Once you get the hang of the timing & how the skills cycle through you can pretty much keep the spirits up forever. With the small bit of testing i've done so far it seems to be just about as effective as it used to. Of course, there is a limit to how fast you can spam the spirits, but if you're at it they're pretty much dieing the second you cast them & obviously have other problems. =p
Anyway, C&C / "gtfo n00b" comments are welcome.
Full radiant/attunement w/ sup spawning & headpiece. Signet of binding is of course optional should your group wish you to have a res.

[Prot RtLord;OAajAyhDJPIDnJ4PYa9e2PuwJA]