Butchering Vaettirs HM With Assassin (image heavy)
Super Igor
Ohaaidere gais!
To start off I say that this is my first image heavy farming build guide so if something is missing - take it easy.
Sorry if this was already posted....hope not.
TYhis weekend we all got very happy from the introduction of the new PvE versions of skills including the aweasomest [shadow form], it made Assassin arguably the best solofarming profession!
This weekend I got myself a Mo Zing....yeah...what could be better to use for shadow arts then the Mo Zing mask just to try out the new perma SF... after farming raptors for some time I was about to go try to farm UW with A/Me solo, chatting with a friend who was farming Vaettirs for stones, at htat point I have got an idea to farm them too.
To my great pittyness niether the Raptorish SF with nooks niether the sliver armor builds didnt work.
While being able to tank the guys i could kill them fast, their armor to elemental damage was too high...while [sliiver armor] could kill them i was falliung asleep waiting for it to kill it all...so...so...long...and at a point you get energy issues.
And then, BOOOOOM! I got an idea of using mu aweasomesauce dagger atack chains to pwn the guys with [death blossom] and huge dagger damage to which their armor is lower, just like derv does, but betterm faster and on HM without any worries.
Here is the build:
[build name="Vaettir Butcherer" build prof=A/E shadow=12+1+3 dag=10+3 crit=8 dead=2][glyph of swiftness][deadly paradox][shadow form][golden fox strike][wild strike][death blossom][golden lotus strike][dark escape][/build]
This build involves the aweasomest maintense of [shadow form] to stay invurnurable. while packing huge damages with [death blossom] and other dagger atacks to kill the guys...WOW...extremely fast for a Sin (6-10min.), without even worrying about energy which is limitless.
usage is simple:
*mantain SF all the time using [glyph of swiftness] and [deadly paradox].
*use you chain in order: [golden fox strike] --> [wild strike] --> [death blossom] --> [golden lotus strike] --> [wild strike] --> [death blossom] --> rinse and repeat, stopping to renew the SF sequence.
run to the spot from Sifhalla, mantain SF spam dark escape and you will be just fine, just straight, map that has no popups is below:
Dont worry about mobs you encounter, they wont hurt you a bit, just inter SF sequence and run.
Run thru the tunnel, watch out for traps!
Rest of the run is ez pez, you are there in no time.
Pull the whole first group here and kill it, there would be no scaterring.
Second group is harder, scatters much easier, try lovking it between trees to avoid this.
Ok, here it is, hope you guys enjoy and tell me how to make the pics bigger.
Special thanks to Rainbow Ftw for explining me how to use imageshack and Aenn Dell for criticism and observing the run.
Rainbow Ftw
just to add (if you don't mind) that after the run... if you still have free spaces in ur inventory you can map to Bjorra marshes and back to respawn the vaettirs and do it again.
Super Igor
^true true true.
Resha
Am I doing something wrong? Every time I try this, almost the entire group ends up having very little hp left... leaving me unable to finish them with another combo.
miskav
Not enough dagger mastery?
Not high enough mods/damage on daggers?
Could be either of those.
Not high enough mods/damage on daggers?
Could be either of those.
Axel Zinfandel
Eh, I still think Sliver Armor would work faster.
Pyra Fade
Quote:
Originally Posted by Axel Zinfandel
Eh, I still think Sliver Armor would work faster.
dont get me wrong, i love eles and sliver armor is a great farm, but dont forget the 50% speed decrease with obby flesh. which means ur walkin around tryin to agro everything, or ur doin one grp at a time. just a thought
Kyomi Tachibana
These guys also use Elemental Resistance, dimming the damage down to around 7 per hit at 16 Earth.
Mr Pvper
Quote:
Originally Posted by Pyra Fade
dont get me wrong, i love eles and sliver armor is a great farm, but dont forget the 50% speed decrease with obby flesh. which means ur walkin around tryin to agro everything, or ur doin one grp at a time. just a thought
um do u even know what ur talking about? u dont need obby flesh for sliver. u use sf with sliver
A Charr In Disguise
Quote:
Originally Posted by Axel Zinfandel
Eh, I still think Sliver Armor would work faster.
sliver armor with 16 earth magic = 7 dmg to vaettirs.
they have 160 armor vs earth.
i would expect this lack of knowledge from a lazy member.
sliver armor with 16 earth magic = 7 dmg to vaettirs.
they have 160 armor vs earth.
i would expect this lack of knowledge from a lazy member.
