TEAM BUILD Tri Terra UW Speed Clear

jaymat

Desert Nomad

Join Date: Sep 2005

Lack of Talent [Luck]

Quote:
Originally Posted by joshuarodger
the time in that screenie is ridiculous.

/bow yet we are certain we can beat it

SmokingHotImolation

Wilds Pathfinder

Join Date: Mar 2008

Odense, Denmark

E/

Hi Fooster, first of all, great guide!
Heres a couple of questions:
My guild (Its not the one you see here, i just dunno how to change it), has gotten really specialized in this way of doing the UW runs. Ive done runs in 30 mins, and my guildies have even faster times (No screenshots, but trust me), but theres something i wonder about.
Couldnt there be variants of the solo sin build, because we've ran with lots of variants, and the sin always gets done with his job, before everyone else anyways (if he doesnt fail ofc).
Second of all, does the ursans have to be warriors? Because i have ran as ursan (im an ele), and still done escorts - wrathful and slayer, after only 20 mins has past.

Th Fooster

Frost Gate Guardian

Join Date: Apr 2008

Twice Dawns The Day[WoT]

Mo/

there are other variations you may use once you get the general tactics down. mesmers for example. i have even sent in a smite monk in to bone pits
since those monsters are considered as undead.
i use warriors for the ursans because they have (once set up with the right insignias)200 armour and 12 00 health. makes the monks job easy for one plus one ursan can solo 12 mindblades with no healing at all.

ther is an ursanless veriosn i have but its alot simpler to just run ursans.

there is more than one way to skin a cat.

Sinister Syndicate

Ascalonian Squire

Join Date: May 2008

Texas

E/

Why are ya'll still fighting terro webs? If ya'll where done the pic would be in the lab or all terro webs dead..cuz really its not done till you kill those terro webs in the plains
Our Guilds fastest time is 29min...WoW just WoW on ya'll 20min run GRATZ!
Question what/where you using shadow of haste at is that to solo Ice King as Terra?
Very Good Job!

SmokingHotImolation

Wilds Pathfinder

Join Date: Mar 2008

Odense, Denmark

E/

Quote:
there are other variations you may use once you get the general tactics down. mesmers for example. i have even sent in a smite monk in to bone pits
since those monsters are considered as undead.
i use warriors for the ursans because they have (once set up with the right insignias)200 armour and 12 00 health. makes the monks job easy for one plus one ursan can solo 12 mindblades with no healing at all.

ther is an ursanless veriosn i have but its alot simpler to just run ursans.

there is more than one way to skin a cat. I know that there a endless ways to do this
But wouldn't it be possible for a team like i mentioned (with one ele ursan, and an A/E solo sin), to also get their time as fast as one with the exact builds as in your guide. Because in the end, doesn't this run rely on how fast the terras are? Because its usually them, you have to wait for, from what ive experianced.
I may not see the overall perspective though, since i havent ran it this way, as a terra.

jaymat

Desert Nomad

Join Date: Sep 2005

Lack of Talent [Luck]

Quote:
Originally Posted by SmokingHotImolation
Because in the end, doesn't this run rely on how fast the terras are? Because its usually them, you have to wait for, from what ive experianced.
I may not see the overall perspective though, since i havent ran it this way, as a terra. on the 20min run we all finished within about 30secs of each other

NinjaKai

Forge Runner

Join Date: Feb 2006

UK

Duality Of The Dragon

Quote:
Originally Posted by SmokingHotImolation
I know that there a endless ways to do this
But wouldn't it be possible for a team like i mentioned (with one ele ursan, and an A/E solo sin), to also get their time as fast as one with the exact builds as in your guide. Because in the end, doesn't this run rely on how fast the terras are? Because its usually them, you have to wait for, from what ive experianced.
I may not see the overall perspective though, since i havent ran it this way, as a terra. It seems a little silly to ask the question. Yes you could use an alternative. In fools post it's simply what he suggests. You don't need warrior Ursans. He's just saying it makes it easier to have them.

SmokingHotImolation

Wilds Pathfinder

Join Date: Mar 2008

Odense, Denmark

E/

Quote:
on the 20min run we all finished within about 30secs of each other Okay, then i guess it does matter.

