Image of Dhuum
Wrath of m0o
Does anyone have any artwork pertaining to Dhumm?
I cant find anything, and was wondering if anyone had anything on him, or are we going to have to wait till GW2 to see Dhumm?
I cant find anything, and was wondering if anyone had anything on him, or are we going to have to wait till GW2 to see Dhumm?
Zahr Dalsk
He looks like a Dryder, so I hear, but much larger.
Selvetarm might be a good example (I don't refer to the actual god Selvetarm, I refer to the Guild Wars boss named after him, located in Slaver's Exile), only larger than that.
Selvetarm might be a good example (I don't refer to the actual god Selvetarm, I refer to the Guild Wars boss named after him, located in Slaver's Exile), only larger than that.
Arduin
MithranArkanere
Based on what people guess, he's Avatar would be like this:
http://img264.imageshack.us/img264/6...tdos000ol6.jpg
And his statue like this:
http://i7.photobucket.com/albums/y293/Kailden/gw027.jpg
http://img264.imageshack.us/img264/6...tdos000ol6.jpg
And his statue like this:
http://i7.photobucket.com/albums/y293/Kailden/gw027.jpg
afya
Quote:
Originally Posted by MithranArkanere
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Trader of Secrets
whered you find that first pic of the avatar?
Darksun
Quote:
Originally Posted by MithranArkanere
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No, Nobody knows what Dhuum looks like. There is no evidence or in-game reference to his appearance.
Bryant Again
Dhuum = most intriguing entity in Guild Wars. I hope they don't "ruin" all this awesomeness in GW2...
There may be no "evidence" of what he looks like, but the speculation is delicious.
There may be no "evidence" of what he looks like, but the speculation is delicious.
Darksun
Quote:
Originally Posted by Bryant Again
Dhuum = most intriguing entity in Guild Wars. I hope they don't "ruin" all this awesomeness in GW2...
There may be no "evidence" of what he looks like, but the speculation is delicious. |
Anyways, I like the Dhuum/Abbadon/Menzies storyline, but the dragons in GW2 seem like they are going to kill all that. Since their power "rivals that of the gods" and they are all evil, it looks like they are going to set up a war of sorts. Abbadon was a god for crying out loud, they shouldn't trivialize that by making some dragons that are just as powerful. The battle against the 5 gods & Abbadon was epic GW lore, now apparently there are 6 things that will be "epic". meh.. too much upping the ante.
MarlinBackna
Quote:
Originally Posted by Darksun
Guh.. well.. to each his own. I don't mind people wondering about the story, but when they point and say "this is what he looks like" or something, it's misleading.
Anyways, I like the Dhuum/Abbadon/Menzies storyline, but the dragons in GW2 seem like they are going to kill all that. Since their power "rivals that of the gods" and they are all evil, it looks like they are going to set up a war of sorts. Abbadon was a god for crying out loud, they shouldn't trivialize that by making some dragons that are just as powerful. The battle against the 5 gods & Abbadon was epic GW lore, now apparently there are 6 things that will be "epic". meh.. too much upping the ante. |
I think the Gods need some serious competition, as they seem to have the foresight to see that some simple humans can topple gods.
Darksun
Quote:
Originally Posted by MarlinBackna
Why not? Maybe the Five Gods will actually something more than sitting on their arses. I don't have high opinions of the gods as they gave only their "blessing" in my attempt to kill a god, and that I have to tidy their realms that they can't seem to control themselves.
I think the Gods need some serious competition, as they seem to have the foresight to see that some simple humans can topple gods. |
It's just cheap to always make the next thing bigger & more epic. You fight a god in NF, just let that be as epic as it should get. Making these created beings as powerful as the gods begins the circle or purposelessness.
At any rate, it could still be mad fun, so I'm looking forward to how it plays out.
Mortal Amongst Mere Gods
I definitely like the first image that was posted. However, as one said, it looks a helluva lot more like a Seer than a god. I could be reaching out pretty far on this one, but maybe Dhuum is somehow connected to the Seers? And if Darksun is correct in that it came from NF concept art, maybe it's just concept for Palawa? w/e
Otherwise, no. There are no real pictures of Dhuum yet.
And about the GW2 Dragons/Gods, I'm with Backna on not really supporting gods who can't do shit for themselves.
