New Heros

the pretender

the pretender

Academy Page

Join Date: Jun 2006

Largo, Florida

United Aussie Warriors[AUS](1)

Mo/A

ArenaNet should add Cynn, Eve, Mehnlo, Aidan, Devona.
This heros can probably be a reward for compleating Prophecies or after compleating Eye of the North(EoTN). Maby for EoTN it would be just like the end of Nightfall the pleayer speaks to an NPC the player recive's the quest. The quest might not have to be as easy maby hard like an Elite Mission. My reason for this idea is Devona is a complete ediot and a agrros the largest groups she can probably find in the whole map.

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Make all of the henchmen heroes, delete henchmen, allow 7 heroes.

/Signed.

Hodgie

Hodgie

Lion's Arch Merchant

Join Date: Nov 2006

On A Chair

Rise Of Corruption

Mo/

Why would we need another necro hero, that would make 4, an other ele, tha would make 4, another monk that would make 4,another ranger, that would make 4, another warrior, that would make 4.

You see, you can only have 3 heroes out at the same time so it would be pointless having more than 3 of each proffession.

the pretender

the pretender

Academy Page

Join Date: Jun 2006

Largo, Florida

United Aussie Warriors[AUS](1)

Mo/A

And another problem for me is all fo the heroes a player recive are always a parof the story. What about Cynn, Eve, Aidan, and Devona are they judt like a bad paragraph in a a eassy doign nothing but a temporary use to carry over to the next paragraph.

But I don't agree with having 7 heros a player won't have any use for real players no use for friends but just talk.

Tatile

Tatile

Desert Nomad

Join Date: Sep 2007

Stygian Disciples of Tenebrasus

N/Me

Throw in another Mesmer hero, we only have two whereas the rest of the core classes have three.

So yeah, if you can pull out a Mesmer hero or two I'm all for it.

Hodgie

Hodgie

Lion's Arch Merchant

Join Date: Nov 2006

On A Chair

Rise Of Corruption

Mo/

I want me as a hero that would pwn.

But yeah back on topic, 7 HEROES IS A NO NO NO NO NO NO NO.

oh wait did i say NO!

^^

Mathiel

Mathiel

Frost Gate Guardian

Join Date: Jun 2006

KoD

A/R

Quote:
Originally Posted by bhavv
Make all of the henchmen heroes, delete henchmen, allow 7 heroes.

/Signed.
............/signed.

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

hrmz, i thought finally someone is suggesting it.

but anyway, i thought you were going to say, we need one more dervish, one more paragon, you know, so that each profession has 3x of the same heros.

oh well.

Hodgie

Hodgie

Lion's Arch Merchant

Join Date: Nov 2006

On A Chair

Rise Of Corruption

Mo/

Why thank you, what you don't see is he has a Ma5t0r 5w0rD behind him.

Mathiel, i think you missed "not" fromm part of your post maybe?

Pleikki

Pleikki

WTB q8 15^50 Weapons!

Join Date: Nov 2006

???oo ???ugs ???lan [?????????]

There is allready enough heroes. /notsign

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

/not signed

Can you imagine someone who has Devona giving here a different skinned hammer? Or even worse.... making her an axe or sword weilder?

OH THE HUMANITY!!!

SimonSez

Academy Page

Join Date: Jan 2007

Sweden

Special Attack Division [SAD]

E/Mo

Quote:
Originally Posted by Kook~NBK~
/not signed

Can you imagine someone who has Devona giving here a different skinned hammer? Or even worse.... making her an axe or sword weilder?

OH THE HUMANITY!!!
One thing that have ticked me is that in trailers and in the story in the manual book, she wields a sword and not a hammer >_>

I would'nt thank no for more heroes of the same proffesion. Take sabway for example. It includes 1 SS, therefor + in Curse. One MM, + in Death and one healer wich has + in Soul Reaping. But oh, if I want to run a different build for some changes and want a BLOOD Necro for example. What to do? I dont want to go buy runes all the time for my heroes just caus I only have 3 necros. Same goes for the Eles. Sometimes I might want to have more then one Fire nuker and then at the same time have the ability to have a Air, Earth and Water hero available. Sure I could just change the attributes, but then they still have their + in another attribute. And _I_ want my heroes to be as effective as they can get. Thats not possible with this. Sure it works in PvP where you can just press J and put whatever rune you want. But I think heroes were design for PvE right?

so I would agree with more heroes. Might become expensive, but maybe worth it?

/signed

Aldric

Wilds Pathfinder

Join Date: Jul 2007

[IG]

R/

Only change to numbers I'd make would be to have 3 of each profession , just to make it balanced [might be a bit of OCD creeping in there)

However , yes , gimme 7 hero's so i can make the nice rounded party i want to

Leave the Henchs as they are , for those without the campaigns to have hero's.

Sethellington

Sethellington

Jungle Guide

Join Date: Sep 2005

nn

N/

i don't mind what heroes we're given, but i don't know why we get like 4 of 1 hero, and 2 of another. We should have 3 of each, that way we're able to run anything we like.

Nightmares Hammer

Krytan Explorer

Join Date: Dec 2007

W/

Quote:
Originally Posted by Tatile
Throw in another Mesmer hero, we only have two whereas the rest of the core classes have three.