Marverick
What about the A/Me one?
[Ether Nightmare][Cry of Pain][Wandering Eye][Clumsiness] are all armor-ignoring damage.
Or does that cause too much scatter.
[Ether Nightmare][Cry of Pain][Wandering Eye][Clumsiness] are all armor-ignoring damage.
Or does that cause too much scatter.
Mickey
Quote:
Originally Posted by Marverick
What about the A/Me one?
[Ether Nightmare][Cry of Pain][Wandering Eye][Clumsiness] are all armor-ignoring damage.
Or does that cause too much scatter. It scatters. I've found that only PBAoE damage works, or PBAoE degen from like, Radiation Field. Sliver Armor works, but it takes a while, while if I take my time, PBAoE Degen and Light of the Deldrimor works well.
[Ether Nightmare][Cry of Pain][Wandering Eye][Clumsiness] are all armor-ignoring damage.
Or does that cause too much scatter. It scatters. I've found that only PBAoE damage works, or PBAoE degen from like, Radiation Field. Sliver Armor works, but it takes a while, while if I take my time, PBAoE Degen and Light of the Deldrimor works well.
Onyx Blindbow
a/e build works a treat for the vaettirs along with a few other places.
but as for the assasin being the new ultimate farmer LMAO i'll take my ele over it anytime, the new sf buff simply means you can farm more than a few places now with a sin
but as for the assasin being the new ultimate farmer LMAO i'll take my ele over it anytime, the new sf buff simply means you can farm more than a few places now with a sin
SimonSez
I have used my ele with Mark of Rodgort + Bed of Coal for degening them with burning. works awsome. could work with this too.
Rainbow Ftw
Quote:
Originally Posted by A Charr In Disguise
i would expect this lack of knowledge from a lazy member.
I read this and hope ur joking... If you're not that's pathetic.
Zamochit
The elementalist earth line also has [skill]crystal wave[/skill] and [skill]Teinai's Crystals[/skill]. The armour ignoring damage caused by these spells bypasses the massive damage reduction vs earth enjoyed by the foes here, the [skill]Sliver Armor[/skill] build often encorporates both these skills and they do the vast majority of the damage. I am unsure as to how effective these two skills would be in connection with your build in terms of energy management but as a general rule armour ignoring damage ownzzzzzz in Hard Mode
BlackSephir
Why not put Critical Agiligty in there? Faster attacks = better e-management.
MrSlayer
Running there from Longeye's Ledge is about 150 times easier, for the record
Super Igor
Ok thanks for all the criticism, will change the running route guide too, it seems running the from Longeye would be faster unless you bump into the wurm there somewere (his why I ran from Sifhalla) but Im not sure about it. To be honest Assuming that you have SF sequence on you all the time you care very little about mobs that follow you, just run straight, they wont harm you.
Some players have pointed out the extremely low damage that [sliver armor] causes to the guys, yeah, thats very true and is the main reason to farm them with physical damage.
Unfortunately Assassin's energy, as far as I know with no energy management wont affprs the use of [crystal [email protected]] and [teinais [email protected]] wilst those spells would deal consistanly less damage then they dp with ele, making little differense.
One player pointed out thet sometime vaettirs are left with very little hp, true, happens sometime, this why you must make sure to have about 13, his reduces the chances of this happening.
Some players have pointed out the extremely low damage that [sliver armor] causes to the guys, yeah, thats very true and is the main reason to farm them with physical damage.
Unfortunately Assassin's energy, as far as I know with no energy management wont affprs the use of [crystal [email protected]] and [teinais [email protected]] wilst those spells would deal consistanly less damage then they dp with ele, making little differense.
One player pointed out thet sometime vaettirs are left with very little hp, true, happens sometime, this why you must make sure to have about 13, his reduces the chances of this happening.
ReZDoGG
A/E sliver works fine on them, but usually leaves acouple left... well i do anyways, takes too long to clear them out. If you use Ebon Battle Standard of Wisdom, they take over 24 dmg from Sliver, and thats is more than enough to clear them out. As for daggers, HM would make them flee if you don't pull them against a wall or something.
