Mending Warrior FTL
Necro with 10 in fire magic just for meteor shower
Monk with no res claiming only noob monks have res=seriously wtf?
A ranger with nothing but interrupts, literally every skill except troll unguent
another necro literally only using two skills the whole mission: suffering and shadow of fear
people in fire island missions with no infused armor, and they're like "wtf why did I die so fast?" I know why because you're retard.
Near end of a mission:
Player Retard 1: sorrz guise I g2g sorrz
*player retard 2 has left the game*
Player retard 3: what are those cool purple energy balls? let me walk into them, oh that's soul vortex! *I'm burning*
=(
Pugs are getting worse I think.
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just for the record.. please explain to me why monks shouldn`t carry a res foo..
i`m not new to gw, but i live with the ideea that pve monks should always have a res with them..
if someone accidentally died, who should res him instead of the monk? im not comfortable as a derv to bring a res with me, but on some occasions i try to fit in one, just in case.. i wouldn`t like the ideea of a res never leaving my bar..
i`m not new to gw, but i live with the ideea that pve monks should always have a res with them..
if someone accidentally died, who should res him instead of the monk? im not comfortable as a derv to bring a res with me, but on some occasions i try to fit in one, just in case.. i wouldn`t like the ideea of a res never leaving my bar..
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Originally Posted by metalhodo
just for the record.. please explain to me why monks shouldn`t carry a res foo..
i`m not new to gw, but i live with the ideea that pve monks should always have a res with them.. if someone accidentally died, who should res him instead of the monk? im not comfortable as a derv to bring a res with me, but on some occasions i try to fit in one, just in case.. i wouldn`t like the ideea of a res never leaving my bar.. |
Res skills/signets should ALWAYS be brought on off monk characters
Monks with no res? That's part of their job, Res,Heal,Protection. No place in PVe requires an 8 skill build. there is always room for res. But I also believe someone else should bring some sort of res just incase the monk dies. Rangers, mesmers and ritualists should have res also, Warriors, dervishes and assassins should not because they are going to be up close in the fighting. Necromancers can take res too.
Resurrection should be done after the fight is over, and even if its during it doesnt take long to res someone. I can understand the logic but monks suck anyways, so they might as well bring a needed skill, otherwise they fail. And monks who use res sig fail anyways because when they don't have a bonus they can't res.
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Originally Posted by Yichi
A monk having to stop mid fight to res someone means your monk isn't doing anything, which leaves the other monk to solo heal/prot the entire party. The monk's job is to keep the party alive, not to res someone while letting others die.
Res skills/signets should ALWAYS be brought on off monk characters |
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i didn`t say that if someone dies the monks should try to immediately res him,
although my post sounds like i did
i agree with you that the monks should be focusing on keeping the rest of the party alive, i meant after fight... also, infight ressing isn`t allways possible because of the need for frozen soil in some areas:
although my post sounds like i did
i agree with you that the monks should be focusing on keeping the rest of the party alive, i meant after fight... also, infight ressing isn`t allways possible because of the need for frozen soil in some areas:
