w
Builds or Skills that could synergize with sabway using a Ritualist?
1 pages • Page 1
S
T
what is interesting is if you use [Spirit's Strength] and [Aura of Holy Might] and some utility and you can be the frontline for your group, provided you take some + armour skills, for example [great dwarf armor]. This can do a lot of damage with ~+50 damage per attack + hitting 3 foes at once.
For a defensive option - yes a Spirit Spammer.
For a defensive option - yes a Spirit Spammer.
B
T
B
The MM hero has Nova for a few reasons: Because Heroes can target minions much faster and more accurately than any human, freeing me to take direct damage or other AOE spells. So that when punks dodge the Bone Minion screen and go for the Fiends, they get punished. So that Gehraz can keep on spamming [Signet of Pious Light] as fast as the MM Hero can feed him [Death Nova].
And I take Verata's Sac because since I run minions too, [Blood of the Master] can potentially cost 41% health sacrifice every 3 seconds. NOT a good idea, even with a pair of Monk Players. And if the Fiends become master-less and start attacking the party... Even less of a good idea. XP
PS: Thanks for the plug, horseradish!
And I take Verata's Sac because since I run minions too, [Blood of the Master] can potentially cost 41% health sacrifice every 3 seconds. NOT a good idea, even with a pair of Monk Players. And if the Fiends become master-less and start attacking the party... Even less of a good idea. XP
PS: Thanks for the plug, horseradish!

w
Quote:
Originally Posted by horseradish
[Spirit's Strength]
This ... is an issue.
Heroes don't think - they just spam.
So unless you rely on the heroes to provide you with the weapon spell to meet the SS criteria - the weapon spell you will be using will be overridden by the heroes weapon spell. Not the best thing to have WoA replaced by Splinters just seconds after casting it and then Splinter disappearing in 4 hits.
So this is something to keep in mind.
Personally - I am using an Assassin's Promise Nuker.
[skill]Ancestor's Rage[/skill], [skill]Agony[/skill], [skill]"Finish Him!"[/skill], [skill]"You Move Like A Dwarf!"[/skill], [skill]Ebon Vanguard Assassin Support[/skill], [skill]Assassin's Promise[/skill], rez, whatever you want (in my case its [skill]Flesh Of My Flesh[/skill], [skill]Bloodsong[/skill])
This way you just max our Channeling and Deadly Arts.
Been vanquishing the Canthan nooby island and also used it in normal 8-man build with this and it works nicely.
Heroes don't think - they just spam.
So unless you rely on the heroes to provide you with the weapon spell to meet the SS criteria - the weapon spell you will be using will be overridden by the heroes weapon spell. Not the best thing to have WoA replaced by Splinters just seconds after casting it and then Splinter disappearing in 4 hits.
So this is something to keep in mind.
Personally - I am using an Assassin's Promise Nuker.
[skill]Ancestor's Rage[/skill], [skill]Agony[/skill], [skill]"Finish Him!"[/skill], [skill]"You Move Like A Dwarf!"[/skill], [skill]Ebon Vanguard Assassin Support[/skill], [skill]Assassin's Promise[/skill], rez, whatever you want (in my case its [skill]Flesh Of My Flesh[/skill], [skill]Bloodsong[/skill])
This way you just max our Channeling and Deadly Arts.
Been vanquishing the Canthan nooby island and also used it in normal 8-man build with this and it works nicely.
Quote:
Originally Posted by upier
This ... is an issue.
Heroes don't think - they just spam.
So unless you rely on the heroes to provide you with the weapon spell to meet the SS criteria - the weapon spell you will be using will be overridden by the heroes weapon spell. Not the best thing to have WoA replaced by Splinters just seconds after casting it and then Splinter disappearing in 4 hits.
So this is something to keep in mind. Well, one of the great aspect of Sabway is the flexibility of the builds. One can always hotkey the weapon spells if it's necessary. Smart positioning should help as well. Personally, I find SS great with a Paragon secondary, so taking damage shouldn't be much of a problem anyways.
Heroes don't think - they just spam.
So unless you rely on the heroes to provide you with the weapon spell to meet the SS criteria - the weapon spell you will be using will be overridden by the heroes weapon spell. Not the best thing to have WoA replaced by Splinters just seconds after casting it and then Splinter disappearing in 4 hits.
So this is something to keep in mind. Well, one of the great aspect of Sabway is the flexibility of the builds. One can always hotkey the weapon spells if it's necessary. Smart positioning should help as well. Personally, I find SS great with a Paragon secondary, so taking damage shouldn't be much of a problem anyways.