The Way Out

The Way Out

Wilds Pathfinder

Join Date: Aug 2007

In my peanut brain

Zomg Zombies [OMG]

Mo/E

lol... Dude, when the hell are we going to hit 20? We always end up more then. hahahaha...

If Jarl doesn't get gf aggro again we can probably hit it. hahahahahaha

Krazi Bastid

Frost Gate Guardian

Join Date: Dec 2006

A/

the sin role is kinda of hard to change the build. this build can clear chamber, do unwanted, ice king quest, pits, plains, clear grasp/colds/terrors in vale. i guess its possible to go a/e but everything u do will be slower. energy gets a bit tighter, cant spam aoe skills as much. with this build, the sin is pretty flexible. i cant see a/e doing even half of that in nearly the same time that a/me or me/a.

The Way Out

The Way Out

Wilds Pathfinder

Join Date: Aug 2007

In my peanut brain

Zomg Zombies [OMG]

Mo/E

Fooster, did you work out whatever it was that you were testing that made us epically phail yesterday? I'd be willing to give it another shot today if you are all on again.

SmokingHotImolation

Wilds Pathfinder

Join Date: Mar 2008

Odense, Denmark

E/

Quote:
Originally Posted by Krazi Bastid
the sin role is kinda of hard to change the build. this build can clear chamber, do unwanted, ice king quest, pits, plains, clear grasp/colds/terrors in vale. i guess its possible to go a/e but everything u do will be slower. energy gets a bit tighter, cant spam aoe skills as much. with this build, the sin is pretty flexible. i cant see a/e doing even half of that in nearly the same time that a/me or me/a. An A/E perma SF sin can do all that.
I'm not questioning that the A/Me sin is faster and more flexible though, im questioning whether the sin has to be. Because the sins job is the fastest, from what i can see.

Eric Clapton

Eric Clapton

Academy Page

Join Date: Aug 2007

CS

P/

Since arcane echo is no longer needed to keep SF up forever what does the sin take in its place?

Krazi Bastid

Frost Gate Guardian

Join Date: Dec 2006

A/

eric clapton - keep arcane echo. echo cry of pain. also if cons go down, use it to perm sf until it goes back up.
smoking hot - as i said the a/e can do what the a/me can but its slower. if u want to achieve 20min clears then go a/me. if it doesnt matter what the clear time is and if the other ppl in the group are slow also and no one will bitch at you for being slow then sure, a/e will work fine. but its all preference really. i like the a/me for its versatility and even if there are deaths or whatever, i can go res them or try to finish up what they have left and still keep it a one conset run.

Eric Clapton

Eric Clapton

Academy Page

Join Date: Aug 2007

CS

P/

Thanks krazi, I was either looking to keep it for that same reason, or ether nightmare for more degen.

TheIdiotXP

Ascalonian Squire

Join Date: Aug 2006

W/

amazing build and a job well done =D.
Im kinda surprised that nobody else has noticed the 11361 hrs 45 mins over 35 months O.O. thats almost 11 hours a day on average

Th Fooster

Frost Gate Guardian

Join Date: Apr 2008

Twice Dawns The Day[WoT]

Mo/

not really since this is the only game i realy play, i would quite often just leave guild wars on when i went to wrok,. or all night when i goto bed

and thats not including the times my room mate used to play as well the number just shows how many hours my account has been logged in.

but i do average about 3 or 4 hours a day of actual play time exept weekends.

Th Fooster

Frost Gate Guardian

Join Date: Apr 2008

Twice Dawns The Day[WoT]

Mo/

dont start on the ursan bashing here. this is not the thread to express your opinion of ursan.
This is a guide on how to speed clear UW for those that wanna open a chest every 30 minutes instead of every 60+ minutes.

Keep the focus on the topic at hand witch is the guide itself and the tactics used. leave ursan out of it. its a VERY small step to simply take out the ursans and put something else in thier place.

there are many ways to skin a cat and as i said somewhere previous,
there is an ursanless version i have made.

perhaps i should post it. but its more the tactics and timing that make the build work and the skill bars are only a small part of it. its the guy using the bar more than the bar itself.