Otherwise, no. There are no real pictures of Dhuum yet.
And about the GW2 Dragons/Gods, I'm with Backna on not really supporting gods who can't do shit for themselves.
Free Runner
Quote:
Originally Posted by Darksun
what? that makes no sense. There are several bug things like that in th UW. Not to mention the Giant Dragon things in the UW.
No, Nobody knows what Dhuum looks like. There is no evidence or in-game reference to his appearance. |
However that doesnt mean they cannot speculate about possible depictions on him. All of Dhuums army represent insects - those "several bug things in the UW" are Dhuums army. To add to that an Emmissary of Dhuum uses that statue as its meeting point during a quest.
Add those two things together and people come up with Dhuum -------------> Commands an army of insects -------> Perhaps they are based upon him (like how the Margonites gain some of Abaddons traits eg masks and six eyes) ---------> Statue of Insect ----------> Must be Dhuum
Also just because the Dragons are around in GW2 it doesnt mean Dhuum and Menzies are out for good - infact they might have a storyline amidst all the chaos. If theres an Underworld and Fissure of Woe in GW2 then you can bet on Dhuum and Menzies playing a part.
Konig Des Todes
Quote:
Originally Posted by Darksun
With out going into too much theology I think the gods should be more than big strong guys that fight to get what they/you want. I like that they didn't just fight for you in NF.
It's just cheap to always make the next thing bigger & more epic. You fight a god in NF, just let that be as epic as it should get. Making these created beings as powerful as the gods begins the circle or purposelessness. At any rate, it could still be mad fun, so I'm looking forward to how it plays out. |
Also, the GW "gods" and many other polytheist religion "gods" are not unable to be killed and are not omni-whatever. They can be killed by anyone with enough power to take them down. Gods can even be weaker then a human. The non-monotheist view of a god is just a being that never ages, and usually has power over some force of nature. But having power over some force of nature doesn't mean that the God is automatically stronger then a human.
Quote:
Originally Posted by MithranArkanere
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Quote:
Originally Posted by Free Runner
You see you just hit the nail on the head. There are no actual proven depictions of Dhuum nor is there evidence at all that Anet have a final image of him. Like Menzies he is a complete mystery in terms of what he looks like and where he is.
However that doesnt mean they cannot speculate about possible depictions on him. All of Dhuums army represent insects - those "several bug things in the UW" are Dhuums army. To add to that an Emmissary of Dhuum uses that statue as its meeting point during a quest. Add those two things together and people come up with Dhuum -------------> Commands an army of insects -------> Perhaps they are based upon him (like how the Margonites gain some of Abaddons traits eg masks and six eyes) ---------> Statue of Insect ----------> Must be Dhuum Also just because the Dragons are around in GW2 it doesnt mean Dhuum and Menzies are out for good - infact they might have a storyline amidst all the chaos. If theres an Underworld and Fissure of Woe in GW2 then you can bet on Dhuum and Menzies playing a part. |
And as for the Dragons and Menzies/Dhuum in or out of the picture. What I hope, is that ANet includes 2 special packs, that act like the BMP, that send us to their realms, like how we went to the Realm of Torment, and we get to kill Menzies and Dhuum in their own realms. It would seem rather boring to find out that the 6 gods could not overpower 1 god and 1 demi-god, possibly it being 2 demi-gods, for over 250 years. If ANet were to do something like that, then it would probably come out around when GW2 comes out to keep some living people in GW1.
Free Runner
Quote:
Originally Posted by Azazel The Assassin
First picture looks more like concept art for a Torment Demon to me then either an Avatar, which is still possible, or a Seer.
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N1ghtstalker
in the special edition NF artwork book i see alot of things that i haven't seen in the game
it's quite fascinating and beautiful artwork also containing various demonic creatures wich i'd love to see in-game but didn't make it
too bad but nonetheless you should search on google for these
it's quite fascinating and beautiful artwork also containing various demonic creatures wich i'd love to see in-game but didn't make it
too bad but nonetheless you should search on google for these
Big G
Quoting Azael The Assassin:
Also, the GW "gods" and many other polytheist religion "gods" are not unable to be killed and are not omni-whatever. They can be killed by anyone with enough power to take them down. Gods can even be weaker then a human. The non-monotheist view of a god is just a being that never ages, and usually has power over some force of nature. But having power over some force of nature doesn't mean that the God is automatically stronger then a human. [End Quote]
But wasn't Abaddon very weak when we fought him? I mean I can't believe that it's that easy to kill a god.
