E/Nec or E/Mes
IMANOOB
Currently i just started GW Prophecies with E/Nec class,a nd have been playing it for 4 days. i cant say that i liked my choice very much, cuz i dont find most of the curses and death magic that my choice of sec class offers. The reason why i took e/nec was because i think raising minions would be cool, but i realized that they were not that useful after all. I've been reading some good stuff about E/Mes, and im currently looking the build that is good for farming, and PvP Purposes. should i go for E/mes, or stick to E/Nec? please give me the benefits or E/nec and E/Mes. any help would be appreciated. thanks
Cosmic Error
If you plan on using Water Magic, go necro. For anything else, just use Mesmer.
Alex the Great
a build that is good for farming and pvp? you can make a lot of different builds out of one prof combination. Mesmers offer some more emanagment to ele's, but arnt really needed. Most ele's just focus on one element, some points into estorage, and then maybe some points into a secondary class utility.
IMANOOB
water magic? lol, but water magic is not really good at dishing out damage. with what sort of skill should i pair it up with? i kinda like fire skill since i can dish out a lot of pain. As for e/me, i've heard if you have the archon whatsisname something you're able to repeat some destructive ele skill, causing untold damage to critters. so i figger this'd be good for PvP. To date, i havent seen any good e/necs that can fight players well.
Alicendre
Quote:
Originally Posted by IMANOOB
water magic? lol, but water magic is not really good at dishing out damage. with what sort of skill should i pair it up with? i kinda like fire skill since i can dish out a lot of pain. As for e/me, i've heard if you have the archon whatsisname something you're able to repeat some destructive ele skill, causing untold damage to critters. so i figger this'd be good for PvP. To date, i havent seen any good e/necs that can fight players well.
Eles aren't good at dealing damage, especially in the later parts of the game.
And Echo+meteor shower is bad in PvP.
It's not really good either in PvE, but humans aren't as stupid as mobs and know how to move.
And Echo+meteor shower is bad in PvP.
It's not really good either in PvE, but humans aren't as stupid as mobs and know how to move.
Spider Pig
Quote:
Originally Posted by Alicendre
Eles aren't good at dealing damage, especially in the later parts of the game.
I hope you are kidding, since it's really not true...
Eles are one of the best damage dealing classes, and it's their main purpose. If the Ele has a good build, it can deal a lot of damage and kill foes quick.
Eles are one of the best damage dealing classes, and it's their main purpose. If the Ele has a good build, it can deal a lot of damage and kill foes quick.
Alicendre
Quote:
Originally Posted by Spider Pig
Eles are one of the best damage dealing classes, and it's their main purpose. If the Ele has a good build, it can deal a lot of damage and kill foes quick.
Nope, I was serious.
Eles only deal lots of damage against low-armored foes. Warriors have the best DPS in GW, and in high PvE, Necros are nifty too.
Eles only deal lots of damage against low-armored foes. Warriors have the best DPS in GW, and in high PvE, Necros are nifty too.
I Can Cure Cancer
Eles aren't the best dmg dealers but with AoE they become a lot better at doing dmg than in PvP because of nearly retarded NPC AI. A warrior can outdamage an ele but what makes a group full of eles useful is if the enemies are all attacking a tank the eles can focus and wipe out all foes in that area which is what works for some of the elite areas like Urgoz and Slavers.
imanoob water magic is mediocre damage compared to fire but it's extremely good for snares and spells like maelstrom which make water magic pretty viable in pve and water is also viable in pvp as well. If you're not going to use water go E/Me for things like echo chains and auspicious incantation. E/Me is also used for one of the very popular raptor farming builds and is also used in one of the glacial stone farming builds, although they both use earth magic.
If you want to PvP water ele would be your best bet on a map like Frozen Isle they're pretty effective. In PvP you'll probably bring a spammable snare like freezing gust and something for damage, most likely shatterstone. I'm not a master of PvP so you'd have to go to the Gladiator's Arena forum and post there to see what usual water eles run in PvP.
imanoob water magic is mediocre damage compared to fire but it's extremely good for snares and spells like maelstrom which make water magic pretty viable in pve and water is also viable in pvp as well. If you're not going to use water go E/Me for things like echo chains and auspicious incantation. E/Me is also used for one of the very popular raptor farming builds and is also used in one of the glacial stone farming builds, although they both use earth magic.
If you want to PvP water ele would be your best bet on a map like Frozen Isle they're pretty effective. In PvP you'll probably bring a spammable snare like freezing gust and something for damage, most likely shatterstone. I'm not a master of PvP so you'd have to go to the Gladiator's Arena forum and post there to see what usual water eles run in PvP.
