E Management on perma SF A/E

Kerwyn Nasilan

Kerwyn Nasilan

Forge Runner

Join Date: Aug 2007

WHERE DO YOU THINK

W/

Been trying to get a perma SF sliver farm for UW after latest buff. ONly problem is not nough energy, been thinks zealouys daggers but meh idk. Any ideas
?

Gift3d

Gift3d

Forge Runner

Join Date: Feb 2007

Las Vegas

Enraged Whiny Carebears [oR]

W/E

Posting the build would be a great start.

Ok, Glyph of Lesser would help you a little, even though most of your energy goes into Deadly Paradox and Shadow Form. Zealous daggers would work if you're really desperate. How much energy are you running with now?

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

Drop something for Eath Attunement? Also, Air of Superiotiry has some chance of giving you +5e per kill.

Or you can run normal perma sf'd dagger sin with high critical strikes and dagger mastery :d tried it in uw today, pretty fun

Kerwyn Nasilan

Kerwyn Nasilan

Forge Runner

Join Date: Aug 2007

WHERE DO YOU THINK

W/

WEll build is Glyph of Swiftness, Deadly Paradox, SF, Intensity, Glyph of E power, Sliver, and 2 empty. Tried Earth attunement but did bot add much of anything with only sliver armor so dropped it. Sin has a terrible Asuran rank so Air is realitivyly useless.

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

So, build is:
[Glyph of Swiftness][Deadly Paradox][Shadow Form][Intensity][Glyph of elemental power][sliver armor][empty][empty]

I think best bets are [Earth Attunement] and [Dragon's Stomp] or [Aftershock]

Seems like you set your build up for a 1-2-3-4-5-6-7-8 use, so redoing your build for that usage.

[Glyph of Swiftness][Deadly Paradox][Shadow Form][Intensity][Glyph of elemental power][Earth Attunement][sliver armor][Dragon's Stomp]/[Aftershock]

The order of the glyphs should help it all work. Damage wise, Dragon's Stomp will work better, energy wise, Aftershock. Try them both.

Edit: Glyph of Lesser Energy won't work. So attunement would be your best bet, along with Zealous Daggers of Enchanting.

miskav

miskav

Jungle Guide

Join Date: Jun 2005

None

Mo/

Azazel, if I'm right, glyph's overwride eachother just like preparations do, only 1 can be active at any given time.

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

miskav, if I'm right, its only the Glyphs that have a "next spell" use. I'll check the glyph thing now though and edit if you are right.

Edit: Yes, you are right, changing it now.

Axel Zinfandel

Axel Zinfandel

Desert Nomad

Join Date: Sep 2007

Northeastern Ohio

LaZy

P/W

Use an Insightful Staff of Enchanting. Doesn't matter what attribute.

I use that and rull radiant/Attunement and I'm fine.

Kaleban

Kaleban

Jungle Guide

Join Date: May 2005

Hot as hell Florida

[Wckd]

Me/

A/E with perma shadow is fine if all you want to do are Smite runs, killing Aatxes takes forever with this build, and the e-managament is sub-par compared to the A/Me Echo SF build with Auspicious and Cry of Pain.

While the A/E with GoS is able to rediculously easy do smite runs now, the rate of return on doing the Chaos Plains and Bone Pits with the A/Me as well as killing aatxes and terrorwebs along the way is far superior imho.

petrorabbit

Frost Gate Guardian

Join Date: Oct 2007

Quote:
Originally Posted by Kaleban
A/E with perma shadow is fine if all you want to do are Smite runs, killing Aatxes takes forever with this build, and the e-managament is sub-par compared to the A/Me Echo SF build with Auspicious and Cry of Pain.

While the A/E with GoS is able to rediculously easy do smite runs now, the rate of return on doing the Chaos Plains and Bone Pits with the A/Me as well as killing aatxes and terrorwebs along the way is far superior imho. You got it reversed.

A/E can do what the A/Me was able to do for for aatxes and mindblades in HM.

As for smites, [zealot's fire] will ruin your perma shadowform.

mazza558

Lion's Arch Merchant

Join Date: Mar 2006

R/

Just use a lead/offhand combo with + energy for both. Works well.

Lest121

Lest121

Wilds Pathfinder

Join Date: Apr 2007

Army of Darkness

A/Mo

I have no problems with Energy Management........i have a set of armor for Farming only.

Kaleban

Kaleban

Jungle Guide

Join Date: May 2005

Hot as hell Florida

[Wckd]

Me/

Quote:
Originally Posted by petrorabbit
You got it reversed.

A/E can do what the A/Me was able to do for for aatxes and mindblades in HM.

As for smites, [zealot's fire] will ruin your perma shadowform. I'm not sure I understand, I took a couple of A/E builds through the UW last night, both earth sliver/AoE and fire nuking builds in both HM and NM. Ele skills are too energy intensive to be able to methodically kill anything like the A/Me, Grasps and Smites do go down fairly quick, but aatxes are impossible to kill and that 4% drop rate is too tempting lol.

