Can i improve my hammer build?
beserk
Hi guys I’m new to this forum but not to the game. Note I have Prophecies and EOTN only
[earth shaker] [pulverizing smash] [you move like a dwarf] [crude swing] [frenzy] [rush] [for great justice] [resurrection signet]
3 tactics 12 str 15 hammer mastery
All suggestions are welcomed it’s all so I can learn.
Thanks in advance.
[earth shaker] [pulverizing smash] [you move like a dwarf] [crude swing] [frenzy] [rush] [for great justice] [resurrection signet]
3 tactics 12 str 15 hammer mastery
All suggestions are welcomed it’s all so I can learn.
Thanks in advance.
Lynyrd Skynyrd
Berserker's Stance -> Frenzy, possibly the Dwarven skill that increases attack rates.
Sprint -> Rush.
Backbreaker -> Earthshaker
(This is assuming you didn't fcuk up and this is for PvE, if it's for PvE... you're simply doing it wrong.)
ALSO: DO NOT USE 15 HAMMER MASTERY.
Sprint -> Rush.
Backbreaker -> Earthshaker
(This is assuming you didn't fcuk up and this is for PvE, if it's for PvE... you're simply doing it wrong.)
ALSO: DO NOT USE 15 HAMMER MASTERY.
natural_Causes
Quote:
Originally Posted by Lynyrd Skynyrd
Berserker's Stance -> Flail.
Sprint -> Rush.
Rez Signet -> Death Pact Signet
Backbreaker -> Earthshaker
Mighty Blow -> Whirlwind Attack
(This is assuming you didn't fcuk up and this is for PvE, if it's for PvE... you're simply doing it wrong.) He only has Prophecies.
Sprint -> Rush.
Rez Signet -> Death Pact Signet
Backbreaker -> Earthshaker
Mighty Blow -> Whirlwind Attack
(This is assuming you didn't fcuk up and this is for PvE, if it's for PvE... you're simply doing it wrong.) He only has Prophecies.
Lynyrd Skynyrd
Quote:
Originally Posted by natural_Causes
He only has Prophecies.
Hence my edit.
ALSO: DO NOT USE 15 HAMMER MASTERY.
ALSO: DO NOT USE 15 HAMMER MASTERY.
beserk
Quote:
Originally Posted by Lynyrd Skynyrd
Berserker's Stance -> Frenzy, possibly the Dwarven skill that increases attack rates.
Sprint -> Rush.
Backbreaker -> Earthshaker
(This is assuming you didn't fcuk up and this is for PvE, if it's for PvE... you're simply doing it wrong.)
I dont use rush because i dont have any skill that would give me adrenliane outside of combat.
As for earthshaker backbreaker does the samething just not AOE, but it does alot more damage than earthshaker...which i want...more dmg.
Btw whats wrong with 15 hammer mastery? I assumed the rank is 0 12 15 for a reason on most skills?
Sprint -> Rush.
Backbreaker -> Earthshaker
(This is assuming you didn't fcuk up and this is for PvE, if it's for PvE... you're simply doing it wrong.)
I dont use rush because i dont have any skill that would give me adrenliane outside of combat.
As for earthshaker backbreaker does the samething just not AOE, but it does alot more damage than earthshaker...which i want...more dmg.
Btw whats wrong with 15 hammer mastery? I assumed the rank is 0 12 15 for a reason on most skills?
Lynyrd Skynyrd
Quote:
Originally Posted by beserk
I dont use rush because i dont have any skill that would give me adrenliane outside of combat.
As for earthshaker backbreaker does the samething just not AOE, but it does alot more damage tha earthshaker...which i want...more dmg.
Btw whats wrong with 15 hammer mastery? I assumed the rank is 0 12 15 for a reason on most skills?
Earthshaker can be used more often, which allows more recycling of your AoE knockdown. If you want damage, go Axe.
Rank 15 is stupid because you're trading off 35 hp for minimal damage. Your job as a Warrior is to deal big damage. You can't deal big damage whilst dead.
You use Rush to cancel your Frenzy, not to rush into battle before your Monks recover from the last fight. Guild Wars is a team game, not a game that involves you charging in, dying, blaming it on the Monks, and leaving.
As for earthshaker backbreaker does the samething just not AOE, but it does alot more damage tha earthshaker...which i want...more dmg.
Btw whats wrong with 15 hammer mastery? I assumed the rank is 0 12 15 for a reason on most skills?
