Icebloods Warstaff

Panais

Panais

Frost Gate Guardian

Join Date: Mar 2008

Binge And Purge [HET]

D/W

Stats

Energy +10
Cold damage: 11-22 (Requires 9 Water Magic)
Halves skill recharge of spells (Chance: 20%)
Halves casting time of Water Magic spells (Chance: 40%)
Enchantments last 20% longer




why a 40% half recharge time?
if u have two 20% half recharge time u only get 36%
kind of weird or maybe a way to get more ppl to play water?

??iljo

??iljo

Desert Nomad

Join Date: Jan 2006

N/

imba

any solo builds to farm him?

Panais

Panais

Frost Gate Guardian

Join Date: Mar 2008

Binge And Purge [HET]

D/W

no idea if there are any builds, but why make a staff imba at the end of guildwars? maybe its not the end? maybe a new line of skills is comming? maybe huge skill balance comming up?

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Lol. Maybe it is 40%? 40% =/= 20% + 20% x 20%

Flav

Flav

Ascalonian Squire

Join Date: Sep 2006

Well, although this staff has a better chance to half cast than a staff with 20% Adept staff head and 20% Aptitude not Attitude, it doesn't have a chance to quarter cast.

The 20% Adept with 20% Aptitude not Attitude staff will have a 4% chance to quarter cast with a 32% to half cast.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Recharge times don't stack when it comes to weapons.

Casting times do though.

Osnap, I'll get this for playing Water Snare!

Nittle Grasper

Lion's Arch Merchant

Join Date: Apr 2007

E/

I thought it was gonna be +15e 20/20+30hp like the other staves that bosses drop there. But meh this staff is awesome makes shatterstoning fun!

fowlero

Jungle Guide

Join Date: Jan 2007

England, UK

We Are The One And Only [rR]

Guess anet failed probability class.

Might go grab my ele one

TheIdiotXP

Ascalonian Squire

Join Date: Aug 2006

W/

quarter cast? correct me if im wrong, but i thought casting time reduction was capped at 50%

SPURLUXE

SPURLUXE

Frost Gate Guardian

Join Date: Apr 2006

Japan


E/A sliver build works, especialy ebon battle standard of honor.
got in the 1st run.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Nope, out of luck, you sometimes get double HCT.

1 second cast for instance, becomes 1/4 cast. It's halved to 1/2 with one mod, and halved again to 1/4 with the other if you hit the conditional.

Maybe if someone can verify this for us, the "40%" sounds a little niffy. I imagine it is though, but it doesn't look and sound right...

Flav

Flav

Ascalonian Squire

Join Date: Sep 2006

Quote:
Originally Posted by TheIdiotXP
quarter cast? correct me if im wrong, but i thought casting time reduction was capped at 50%
Recharge yes, but not activation modification:
http://wiki.guildwars.com/wiki/Stack#Effects

And I'm absolutely positive that I've seen Meteor Shower that I've casted activate in about 1 second.

Longasc

Longasc

Forge Runner

Join Date: May 2005

It will require some testing if ANet just screwed up with their own 20% math or if this thingy really has 40% instead of 32% Half +4% Quarter casttime.

OMG, this will keep me busy and entertained till GW2. :> SCNR

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

They probably just tried to compress the text but forgot how Guild Wars actually works.

Molock

Desert Nomad

Join Date: Sep 2006

Qu??bec

Legacy of Angels [Halo]

E/

I wonder if it actually gives you 40%... if it does WTB!!

Tatile

Tatile

Desert Nomad

Join Date: Sep 2007

Stygian Disciples of Tenebrasus

N/Me

Quote:
Originally Posted by Avarre
They probably just tried to compress the text but forgot how Guild Wars actually works.
They've been doing that a lot recently, as the GWEN staves are mostly saying +15 energy rather than +10 +5.

Two lots of 20% are different to one lot of 40% chances, those poor text monkies probably weren't told that.

Ook.

unienaule

unienaule

I dunt even get "Retired"

Join Date: Aug 2005

Fifteen Over Fifty [Rare]

Quote:
Originally Posted by Avarre
They probably just tried to _________ but forgot how Guild Wars actually works.
Fixed. Behold the cause of 99% of bugs/glitches/etc in Guild Wars.

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Quote:
Originally Posted by unienaule
Fixed. Behold the cause of 99% of bugs/glitches/etc in Guild Wars.
Ain't that the sad truth of it all?

Zsig

Academy Page

Join Date: Jun 2007

If it really works like that then it's actually worse than 2x 20% HCT mods.

C'mon people, think about it

1x 40% = 40% of chance of halving casting time.

2x 20% = 36% of chance of halving casting time AND 4% of chance of 1/4 casting time.

Hows this weapon any better than what we already got?

evenfall

Lion's Arch Merchant

Join Date: May 2005

Quote:
Originally Posted by Zsig
If it really works like that then it's actually worse than 2x 20% HCT mods.

C'mon people, think about it

1x 40% = 40% of chance of halving casting time.

2x 20% = 36% of chance of halving casting time AND 4% of chance of 1/4 casting time.

Hows this weapon any better than what we already got?
2x 20% = 32% of chance of halving casting time AND 4% of chance of 1/4 casting time.

Flav

Flav

Ascalonian Squire

Join Date: Sep 2006

Quote:
Originally Posted by Zsig
If it really works like that then it's actually worse than 2x 20% HCT mods.

C'mon people, think about it

1x 40% = 40% of chance of halving casting time.

2x 20% = 36% of chance of halving casting time AND 4% of chance of 1/4 casting time.

Hows this weapon any better than what we already got?
Your math is wrong. It's 4% chance of quarter cast, 32% chance of half cast, and 64% chance of standard cast for a total of 100% of all the possibilities.

