The Wilds - Hard Mode

Tatile

Tatile

Desert Nomad

Join Date: Sep 2007

Stygian Disciples of Tenebrasus

N/Me

I'm having difficulty here and it's naturally very annoying.

I keep having members of my party rapidly killed by Moss Scarabs. Even with numerous attempts at flagging and keeping enemy groups to a minimum, I'm being overpowered.

If anyone has any suggestions on how to kill these beasties before they kill me, that would be great.

No, I'm not using an MM either.

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

Do you mean you haven't tried using an MM or that you just don't want to? If MM's are ok, Sabway works fine afaik, even with [[Verata's Gaze]. If you don't want to use a MM, maybe try Racs Paras + Orders Derv, though that requires having SY.

Tatile

Tatile

Desert Nomad

Join Date: Sep 2007

Stygian Disciples of Tenebrasus

N/Me

I'll give Rac's another try, but it seems even the most foolproof builds fall apart in my hands.

I don't want to use an MM because of Verata's, you're right. I feel it's too much of a liability having condition causing minions running amok through my party.

Ghostcell

Ghostcell

Krytan Explorer

Join Date: Nov 2006

=VX9=

N/Mo

do your heroes have runes/insignias and decent weapons?
it helps a LOT if they are runed and have max weapons (pref. with health bonus on it)

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

The scarabs are touch necros, so SY isn't going to do a whole lot.

You need to look into higher health to survive the touch spikes, good healing backline to push through it, and/or energy denial to shut down their touch abilitiy. (Ancestor's/Sympathetic Visage) They like to clump and blow up to AoE pretty fast too, frontline necro armor ftl.

t00115577

t00115577

Wilds Pathfinder

Join Date: Sep 2007

Mo/

Defo just use an MM, i did it running sabway cause i totally forgot they use [Veratas Gaze]

But turned out to be really easy finish anyway. Felt more like NM

miskav

miskav

Jungle Guide

Join Date: Jun 2005

None

Mo/

One tripple heater usually finishes all the scarabs off before they do some damage :P

Tatile

Tatile

Desert Nomad

Join Date: Sep 2007

Stygian Disciples of Tenebrasus

N/Me

Flaming burney death, Miskav? Sounds like fun, I'll have to give that a go as well.

miskav

miskav

Jungle Guide

Join Date: Jun 2005

None

Mo/

[Searing Heat] [Teinai's heat] [Savannah Heat]

=

Dead Moss scarabs

matsif

matsif

Frost Gate Guardian

Join Date: Jun 2006

Warriors of Factions [WOF]

E/Me

I have not done this exact mission on hm, but in other areas vanquishing and such I have found that verata's gaze really doesnt make a difference. sab's minion bomber works just fine against them, because they don't tend to use verata's gaze that often.

also gaze still just breaks the bond, it doesnt actually steal the minion from you. so even with the bond broken most of the time they just attack the scarabs anyways. unless the scarabs use gaze again on the same minion, it is neutral and attacks whoever.

Mortal Amongst Mere Gods

Krytan Explorer

Join Date: Oct 2007

Riding the spiral

W/

I took almost everything in Prophecies HM with the Sab's, Claude, and Alesia. when I had parties of 4, it was only Sab's. Parties of 8=Sab's+Claude/Eve+Alesia/Mhenlo+Dunham+Lina. That gets pretty much everything done for me. I myself am a DSlash warrior, so it may just work easily cause of that.

I dunno, got nothin else. Good luck on HM.

Tatile

Tatile

Desert Nomad

Join Date: Sep 2007

Stygian Disciples of Tenebrasus

N/Me

Well, went back into The Wilds with Sab's MM using hex removal, the Resto Rit and Zhed running the burning death (above). I'm using Orion and Thom as well, seems to be working (I've done the bonus).

miskav

miskav

Jungle Guide

Join Date: Jun 2005

None

Mo/

^_^ Grats!
it's a fun mission on HM :3

doudou_steve

doudou_steve

Lion's Arch Merchant

Join Date: Dec 2007

Canada

Guildless QQ

W/

the wilds are hard? Wait until you do aurora glade in hard mode >.<

miskav

miskav

Jungle Guide

Join Date: Jun 2005

None

Mo/

doudou, Aurora isn't all to hard, not even on HM, same tactics apply to it as in NM =).

Tatile

Tatile

Desert Nomad

Join Date: Sep 2007

Stygian Disciples of Tenebrasus

N/Me

Quote:
Originally Posted by doudou_steve
the wilds are hard? Wait until you do aurora glade in hard mode >.< I don't Hard Mode that much, to be honest. I just wanted to justify my being there to Cart. That and I wasn't expecting the Scarabs to quite so annoying (and henches are idiots).

AshenX

Frost Gate Guardian

Join Date: Jan 2008

Orange County, CA.

Black Flag

R/

I found the best way to handle the scarabs was to grab their aggro yourself and body block them at the corners of the variaous pathways. When they are focussed on one target your monks should have little difficuty keeping up with their damage output while the rest of your party kills them.

Worked for me.