Besides its much more intersting to see how many versions can stream out from this once these tactics are mastered.

how can an ursanless team achieve the same time? well the answer is right here in this thread. just take out the ursans and insterd your own idea.

*note* the skill bars i posted there are a litttle out of date since i make suttle changes every 2 or 3 days, such as now i only run ONE monk. i dont use the woh monk at all. my team has run this soo many times they take very little damage. 1 decent monk can keep up. other changes i have made
are found through out the screenshots.

The ursanless version is such a small step away form this, since we only use 2 or 3 ursans, that becoms how can 3 other classes do the same damage output as 3 ursans. now the ursans make this build pugable. you only really need 1 guy(the tank) to know what to do for the main group. the rest can jsut do thier thing.

it will be intersting to see the ursanless version come out of the woodwork

TheIdiotXP

Ascalonian Squire

Join Date: Aug 2006

W/

can you give us a hint as to what it is drunken? O.O Trappers? XD

Also, hows the steep learning curve to 15 min runs comin around?

Th Fooster

Frost Gate Guardian

Join Date: Apr 2008

Twice Dawns The Day[WoT]

Mo/

the only hints ill give is.. its not trappers. but there is a way to turn a 3 man team into the equivelent of a 5 man team....

Aidenthewarrior117

Aidenthewarrior117

Banned

Join Date: Nov 2006

Mo/

This Guide is extremely helpful
read it twice to make sure i was ready

The Way Out

The Way Out

Wilds Pathfinder

Join Date: Aug 2007

In my peanut brain

Zomg Zombies [OMG]

Mo/E

Quote:
Originally Posted by Th Fooster
the only hints ill give is.. its not trappers. but there is a way to turn a 3 man team into the equivelent of a 5 man team.... lol... I have been playing with a couple variants. Only thing that sucks is the monk you have with you. Sometimes you get an idiot. I am trying to weed out the monk completely. I'll let you know how that comes along.

shadez

shadez

Ascalonian Squire

Join Date: May 2007

OZ

Rt/

Could it be Beastgon Mode - paras/pets? Give us a hint or I will chase U with my Doylak Prod Staff

SmokingHotImolation

Wilds Pathfinder

Join Date: Mar 2008

Odense, Denmark

E/

The builds in this guide now needs an update. There are faster and more efficient builds for the terra tanks now. Obflesh is outdated

beserk

Krytan Explorer

Join Date: May 2008

UK

W/

this should be sticky, awesome guide specially like the skill bar for ursan warrior its what i got now and works AMAZING

Spyda Prince

Spyda Prince

Frost Gate Guardian

Join Date: Jun 2008

[DL] Desolation Lords

E/R

Great job on guide, but please post the build with no ursan, we did it last night, 4 man with 3 heros with no ursans, but it took to long, we got burnt on a pug that got pissed and got end chest while we were finishing up the last quest, then he pulled aggro to a reaper and left.

Th Fooster

Frost Gate Guardian

Join Date: Apr 2008

Twice Dawns The Day[WoT]

Mo/

OK the reason i have not updated the terra tanks bar in this guide is because i think Shadow Form is gonna get nerfed in such a way that only a sin can perma SF. and even though the current post on the terra tanks is obsolete for the time being, once SF gets nerfed, we will all be back to obby tanks.

the screen shots in our last record breaker pretty much give all the clues needed as to what bar i use these days. right now E/A is faster. untill it gets nerfed.

I will also point out that its the method used that is far more important than the bars. The method os NOT obsolete.

bear in mind that it takes a while to put a guide like this together and by the time i put it out, i am already onto a new way and i deviate from my guides all the time BUT the basic method on how things split up is essentialy the same. the heart of it is sill there,and the whole comunity is free to improvise it as they want to.

remember, i keep saying this: there is more than one way to skin a cat... so
this guide is a guide ONLY it is not a absolute.

Now, to the guy that insulted my grammar, in case you havent figured it out by now, bad grammar is like my trade mark. it makes it mine. sure, i could go through it wiht a spell checker, but meh! its not like im geting graded on it or anything

if the only thing that is wrong with it is my grammar, then im satisfied that
it is generaly a good guide, and gets the point across.
what guides have you wrote to help the comunity?

