Speculation: What Next?
Yichi
Note: this isnt a rant thread so please don't bother to fill it with your useless rubbish.
Now, Onward from that. With recent events, discussions, and updates Anet has put into action with guildwars, it got me thinking enough to pose the simple question I now ask the community is this:
With everything that we were told would not happen with this game (Pve/PvP skill seperation, Title grind, Imba PvE skills, etc...), What do you think the next major update will be that Anet said could not be added to the game?
My Speculation:
7 Heroes
Auction House
Character Change (hair, face, skin color)
Possible new end content or chest to areas like Tomb of the Primevil Kings but possibly not since the end darkness guys drop greens...
Titles possibly (hope not actually)
Now, Onward from that. With recent events, discussions, and updates Anet has put into action with guildwars, it got me thinking enough to pose the simple question I now ask the community is this:
With everything that we were told would not happen with this game (Pve/PvP skill seperation, Title grind, Imba PvE skills, etc...), What do you think the next major update will be that Anet said could not be added to the game?
My Speculation:
7 Heroes
Auction House
Character Change (hair, face, skin color)
Possible new end content or chest to areas like Tomb of the Primevil Kings but possibly not since the end darkness guys drop greens...
Titles possibly (hope not actually)
HuntMaster Avatar
7 heroes.
12 characters.
[edit] Inclusion of Two handed swords and battleaxes would be nice. Or the ability to use two weapons at once and not have to play a nancy boy assassin.
12 characters.
[edit] Inclusion of Two handed swords and battleaxes would be nice. Or the ability to use two weapons at once and not have to play a nancy boy assassin.
NoXiFy
next there gonna think about fixing HA maps and making them not soo retarded. >.<
Kyomi Tachibana
I vote on seven heroes.
There is no longer any of this so called "balance" that Anet based their argument off of to not do it.
There is no longer any of this so called "balance" that Anet based their argument off of to not do it.
Nightmares Hammer
PvE skills in PvP. LOL...
stretchs
I would love to see the 7 heroes deal, but I hope it doesnt go just as much too, just to push for more human contact. That said, I still dream of the Xunlai Marketplace...........
cellardweller
auction house
.... I can dream can't I?
.... I can dream can't I?
distilledwill
Development of Sorrows Furnace, Tombs - etc. To make them more rewarding.
netniwk
obsidian armor now grants+>9000 armor
crystalline sword now has a damage range from 15-90001
Yea,anything grind related that will make us play untill GW2 launches(not)
crystalline sword now has a damage range from 15-90001
Yea,anything grind related that will make us play untill GW2 launches(not)
upier
Additional storage being offered in the in-game shop.
(I have no idea if they said they can't do that though - it just sounds as a dumb enough idea to be worth their time.)
(I have no idea if they said they can't do that though - it just sounds as a dumb enough idea to be worth their time.)
fenix
Auction House, 7 Heroes, then they'll make Party Search so you can have HEAPS larger sell messages (lol Gaile, technologically impossible, nice joke).
Shayne Hawke
I'm also jumping on the 7 Heroes bandwagon.
Proff
I'd bet money on the fact that we'll be getting 7 heroes before gw2 beta is out.
xDusT II
To play the devil's advocate, I'm going to have to say that people are taking the skill separation way out of proportion. My theory behind ANet's decision is that it's purely psychological. I'd bet that when a balance patch comes out, the majority of people that view them spend more time noticing what gets buffed or nerfed than the actual numbers behind it. When things are nerfed, even if it's incredibly minor people will still raise hell, while generally the opposite occurs to buffs. The PvE separation skills in my opinion are just a way for ANet to make minor tweaks to certain skills that would have previously had exponential effects in PvP, but are actually quite minor in PvE (there are some exceptions, notably Ether Renewal), in order to keep the PvE crowd happy and reduce the amount of bile previous updates brought in.
It's really annoying when people keep stating that ANet's new design direction will mean every skill will be stupidly overpowered. They already stated that the changes would be minor and few in number and so far they seem to have stuck to their word. changes have been very conservative so far so I don't see why the hate is truly necessary (And a lot of people have been acting in a similar matter that they would previously criticise others for in update threads).
While I'll still berate ANet's on their continual evasion of the phenomenal failure that is Ursan Blessing, along with other things which have recently shown a tangential path away from their original concept design of the game, I'm not particularly ready to brandish the pitchfork and hurl bile over the skill separation just yet.
It's really annoying when people keep stating that ANet's new design direction will mean every skill will be stupidly overpowered. They already stated that the changes would be minor and few in number and so far they seem to have stuck to their word. changes have been very conservative so far so I don't see why the hate is truly necessary (And a lot of people have been acting in a similar matter that they would previously criticise others for in update threads).
While I'll still berate ANet's on their continual evasion of the phenomenal failure that is Ursan Blessing, along with other things which have recently shown a tangential path away from their original concept design of the game, I'm not particularly ready to brandish the pitchfork and hurl bile over the skill separation just yet.
Longasc
They will add one more title for doing something odd.
I also suspect them adding more items to their onlineshop:
More Storage Tabs
Rename Char
Minipets
Weapon/Armors skins
Divine Aura
(or something similar. I am not sure if they would really dare to do this. I would not mind, but many CE owners would cry havoc)
I also suspect them adding more items to their onlineshop:
More Storage Tabs
Rename Char
Minipets
Weapon/Armors skins
Divine Aura
(or something similar. I am not sure if they would really dare to do this. I would not mind, but many CE owners would cry havoc)
Magikarp
i agree, seven heroes sounds like the next wave of.. stuff. sigh.
ilipol
There were no major updates in the game nor will there be any...
PvP/PvE skill separation isn't a major update since it doesn't affect game mechanics ...