Daggers work good one them, but seems to kill ur drop rate big time.
Daggers work good one them, but seems to kill ur drop rate big time.
petrorabbit
Quote:
Originally Posted by ReZDoGG
A/E sliver works fine on them, but usually leaves acouple left... well i do anyways, takes too long to clear them out. If you use Ebon Battle Standard of Honor, they take over 24 dmg from Sliver, and thats is more than enough to clear them out. As for daggers, HM would make them flee if you don't pull them against a wall or something.
Daggers work good one them, but seems to kill ur drop rate big time. fixed
12 characters
Daggers work good one them, but seems to kill ur drop rate big time. fixed
12 characters
Michiko Miko
I tried this yesterday and they simply flee too often in HM. Even by me just walking to them to try to atk them, they flee. <_<
So i only get like 4 at a time to stay with me. This is uneffective timewise and for e-mgmt. The time it takes me to clear all of them with my ele is the time it took me to kill one small group. I will keep trying to get them to that spot you pictured.
May be useful to know what kind of wpns and mods you used to have an idea. I could get them close to me with a staff but as soon as i equip daggers they scatter. So I also tried just using a 20% enchant daggers to avoid the swapping, this helps a bit on starting the combo earlier but not with the scattering.
So i only get like 4 at a time to stay with me. This is uneffective timewise and for e-mgmt. The time it takes me to clear all of them with my ele is the time it took me to kill one small group. I will keep trying to get them to that spot you pictured.
May be useful to know what kind of wpns and mods you used to have an idea. I could get them close to me with a staff but as soon as i equip daggers they scatter. So I also tried just using a 20% enchant daggers to avoid the swapping, this helps a bit on starting the combo earlier but not with the scattering.
Super Igor
They dont scatter if you pull them were I showed.
royal mercenary
you can t kill them, you need to kill the last hp each time by the first 2 kills only
angmar_nite
You use five tenais or crystal waves, and then sliver till like 5 are left, and then one last tenai.
Super Igor
Does AoE damage from [death blossom] gets bonus from [ebon battle standard of honor]? If yes its cool.
Also, make sure you have 13+ points into daggers and sitch target for each combo, or the group gets left with little hp and you will need to bash each one till it die but wont be able to make a full combo.
Also, make sure you have 13+ points into daggers and sitch target for each combo, or the group gets left with little hp and you will need to bash each one till it die but wont be able to make a full combo.
Paul thy god
Uhhhh just wondering what daggers did you use?
Super Igor
Zealeus Steel Daggers of Fortitude. Doesnt really matter what they are though...
BlackSephir
Quote:
Originally Posted by Super Igor
Zealeus Steel Daggers of Fortitude. Doesnt really matter what they are though...
Switch to of enchanting!
kvndoom
Finally got my 'sin to level 20 yesterday, been mucking around with this build some. Haven't done a whole lot in any of the campaigns yet, but I did do a Plains of Jarin run to see how it faired vs. my Wammo build.
This was my first (test) run, so I've still got some tweaking to do. Two things I'm definitely going to change next go round: drop Heart of Shadow for Shadow Refuge, and drop Wild Strike for Golden Fang Strike. Deep Wound on demand is worth losing a little damage. And some more reliable healing will help a ton versus PBAoE and touch skills.
You only need 14 Shadow Arts to keep SF up permanently. Since the trader is completely sold out of Superior Runes anyway (who didn't see that coming? grumble), I was going with 15 at first. Messed about some and dropped it to 14, and with an enchant mod and GoS, the duration still overlaps recharge by a second or two. Currently, I'm at 14 Shadow, 12 Dagger, and 11 Crit. Sure I could put more into Dagger Mastery instead, but now I get 18 seconds of Critical Agility, which all but guarantees it's going to refresh itself before it runs out.
Fastest? No, but, I'm a Warrior at heart and I like direct damage, punching things in the face, so this suits me nicely.
This was my first (test) run, so I've still got some tweaking to do. Two things I'm definitely going to change next go round: drop Heart of Shadow for Shadow Refuge, and drop Wild Strike for Golden Fang Strike. Deep Wound on demand is worth losing a little damage. And some more reliable healing will help a ton versus PBAoE and touch skills.