(Quoting didn't work, sorry :P)
Also, the GW "gods" and many other polytheist religion "gods" are not unable to be killed and are not omni-whatever. They can be killed by anyone with enough power to take them down. Gods can even be weaker then a human. The non-monotheist view of a god is just a being that never ages, and usually has power over some force of nature. But having power over some force of nature doesn't mean that the God is automatically stronger then a human. [End Quote]
But wasn't Abaddon very weak when we fought him? I mean I can't believe that it's that easy to kill a god.
(Quoting didn't work, sorry :P)
Konig Des Todes
Big G, use [ quote= <name>][/quote] to quote someone.*no space between [ and quote
Abaddon was still weak when we fought him. He literally JUST broke out of his chains made by Balthazar(or so we're told). But that actually helps me point. Gods can be (or become) weaker then humans.
Abaddon was still weak when we fought him. He literally JUST broke out of his chains made by Balthazar(or so we're told). But that actually helps me point. Gods can be (or become) weaker then humans.
Big G
Quote:
Originally Posted by Azazel The Assassin
Abaddon was still weak when we fought him. He literally JUST broke out of his chains made by Balthazar(or so we're told). But that actually helps me point. Gods can be (or become) weaker then humans.
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You made a good point there, and quoting works again ;D
wierdo1350
Quote:
Originally Posted by Big G
You made a good point there, and quoting works again ;D
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I know a read a book sereies where the only way to take a god's power away from them, is to relenquish their own, and therefore loosing their 'god' status.
SO it possible that something like this was in place.
You also have to think, that abbadon wasn't really killed, his outer sheel was, and Komir took on the rest of his attributes in the final cutscene, so, in a sence a god is not killed, just an outshell is and must be taken on by another form or otherwise well cause much devestation.
All is speculation, and who knows
IslandHermet
Quote:
Originally Posted by MarlinBackna
Why not? Maybe the Five Gods will actually something more than sitting on their arses. I don't have high opinions of the gods as they gave only their "blessing" in my attempt to kill a god, and that I have to tidy their realms that they can't seem to control themselves.
I think the Gods need some serious competition, as they seem to have the foresight to see that some simple humans can topple gods. |
QFT.
If the dragons are going to be close to as strong/powerful as the gods in GW1
Im not scared at all.
Abbadon was a punk god way to easy to kill (since we are only mortals he should have just looked at us and we drop dead but owell)
Grenth and balth are even worse
What help are mel,dawyna,lyssa (none)
seems it would be a very fitting end If the dragons wake up and kill all the gods. But here we come with our mortal bodys of spungy fragile flesh to kill the dragons muahahah. Now watch as I stab this 4 foot long sword into this HUGE HUGE dragon (oops I killed him in 1 hit my bad)
Konig Des Todes
Island, and all others who say "Abaddon was easy." Let me tell you why he was.
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HE WAS CHAINED AND STILL WEAKENED! And notice how we had to CHAIN HIM DOWN in order to even attack him? Funny, how gods are just sooooo weak. -.- *short sighted ninnies*
Also, 2 gods being invaded by equals is really bad attitude right? I mean, you can defeat your equal in life, can't you? I mean seriously, Balthazar and Grenth should be able to handle their traitorous followers who help their enemies to take over the land very easily right? I can, can't you?
/end sarcasm
The thing with the dragons and gods for GW2, as far as we have been told, the Gods never interact anymore. Basically, they left the world *the Exodus* but still interacted, then they start leaving more and more *GW1 happens* then they leave completely *GW2 happens*. I think, from a different perspective then your "The Gods Suck" viewpoint. The Gods might have been preparing us to be able to work on our own, without intervention from the gods. That makes the most sense to me.
Edit:
The pact thing makes good sense and is probably true, Nightfall has stated in a few places that you can kill the god, but not his powers, which is why Kormir had to become a new god. We killed Abaddon's "shell" or his body, not his power.
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...
...
...