Stormlord Alex
Quote:
Originally Posted by Spider Pig
I hope you are kidding, since it's really not true...
It really is true.
[splinter weapon] > eles
Period.
[splinter weapon] > eles
Period.
la_cabra_de_vida
Quote:
Originally Posted by Stormlord Alex
It really is true.
[splinter weapon] > eles
Period. Not neccesarily true. i put splinter on my ele heros.
[splinter weapon] > eles
Period. Not neccesarily true. i put splinter on my ele heros.
horseradish
The only reason I'd suggest having a Necro secondary is if you're running an earth build, where [Enfeebling Blood] = super knockdown fun time XDXD
I think a Mesmer secondary is more PvP focused for [hex breaker] and [mantra of concentration]. I suppose a few interrupts wouldn't hurt though.
I think a Mesmer secondary is more PvP focused for [hex breaker] and [mantra of concentration]. I suppose a few interrupts wouldn't hurt though.
MisterT69
Quote:
Originally Posted by Alicendre
Nope, I was serious.
Eles only deal lots of damage against low-armored foes. Warriors have the best DPS in GW, and in high PvE, Necros are nifty too. Eles have the most damaging potential, honestly, have u seen an SH bar? [Savannah heat] [arcane echo] [fire attunement] the rest is utility really, maybe more AoE damage? You could also throw in [air of superiority], that skill's always fun to use (insta-recharge ) throw in some [meteor shower] and have fun, or...go [ursan blessing] lol, that way if you're r10, you're just as powerful as any other r10 ursan
Eles only deal lots of damage against low-armored foes. Warriors have the best DPS in GW, and in high PvE, Necros are nifty too. Eles have the most damaging potential, honestly, have u seen an SH bar? [Savannah heat] [arcane echo] [fire attunement] the rest is utility really, maybe more AoE damage? You could also throw in [air of superiority], that skill's always fun to use (insta-recharge ) throw in some [meteor shower] and have fun, or...go [ursan blessing] lol, that way if you're r10, you're just as powerful as any other r10 ursan
Improvavel
Im with Alicendre and Storm Alex.
Eles are good at bringing some damage coupled with utility. For pure damage physical characters and Necros just deal more, cause its armor ignoring.
Eles are good at bringing some damage coupled with utility. For pure damage physical characters and Necros just deal more, cause its armor ignoring.
IMANOOB
In other words, if i wanted real good character at PVP, i should go for E/nec is it? i learned that Necros hex skill coupled with air based magics like lightning javelin would make E/nec a real magic assasin for 1v1 combat. Is it true that E/mes is only appropriate for PvE, and thus not really viable for PvP combat?
Stormlord Alex
Quote:
Originally Posted by IMANOOB
Maybe, just maybe, [gaze of contempt] or [rend enchantments] on some gimmicky ele-spike.
But that's all.
/Me, on the other hand, is fairly common - [hex breaker] is pretty sexy.
If a team wants a guy to throw Curses around, they'd take a proper Necro (or maybe a Me/N fast caster at a stretch).
Similarly, an E/x Air Magic blindbot has got better stuff to do with his secondary - there's no point running blind and necro hexes on the same character.
And 1v1 combat =/= PvP.
1v1 is absolutely meaningless in GW, a team game.
Tyla
Quote:
Originally Posted by MisterT69
snip
And when it's not up?
Look up D-Slash. Triple Chop. Even Cyclone Axe or Whirlwind Attack.
Not only that, but they are single skills.
And *cough* Deep Wound.
Look up D-Slash. Triple Chop. Even Cyclone Axe or Whirlwind Attack.
Not only that, but they are single skills.
And *cough* Deep Wound.
mystical nessAL
Quote:
Originally Posted by Alicendre
Nope, I was serious.
Eles only deal lots of damage against low-armored foes. Warriors have the best DPS in GW, and in high PvE, Necros are nifty too. You don't seem to know what you are talking about. It is true eles deals lower dmg against warriors and such, but they still deal more damage alone than warriors. warriors have massive dmg, but lost of their aoe damage are a little weak, doesn't deal over 30+, ele's can wipe an entire group. Go play GW again
Eles only deal lots of damage against low-armored foes. Warriors have the best DPS in GW, and in high PvE, Necros are nifty too. You don't seem to know what you are talking about. It is true eles deals lower dmg against warriors and such, but they still deal more damage alone than warriors. warriors have massive dmg, but lost of their aoe damage are a little weak, doesn't deal over 30+, ele's can wipe an entire group. Go play GW again
IMANOOB
duh... that means e/necro is pretty much useless since they dont do anything, is it?
mystical nessAL
Quote:
Originally Posted by IMANOOB
duh... that means e/necro is pretty much useless since they don't do anything, is it?
