Establishing trust with your community is vital. If you want healthy relations and a good atmosphere to grow your playerbase through word of mouth then it is hugely important. Trust is all about setting standards, hard rules and precidents, and then sticking by them absolutely - or having a damn good reason otherwise, which is the second part of building trust: Communication. If your rules state that X action leads to Y with no exceptions listed, then that had better be the case for absolutely everyone. Even if you have simply made a habit of doing/not doing something you had better have a reason to give if you want to suddenly want to change that. You must be air tight, impenetrable. Communities are good enough at inventing reasons to bitch without you also giving them ammunition. Every time you break one of your precidents or bend a rule for someone you are opening yourself up for criticism. It very easily triggers the snowball effect, and one example of 'favoritism' can spawn dozens of other conspiracies. Every time this happens your community becomes a little more jaded and unhappy with you, regardless of how well founded the original issue was. On the same note, the message coming from your community staff and from your developers should be 100% consistent. If you want to build trust between your players and your community staff then people have to know that what they are reading is the god's own gosbel truth coming straight from mister chief head-honcho supreme lead developer. |
I don't disagree with [rawr] not being disqualified, but I feel it was handled badly. We got no real explanation or statement, and as far as I am aware the rules have not been changed yet - though I believe that at least is in the pipeline. |
don't disagree with [rawr] getting their cape back either, but again there has been a complete lack of communication about the issue. Not to mention [rawr] has had their cape badly restored before any other guild has been given their cape from the last monthly. |
The problem I have with this statement is, by saying issue you are helping to confuse people. This has nothing to do with an account being hacked and people getting their gold, weapons, materials or whatever back. This has to do with a guild getting their cape back that they earned. Everybody in PVP and allot of people who PVE know that rawr were #1 and are the only guild to have won 5 monthly tournaments = 5 gold capes. This also goes for the history of rawr's victories on the ladder. It was their for everyone to see, and nothing that has happened over the past day has changed history. Also we all know how the ladder means nothing anymore and is a historical chart of a teams history correct? Once again any objective person would come to these conclusions and therefor no explanation is needed by Anet.
Dear community, In light of [rawr]'s commitment and dedication to the Guild Wars community we have decided to make an exception and restore their gold cape trim that was recently lost in an unfortunate incident." If you keep quiet on pressing issues and don't communicate then all you achieve is encouraging speculation and criticism. This is what leads to a jaded and bitter community, and an unhealthy environment. If you are open and honest then you can go from being the bad guy to looking like the good guy. This part of the industry is not about what you do, but what people think of what you do. Anet already has a particularly bad track record in this field, one that I was sincerely hoping they would improve. As I have said in other simmilar threads: I had hoped that the communication between Anet and the players would pick up with the introduction of the new community manager. Instead it seems they are ignoring this fanbase, as if it were an annoying child tugging on their apron strings. However, this community is the foundation for Guild Wars 2. Most of us registered on this forum will probably go on to play the sequel at some point, and probably again be active members of the community. If we go into that with an unfavorable impression of ArenaNet then it will undoubtably spread and taint the atmosphere of that community also. It would also be good experience and practice for Anet to actually work on stronger community relations now, rather than to go even further into uncharted waters with Guild Wars 2. Guild Wars has become little more than a sandbox for ArenaNet to test ideas out for Guild Wars 2. GW:EN was a lot of fun, but everything since than has clearly had minimal planning, poor execution and next to no communication at all. That goes for game updates, additions, or simply how they have dealt with issues like this. Anet, you are making a mistake. |
Maybe you should go play a different game, or better yet go create one. That way you'll have nobody to complain about except yourself.
Please don;t take this as an attack on you, just yours was the only post that put all the grievances by a handful of people all together. So it was the best to try to make my point.
That's rubbish. It takes 30 seconds to send the relevant developer an IM message, a few minutes to get a response, and a little while longer to turn it into something postable and put it out there. You don't have to be in the Anet office to do that. |
JR if you new anything about how a business works, you would know that just because someone is a head of or works in community relations does not mean they can go out and publish whatever they choose. Before any statements are made their will be a meeting of all relevant departments including top management. Yes the internet is a great thing but if you think people IM their bosses about how to word a statement. You are in for a rude awakening when you finally enter the workforce.