HE WAS CHAINED AND STILL WEAKENED! And notice how we had to CHAIN HIM DOWN in order to even attack him? Funny, how gods are just sooooo weak. -.- *short sighted ninnies*
Also, 2 gods being invaded by equals is really bad attitude right? I mean, you can defeat your equal in life, can't you? I mean seriously, Balthazar and Grenth should be able to handle their traitorous followers who help their enemies to take over the land very easily right? I can, can't you?
/end sarcasm
The thing with the dragons and gods for GW2, as far as we have been told, the Gods never interact anymore. Basically, they left the world *the Exodus* but still interacted, then they start leaving more and more *GW1 happens* then they leave completely *GW2 happens*. I think, from a different perspective then your "The Gods Suck" viewpoint. The Gods might have been preparing us to be able to work on our own, without intervention from the gods. That makes the most sense to me.
Edit:
Quote:
Originally Posted by wierdo1350
you also have to go with the possible assumption that the other gods might have once made a pact or something to the effect of that that they themselves cannot take out another god, so therefore, could not interfere with the destruciton of abbadon, but could only give a blessing. Hence why he was in chains by balthazzar, because they could not kill of their own without incurring some fate of their own.
I know a read a book sereies where the only way to take a god's power away from them, is to relenquish their own, and therefore loosing their 'god' status. SO it possible that something like this was in place. You also have to think, that abbadon wasn't really killed, his outer sheel was, and Komir took on the rest of his attributes in the final cutscene, so, in a sence a god is not killed, just an outshell is and must be taken on by another form or otherwise well cause much devestation. All is speculation, and who knows |
Scythykins
Yar matey, there be spoilers ahead
I'm going to throw an idea at this one. Perhaps after the Gods left Tyria, they could not return directly to the planet. Perhaps they could only directly affect and be present in their own realm, and that's why they have to use avatars in both our realm and in the Realm of Torment. One would think that if they were truly threatened by Abaddon's resurgence, they would pull no punches. While I'm sure it was simply a gameplay mechanic such that all of a sudden you don't have an overwhelming party of 8 and a party of 5 GODS fighting poor Shiro, perhaps lore-wise it could be explained that the Gods could not directly alter things in Abaddon's realm, but they could essentially use the heroes as their avatars and grant unto them some of their powers.
Just a thought.
Quote:
Originally Posted by MarlinBackna
Why not? Maybe the Five Gods will actually something more than sitting on their arses. I don't have high opinions of the gods as they gave only their "blessing" in my attempt to kill a god, and that I have to tidy their realms that they can't seem to control themselves.
I think the Gods need some serious competition, as they seem to have the foresight to see that some simple humans can topple gods. |
Just a thought.
Free Runner
Quote:
Originally Posted by Scythykins
I'm going to throw an idea at this one. Perhaps after the Gods left Tyria, they could not return directly to the planet. Perhaps they could only directly affect and be present in their own realm, and that's why they have to use avatars in both our realm and in the Realm of Torment. One would think that if they were truly threatened by Abaddon's resurgence, they would pull no punches. While I'm sure it was simply a gameplay mechanic such that all of a sudden you don't have an overwhelming party of 8 and a party of 5 GODS fighting poor Shiro, perhaps lore-wise it could be explained that the Gods could not directly alter things in Abaddon's realm, but they could essentially use the heroes as their avatars and grant unto them some of their powers. Just a thought. |
There is most likely another reason the gods do not return to Tyria and we will probably find it out in Guild Wars 2. All the bigger mysteries lie in "The Mists"
Oh and lets get a few things straight. In Guild Wars just because something is a god it does not mean it can just kill you by looking at you. The gods of Guild Wars are just VERY powerful beings who happen to know whats going on. Abaddon was chained down for about a thousand years. He was at his weakest when beaten. Also the fact that he was toned down because of gameplay should always be considered before saying "lololololol abaddon wus weak dragons will ownz!!!111"
Kallesh
Personally I think that is not only impossible to kill a god, but to destroy the power.
In almost all polythesitic mythologys, Gods are never killed. At worst they are horribly wounded and weakened (Prometheus, Osiris etc.), and more often they are imprisoned (Titans in Greek mythology).
If it is impossible to kill a god, it would not only explain why Dhuum is still throwing his weight around ( even after his citadel in the Underworld was destroyed, and his armies defeated), and why Abaddon was only chained.
Abaddon was chained, with his powers intact because only a mortal could take the extra power to become a god (Kormir), the other gods were already, full on power...