You only need 14 Shadow Arts to keep SF up permanently. Since the trader is completely sold out of Superior Runes anyway (who didn't see that coming? grumble), I was going with 15 at first. Messed about some and dropped it to 14, and with an enchant mod and GoS, the duration still overlaps recharge by a second or two. Currently, I'm at 14 Shadow, 12 Dagger, and 11 Crit. Sure I could put more into Dagger Mastery instead, but now I get 18 seconds of Critical Agility, which all but guarantees it's going to refresh itself before it runs out.
Fastest? No, but, I'm a Warrior at heart and I like direct damage, punching things in the face, so this suits me nicely.
Abedeus
Lul this has inspired me to remake my assassin ;d I had one back in Winter when I farmed Tombs of Primeval Kings with him... Always had a problem with either running out shadow form, only having arcane echo to chain it for 42 seconds.
But imo don't drop Wild Strike for a deep wound. If you meet a blocking stance... Bye-bye energy or chain. Or both.
But imo don't drop Wild Strike for a deep wound. If you meet a blocking stance... Bye-bye energy or chain. Or both.
royal mercenary
since when does death blosem zealous only affects 1 foe ?
Azora
Ye this updates made me reroll my old sin =P
^^ lvl 3 and already with build prepared to farm xP
" god bless sin elite tomes for 2k and sin tomes for 200g"
^^ lvl 3 and already with build prepared to farm xP
" god bless sin elite tomes for 2k and sin tomes for 200g"
Super Igor
Quote:
Originally Posted by BlackSephir
Switch to of enchanting!
I have an aweasome Chrysocola Staff of Enchanting, weapon swapping ftw.
Turbobusa
Yep needs 14+ dagger mastery.
No energy issues with zealous daggers, and a +15e 20% enchant staff
No energy issues with zealous daggers, and a +15e 20% enchant staff
Avatar Exico
use a Lotus Staff of enchanting with Earth att so that I could cast Sliver faster and still have 20% to keep SF longer.
Jebus
What armor should I be wearing?
Kaleban
Here's what you do for Vaettirs:
[skill]Glyph of Swiftness[/skill][skill]Deadly Paradox[/skill][skill]Shadow Form[/skill][skill]Glyph of Lesser Energy[/skill][skill]Crystal Wave[/skill][skill]Teinai's Crystals[/skill][skill]Ebon Battle Standard of Honor[/skill]
For the last skill you can use a run skill (not needed, as the run there you can avoid every mob just by walking) [skill]Sliver Armor[/skill] for extra damage, or even [skill]Earth Attunement[/skill] for extra energy management.
With both EA and GoLE, you should have zero energy problems, and while I think the dagger chain with DB is going to have a higher damage output, that's continuos AoE which causes HM scatter, when I've farmed this area with my ele in HM, using the above build, they don't scatter because the damage is in one packet only.
[skill]Glyph of Swiftness[/skill][skill]Deadly Paradox[/skill][skill]Shadow Form[/skill][skill]Glyph of Lesser Energy[/skill][skill]Crystal Wave[/skill][skill]Teinai's Crystals[/skill][skill]Ebon Battle Standard of Honor[/skill]
For the last skill you can use a run skill (not needed, as the run there you can avoid every mob just by walking) [skill]Sliver Armor[/skill] for extra damage, or even [skill]Earth Attunement[/skill] for extra energy management.
With both EA and GoLE, you should have zero energy problems, and while I think the dagger chain with DB is going to have a higher damage output, that's continuos AoE which causes HM scatter, when I've farmed this area with my ele in HM, using the above build, they don't scatter because the damage is in one packet only.
petrorabbit
The reason why the dagger chain works vs Vaettirs is because of their 160AL vs elemental damage. I've been using [Light of Deldrimor] here for some extra damage at rank 5 along with [Sliver Armor]. I might try out [Alkar's Alchemical Acid] but that might be demanding on energy. Another option is [Ebon Vanguard Sniper Support] with a solid rank in Ebon Vanguard.
Too bad they're not fleshy, [radiation field] and [viper's defense] would be fun here.
Too bad they're not fleshy, [radiation field] and [viper's defense] would be fun here.
Tender Care
What about the drops???? XD