I don't know if someone all ready said that..but you can be e/n AND e/me (by switching between those proffs). You can do that by reaching crystal desert and completing second-profession quests there.
Tyla
Quote:
Originally Posted by mystical nessAL
You don't seem to know what you are talking about. It is true eles deals lower dmg against warriors and such, but they still deal more damage alone than warriors. warriors have massive dmg, but lost of their aoe damage are a little weak, doesn't deal over 30+, ele's can wipe an entire group. Go play GW again
[splinter weapon]
[ancestors' rage]
If an Ele doesn't have utility, I would slap them. Defensive utility, or offensive utility, such as the above. But they're better on a Rit primary.
[ancestors' rage]
If an Ele doesn't have utility, I would slap them. Defensive utility, or offensive utility, such as the above. But they're better on a Rit primary.
Crippie its Tom
to start i'd go E/me, and then swich to necromancer later on in the game when you get nicer spells to compliment your elementalistyness. Earlygame however E/Me has to take the cake.
Cosmic Error
Quote:
Originally Posted by IMANOOB
water magic? lol, but water magic is not really good at dishing out damage. with what sort of skill should i pair it up with? i kinda like fire skill since i can dish out a lot of pain. As for e/me, i've heard if you have the archon whatsisname something you're able to repeat some destructive ele skill, causing untold damage to critters. so i figger this'd be good for PvP. To date, i havent seen any good e/necs that can fight players well.
Water magic not dealing damage?
[Shatterstone]
Don't make me laugh. Anyway, the myriad of cold damage spells you have combine well with things like [shivers of dread] and [spinal shivers]. That's not really the best combo out there, but it works. Since many water skills are hexes, you can use [soul barbs] to deal extra damage when casting stuff like [deep freeze].
[Shatterstone]
Don't make me laugh. Anyway, the myriad of cold damage spells you have combine well with things like [shivers of dread] and [spinal shivers]. That's not really the best combo out there, but it works. Since many water skills are hexes, you can use [soul barbs] to deal extra damage when casting stuff like [deep freeze].
Axel Zinfandel
[Cry of the Banshee;AWJwwMTmA4isgIDLBKB2giOA]
+4 on energy storage :P
E/Me :P
12 characters
+4 on energy storage :P
E/Me :P
12 characters
blue.rellik
Quote:
Originally Posted by Cosmic Error
Water magic not dealing damage?
[Shatterstone]
Don't make me laugh. Anyway, the myriad of cold damage spells you have combine well with things like [shivers of dread] and [spinal shivers]. That's not really the best combo out there, but it works. Since many water skills are hexes, you can use [soul barbs] to deal extra damage when casting stuff like [deep freeze]. I do not know how to reply to a post like this
[Shatterstone]
Don't make me laugh. Anyway, the myriad of cold damage spells you have combine well with things like [shivers of dread] and [spinal shivers]. That's not really the best combo out there, but it works. Since many water skills are hexes, you can use [soul barbs] to deal extra damage when casting stuff like [deep freeze]. I do not know how to reply to a post like this
Cebe
Quote:
Originally Posted by mystical nessAL
Let's not forget here that warriors can also be buffed by orders from Necromancers, and also chants from Paragons, which further increases their damage output. Spell damage from Elementalists can't really be increased outside of using Ebon Battle Standard of Honor or forcing the attributes up with Glyph of Elemental Power and the like.
It can be difficult to understand why and how a Warrior can do a "wtfpwnz" level of damage unless you've played one (properly), especially if you primarily play Ele who maybe only takes a Warrior hero or hench now and then. Warrior AI really don't use attack skills as often as they can, or at the right time, so you get a very distorted view of the class. Warriors synergise very well with Necromancers, Ritualists and Paragons to cause a great deal of mayhem. Let's also not forget that +damage from skills, and the damage from Splinter Weapon is all untyped, which means it ignores armor, which definitely gives them the "edge" in higher level areas.
Elementalists are very adept at party support and condition spamming however. They can easily power skills from other professions as well as dealing an acceptable amount of damage at the same time (see: Mind Blast builds). Don't forget to also take into account cast times. A lot of Ele spells have cast times of 2-3 seconds for some of the more powerful AoE spells. In that time, a warrior has bashed his foe in the face several times and has generated enough adrenaline to lay down a nice spike.
Quote:
Originally Posted by IMANOOB
duh... that means e/necro is pretty much useless since they dont do anything, is it?
[Enfeebling Blood][Stoning][Glowstone]
Party Support, Damage, Knockdown, E-Management all in 3 skills. /win. la_cabra_de_vida
You could do both, eprod is still good for something :P
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