"Survivor Title Track" Suggestion
Flying-Eagle
Hello. I would like to obtain your thoughts and feelings on the following suggestion:
"Why should the Survivor Title Track stop when you die once? I understand that it is the end of the "survival", however would it not be better for it to be continuously available? What I mean is that why not have the Title Track "reset" when you die? It would be a lot more useful in the sense of people could then concentrate on the title track later in the game or at least try again."
What do you think? Should this be put into the game updates?
"Why should the Survivor Title Track stop when you die once? I understand that it is the end of the "survival", however would it not be better for it to be continuously available? What I mean is that why not have the Title Track "reset" when you die? It would be a lot more useful in the sense of people could then concentrate on the title track later in the game or at least try again."
What do you think? Should this be put into the game updates?
Blunt Feather
/signed
i hate my survivor title and i was 20000xp approx away from 2nd rank and died and i've spent 120k+ on that char and don't want to start again
i hate my survivor title and i was 20000xp approx away from 2nd rank and died and i've spent 120k+ on that char and don't want to start again
Panais
survivor is about surviving, not dying and then surviving
/not signed
/not signed
Tyla
/No.
There has been other threads on this. (Several, actually)
There has been other threads on this. (Several, actually)
BlackSephir
Here's my suggestion- leave it as it is.
DISCUSS
DISCUSS
Flying-Eagle
Quote:
Originally Posted by Panais
survivor is about surviving, not dying and then surviving
/not signed |
majikmajikmajik
/notsigned
or else it would of already been added.....
or else it would of already been added.....
Konig Des Todes
Multiple ideas, multiple times suggested.
The only change to survivor I can agree with would be one that I saw a long time ago. It suggested that once a character reaches Legendary Suvivor, when they go to put it in the HoM, they can make an item, untradable, and put that in the storage, to then put in another character's HoM. The same suggestion was made for LDoA in that thread as well. Once the "title" is added to a HoM, it will be unable to be put in another. That way, that one time of getting LDoA or LS would only count once, and cannot be changed once put in a hall, nor be traded to others.
The point of survival is to not die, if it was changed to die then restart, then every single person can get it through a few UW/FoW Ursan runs *for those who want the challenge, or just simply HFFF/Dwarven Boxing *for those who want the title*. I personally would love the chance to be able to get survivor on my sin, as that would help his HoM, or just simply to reset his deaths, but I still say no to that.
Change it to this, and every single character can easily get it. Although it would be "fair" to the characters that existed before the Survivor title, I only can agree with what I stated in the first paragraph, and I say that can happen with both Survivor and LDoA.
/notsigned
The only change to survivor I can agree with would be one that I saw a long time ago. It suggested that once a character reaches Legendary Suvivor, when they go to put it in the HoM, they can make an item, untradable, and put that in the storage, to then put in another character's HoM. The same suggestion was made for LDoA in that thread as well. Once the "title" is added to a HoM, it will be unable to be put in another. That way, that one time of getting LDoA or LS would only count once, and cannot be changed once put in a hall, nor be traded to others.
The point of survival is to not die, if it was changed to die then restart, then every single person can get it through a few UW/FoW Ursan runs *for those who want the challenge, or just simply HFFF/Dwarven Boxing *for those who want the title*. I personally would love the chance to be able to get survivor on my sin, as that would help his HoM, or just simply to reset his deaths, but I still say no to that.
Change it to this, and every single character can easily get it. Although it would be "fair" to the characters that existed before the Survivor title, I only can agree with what I stated in the first paragraph, and I say that can happen with both Survivor and LDoA.
/notsigned
Flying-Eagle
Quote:
Originally Posted by Azazel The Assassin
Multiple ideas, multiple times suggested.
The only change to survivor I can agree with would be one that I saw a long time ago. It suggested that once a character reaches Legendary Suvivor, when they go to put it in the HoM, they can make an item, untradable, and put that in the storage, to then put in another character's HoM. The same suggestion was made for LDoA in that thread as well. Once the "title" is added to a HoM, it will be unable to be put in another. That way, that one time of getting LDoA or LS would only count once, and cannot be changed once put in a hall, nor be traded to others. The point of survival is to not die, if it was changed to die then restart, then every single person can get it through a few UW/FoW Ursan runs *for those who want the challenge, or just simply HFFF/Dwarven Boxing *for those who want the title*. I personally would love the chance to be able to get survivor on my sin, as that would help his HoM, or just simply to reset his deaths, but I still say no to that. Change it to this, and every single character can easily get it. Although it would be "fair" to the characters that existed before the Survivor title, I only can agree with what I stated in the first paragraph, and I say that can happen with both Survivor and LDoA. /notsigned |
It is a title track designed as a "challenge" to experience players, however I believe that it should be continuously open to all players, but still difficult to obtain. It is always extremely unfortunate when you are level 19 and you die, so you get no title what-so-ever.
It would however be nice to know some times on how oneself could actually obtain this particular title track. Does anyone have any tips?
Aldric
/unsigned
The survivor track is from character creation to first death and thats the way it should stay.
It's far too easy to farm XP's for very little risk that virtually every character would become a Survivor(3) with a few hours work and make the whole track pretty much more worthless than it has become already.
The survivor track is from character creation to first death and thats the way it should stay.
It's far too easy to farm XP's for very little risk that virtually every character would become a Survivor(3) with a few hours work and make the whole track pretty much more worthless than it has become already.
