The 130hp dervish nerf solution?
Harashima Maki
I have been trying to find a way to counter this nerf with the build so as to improve it's effectiveness but so far i have had no luck...
Any ideas?
Any ideas?
TrippieHippie89
it got nerfed....lolwut
Pandora1
There isn't too many solutions on the nerfing of 130 Dervish.
Mystic Regen is still a great skill and just a few points below the maximum health up doesn't make too much of a difference.
I mean, I can take a 5 monster mob in UW without dieing, why can't you?
Mystic Regen is still a great skill and just a few points below the maximum health up doesn't make too much of a difference.
I mean, I can take a 5 monster mob in UW without dieing, why can't you?
Harashima Maki
i don't quite know, it may be because my scythe just isn't quite right...
Pandora1
Quote:
Originally Posted by Harashima Maki
i don't quite know, it may be because my scythe just isn't quite right...
Well, a decent weapon build is pretty essential.
I, personally use a scythe of enchanting (enchants last 20% longer).
Check PvXwiki for some other details as a weapon.
I, personally use a scythe of enchanting (enchants last 20% longer).
Check PvXwiki for some other details as a weapon.
blurmedia
You need to hit stuff constantly to get health from mystic vigor or you will die
sean520
its fixed now :P http://wiki.guildwars.com/wiki/Game_updates
-Lotus-
"fixed" is the wrong word
Tab
130 nrf sry...
Ninjabbq
I don't see the more than 2HP/s difference in 10 regen and 9. If that's what you mean that it's nerfed and it's so fatal to you-there's always mystic vigor and armor of sanctity (you'd need conditions then though).
Bassu
Without Mystic Regeneration you'll get pwned by mesmer and necro bosses; a compilation of bleeding, poison and burning could kill you too.
But now, when it's back to it's previous state, you don't need to worry about that
But now, when it's back to it's previous state, you don't need to worry about that
Yuhe Ji
Quote:
Originally Posted by Bassu
Without Mystic Regeneration you'll get pwned by mesmer and necro bosses; a compilation of bleeding, poison and burning could kill you too.
But now, when it's back to it's previous state, you don't need to worry about that True. People used to be able to get around 15 pips of regen, which could easily outheal the bleeding and poison. Though it's now set to 8 enchantments, it really might as well be unlimited, since I doubt anyone will ever really have any need for that many enchantments.
But now, when it's back to it's previous state, you don't need to worry about that True. People used to be able to get around 15 pips of regen, which could easily outheal the bleeding and poison. Though it's now set to 8 enchantments, it really might as well be unlimited, since I doubt anyone will ever really have any need for that many enchantments.