Sorrows furnace's priest of sorrows.
absolutcrobi
Anyone figure out how to take these guys down with a perma sf sin? i got one down to half life once but i had to aggro like 25 dwarves and drudges activate sliver armour then death charge to him but he was able to run away before he died.
Unreal Havoc
Grasping Earth? Caltrops? Snare him so he can't get away as quickly.
absolutcrobi
Quote:
Originally Posted by Unreal Havoc
Grasping Earth? Caltrops? Snare him so he can't get away as quickly.
thought about grasping earth, but they have smite hex. and for caltrops, they have mend ailment.
Hodgie
[ward against foes] that might help.
or
[ice spikes]
or
[ice spikes]
Unreal Havoc
The Ward would probably work.
Kaleban
Use the /E for Glyph of Swiftness only, and use dagger attacks instead?
Super Igor
dont think that dagger atacks would be enough, they also block dont they....or not?
The Meth
They don't have any form of blocking, but [Mark of Protection] might mess you up.
Dagger chains could work, you can chain death blossom every 4 seconds for 90 armor ignoring AoE damage + the rest of the chain. Focus on an off target so the monk casts Mark of Protection on them, then finish off the monk during the huge recharge time it has.
Dagger chains could work, you can chain death blossom every 4 seconds for 90 armor ignoring AoE damage + the rest of the chain. Focus on an off target so the monk casts Mark of Protection on them, then finish off the monk during the huge recharge time it has.
absolutcrobi
downside to the dagger chain is that after 30 seconds of using them they are disabled for 10 seconds, and 10 seconds is enough for them to heal alot, but i will try it tomorrow. RIght now im killing alot of bosses for greens else where.
isamu kurosawa
Quote:
Originally Posted by Super Igor
dont think that dagger atacks would be enough, they also block dont they....or not?
Funny because me and an alliance friend have been duo'ing SF with sins. We split up and take different sides each, out of range.
Use dagger attacks with death blossom, hit a different foe till they MoP your target. THen switch to the monk. The splash dmg from DB should have hurt him a bit already then in 1-2 chains he's dead, same with bosses.
Works just as well in HM and a great place for runes/tomes/hero weapons.
Use dagger attacks with death blossom, hit a different foe till they MoP your target. THen switch to the monk. The splash dmg from DB should have hurt him a bit already then in 1-2 chains he's dead, same with bosses.
Works just as well in HM and a great place for runes/tomes/hero weapons.
the ruloes
[technobabble] to get them dazed, then just pound on them, seeing as they can't cast during that time?
Div
Feel free to repost in farming forums.