A lol team build.
DarkNecrid
Preferably 8 players.
Not recommended for:
-Any area with [Mirror of Disenchantment]
-Massive anti-enchantment areas.
Assume max PvE rank for everything, though average ranks work too.
The Protectors:
"The Veiler" E/Mo
12+1+1 Energy Storage
12 Protection Prayers
3+1 Air Magic
[Glyph of Swiftness][Ether Renewal][Holy Veil][Purifying Veil][Aura of Restoration][Shield Guardian][Reversal of Fortune][Great Dwarf Weapon]
-512
-3 on everyone
-4 on everyone
-spam 6 and 7 like no tomorrow
-do 12 as often as needed.
-8 on Rangers below
"Prot Spirit on Easy Mode" E/Mo
12+1+1 Energy Storage
12 Protection Prayers
3+1 Air Magic
[Glyph of Swiftness][Ether Renewal][Aura of Restoration][Vital Blessing][Life Attunement][Protective Bond][Shield Guardian][Reversal of Fortune]
-4+5 on yourself
-3
-12
-6 on everyone, starting with you.
-spam 7+8
[b]warning: if enough stuff is happening, you may crash.
"The Fuel" E/Mo
12+1+1 Energy Storage
12 Smiting Prayers
3+1 Air Magic
[Glyph of Swiftness][Ether Renewal][Aura of Restoration][Balthazars Spirit][Succor][Retribution][Shield Guardian][Reversal of Fortune]
-3
-4/5/6 yourself
-12
-4/5/6 "Prot Spirit on Easy Mode"
-7/8 spam
"The Healer"
Mo/E
Healing Prayers: 12+1+2
Protection Prayers: 6+1
Divine Favor: 11+1
[dwaynas kiss][ethereal light][dismiss condition][shield of absorption][heal party][glyph of lesser energy][healers boon][blank]
-blank can be any healing skill really.
-guess how you play this bar, and you win a prize.
The Guys which support + deal damage:
"The Paragon which makes everything easy."
http://www.pvxwiki.com/wiki/Build:P/...ed_PvE_Paragon w/ Ebon Battle Standard of Honor
"The Paragon that is not really make things go boom but helps."
http://www.pvxwiki.com/wiki/Build:P/...ration_Paragon
"BOOOOOM"
x2 R/Mo
12+1+1 Expertise
12+1 Marksmanship
3 Smiting Prayers
[Barrage][Volley][Judges Insight][Distracting Shot][Savage Shot][Antidote Signet][Whirling Defense][Troll Unguent]
-3 on yourself
-with a Zealous bowstring and GDW on you spam 1/2 until everything dies.
-D-Shot/S-Shot important stuff.
-Cure yourself when needed.
-etc.
At full power, this team is going to give you the following:
"The Veiler" = Basically going to own hexes/conditions like no tomorrow. The only thing you have to watch out for is Dazed, gogo Dismiss condition.
"Prot Spirit on Easy Mode" = makes PvE easier than anything ever. Thanks to the battery fuel, you'll gain 30 Energy, which is more than enough to make up for Prot Bond e-loss.
"The Fuel" = nothing special. Keeps the Prot Bond going.
"Healer" = probably not going to be doing all that much if there's a ton of physicals you're fighting, heh.
"Paragon that makes everything easy" = 100AL + massive damage reduction. Yaaay.
"SoR para" = a.lso not gonna be doing much vs heavy physicals.
"BOOOOM" = shit dies.
Use Res Scrolls for resses, so I didn't really take any.
Not recommended for:
-Any area with [Mirror of Disenchantment]
-Massive anti-enchantment areas.
Assume max PvE rank for everything, though average ranks work too.
The Protectors:
"The Veiler" E/Mo
12+1+1 Energy Storage
12 Protection Prayers
3+1 Air Magic
[Glyph of Swiftness][Ether Renewal][Holy Veil][Purifying Veil][Aura of Restoration][Shield Guardian][Reversal of Fortune][Great Dwarf Weapon]
-512
-3 on everyone
-4 on everyone
-spam 6 and 7 like no tomorrow
-do 12 as often as needed.