Darklight Derv
Quote:
Originally Posted by Aldric
/unsigned
The survivor track is from character creation to first death and thats the way it should stay. It's far too easy to farm XP's for very little risk that virtually every character would become a Survivor(3) with a few hours work and make the whole track pretty much more worthless than it has become already. |
Exactly what he said.....if the title track would just reset itself every time somebody died, then eventually ever person in the game would have the Legendary Survivor (3) title, making it a worthless title, that you wouldn't feel proud of when you got it, cause almost every other person has it.
Tyla
Eagle, the reasons are in previous Survivor Title Suggestions.
Taiya
Why not put a limit on the possible amount of resets, a reasonable figure, such as three?
And each reset increases the required amount of experience to reach rank three, at incrememnts of 200,000 or more.
And each reset increases the required amount of experience to reach rank three, at incrememnts of 200,000 or more.
Masseur
/notsigned for obvious reasons
Flying-Eagle
Quote:
Originally Posted by Taiya
Why not put a limit on the possible amount of resets, a reasonable figure, such as three?
And each reset increases the required amount of experience to reach rank three, at incrememnts of 200,000 or more. |
arbiter
/signed, this has been suggested with many threads and many good suggestions to change the title, but anet will prob never change it....
The biggest issue is not so much that "oh u died u shouldnt be able to do it again" as much as many people's characters were created far in advance of this title being created, and therefore those people want a chance to get the title on their main characters who had died before the title existed.
The biggest issue is not so much that "oh u died u shouldnt be able to do it again" as much as many people's characters were created far in advance of this title being created, and therefore those people want a chance to get the title on their main characters who had died before the title existed.
MagmaRed
Search is your friend. Use it, then respond to one of the 4577534768764245 other topics about this.
/signed for a lock
/unsigned for a change
/signed for a lock
/unsigned for a change
Div
Doing a search for other threads like this would help.
pumpkin pie
/signed if this is not done then i suggest the below
/signed for removal of survival title if the character ever dies because according to the logic of surviving, the character is not suppose to die even once. not before not after.
/signed for removal of survival title if the character ever dies because according to the logic of surviving, the character is not suppose to die even once. not before not after.
Winterclaw
Maybe there should be a minimum number of posts required to create a new thread in this forum... say 10K.
EDIT: Anyways this has been asked so many times it isn't funny. The horse has been dead and no amount of beating will bring it back.
EDIT: Anyways this has been asked so many times it isn't funny. The horse has been dead and no amount of beating will bring it back.
Pwnsome Bunny
Ha, too bad that defeats the purpose of survivor title. Maybe they should make it so if you die then you get enough experience for survivor without dieing the title would say "I almost survived (1)" then if you die again and you start over you can get "I almost survived... again (2)" and so on lol. The last one should be "I have way too much experience (10)".
/not signed!
/not signed!
GaaaaaH
because its harder to get 1-20 without dying than 20-20 without dying
Winterclaw
After the first time, getting from 1-20 is the easy part.
poasiods
I must say, this wouldn't change the way Survivor is usually obtained these days (FFF, snow wurm farming, and boxing), seeing alot of people seem to level up to 10, go over to EotN, and farm until they reach 1,337,500 experience points. It'll still be just a bunch of older characters farming for 1,337,500 experiences instead of fresh characters.
However, it would be a huge disappointment to people who actually try to play through the game and use only exp from quests, missions, and non-farming related monster killings for the title. Sometimes, I wish they'd put in a anti-exp-farming code which summons Shiro Tagachi with enchantment removal if a character enters the same zone 20 times each day without particular quests or anything.
However, it would be a huge disappointment to people who actually try to play through the game and use only exp from quests, missions, and non-farming related monster killings for the title. Sometimes, I wish they'd put in a anti-exp-farming code which summons Shiro Tagachi with enchantment removal if a character enters the same zone 20 times each day without particular quests or anything.
Clarissa F
Don't tell me...you have a limitation that keeps you from using the STUPID SEARCH BUTTON, eagle? Do you really think, in the time this title has been around, that no one came up with this idea??? Or is this a troll? You are not a unique little snowflake. Add it to one of the tons of other Survivor threads.
Respectfully request lock-down or merge with any of the hundred other "Change Survivor" threads. There will be no ideas that haven't been run into the ground on this subject.
Respectfully request lock-down or merge with any of the hundred other "Change Survivor" threads. There will be no ideas that haven't been run into the ground on this subject.
ALF71BE
/notsigned.
It's not that hard. If you couldn't the first time, then too bad for you. It's not even that hard the old way doing quests/missions/killing, all you do is send the H/H ahead.
It's not that hard. If you couldn't the first time, then too bad for you. It's not even that hard the old way doing quests/missions/killing, all you do is send the H/H ahead.
Kaleban
Quote:
Originally Posted by ALF71BE
/notsigned.
It's not that hard. If you couldn't the first time, then too bad for you. |
As I mentioned in the HoM thread, I think all titles on an account should be checked by GW2 when seeing what unlocks/specials are available to new characters in GW2. So if you have one character (even not your main) who has LS3, then all characters in GW2 benefit.
And really, at this point, isn't title grinding pretty much solely for the GW2 benefit?
Tarkin
Everytime someone start a new Thread about changes in survivor, begin a fight between ppls like me with a "main" char with more 24 months that lost the chance to get a "unfair" "easy" title, taht every brainless ppls can reach... and i cant because my beloved cahr die before the arive of the title... and in the other side the gready ppls that start chars later and get the title...
Survivor is the only unfair title of the game...
/signed in changes to make survivor achieved for old chars...
Survivor is the only unfair title of the game...
/signed in changes to make survivor achieved for old chars...
Fallen Hunter
This has been suggested countless times. Use search, please. Closed.