Earthshaker can be used more often, which allows more recycling of your AoE knockdown. If you want damage, go Axe.
Rank 15 is stupid because you're trading off 35 hp for minimal damage. Your job as a Warrior is to deal big damage. You can't deal big damage whilst dead.
You use Rush to cancel your Frenzy, not to rush into battle before your Monks recover from the last fight. Guild Wars is a team game, not a game that involves you charging in, dying, blaming it on the Monks, and leaving.
Murmel
I think that build is preety good actually (have not seen it in action though). Prolly one of the better proph only warrior builds I've seen...
Anyway, I'd say Rush instead of Sprint. (I don't know how to show icons on the forum sorry...)
And perhaps Frenzy instead of Berserker Stance? Then use Rush as a cancel stance. I chosed Frenzy since warriors generaly don't get attacked as much as casters in PvE (Atleast I don't get attacked so much )
Just a thought....
Plz don't flame me for bad idéas :'(
Edit: ops, lot'sa people posted beofre me hehe...
Anyway, I'd say Rush instead of Sprint. (I don't know how to show icons on the forum sorry...)
And perhaps Frenzy instead of Berserker Stance? Then use Rush as a cancel stance. I chosed Frenzy since warriors generaly don't get attacked as much as casters in PvE (Atleast I don't get attacked so much )
Just a thought....
Plz don't flame me for bad idéas :'(
Edit: ops, lot'sa people posted beofre me hehe...
Lynyrd Skynyrd
Quote:
Originally Posted by Murmel
Plz don't flame me for bad idéas :'(
You're correct, have no fear.
You're correct, have no fear.
Murmel
Quote:
Originally Posted by Lynyrd Skynyrd
You're correct, have no fear.
Finally I got something right hehe
beserk
Thanks for the info, and btw guys is there any EOTN skills i can put in there? as i said im getting it very soon so should i change to another weapon/other skills?
Thanks.
Thanks.
Lynyrd Skynyrd
Quote:
Originally Posted by beserk
Thanks for the info, and btw guys is there any EOTN skills i can put in there? as i said im getting it very soon so should i change to another weapon/other skills?
Thanks. Brawling Headbutt may be worth looking into. I don't use PvE skills, so I can't really help other than that.
Thanks. Brawling Headbutt may be worth looking into. I don't use PvE skills, so I can't really help other than that.
beserk
cooll I'll look into it!
Btw seeing as you said 15 is pointless should i get rid of the hammer mastery runes and replace them with +health ones?
Btw seeing as you said 15 is pointless should i get rid of the hammer mastery runes and replace them with +health ones?
Magikarp
if this is for pve..
12+1+1 hammer mastery
12+1 strength
Earthshaker
Crude Swing
Pulverizing Swing
Beserker Stance
Rush
FGJ!
res or pve skill such as "I am the strongest!" or Feel No Pain... stuff like that.
thats really about as good as it gets for frontlining in PvE as a hammer war with proph and eotn only.
12+1+1 hammer mastery
12+1 strength
Earthshaker
Crude Swing
Pulverizing Swing
Beserker Stance
Rush
FGJ!
res or pve skill such as "I am the strongest!" or Feel No Pain... stuff like that.
thats really about as good as it gets for frontlining in PvE as a hammer war with proph and eotn only.
Age
I would use Devastating Hammer and drop berserker stance for something else.
Pyro maniac
Quote:
Originally Posted by Lynyrd Skynyrd
Rank 15 is stupid because you're trading off 35 hp for minimal damage. Your job as a Warrior is to deal big damage. You can't deal big damage whilst dead.
15 weapon mastery is fine in PvE
I would recommend using health runes @ last post
[Earth Shaker][Crushing Blow][Mighty Blow][Empty][Frenzy][Rush][For Great Justice][Resurrection Signet]
[Empty] could be any skill, the PvE only skills from gw:en are great for it.
I would recommend using health runes @ last post
[Earth Shaker][Crushing Blow][Mighty Blow][Empty][Frenzy][Rush][For Great Justice][Resurrection Signet]
[Empty] could be any skill, the PvE only skills from gw:en are great for it.
shru
[build name="proph/GWEN earthshaker" prof=W/any hammermastery=12+1+1 strength=12+1][earth shaker][crude swing][pulverizing smash][you move like a dwarf][frenzy][rush][for great justice][resurrection signet][/build]
try that.