In fact you end up spending just as much, if not more time in maintaining the SF chain as A/E while you wait for enough energy to regen to nuke again, than the A/Me who can pretty much continuously cast. Kill speeds are roughly equal, but A/Me imho is more reliable and less prone to dieing from a badly timed "Fear Me!" spike.

petrorabbit

Frost Gate Guardian

Join Date: Oct 2007

Quote:
Originally Posted by Kaleban
I'm not sure I understand, I took a couple of A/E builds through the UW last night, both earth sliver/AoE and fire nuking builds in both HM and NM. Ele skills are too energy intensive to be able to methodically kill anything like the A/Me, Grasps and Smites do go down fairly quick, but aatxes are impossible to kill and that 4% drop rate is too tempting lol.

In fact you end up spending just as much, if not more time in maintaining the SF chain as A/E while you wait for enough energy to regen to nuke again, than the A/Me who can pretty much continuously cast. Kill speeds are roughly equal, but A/Me imho is more reliable and less prone to dieing from a badly timed "Fear Me!" spike. If you read Rezzdog's thread in the farming section, people have already done it. Not many run into energy problems with [glyph of lesser energy], [Sliver Armor], and [Air of Superiority]. HM is very important because of the increase enemy attack speeds, and i would also take [Radiation Field] with at least 5 in asuran to counteract the aatxe's regen. I've been grinding Asuran rep in HM farming rapters with it and i have zero issues with energy. [Air of Superiority] should also help, not only to reset your combo, but to also help proc energy gains from killing an enemy.

A/Me is still reliable, but A/E requires much less miantainence to upkeep your shadowform cycles. If their kill speeds are about the same, then A/E is much safer because the timing is much much more forgiving. If anything, its good to practice both builds. But i think we'll be seeing some Me/A using the same the build

Kaleban

Kaleban

Jungle Guide

Join Date: May 2005

Hot as hell Florida

[Wckd]

Me/

Quote:
Originally Posted by petrorabbit
If you read Rezzdog's thread in the farming section, people have already done it. Not many run into energy problems with [glyph of lesser energy], [Sliver Armor], and [Air of Superiority]. HM is very important because of the increase enemy attack speeds, and i would also take [Radiation Field] with at least 5 in asuran to counteract the aatxe's regen. I've been grinding Asuran rep in HM farming rapters with it and i have zero issues with energy. [Air of Superiority] should also help, not only to reset your combo, but to also help proc energy gains from killing an enemy.

A/Me is still reliable, but A/E requires much less miantainence to upkeep your shadowform cycles. If their kill speeds are about the same, then A/E is much safer because the timing is much much more forgiving. If anything, its good to practice both builds. But i think we'll be seeing some Me/A using the same the build I've been practicing a bit more, and as long as you don't take any exhaustion nukes like Meteor Shower, and don't spam your skills, its fine. I just did a Chaos/Pits run, and got 5 ecto using Phoenix, Inferno and Flame Djinn's. GoLE the first two, and make sure to have 30 energy or so at 1/4 recharge on SF. I also took Fire Attunement as well.

Its amusing how easy it is, I can see why ANet nerfed it in the first place. With a 20% enchant mod, you have about 5 to 7 seconds after SF recharges before you have to cast the cycle again, as you said Petro, VERY forgiving

therangereminem

therangereminem

Jungle Guide

Join Date: Jan 2007

R/Mo

lesser energy anearth ishat i use but a/mesmer is way faster , for as/e dontu se dragon stomp after shock better

Psyko

Academy Page

Join Date: Oct 2007

The Shinobi Empire [TSE]

i saw this and i thougth id just put my idea up here. I was looking over sliver armor and the 10 sec/ 30 second recharge bothered me. Not enough time up for the trouble. so i made my own...

Shadow Arts: 15 (1+3)
Fire Magic: 12
Deadly Arts: 6 (cus i can...)

[skill]lava font[/skill] [skill]mark of rodgort[/skill] [skill]glyph of lesser energy[/skill] [skill]fire attunement[/skill] [skill]glowing gaze[/skill] [skill]glyph of swiftness[/skill] [skill]deadly paradox[/skill] [skill]shadow form[/skill]

sup rune of shadow arts, and the rest are energy runes and insigs, and an enchanting staff with +15 energy

doesnt give me energy problems, and as far as i can tell is just as capable of making the run to the chaos plains (havent tested it any other place)

so if you are having energy problems with the silver armor build, try that.

p.s. no those skills are not in the order you cast them

Eric Clapton

Eric Clapton

Academy Page

Join Date: Aug 2007

CS

P/

Quote:
Originally Posted by Psyko
i saw this and i thougth id just put my idea up here. I was looking over sliver armor and the 10 sec/ 30 second recharge bothered me. Not enough time up for the trouble. so i made my own...

Shadow Arts: 15 (1+3)
Fire Magic: 12
Deadly Arts: 6 (cus i can...)

[skill]lava font[/skill] [skill]mark of rodgort[/skill] [skill]glyph of lesser energy[/skill] [skill]fire attunement[/skill] [skill]glowing gaze[/skill] [skill]glyph of swiftness[/skill] [skill]deadly paradox[/skill] [skill]shadow form[/skill]

sup rune of shadow arts, and the rest are energy runes and insigs, and an enchanting staff with +15 energy

doesnt give me energy problems, and as far as i can tell is just as capable of making the run to the chaos plains (havent tested it any other place)

so if you are having energy problems with the silver armor build, try that.

p.s. no those skills are not in the order you cast them That build wont work in HM unless you can somehow hold them to the wall. Other than that it would work except that lava font will cause the grasping to use fear me all at once which can drain all of your energy, to get around this you could use a low energy set when you cast it and switch once they use fear me.