The next major update will probably be GW2
PvP/PvE skill separation isn't a major update since it doesn't affect game mechanics ...
The next major update will probably be GW2
Lykan
Balan Makki
7 hereos, thus accessibility.
kobey
Heros can use ursan too maybe?
or add a new henchman: Ursanie
or add a new henchman: Ursanie
Yichi
Quote:
Originally Posted by xDusT II
...stuff...
|
Quote:
Originally Posted by ilipol
There were no major updates in the game nor will there be any...
PvP/PvE skill separation isn't a major update since it doesn't affect game mechanics ... The next major update will probably be GW2 |
Abedeus
7 heroes. There is no such thing as a balance in PvE, so why not give something to non-ursaners? We will STILL be on the disadvantage, but at least we won't bore ourselves to death.
Aera Lure
Armorer NPC to store multiple armor sets for each character, or possibly a storage function to do the same thing. Long, long after its been asked for and suddenly out of nowhere. As per usual.
Use of 7 heroes is never going to happen.
Use of 7 heroes is never going to happen.
Drop of Fear
7 heroes
pve skills on heroes
more grind titles
pve skills on heroes
more grind titles
Rico the Spirited
7 heroes, ditto.
Also: Kind of a Big Deal rank emotes.
Also: Kind of a Big Deal rank emotes.
Longasc
Quote:
Originally Posted by Aera Lure
Armorer NPC to store multiple armor sets for each character, or possibly a storage function to do the same thing. Long, long after its been asked for and suddenly out of nowhere. As per usual.
|
I sincerely doubt we get any UI or similar improvements as long as they do not test them for use in GW2.
IslandHermet
Quote:
Originally Posted by ilipol
There were no major updates in the game nor will there be any...
|
someone does not know what a major update is then.
Sarrows furnace?
Server roll back?
Hard mode?
Battle isles?
Pve skills?
pvp/pve skill seperation?
the changing of how to get razah?
the addition of titles?
New emotes?
every one of these were a major update (anything that changes the game the way each of those did is a major update.)
normal updates and minor ones are bug fixes game glitches, weekend events,etc etc.
I can see them adding 7 heros and pve skills on heroes.
or more storage
just because it does seem everything they say they will not do they do
kerpall
Quote:
Originally Posted by Longasc
This would be a meaningful addition, you must be joking...
|
xDusT II
Quote:
Originally Posted by Yichi
Wow you read completely into the topic wrong. Congrats...
How was something they had previously said was not possible with the current game engine come to reality not a major update? |
Nightow
Quote:
Originally Posted by kerpall
Lol, they'll probably add somthing stupid, like 6 Heroes O.o.
|
kerpall
New Update:
1) Suits to match your dumb chaos gloves O.O
2) UW armor
3) A skill more overpowered than Ursan (only requires 1, rather than 1,2,3)
1) Suits to match your dumb chaos gloves O.O
2) UW armor
3) A skill more overpowered than Ursan (only requires 1, rather than 1,2,3)
Yichi
Quote:
Originally Posted by xDusT II
IRegardless my opinion holds that ANet will not completely U-turn on everything like everyone thinks, so to follow the trend of generally pointless presumptions, my guess is that not much is going to change between now and GW2
|
So how is it not a vaild question to ask based on the information and past actions given?
Stolen Souls
Quote:
Originally Posted by Aera Lure
Use of 7 heroes is never going to happen.
|
I remember when people said that about separating skills for PvP and PvE.
That said, I would not be suprised to see an update allowing 7 heros.
Aera Lure
Quote:
Originally Posted by Longasc
This would be a meaningful addition, you must be joking...
|
Free Runner
Eye of the North items added in for PvP rewards. After that they will probably add the Tormented Weapons to the Hall of Monuments along with (hopefully)fixing the pathetic rearrange button. And of course Ursan will eventually be hit as Anet break down from the amount of threads,avatars and general whineing about it. Oh and they could further that Xunlai Marketplace and add that in seeing as it was obvious they were doing something to it around december.
MirkoTeran
- More titles
- Changes/additions to HoM
- New hero(es)
- New dungeon
- Changes/additions to HoM
- New hero(es)
- New dungeon
EroChrono
Quote:
Originally Posted by upier
Additional storage being offered in the in-game shop.
(I have no idea if they said they can't do that though - it just sounds as a dumb enough idea to be worth their time.) |
Anyways I'd hope 7 heroes. And probably some end game craftable stuff which also can be added to HoM.
Aera Lure
Quote:
Originally Posted by Stolen Souls
I remember when people said that about separating skills for PvP and PvE.
That said, I would not be suprised to see an update allowing 7 heros. |
That's just my bet though. At this point, it wouldnt matter a bit anymore, since PUGs and all- or mostly-human groups are dead now (save for the idiot skill). That was only ever the reason I saw that they had for not allowing the use 7 heroes. Others are right to point out that there isnt any reason for them to not allow it now, its just Anet logic is not something that makes sense in the real world, normally, so I am betting that even so, they'll defy this sort of logic and never implement it. I used to wish that they never would, but now I honestly dont care either way. I'm a throwback to playing in all-human groups so... there you go.
xDusT II
Quote:
Originally Posted by Yichi
Going on their past actions, they have numerous times from what they had origionally said they wouldn't do.
So how is it not a vaild question to ask based on the information and past actions given? |
I never challenged the validity of this discussion but I do find making such presumptions as quite pointless outside of a little bit of entertainment. I personally don't think 7 heroes, or Haircut/Facechange NPC's and the like will ever be implemented and I don't believe recent changes will make them any more likely than before.
Sleeper Service
Quote:
Originally Posted by Kyomi Tachibana
I vote on seven heroes.
There is no longer any of this so called "balance" that Anet based their argument off of to not do it. |
i think it kinda looks fluffy and tastes blue.