Edit: spent too much time playing around with the BBC, Pyro beat me to the punch with pretty much the exact same build. (although I much prefer pulverizing and crude to crushing and mighty)
try that.
Edit: spent too much time playing around with the BBC, Pyro beat me to the punch with pretty much the exact same build. (although I much prefer pulverizing and crude to crushing and mighty)
Magikarp
Quote:
Originally Posted by shru
[build name="proph/GWEN earthshaker" prof=W/any hammermastery=12+1+1 strength=12+1][earth shaker][crude swing][pulverizing smash][you move like a dwarf][frenzy][rush][for great justice][resurrection signet][/build]
try that.
Edit: spent too much time playing around with the BBC, Pyro beat me to the punch with pretty much the exact same build. (although I much prefer pulverizing and crude to crushing and mighty) this and remove YMLAD! for a less costly utility skill, unless you're confident in your energy control skills for playing a warrior. frenzy is almost a no go unless you micro your heroes, or have a human monk PS or SB you before you take aggro. unfortunately, that leaves you with Berserker or Flurry, in which junky Berserker wins..
also, your runes should be:
+1 hammer master
+1 strength
stonefist
viate or reduce blind rune
best vigor rune you can afford
and with FULL survivors. theres almost no reason ever a warrior should have anything else, unless you play shock axe in pvp, and even then, thats an optional choice..
try that.
Edit: spent too much time playing around with the BBC, Pyro beat me to the punch with pretty much the exact same build. (although I much prefer pulverizing and crude to crushing and mighty) this and remove YMLAD! for a less costly utility skill, unless you're confident in your energy control skills for playing a warrior. frenzy is almost a no go unless you micro your heroes, or have a human monk PS or SB you before you take aggro. unfortunately, that leaves you with Berserker or Flurry, in which junky Berserker wins..
also, your runes should be:
+1 hammer master
+1 strength
stonefist
viate or reduce blind rune
best vigor rune you can afford
and with FULL survivors. theres almost no reason ever a warrior should have anything else, unless you play shock axe in pvp, and even then, thats an optional choice..
Pyro maniac
Quote:
Originally Posted by shru
as for crude, it may be lethal with both frenzy and -40 armor ..
Quote:
Originally Posted by Magikarp
frenzy is almost a no go
and with FULL survivors. theres almost no reason ever a warrior should have anything else, unless you play shock axe in pvp, and even then, thats an optional choice.. frenzy is fine, flail may be better, however frenzy still beats BS imo and it makes you better at the game .. sentinel's is fine as well, +20 (ele) armor on big damage packets > the health gain imo. also the slight less health will attract some more aggro. Aggro control on AL 100 > on AL 60 Tyla
Anything beats Berserker Stance. It's absolutely bad.
[earth shaker][crude swing]["for great justice!"] After that, you need an IAS. [[drunken master] / [[frenzy] + [[rush]. I myself disagree with Crude Swing and Frenzy. Quiite dangerous. [[Crushing Blow] / [[pulverizing smash] for Deep Wound. Stonefist Insignia is a must. shru
Quote:
Originally Posted by Magikarp
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Quote: Originally Posted by Pyro maniac As for crude, it may be lethal with both frenzy and -40 armor A valid point, but with the IAS of [frenzy] and the AoE KD from [Earth shaker], problems realy should be minimum.
Quote:
frenzy is fine, flail may be better, however frenzy still beats BS imo and it makes you better at the game
No NF means no [Flail], which [flail]+[enraging charge] would be the ideal stance set up for any PvE hammer build.
Quote:
Originally Posted by Tyla
After that, you need an IAS. [drunken master].
That's another skill I forgot, and most defineately a good choice. That will also free up one more slot for another PvE skill, and completely negates the draw backs discussed in my last quotes.
Tyla
Quote:
Originally Posted by shru
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And PvP.
That's another skill I forgot, and most defineately a good choice. That will also free up one more slot for another PvE skill, and completely negates the draw backs discussed in my last quotes.
I don't really like it myself, but if you're using Frenzy, on an ES bar, you might be limited to it. Crude Swing + Frenzy MAY hurt. The only time I would NOT recommend Frenzy is then. Trvth Jvstice
I like Earth Shaker when I go Hammer, which isn't often - usually only in Ft Aspenwood.