It also means we could see Abaddon in GW2 as a Joko-esque minor villain. He could even have been made mortal by his power loss, and we finally kill him (If grenth a mortal could become immortal why cant an immortal become a mortal).
If the Gods are not directly interfering the with real world, it is because they want the mortals to be able to survive opn their own, or maybe because they see it as a game, and are watching the pieces move9or even making them move by subtle manipulation).
What astonishes me is that Abaddon conttinued to have so much power over the mortal realm, when chained with all his followers in a prison realm. He was able to get 2 demons, the corruptor of the lich whos name i cant remember and the fortune teller, out of the realm of torment, and get them into the real world. The fact he was able to persuade shiro, already a powerful being, not just as a fighter, but in sheer power (no obvious belssing had been given to him by abaddon to give hgim the power to create the jade wind), General Kayhet, and the lich to become his followers (shiro only once he had been killed and become an envoy however) Is a testament to his powers of illusion and manipulation.
I also rememeber reading somewhere that abaddon was convinced to make the gods give the mortals magic by a "seer", not the seer, so likely not the onessene in the prophecies campaign, but that is a possibility. The alien/insectisoid appearance of the seers, might also point to them being servants of Dhuum, making him the mastermind behind it all. A long shot, and an unlikely one (if it was a seer that corrupted abaddone even), but a possibility. However why the Seers give quests in Hell's precepice to kill the armageddon lords then would be a mystery.
In almost all polythesitic mythologys, Gods are never killed. At worst they are horribly wounded and weakened (Prometheus, Osiris etc.), and more often they are imprisoned (Titans in Greek mythology).
If it is impossible to kill a god, it would not only explain why Dhuum is still throwing his weight around ( even after his citadel in the Underworld was destroyed, and his armies defeated), and why Abaddon was only chained.
Abaddon was chained, with his powers intact because only a mortal could take the extra power to become a god (Kormir), the other gods were already, full on power...
It also means we could see Abaddon in GW2 as a Joko-esque minor villain. He could even have been made mortal by his power loss, and we finally kill him (If grenth a mortal could become immortal why cant an immortal become a mortal).
If the Gods are not directly interfering the with real world, it is because they want the mortals to be able to survive opn their own, or maybe because they see it as a game, and are watching the pieces move9or even making them move by subtle manipulation).
What astonishes me is that Abaddon conttinued to have so much power over the mortal realm, when chained with all his followers in a prison realm. He was able to get 2 demons, the corruptor of the lich whos name i cant remember and the fortune teller, out of the realm of torment, and get them into the real world. The fact he was able to persuade shiro, already a powerful being, not just as a fighter, but in sheer power (no obvious belssing had been given to him by abaddon to give hgim the power to create the jade wind), General Kayhet, and the lich to become his followers (shiro only once he had been killed and become an envoy however) Is a testament to his powers of illusion and manipulation.
I also rememeber reading somewhere that abaddon was convinced to make the gods give the mortals magic by a "seer", not the seer, so likely not the onessene in the prophecies campaign, but that is a possibility. The alien/insectisoid appearance of the seers, might also point to them being servants of Dhuum, making him the mastermind behind it all. A long shot, and an unlikely one (if it was a seer that corrupted abaddone even), but a possibility. However why the Seers give quests in Hell's precepice to kill the armageddon lords then would be a mystery.
Konig Des Todes
Kallesh, you have a good point with what you say with Abaddon still living, but as a mortal. However, if he did become a mortal, then Dhuum must have followed the path because what happened with Grenth is the same as with Kormir, minus the help (that we know of). Also, if Dhuum and Abaddon were mortals then they wouldn't be living to GW2. Dhuum would have died of old age before GW1 as well. So I would say becoming weakened is a better possibility.
With the demons coming out of the RoT. The fortune teller got out 200 years before GW1, so there was plenty of time to "regather his strength to send another out." Also, Dhuum and Menzies could have helped in that, and by the time the Advisor got out to corrupt Khilbron, his chains were weakening and the world of Tyria and the RoT were close together. Also, he got out some Titans from the RoT as well.