Zsig

Academy Page

Join Date: Jun 2007

Quote:
Originally Posted by evenfall
2x 20% = 32% of chance of halving casting time AND 4% of chance of 1/4 casting time.
Oh, sorry, my bad. I think i miscalculated it somehow.

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

Whats the skin? Regular water staff?

nbajammer

nbajammer

Krytan Explorer

Join Date: Jun 2005

Iowa

Blade And Rose [BaR]

Mo/

Astral Staff dyed white

Steps_Descending

Steps_Descending

Wilds Pathfinder

Join Date: Apr 2007

IN my pocket plane. Obviously!

Little Tom's Pocket Plane [THom]

Me/Mo

Quote:
Originally Posted by Avarre
They probably just tried to compress the text but forgot how Guild Wars actually works
Quote:
Originally Posted by Tatile
They've been doing that a lot recently, as the GWEN staves are mostly saying +15 energy rather than +10 +5.

Two lots of 20% are different to one lot of 40% chances, those poor text monkies probably weren't told that.
Probably what they did. Either way, that will still depend on HOW they BUILT the staff, not how they WORDED. They may have written HCT 40% and programmed 20%x2. Or make the full mistake wirte and program 40%.

The latter would be both stronger and weaker, allowing more constant 1/2CT but impossibility of 1/4CT.

Unique staff : Yes (good thing if you ask me)
More powerful : probably, slightly more predictable but still random (radomness is good if you ask me)
Out of balance : not sure, 8% less 1/2CT, 4% 1/4 CT lost, 1 1/2CT is lost every 12 hit, I don't think this will decide more than 1 game per month(sp?) for a very active gamer playing exclusively water elem and exclusively PvP. (You have to lose/win a game because of a)a water spell able to finish the game b)said spell actually finishing the game(no last-second prot/heal) c)must be cast during the last .5 or 1 sec of the match and d)not having a delayed(shatterstone, missiles).

Tatile

Tatile

Desert Nomad

Join Date: Sep 2007

Stygian Disciples of Tenebrasus

N/Me

Quote:
Originally Posted by Steps_Descending
Probably what they did. Either way, that will still depend on HOW they BUILT the staff, not how they WORDED. They may have written HCT 40% and programmed 20%x2. Or make the full mistake wirte and program 40%.
Very true. I expect there are a few here who will be spending some time figuring that out. The results should be quite interesting.

JR

JR

Re:tired

Join Date: Nov 2005

W/

Even if it is actually 40% in practice, then a standard Water staff with the right mods is still better. I'd take 6% QCT over 8% HCT any day.

acerbity

Frost Gate Guardian

Join Date: Nov 2007

Sorry to disappoint but i just "qct"ed on deep freeze with this staff.

Rexion

Rexion

Wilds Pathfinder

Join Date: Aug 2007

[Luck]

E/

*pulls out hydromancer snare build on ele*
watch out Kurzicks

Tyla

Emo Goth Italics

Join Date: Sep 2006

^This stave WILL be MINE!

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

cool I like the astral skin....and I need a water staff----ugh that boss is in an inconvenient place....ah well need the ebon points anyways.....

Crom The Pale

Crom The Pale

Furnace Stoker

Join Date: Nov 2006

Ageis Ascending

W/

This must be a PvP thread...since in PvE we have [Mindbender] granting 50% casting times, not to mention consumables.....

Divinus Stella

Divinus Stella

Desert Nomad

Join Date: Nov 2005

Wales

Steel Phoenix

But the fast casting on weapons stacks with the fast casting from mindbender so if your only restriction in a build is time then you really want all the fast casting you can get.

Dante the Warlord

Desert Nomad

Join Date: Jul 2006

W/R

Hmm i see the argument, there is more of a chance for HCT, but no chance for a double HCT... Is this slightly better or worse?

Longasc

Longasc

Forge Runner

Join Date: May 2005

Quote:
Originally Posted by acerbity
Sorry to disappoint but i just "qct"ed on deep freeze with this staff.
Which tells us that some scrub at ANet made a mistake and thought

"if 10+5=15, then 20%+20% must be 40%!"


If someone can confirm your observation then it is official that it is not a new mod but just a mistake of the description.

I just wonder that they do not take the descriptions from the item stats and add them manually (?).

Musei Karasu

Lion's Arch Merchant

Join Date: Nov 2007

Mo/

Quote:
Originally Posted by acerbity
Sorry to disappoint but i just "qct"ed on deep freeze with this staff.
/thread

12chars

KamikazeChicken

Desert Nomad

Join Date: Aug 2005

Mo/

Assume the staff is 20/20, not 40%. Greens consolidate common attributes down to a single entry, but the game still has it built as 20/20. I do hope somebody goes to the trouble of trying to prove or disprove it though.

Chrono Re delle Ere

Chrono Re delle Ere

Jungle Guide

Join Date: Jul 2006

The Land of Hyrule

[GoE]

W/

Oh my gawd, greenies revenge! The imba greenies are coming for us!

JR

JR

Re:tired

Join Date: Nov 2005

W/

Quote:
Originally Posted by acerbity
Sorry to disappoint but i just "qct"ed on deep freeze with this staff.
Then the description is wrong, and Anet messed up again.

KamikazeChicken

Desert Nomad

Join Date: Aug 2005

Mo/

The description might be wrong, but Anet just never thought about this situation when they changed how greens display stats. Everything started showing +15 eng or +60 health instead of showing each component separately; it's the player's job to know that it's really 10+5 and 30+30.

On a side note, do old greens like the Nightbringer drop showing 40% now or are those still 20+20?