So yeah, if you can pull out a Mesmer hero or two I'm all for it.
There's a reason for that.

OP: /notsigned, we already have enough Heroes. Besides, the current Heroes wtfpwn the "Ascalon Heroes".

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

Quote:
Originally Posted by bhavv
Make all of the henchmen heroes, delete henchmen, allow 7 heroes.

/Signed.
I can /sign this.

Koricen

Koricen

Lion's Arch Merchant

Join Date: Apr 2008

[LoA]

I would say yes to a new Mesmer, Paragon, Dervish, Assassin, or Ritualist hero, as they do not have as many. But the other five professions you already have three of, which is enough.

/unsigned

lilraceangel3

lilraceangel3

Lion's Arch Merchant

Join Date: Jan 2008

Western Mass

Passionate Kiss of the cats [Kiss]

W/N

/not signed

but I do think they need to fix the henchies AI.

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Quote:
Originally Posted by Aldric
Leave the Henchs as they are , for those without the campaigns to have hero's.
The henchmen from Prophecies would become prophecies heroes. Same for factions.

All henchmen to be deleted, just allow them all to be used as heroes (and 7 usable ofc).

pamelf

pamelf

Forge Runner

Join Date: Aug 2006

Australia

Lost Templars [LoTe]

Me/Mo

Quote:
Originally Posted by bhavv
Make all of the henchmen heroes, delete henchmen, allow 7 heroes.

/Signed.
........../signed

oliverrr1989

Academy Page

Join Date: May 2008

Lore of Mythos [Myth]

D/

I fink dat mallyx shud be a hero cuz he iz kewl

Dronte

Dronte

Grotto Attendant

Join Date: Sep 2006

/notsigned
We already have tons of useless heroes.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Hm...

Henchmen are henchmen. Heroes are heroes. I'm not against adding more heroes, but characters that are found as Henchmen instead of Heroes should stay like that.

beaverlegions

beaverlegions

Frost Gate Guardian

Join Date: Sep 2006

The Siege Turtles

R/

That could be a decent idea if A net's big argument to sell NF and eotn wasn't buy it and get heroes. So never gonna happen

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

/handpalm to face
no
we could use more heroes of a specific proff as there are about 4 ele heroes to get over all campaigns with only 2 ritualists
not rly balanced
/notsigned

zelgadissan

zelgadissan

Forge Runner

Join Date: Feb 2008

The Warrior Priests [WP]

Me/Rt

I vote for new heroes so that I can have one revolving around every single attribute for a profession! I need a Fire Ele, a Water Ele, an Air Ele, an Earth Ele, and definitely an Energy Storage Ele, so at least two more of those...two more warriors while we're at it, and GOD I need a Deadly Arts Sin!

....../notsigned, and just in case, /sarcasm

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by zelgadissan
I vote for new heroes so that I can have one revolving around every single attribute for a profession! I need a Fire Ele, a Water Ele, an Air Ele, an Earth Ele, and definitely an Energy Storage Ele, so at least two more of those...two more warriors while we're at it, and GOD I need a Deadly Arts Sin!

....../notsigned
Yup. That's better.

5 warriors, 4 eles and 3 of the rest. That leaves 2 W, 1 E, 1 A, 1 Rt, 1D, and 1P left to be added.

Gun Pierson

Gun Pierson

Forge Runner

Join Date: Feb 2006

Belgium

PIMP

Mo/

Quote:
Originally Posted by MithranArkanere
Hm...

Henchmen are henchmen. Heroes are heroes. I'm not against adding more heroes, but characters that are found as Henchmen instead of Heroes should stay like that.
I agree with that.

payne

payne

Desert Nomad

Join Date: Apr 2007

england (currently located on the south coast)

R/

no...there are multiples of every proffession...why add more just a wasted update they could be fixing HB bugs ()lol

stretchs

stretchs

Jungle Guide

Join Date: Sep 2007

Untimely Demise [Err了] - SOHK

Give me 3 more necros plz and thanks, and make it 7 heros. In fact, make it 4 more necros. I have found that 6 necros + 2 human ursan can pretty much n00bstomp all the hm dungeons

Sparks Dawnbringer

Krytan Explorer

Join Date: Oct 2005

Los Angeles

none

E/Mo

/ on the fence

I don't see any reason why we could not have more hero's, you don't have to use them or equip them. It would just be another hero skin for people to use. I'm not sure Anet would let us make the henchies into hero's, I think there would be a problem with this. It would be mighty hard for them to keep track of when a henchie is a hero and when a henchie is a henchie. I think it might even be mighty confusing to players too. But having a pick of different looks for hero's might be fun. I think we have a hero of both sexes to pick from now in every profession except Ele, in which we have one human and 2 non human but all males. But we do have quite a lot of heros to pick from. And until we can take 7 heros which is the only sensible thing! I'm sorry but if someone does not want to Pug, they shouldn't have too! Since they PAID for the game they should be allowed to play it in any manner that makes them comfortable. Other players or Anet should not force a player to play one way or another. But is would be nice if they added an female Ele.

Sai Rith

Sai Rith

Krytan Explorer

Join Date: Jan 2006

W/

I am neutral on this, as I don't care if ANET implements this or not, but I would like to see them allow us too control the skills or position of the henchmen.