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Originally Posted by ZionHikari
Tyria/Cantha/Elona Cartography - Decrease your aggro range by 1/5
Kurzick/Luxon Allegiance - You gain 1...12% more Kurzick/Luxon factions
Drunkard - Permanent level 1...5 Drunking screen effects in Outpost
Sweet Tooth - Permanent 10...25% speed boost in Outpost
Survivor - You gain 5...15% more Experience
Skill Hunter - You have 3...10% more drop rate for Elite/Non-Elite skill tomes
Protector - You sell 10% more base price of item to merchant depend on which continent you have protector in
Treasure Hunter - You have 2...14% more drops rate in Lockpicks
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Cartographer, no.
Kuzick/Luxon, has one, they are called skills, and no anyways to your suggestion.
Drunkard, sounds like fun. level 1 drunkness for rank 1, level 3 drunkness for rank 2. And as long as it stays in outpost, won't hurt.
Sweet Tooth, couldn't hurt really, as long as it stays in outpost.
Survivor, no, no need to gain more experience.
Skill Hunter, no, no need to gain more money.
Protector, thats just dumb. I say for protector, monsters gain 1 level, and Guardian, they gain 3 levels. Legendary Guardian, they gain 5 levels. Corresponding to the continent your in, so no effect in EotN I guess then.
Treasure Hunter, has a buff already, retaining lockpick and retaining salvaged items.
I like your Drunkard and Sweet Tooth ideas, as those are already grinding and give no real benefit. I do think that the current EotN titles that give buffs should be nerfed, or the skills to be nerfed. I don't care if Kurzick/Luxon and Sunspear skills are not touched, but some of the EotN PvE-skills are too powerful and too numerous. -cough Ursan cough-
So in short, /sign for Drunkard and Sweet Tooth, and
my Protector/Guardian titles; /not signed for your other ideas; /signed for nerfing EotN title buffs and some PvE-skills.
Make PvE harder with progress, not easier!