As for Shiro's Jade Wind, that was given by Abaddon to him, through the corruption. My guess is that the words of the Fortune teller was the real corruption, not by listening, but by a spell. Abaddon's skill [Words of Madness] come into mind when thinking of this. Who's to say a mesmer didn't have this ability as well, and couldn't give Shiro the Jade Wind power through the corruption as well. Also, in the opening cinematic for Factions, Shiro absorbs something (life essence?) from the emperor, which is what I always thought to be the power behind the Jade Wind.
As for the Seer part, I disagree, but its an (although unlikely) possibility. And the whole thing that the Seers were helping the players fight the Titans, as you said in Hell's Precipice, would contradict that idea.
With the demons coming out of the RoT. The fortune teller got out 200 years before GW1, so there was plenty of time to "regather his strength to send another out." Also, Dhuum and Menzies could have helped in that, and by the time the Advisor got out to corrupt Khilbron, his chains were weakening and the world of Tyria and the RoT were close together. Also, he got out some Titans from the RoT as well.
As for Shiro's Jade Wind, that was given by Abaddon to him, through the corruption. My guess is that the words of the Fortune teller was the real corruption, not by listening, but by a spell. Abaddon's skill [Words of Madness] come into mind when thinking of this. Who's to say a mesmer didn't have this ability as well, and couldn't give Shiro the Jade Wind power through the corruption as well. Also, in the opening cinematic for Factions, Shiro absorbs something (life essence?) from the emperor, which is what I always thought to be the power behind the Jade Wind.
As for the Seer part, I disagree, but its an (although unlikely) possibility. And the whole thing that the Seers were helping the players fight the Titans, as you said in Hell's Precipice, would contradict that idea.
Kallesh
I Meant mortal in the sense, that they are phsically killable, reduced to a purely physical form. I would see Abaddon in GW2 as one of the few remaining margonites (There are examples of repentant margonites, like the margonite heretic), who rather like the lich, possibly cunningly manipulates you from the sidelines, but hoopefully doesn take a too large a role to avoid the villain never dies stereotype.
Also the demon that corrupted the Vizier must have got out of the RoT a long long time ago, as evidence suggests that by the time of the cataclysm the vizier was very old (possibly "blessed"). In shards of Orr, You find out that Fendi had borkered a deal with the Vizier of Orr. Fendi was the first mate on a ship involved in the second corsair war, and the deal was at the time of the previous king of Orr. There is no telling how old the Vizier actually is by prophecies.
The only evidence that titans or pre-titan like creatures left the RoT is that the charr worshipped them, and probably met one, or a torment demon telling them how to worship the titans.
What I also do not understand is that why, when the Door of Komalie opened (aside from the fact the RoT hadn't been designed at the time), the Torment demons didn't flood out. The Foundry is full of other creatures as well as Titans, and the RoT overall at that time would have contained the whole horde of darkness; the openening of the Door of Komalie would have been a far better way for Abaddon to escape than the long convaluted plqan he devised in Nightfall. In the Time the Door was open, having known in advance from the Lich that the door would open, he could have had his other armies, not just the titans ready. Seeing as the Titan armies alone nearly Destroyed the Great Cities of Tyria, even a small assault of the Elite Hore of Drakeness would have allowed him a pre-emptive foothold on Tyria for when he was finally released by Varesh, even if we did close the door of Komalie before he could escape that time.
I think the Info on Dhuum will come in GW 2. A return to the Underworld is inevitable, especially with the increased contact between gods and Tyria (not just Balthazar's new gate, but Kormir surely would pursue a policy closely invloving mortals, I think it likely we will see direct attacks by her on Joko, and possibly Dhuum's forces in the Tomb of Primeval Kings).
I am drawing a fanciful Image of Dhuum now, completely Imagined of course, with Dryder like features, while retaining an intelligent, humanoid form, fitting for a proud and arrogant god.
Also the demon that corrupted the Vizier must have got out of the RoT a long long time ago, as evidence suggests that by the time of the cataclysm the vizier was very old (possibly "blessed"). In shards of Orr, You find out that Fendi had borkered a deal with the Vizier of Orr. Fendi was the first mate on a ship involved in the second corsair war, and the deal was at the time of the previous king of Orr. There is no telling how old the Vizier actually is by prophecies.
The only evidence that titans or pre-titan like creatures left the RoT is that the charr worshipped them, and probably met one, or a torment demon telling them how to worship the titans.