-8 on Rangers below
"Prot Spirit on Easy Mode" E/Mo
12+1+1 Energy Storage
12 Protection Prayers
3+1 Air Magic
[Glyph of Swiftness][Ether Renewal][Aura of Restoration][Vital Blessing][Life Attunement][Protective Bond][Shield Guardian][Reversal of Fortune]
-4+5 on yourself
-3
-12
-6 on everyone, starting with you.
-spam 7+8
[b]warning: if enough stuff is happening, you may crash.
"The Fuel" E/Mo
12+1+1 Energy Storage
12 Smiting Prayers
3+1 Air Magic
[Glyph of Swiftness][Ether Renewal][Aura of Restoration][Balthazars Spirit][Succor][Retribution][Shield Guardian][Reversal of Fortune]
-3
-4/5/6 yourself
-12
-4/5/6 "Prot Spirit on Easy Mode"
-7/8 spam
"The Healer"
Mo/E
Healing Prayers: 12+1+2
Protection Prayers: 6+1
Divine Favor: 11+1
[dwaynas kiss][ethereal light][dismiss condition][shield of absorption][heal party][glyph of lesser energy][healers boon][blank]
-blank can be any healing skill really.
-guess how you play this bar, and you win a prize.
The Guys which support + deal damage:
"The Paragon which makes everything easy."
http://www.pvxwiki.com/wiki/Build:P/...ed_PvE_Paragon w/ Ebon Battle Standard of Honor
"The Paragon that is not really make things go boom but helps."
http://www.pvxwiki.com/wiki/Build:P/...ration_Paragon
"BOOOOOM"
x2 R/Mo
12+1+1 Expertise
12+1 Marksmanship
3 Smiting Prayers
[Barrage][Volley][Judges Insight][Distracting Shot][Savage Shot][Antidote Signet][Whirling Defense][Troll Unguent]
-3 on yourself
-with a Zealous bowstring and GDW on you spam 1/2 until everything dies.
-D-Shot/S-Shot important stuff.
-Cure yourself when needed.
-etc.
At full power, this team is going to give you the following:
"The Veiler" = Basically going to own hexes/conditions like no tomorrow. The only thing you have to watch out for is Dazed, gogo Dismiss condition.
"Prot Spirit on Easy Mode" = makes PvE easier than anything ever. Thanks to the battery fuel, you'll gain 30 Energy, which is more than enough to make up for Prot Bond e-loss.
"The Fuel" = nothing special. Keeps the Prot Bond going.
"Healer" = probably not going to be doing all that much if there's a ton of physicals you're fighting, heh.
"Paragon that makes everything easy" = 100AL + massive damage reduction. Yaaay.
"SoR para" = a.lso not gonna be doing much vs heavy physicals.
"BOOOOM" = shit dies.
Use Res Scrolls for resses, so I didn't really take any.
zling
so all your damage is these 2 Barrage Rangers and a bit from the Paragons?
seems very little damage to me...
your healers+protections to damage dealers ratio is very very bad, you're focuse way too much on keeping everyone alive than actually killing...
by the way, no need to have both Barrage and Volley as Barrage has 1 sec recharge time when Bow attacks are between 2.0-2.8(depends on bow)
seems very little damage to me...
your healers+protections to damage dealers ratio is very very bad, you're focuse way too much on keeping everyone alive than actually killing...
by the way, no need to have both Barrage and Volley as Barrage has 1 sec recharge time when Bow attacks are between 2.0-2.8(depends on bow)
Rothan Celt
Id have to agree with the peep about barrage AND volley its not needed barrage only works fine. Also it is very low on dmg but yea it might work im not bothering to try it however but looks like u put a gr8 deal of effort in to it.
DarkNecrid
Quote:
Originally Posted by zling
so all your damage is these 2 Barrage Rangers and a bit from the Paragons?
seems very little damage to me...
your healers+protections to damage dealers ratio is very very bad, you're focuse way too much on keeping everyone alive than actually killing...
by the way, no need to have both Barrage and Volley as Barrage has 1 sec recharge time when Bow attacks are between 2.0-2.8(depends on bow) I agree but I didn't really know what else to put there :s
Also they actually do a fair bit of damage actually. Great Dwarf Weapon is nothing to scoff at. AoE KD + AoE ~69 damage + 20% Armor Penetration every second is MEAN.
