Note: this isnt a rant thread so please don't bother to fill it with your useless rubbish.
Now, Onward from that. With recent events, discussions, and updates Anet has put into action with guildwars, it got me thinking enough to pose the simple question I now ask the community is this:
With everything that we were told would not happen with this game (Pve/PvP skill seperation, Title grind, Imba PvE skills, etc...), What do you think the next major update will be that Anet said could not be added to the game?
My Speculation:
7 Heroes
Auction House
Character Change (hair, face, skin color)
Possible new end content or chest to areas like Tomb of the Primevil Kings but possibly not since the end darkness guys drop greens...
Titles possibly (hope not actually)
Speculation: What Next?
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Major-General Awesome
Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#
W/
Joined Aug 2005
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To play the devil's advocate, I'm going to have to say that people are taking the skill separation way out of proportion. My theory behind ANet's decision is that it's purely psychological. I'd bet that when a balance patch comes out, the majority of people that view them spend more time noticing what gets buffed or nerfed than the actual numbers behind it. When things are nerfed, even if it's incredibly minor people will still raise hell, while generally the opposite occurs to buffs. The PvE separation skills in my opinion are just a way for ANet to make minor tweaks to certain skills that would have previously had exponential effects in PvP, but are actually quite minor in PvE (there are some exceptions, notably Ether Renewal), in order to keep the PvE crowd happy and reduce the amount of bile previous updates brought in.
It's really annoying when people keep stating that ANet's new design direction will mean every skill will be stupidly overpowered. They already stated that the changes would be minor and few in number and so far they seem to have stuck to their word. changes have been very conservative so far so I don't see why the hate is truly necessary (And a lot of people have been acting in a similar matter that they would previously criticise others for in update threads).
While I'll still berate ANet's on their continual evasion of the phenomenal failure that is Ursan Blessing, along with other things which have recently shown a tangential path away from their original concept design of the game, I'm not particularly ready to brandish the pitchfork and hurl bile over the skill separation just yet.
It's really annoying when people keep stating that ANet's new design direction will mean every skill will be stupidly overpowered. They already stated that the changes would be minor and few in number and so far they seem to have stuck to their word. changes have been very conservative so far so I don't see why the hate is truly necessary (And a lot of people have been acting in a similar matter that they would previously criticise others for in update threads).
While I'll still berate ANet's on their continual evasion of the phenomenal failure that is Ursan Blessing, along with other things which have recently shown a tangential path away from their original concept design of the game, I'm not particularly ready to brandish the pitchfork and hurl bile over the skill separation just yet.
They will add one more title for doing something odd.
I also suspect them adding more items to their onlineshop:
More Storage Tabs
Rename Char
Minipets
Weapon/Armors skins
Divine Aura
(or something similar. I am not sure if they would really dare to do this. I would not mind, but many CE owners would cry havoc)
I also suspect them adding more items to their onlineshop:
More Storage Tabs
Rename Char
Minipets
Weapon/Armors skins
Divine Aura
(or something similar. I am not sure if they would really dare to do this. I would not mind, but many CE owners would cry havoc)
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