What I also do not understand is that why, when the Door of Komalie opened (aside from the fact the RoT hadn't been designed at the time), the Torment demons didn't flood out. The Foundry is full of other creatures as well as Titans, and the RoT overall at that time would have contained the whole horde of darkness; the openening of the Door of Komalie would have been a far better way for Abaddon to escape than the long convaluted plqan he devised in Nightfall. In the Time the Door was open, having known in advance from the Lich that the door would open, he could have had his other armies, not just the titans ready. Seeing as the Titan armies alone nearly Destroyed the Great Cities of Tyria, even a small assault of the Elite Hore of Drakeness would have allowed him a pre-emptive foothold on Tyria for when he was finally released by Varesh, even if we did close the door of Komalie before he could escape that time.
I think the Info on Dhuum will come in GW 2. A return to the Underworld is inevitable, especially with the increased contact between gods and Tyria (not just Balthazar's new gate, but Kormir surely would pursue a policy closely invloving mortals, I think it likely we will see direct attacks by her on Joko, and possibly Dhuum's forces in the Tomb of Primeval Kings).
I am drawing a fanciful Image of Dhuum now, completely Imagined of course, with Dryder like features, while retaining an intelligent, humanoid form, fitting for a proud and arrogant god.
Konig Des Todes
The Second Great Corsair War ended in 1016 AE, so if it was the same Vizier (it never said Khilbron was the vizier at that time, so the one before him might have been corrupted as well), it is possible that the Vizier was rather young at that time. Also, the cataclysm occurred at around 1070/1071 AE, 54/55 years after the 2nd Great Corsair War ended. So a while ago before the time of GW1, yes, but a long long time ago, no. I'd say it is safe to say Razakel came about 60 years before GW1, thats still at least 140 years after the Fortune Teller, so there was time for Abaddon to regain some strength to open a portal.
Also, The Titans had to show up in the real world as well, as they were the ones who directed the Charr to attack humans. According to the Ecology of the Charr, the Burnt Warband found the Titans at Hrangmar volcano 200 years before the searing, so 202 years before the game. Knowing this, I would have to say its a good possibility that there was a "weak point" in the bonds of Abaddon 200 or so years before GW1, and could also be when Razakel escaped the RoT as well.
With the idea that there was a weak point in Abaddon's chains 200 years before GW1, the only recorded event shortly before that is Joko's fall (10 years before the Jade Wind) and Turai going to the Crystal Desert trying to ascend (4 years before).
With that in mind, and keeping in mind that an ancient Titan was also sealed away where Joko was as well, one like myself might think if there is a connection between Joko and Abaddon. And if not, what allowed Abaddon to send at least 2 agents into Tyria at the time around Joko's fall. (The ancient titan held where Joko was might or might not be the same as the one(s) that the charr meet). A minimum of 2 agents, a max of at least 4 getting out at that time.
Also, The Titans had to show up in the real world as well, as they were the ones who directed the Charr to attack humans. According to the Ecology of the Charr, the Burnt Warband found the Titans at Hrangmar volcano 200 years before the searing, so 202 years before the game. Knowing this, I would have to say its a good possibility that there was a "weak point" in the bonds of Abaddon 200 or so years before GW1, and could also be when Razakel escaped the RoT as well.
With the idea that there was a weak point in Abaddon's chains 200 years before GW1, the only recorded event shortly before that is Joko's fall (10 years before the Jade Wind) and Turai going to the Crystal Desert trying to ascend (4 years before).
With that in mind, and keeping in mind that an ancient Titan was also sealed away where Joko was as well, one like myself might think if there is a connection between Joko and Abaddon. And if not, what allowed Abaddon to send at least 2 agents into Tyria at the time around Joko's fall. (The ancient titan held where Joko was might or might not be the same as the one(s) that the charr meet). A minimum of 2 agents, a max of at least 4 getting out at that time.
Gmr Leon
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Originally Posted by Azazel The Assassin
As for Shiro's Jade Wind, that was given by Abaddon to him, through the corruption.
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Anyway, Abaddon just manipulated this ceremony to his advantage, using the Five Gods' power against them in a way. Although it's never mentioned in-game and I don't have the Factions Prima Guide, it's mentioned in the guide that Shiro took part in dark ceremonies or rituals. These were probably to allow him to absorb the Five Gods' power and unknown to him, be released in such a violent way at his death. I don't think Abaddon ever intended on Shiro's survival.