SmokingHotImolation

Wilds Pathfinder

Join Date: Mar 2008

Odense, Denmark

E/

Quote:
Originally Posted by Th Fooster
OK the reason i have not updated the terra tanks bar in this guide is because i think Shadow Form is gonna get nerfed in such a way that only a sin can perma SF. and even though the current post on the terra tanks is obsolete for the time being, once SF gets nerfed, we will all be back to obby tanks.

the screen shots in our last record breaker pretty much give all the clues needed as to what bar i use these days. right now E/A is faster. untill it gets nerfed.

I will also point out that its the method used that is far more important than the bars. The method os NOT obsolete.

bear in mind that it takes a while to put a guide like this together and by the time i put it out, i am already onto a new way and i deviate from my guides all the time BUT the basic method on how things split up is essentialy the same. the heart of it is sill there,and the whole comunity is free to improvise it as they want to.

remember, i keep saying this: there is more than one way to skin a cat... so
this guide is a guide ONLY it is not a absolute.

Now, to the guy that insulted my grammar, in case you havent figured it out by now, bad grammar is like my trade mark. it makes it mine. sure, i could go through it wiht a spell checker, but meh! its not like im geting graded on it or anything

if the only thing that is wrong with it is my grammar, then im satisfied that
it is generaly a good guide, and gets the point across.
what guides have you wrote to help the comunity? Yea, true enough. Looks like im gonna dig my old terra outfit up again

therangereminem

therangereminem

Jungle Guide

Join Date: Jan 2007

R/Mo

lol i love fooster and his build he gives you guys a build that is way old and there is way better ways to clear everything with less trouble.

and our e/a is way better then yours do earthskillover then silver no fire skills

"our team build" is ebtter then your so called build, love the fact your call it your way, when it was alot fo pople helping you with them you would be nothing.

Zoyinna

Pre-Searing Cadet

Join Date: Jun 2008

ZHE

N/

Fooster, I wanted to thank you for all your hard work and creativity with this build. You created a build and put it out there for others to comment upon. I can't imagine how difficult that must be. I've run with you before and respect your creativity and innovation. As for your large player base, I guess talented and creative people tend to attract one another.
I respect that you would rather help others and share your ideas than "sling mud" or insult people.
Thank you once again for the postings, they really are appreciated and it's added a new dimension to the game for many of us that were becoming bored with it.
Now that UW is near perfection...DOA!

danny21

danny21

Lion's Arch Merchant

Join Date: Feb 2008

Spain ^^

Club Of A Thousand Pandas [LOD倧]

A/

Ty for your 10k fooster.

gl hf

PD: Havent got payed yet but i will...

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Alright, enough of the trolling, flaming and noncontributing posts. Stay on topic, or don't post at all.

SmokingHotImolation

Wilds Pathfinder

Join Date: Mar 2008

Odense, Denmark

E/

Quote:
Originally Posted by therangereminem
lol i love fooster and his build he gives you guys a build that is way old and there is way better ways to clear everything with less trouble.

and our e/a is way better then yours do earthskillover then silver no fire skills

"our team build" is ebtter then your so called build, love the fact your call it your way, when it was alot fo pople helping you with them you would be nothing.
Quote: Originally Posted by Th Fooster
OK the reason i have not updated the terra tanks bar in this guide is because i think Shadow Form is gonna get nerfed in such a way that only a sin can perma SF. and even though the current post on the terra tanks is obsolete for the time being, once SF gets nerfed, we will all be back to obby tanks.

the screen shots in our last record breaker pretty much give all the clues needed as to what bar i use these days. right now E/A is faster. untill it gets nerfed.

I will also point out that its the method used that is far more important than the bars. The method os NOT obsolete.

bear in mind that it takes a while to put a guide like this together and by the time i put it out, i am already onto a new way and i deviate from my guides all the time BUT the basic method on how things split up is essentialy the same. the heart of it is sill there,and the whole comunity is free to improvise it as they want to.

remember, i keep saying this: there is more than one way to skin a cat... so
this guide is a guide ONLY it is not a absolute.

Now, to the guy that insulted my grammar, in case you havent figured it out by now, bad grammar is like my trade mark. it makes it mine. sure, i could go through it wiht a spell checker, but meh! its not like im geting graded on it or anything

if the only thing that is wrong with it is my grammar, then im satisfied that
it is generaly a good guide, and gets the point across.
what guides have you wrote to help the comunity? Heres an explanation

Krazi Bastid

Frost Gate Guardian

Join Date: Dec 2006

A/



banners is really a dude, dont believe him when he says otherwise.

also notice, 13minutes AFTER goal complete. not before.

ix James Wai the bladed

ix James Wai the bladed

Ascalonian Squire

Join Date: Jun 2008

Stealing [agro]

E/

Gratz, nice photoshop skills, gg

Cruel Intentionsz

Cruel Intentionsz

Ascalonian Squire

Join Date: Mar 2008

Florida

[OLD]

E/

Quote:
Originally Posted by Krazi Bastid


banners is really a dude, dont believe him when he says otherwise.

also notice, 13minutes AFTER goal complete. not before.

omg GG 13 mins u guys are awesome!!! one question why is it that when u zoomed in the chat the pixels of the time is different? guildwars need to really fix that XD

Blue Banner

Academy Page

Join Date: Oct 2007

Luck

Mo/

You guys make me sad :-/

Check out the screenshot exposition too for my pictures. We also have at least 8 screens of the run. If you really want all 8, I can collect from the team members.

Would posting a guide help? Because I can detail exactly what we do. I can even invite you on a run if you so insist (assuming it's ok with everyone else on the team). I think I'll try fraps capturing the whole run... But for right now, all you can have are 8 screens and the knowledge that not everyone uses their screens to manipulate or deceive.

Zoyinna

Pre-Searing Cadet

Join Date: Jun 2008

ZHE

N/

Thanks everyone for that run it was great... not to mention the eternal blade I got. I'd be alright sharing our secrets with whoever, that's the point of Foosters thread, to share with others. Good work coming up with this build and great teamwork executing it. I sincerely hope others get as much enjoyment from it as I did. (Cirro)

Habernaut

Pre-Searing Cadet

Join Date: Dec 2007

DOH

P/

Quote:
Originally Posted by Th Fooster
Terra 2 , The Bone pits tera has also taken the quest Imprisoned Spirits.
and this terra tank does NOT kill the terroweb dryders that will spawn, but simply walks back to CHaos planes just like terra 3, collecting the agro to the terrowebs as he/she moves along, and enters the CHaos planes at around 18-20 minutes along with the pools terra. Awesome guide, thanks man!
I got one question on the part quoted above. When Terra 2 re-enters the Chaos Planes after accepting the Imprisoned Spirits quest, won't that cause the terrorweb dryder aggro to break; thus the dryders would turn around and hunt down the spirits from the quest or even kill the reaper since the spirits would have probably made it to the reaper already, causing another aggro-path? Is it that you finish the last quest before such a thing happens or are you able to keep the aggro of the terrorweb dryders until you join the final quest?

Blue Banner

Academy Page

Join Date: Oct 2007

Luck

Mo/

Quote:
Originally Posted by Habernaut
Awesome guide, thanks man!
I got one question on the part quoted above. When Terra 2 re-enters the Chaos Planes after accepting the Imprisoned Spirits quest, won't that cause the terrorweb dryder aggro to break; thus the dryders would turn around and hunt down the spirits from the quest or even kill the reaper since the spirits would have probably made it to the reaper already, causing another aggro-path? Is it that you finish the last quest before such a thing happens or are you able to keep the aggro of the terrorweb dryders until you join the final quest? Yeah - the second one If you're playing E/Me you're just trying to delay the dryders or glitch them on a wall if they break off of you. If they do not get caught on a wall, they will continue back as far as where the spirits spawn. They do not walk up the reaper on their own. However, almost everyone is E/A now, so you won't be able to pull those dryders out of bone pits. You have to either kill them or just stall them until the spirits make it a little ways up towards the reaper.