Take that times two and you're doing outdamaging most AoE's!
seems very little damage to me...
your healers+protections to damage dealers ratio is very very bad, you're focuse way too much on keeping everyone alive than actually killing...
by the way, no need to have both Barrage and Volley as Barrage has 1 sec recharge time when Bow attacks are between 2.0-2.8(depends on bow) I agree but I didn't really know what else to put there :s
Also they actually do a fair bit of damage actually. Great Dwarf Weapon is nothing to scoff at. AoE KD + AoE ~69 damage + 20% Armor Penetration every second is MEAN.
Take that times two and you're doing outdamaging most AoE's!
NuclearDope
I'd prefer [heart of holy flame] over [judges insight] i've never liked JI too much stopping to recast all the time cuts down dps, but i guess if you want it for the 20% and not holy damage...
Richardt
You don't need both Barrage and Volley. You'll do fine with just Barrage. Consider giving one ranger Favorable Winds and the other one Winnowing.
Plus you have the equivalent of 2 protters and a bonder with an Imbagon-a SoR para isn't needed. Your second para would be better served with something like Cruel Spear for some deep wound action. You'll find that you're getting more bang for your buck that way.
Plus you have the equivalent of 2 protters and a bonder with an Imbagon-a SoR para isn't needed. Your second para would be better served with something like Cruel Spear for some deep wound action. You'll find that you're getting more bang for your buck that way.
Tyla
Lose Volley and Judges, use something else and Heart of Holy Flame for holy.
Make it a serious build. srs bild iz srs
Make it a serious build. srs bild iz srs
-Lotus-
that ele with prot bond is be going to be losing all of his enchantments every time you attack a group.
The Meth
Damn, thats some serious protection. Whole party with +100 armor, 35% damage reduction, and a 5% cap on damage taken, then three E/mo's spamming a free AoE heal every second, along with a paragon healer and a monk healer. Not to mention 90% of enemies are on their ass from the AoE knockdown spammage. You could aggro the whole damn DoA and still have time to have some tea before needing to heal.
Ultra-Super-Hell-Nightmare-PlayerName Must Die-Ninja-Pirate-Hard mode hasn't been made yet you know.
Ultra-Super-Hell-Nightmare-PlayerName Must Die-Ninja-Pirate-Hard mode hasn't been made yet you know.
DarkNecrid
Quote:
Originally Posted by Tyla
Make it a serious build. srs bild iz srs
Also, I made a mistake, and forgot to include the Veils in the Prot Spirit Ez mode build. That build will actually gain 30 energy from each spell they cast. I took that role and it was so rofl.
Quote:
that ele with prot bond is be going to be losing all of his enchantments every time you attack a group.
not rly. tho, I guess if you wanted to make it easier, you could always remove a para and take all the maintains except for prot bond it has and put them on another fuel character so that you dont have e-degen and e-loss with more spammable spells, it might work better, the only time the character ever lost its enchantments was when 2 of my allies were idiots and stayed in an AoE longer than a second. EDIT: The reason that you don't lose your enchants, is because with SY! the enemies attack the foe with the less armor almost always, which is the para, and thankfully with Shield Guardian and such, Prot Bond won't always proc. The only thing you have to watch out for is AoE's/offensive spells, so make sure to spread out. Even then you're gaining 60 energy every 2 seconds. Assuming, what, 8 enemies attacking every 0.89 seconds means you've lost a whole 2 energy. But this won't likely happen, thanks to AoE kds and such, there's passive damage mitigation, which makes Prot Bond not have to proc so much. In AoE areas I do highly recommend using items which give you +energy while enchanted or anything. Also you can always take out a para to add more enchantments to your prot bond guy if really needed. Just don't be stupid and go and aggro an entire room of offensive spellcasters. Quote:
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