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Originally Posted by SorunX1
Why is Arc size important?
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The bigger the arc, the longer the flight time, the more likely your target will move before the arrow gets there.
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What exactly does that number for "range" represent
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It's measured in terms of "aggro bubbles" - that semi-transparent circle on your radar compass.
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and if you are able can you give examples for what situtations each bow type would be ideal?
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Longbow is a good general-purpose bow. Its shortcoming is a slow fire speed, which you can compensate for with a IAS skill. Also useful for pulling.
Flatbow is either garbage or great. If you use an arrows-move-faster skill (Read the Wind or Favorable Winds), it has no shortcomings whatsoever. Without such a skill, it misses too much because of the bad arc. Also useful for pulling.
Recurve Bow is for interrupting. The quick flight time makes sure your arrow gets there before the skill your trying to interrupt finishes casting. Since there's no way to compensate for the short range, you may want to think twice before adopting it as your general-purpose bow.
Shortbow is mostly worthless. At short range, the flatbow's arc matters very little, and they have the same firing rate, so you can just use a flatbow at close range to do everything a shortbow can do, plus have the option of firing from a longer range. The only reason to choose a shortbow over just using a flatbow at close range would be if you wanted the game to "remind" you to close in by forcing you to autorun up to shortbow range. (Not that I can think of too many reasons why you'd want to close in to that range.)
Hornbow is junk. Its stats are terrible in every respect and the 10% AP does not come anywhere close to compensating for it.