Also: A Major Hammer rune is fine in PVE. A few years ago, this forum's elite posters (see: Ensign) insisted that anything less than 16 in your weapon attribute was absolute FAIL. I use 15 in Sword and my health is appx 560. Fact: those few extra points of damage are as likely to make your battle as -35 health is to break it. Magikarp
Quote:
Originally Posted by Tyla
Anything beats Berserker Stance. It's absolutely bad.
[earth shaker][crude swing]["for great justice!"] After that, you need an IAS. [[drunken master] / [[frenzy] + [[rush]. I myself disagree with Crude Swing and Frenzy. Quiite dangerous. [[Crushing Blow] / [[pulverizing smash] for Deep Wound. Stonefist Insignia is a must. drunken master imo, where stance negation is a possibility (and you frontlining), and being conditional (meaning you have to be drunk) AND needing at least a decent Dwarven rank, all make this skill something to avoid imho. also, i see your point Shru, and I agree. with proper use, and smooth execution, YMLAD! is a fantastic skill. also, Frenzy is fairly bad bad bad for any frontliner in pve imo. pair it w/ crude swing, and you have a death sentence.... and please, please dont think i condone BStance.. its simply the best option at this point imo.. Improvavel
Quote:
Originally Posted by Trvth Jvstice
Also: A Major Hammer rune is fine in PVE. A few years ago, this forum's elite posters (see: Ensign) insisted that anything less than 16 in your weapon attribute was absolute FAIL.
A few years ago there were no HM and no elite areas like DoA.
In nm u can use 15 or even 16. Just have a second headpiece with a minor rune to change in case of dp, though. A Leprechaun
Quote:
Originally Posted by beserk
cooll I'll look into it!
Btw seeing as you said 15 is pointless should i get rid of the hammer mastery runes and replace them with +health ones? Am I right in thinking you are using more than 1 hammer mastery rune, for your information they do not stack. ~A Leprechaun~ Tyla
Quote:
Originally Posted by Improvavel
A few years ago there were no HM and no elite areas like DoA.
Also when you could switch armour in PvP. Since by my guess, it was aimed at PvP.
Pyro maniac
Quote:
Originally Posted by Trvth Jvstice
I like Earth Shaker when I go Hammer, which isn't often - usually only in Ft Aspenwood.
Also: A Major Hammer rune is fine in PVE. A few years ago, this forum's elite posters (see: Ensign) insisted that anything less than 16 in your weapon attribute was absolute FAIL. I use 15 in Sword and my health is appx 560. Fact: those few extra points of damage are as likely to make your battle as -35 health is to break it. true the more health = better is mostly from PvP. In PvE it is also generally recommend to run high health for casters, since those 3 extra damage on spells doesn't help that much. For warriors 15/16 is still fine and imo better. beserk
Thanks for all the feedback guys, ive updated my build @ the opening post accordingly.
Bobby2
- You don't want to deal too much damage as an Earthshaker: your job is mainly to spam KDs/provide mass interruption. Baddies will flee from you if your DPS gets too high.
- Get NF. You need (Flail/)Enraging, and you can go /P for more [skill]for great justice[/skill] Build looks quite good, tho I'd be hesitant about including YMLAD! beserk
My friend has a buddy key for NF (lasts 14 days) would it be possible for my char to go there and get flail and enraging charge? I really dont want to spend more money as ive just recently bought EOTN.
Bobby2
Best deal you can get is the NF Skill Pack. Dunno if that allows taking /P secondary tho.
blue.rellik
Quote:
Originally Posted by beserk
My friend has a buddy key for NF (lasts 14 days) would it be possible for my char to go there and get flail and enraging charge? I really dont want to spend more money as ive just recently bought EOTN.
You won't be able to use any of the skills or heroes once the trial expires
shru
Quote:
Originally Posted by beserk
My friend has a buddy key for NF (lasts 14 days) would it be possible for my char to go there and get flail and enraging charge? I really dont want to spend more money as ive just recently bought EOTN.
Use the key and spend the two weeks trying out both builds, if there's enough of a diference between the two, you'll be able to tell if it's enough to sway you into buying NF or not.
Otherwise, there's not much else you can do as of now.I'm not sure how you run frenzy+rush, but if you find yourself having trouble doing it without getting your ass handed to you, you might find yourself needed flail there, especially with crude swing in the build I suggested. (as of now, just make sure you only use crude swing after earthshaker, I was hoping that'd be common sense, but I'm just putting it out there) |