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Originally Posted by Azazel the Assassin
(The ancient titan held where Joko was might or might not be the same as the one(s) that the charr meet).
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Originally Posted by Kallesh
but Kormir surely would pursue a policy closely involving mortals, I think it likely we will see direct attacks by her on Joko
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Konig Des Todes
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Originally Posted by Kallesh
The only evidence that titans or pre-titan like creatures left the RoT is that the charr worshipped them, and probably met one, or a torment demon telling them how to worship the titans.
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What I also do not understand is that why, when the Door of Komalie opened (aside from the fact the RoT hadn't been designed at the time), the Torment demons didn't flood out. The Foundry is full of other creatures as well as Titans, and the RoT overall at that time would have contained the whole horde of darkness; the openening of the Door of Komalie would have been a far better way for Abaddon to escape than the long convaluted plqan he devised in Nightfall. In the Time the Door was open, having known in advance from the Lich that the door would open, he could have had his other armies, not just the titans ready. Seeing as the Titan armies alone nearly Destroyed the Great Cities of Tyria, even a small assault of the Elite Hore of Drakeness would have allowed him a pre-emptive foothold on Tyria for when he was finally released by Varesh, even if we did close the door of Komalie before he could escape that time. |
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I think the Info on Dhuum will come in GW 2. A return to the Underworld is inevitable, especially with the increased contact between gods and Tyria (not just Balthazar's new gate, but Kormir surely would pursue a policy closely invloving mortals, I think it likely we will see direct attacks by her on Joko, and possibly Dhuum's forces in the Tomb of Primeval Kings). I am drawing a fanciful Image of Dhuum now, completely Imagined of course, with Dryder like features, while retaining an intelligent, humanoid form, fitting for a proud and arrogant god. |
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Originally Posted by GmrLeon
Incorrect. The Harvest Ceremony, when Emperor Angsiyan was killed was a religious ceremony to commune with the Five Gods and to have them impart a small portion of their power to the Emperor. Similar to in Japan where people worshiped the Emperor as God, people look towards Canthan Emperors as links to the Five Gods. At least, they did 2 centuries ago.
Anyway, Abaddon just manipulated this ceremony to his advantage, using the Five Gods' power against them in a way. Although it's never mentioned in-game and I don't have the Factions Prima Guide, it's mentioned in the guide that Shiro took part in dark ceremonies or rituals. These were probably to allow him to absorb the Five Gods' power and unknown to him, be released in such a violent way at his death. I don't think Abaddon ever intended on Shiro's survival. |
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That's extremely unlikely, keep in mind that the Charr are miles north of Kourna, and the Gold Legion (Can't remember the actual name at the moment) found them near the Hrangmar Volcano. |
draxynnic
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Originally Posted by Azazel the Assassin
You have to keep getting stronger and stronger enemies. That is evident in all games and shows. You cannot fight the big bad boss, then some weakling and expect a good "show." Also, the whole Dragons rivaling the gods does not right out ruin the "epicness" of the idea. There are many ways to go with that, like the Dragons created the gods and the gods rebelled.
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Furthermore, while it's scoffed at both in and out of the game, we don't actually know what that blessing did - that blessing may have been a special protection that prevents Abaddon from killing you simply by looking at you, that they remove in disgust if they see anyone squandering the opportunity by trying to dance with him...
The point I'm making... It's possible to ratchet up the threat while reducing the absolute power of the Big Bad by reducing the help available. Is it better to kill a god who may still be in leg irons and needs to be held down to be hit, or a powerful free demon in a hostile environment purely by your own power?
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Originally Posted by Free Runner
The Movement of the World article suggests that Balthazar (it specifially says Balthazar, not "The Zaishen" or anything like that) actually appears on Tyria once again to create a gate into the Mists at the new temple in Lions Arch.
There is most likely another reason the gods do not return to Tyria and we will probably find it out in Guild Wars 2. All the bigger mysteries lie in "The Mists" |
kerpall
I think that we all really know that Dhuum is a matrix h4x0r, whom is so powerful, because he just presses "delete", and kills mobs.
I used my vast drawing ability's to draw you a near identical portrait of what dhuum looks like:
I used my vast drawing ability's to draw you a near identical portrait of what dhuum looks like: