solo uw plains another guide, sin/mesmer video link too

petrorabbit

Frost Gate Guardian

Join Date: Oct 2007

OP, nice guide, but basically, it is a modified version of the A/Me sin guide pre-SF buff. IMO, i'm not to thrilled about using consumables for the UW runs. It really does take away from your investment/reward ratio. Even though you may gain some speed from having an extra damage skill shaving off around 5-10 minutes a run, I don't think it is worth it. I understand it adds up in the long run, but so does the cost of investing in consumables each run.

Now with that said, A/E is not that slow, and HM is not a must. If you are doing plains for pure ecto, then NM will suffice, but if you like the challenge of HM and more merchant food to sell, then by all means, nobody is stopping you. But if you want to be efficient, HM is not required unless you're doing smites with A/E sliver. Yes A/E sliver can do the chamber and smites, and HM is required for the increased attack speed of monsters.

Now other posters, just because others critique a build does not mean it is flaming. Insulting a build outright or the poster would be flaming, so please don't label honest opinions and criticisms as flaming because EVERYONE should be open to critiques if they post any build or guide.

And to OP, not insulting you or anything, but I recommend you to post coherently and with clarity. Since we're on a forum here, your words are your way of communication, and keeping it clear and concise will not only help others understand you better, but also clear up any confusions or misinformations.

AOD_EaSyKiLL

Frost Gate Guardian

Join Date: Nov 2006

Angels of Death

Mo/

Critiquing a build properly, would require offering suggestions to the OP to make it better, that is not happening here, everyone is just saying that consumables suck or the A/E build is better.

Its simple, if you dont like to use consumables, dont use this build. If you dont like HM, dont use this build.

Its widely known that the A/E fire build will take a lot longer to clear the chamber of Aatxe and Grasps in HM than in NM. They flee AoE and even using the lower HP trick, they still will flee AoE. While I agree that using a Celerity in NM is not worth the differences in the speed compared to the A/E, that isnt what is being compared, it is HM.

BuRdTuRd

Academy Page

Join Date: Jun 2006

N/A

Mo/W

I just finished getting all the skills/titles needed for this build, but the only things I can seem to kill are the Graspings. I simply don't do enough damage to the aatxes... Any suggestions?

Ultima2

Ascalonian Squire

Join Date: Apr 2008

Tbh I dont see why you people don't like this guide. In HM you can make enough money from drops to cover the cons and more. More golds and tomes. You can go A/E if you want but I would rather use this than A/E to farm in HM in uw. I've began to use this and already liked it. Oh and A/E is much slower in HM, I've tried it and takes forever.

petrorabbit

Frost Gate Guardian

Join Date: Oct 2007

Quote:
Originally Posted by Ultima2
Tbh I dont see why you people don't like this guide. I don't really have a problem with the guide. I just read Teotufs guide first.

WorryOWastrel

Pre-Searing Cadet

Join Date: Jun 2008

Can this be accomplished using a Mesmer/Assassin? Or is it just Assassin/Mesmer?

petrorabbit

Frost Gate Guardian

Join Date: Oct 2007

Quote:
Originally Posted by WorryOWastrel
Can this be accomplished using a Mesmer/Assassin? Or is it just Assassin/Mesmer? short answer: Yes.

Mr. Undisclosed

Mr. Undisclosed

I phail

Join Date: Mar 2007

Phailville

D/

Quote:
Originally Posted by petrorabbit
OP, nice guide, but basically, it is a modified version of the A/Me sin guide pre-SF buff. IMO, i'm not to thrilled about using consumables for the UW runs. It really does take away from your investment/reward ratio. Even though you may gain some speed from having an extra damage skill shaving off around 5-10 minutes a run, I don't think it is worth it. I understand it adds up in the long run, but so does the cost of investing in consumables each run.

Now with that said, A/E is not that slow, and HM is not a must. If you are doing plains for pure ecto, then NM will suffice, but if you like the challenge of HM and more merchant food to sell, then by all means, nobody is stopping you. But if you want to be efficient, HM is not required unless you're doing smites with A/E sliver. Yes A/E sliver can do the chamber and smites, and HM is required for the increased attack speed of monsters.

Now other posters, just because others critique a build does not mean it is flaming. Insulting a build outright or the poster would be flaming, so please don't label honest opinions and criticisms as flaming because EVERYONE should be open to critiques if they post any build or guide.

And to OP, not insulting you or anything, but I recommend you to post coherently and with clarity. Since we're on a forum here, your words are your way of communication, and keeping it clear and concise will not only help others understand you better, but also clear up any confusions or misinformations. You just put together everything I wanted to say in one post, gg.

Also is the Earth A/E build you spoke of the one ReZ posted?

petrorabbit

Frost Gate Guardian

Join Date: Oct 2007

Quote:
Originally Posted by Mr. Undisclosed
You just put together everything I wanted to say in one post, gg.

Also is the Earth A/E build you spoke of the one ReZ posted? For smites, its slightly modfied to include both Shadow Refuge and Feign Neutrality. Saw it on the discussion on QQ for the build.

Dante the Warlord

Desert Nomad

Join Date: Jul 2006

W/R

Hmm how long did the run take?

AOD_EaSyKiLL

Frost Gate Guardian

Join Date: Nov 2006

Angels of Death

Mo/

Quote:
Originally Posted by petrorabbit
For smites, its slightly modfied to include both Shadow Refuge and Feign Neutrality. Saw it on the discussion on QQ for the build. Smites can be done with Shadow Refuge alone, just dont pull many at once.

zmano11

Frost Gate Guardian

Join Date: Nov 2007

The Falls

N/A

Does this still work?

concrete pete

Ascalonian Squire

Join Date: Apr 2008

MoG - Mercenaries of Grenth

A/E

gg for rezing an old post.....

on topic : i dont think it will work as fast as it should do anymore
mindblades more health
ranged now
idk need someone to test
i think the a/e build is better
i dunno if the silver build is better than the MoR + LF build or not
need some one who has tested both to post their input

p.s if ANYONE knows the best build for NM then please post it
if possible able to do smites and other places than chaos plains
basically best ecto farm for a sin other than UWSC
i know a/e will probably pop up but which is the best build?
silver or MoR+LF?????

Thanks

faraaz

Banned

Join Date: Feb 2008

India

Hey Mallyx [icU]

A/

The best build for NM would go something like this:

[deadly paradox][arcane echo][shadow form][auspicious incantation][radiation field][ether nightmare][channeling] [death's charge]or[dark escape]or[cry of pain]

Mr.Kotte

Mr.Kotte

Wilds Pathfinder

Join Date: Jul 2005

Me/

I'm currently thinking of a build (using essence) which would be similar to the original build. Here goes nothing:

A/Me: [Channeling][Deadly Paradox][Shadow Form][Auspicious Incantation][Radiation Field][Mind Wrack][Cry of Pain][Arcane Echo]
The main idea is to somewhat exploit [[Hex Breaker] using [[Mind Wrack] to make one of the targeted enemies be hex-able. Basicly wait until the target uses [[Hex Breaker] again then apply [[Mind Wrack] - Let it recharge and apply it again. Now you can Cry em for 30 seconds. Use [[Arcane Echo] for [[Cry of Pain] to deal additional damage.

Like I said, nothing of this is tested - Just an idea I had.
If anyone acctualy tries this please let me know time and such

Insaneguy75

Ascalonian Squire

Join Date: Feb 2009

R/

Which A/E build is better?

-Sliver
-Burning Speed+Lava Font
-Mark of Rodgort+Lava Font (how is energy management for this one?)

Elite Bushido

Elite Bushido

Frost Gate Guardian

Join Date: Jun 2007

NY

RaiN

Rt/

mark of rodgort doesnt work anymore, hasnt for like 6 months

Spiritz

Forge Runner

Join Date: Apr 2007

DMFC

Quote:
Originally Posted by Mr.Kotte View Post
I'm currently thinking of a build (using essence) which would be similar to the original build. Here goes nothing:

A/Me: [Channeling][Deadly Paradox][Shadow Form][Auspicious Incantation][Radiation Field][Mind Wrack][Cry of Pain][Arcane Echo]
The main idea is to somewhat exploit [[Hex Breaker] using [[Mind Wrack] to make one of the targeted enemies be hex-able. Basicly wait until the target uses [[Hex Breaker] again then apply [[Mind Wrack] - Let it recharge and apply it again. Now you can Cry em for 30 seconds. Use [[Arcane Echo] for [[Cry of Pain] to deal additional damage.

Like I said, nothing of this is tested - Just an idea I had.
If anyone acctualy tries this please let me know time and such mindblades will use hexbreaker on each other sadly - so if u do manage to hex 1 it`ll be gone in seconds .. this is assumed from similar mes foes doing it.
Also they cant be diseased and rf will only cause 5 secs of degen - rf was mentioned somewhere else for a/e uw farming.
Dunno about ether nightmare but if it does work that may be better use than rf

@concrete pete - you seem a bit misguided over uwsc and ectos.
If someone can back me up who does uwsc -
Uwsc means getting uw done asap so mass killin rules and only certain foes drop ectos.
If you were in a team doing uw non sc then you would normally get more ectos - slower kills usually gives more drops - this is per run not runs per hr.
To expect uwsc to give plenty of ectos is wrong - check ectos price which shows a steady amount of ectos being farmed.When anet did original sf buff ( no dmg reduction ) ectos plummited due to amount bein available.
Ectos now from trader flux between 4.5 and 5.5k on avg - they went below 4k on the sf incident.
Given amount of uwsc that takes place then easy ectos would crash ectos price, this means either -
a. Uwsc doesnt give great ecto amounts
b. Uwsc teams are hoarding stacks of ectos and will hold us all to randsom or they will crash the economy ( highly unlikely lol ).

I never understand why ppl assume uw = loads of ectos and mega $$ , when u see posts sayin "uw is nerfed as i didnt get any ectos" you just have to laugh - i never see toa/cos with say 20 dists and all other gw outposts empty apart from non ascended players coz everyone is ecto farming.

Remember ecto drops are luck and we all have lucky and unlucky days - some of us more unlucky than lucky .

CronkTheImpaler

CronkTheImpaler

Jungle Guide

Join Date: Apr 2006

midwest

AE

W/Me

K so i have a couple questions/observations...


1. you guys bicker like a bunch of dottering old hens.

2. am i to believe that the plains can be done start to finish in under 30 minutes?

surely ye jest!!


Cronk

PS. if anyone can do it under ill pay 10k just to see it done. im not saying it CANT be done. i just farm it ALOT and i have used many builds and cant get anywhere near that. granted maybe im the the BIG lose.

impulsion

Wilds Pathfinder

Join Date: Sep 2008

Terra Noise [Zraw]

N/A

It could be done in around 20mins before the nerf. Now however, I doubt it is possible to do it in under 35mins without using any cons, and 35mins is only if everything goes perfectly.

CronkTheImpaler

CronkTheImpaler

Jungle Guide

Join Date: Apr 2006

midwest

AE

W/Me

i remember pre-nerf with the perma doin it in roughly an hour maybe 50 minutes. Now it takes a couple hours for shits sake. unless im missing something here. you need to do the clear the chamber quest. thats like 5 minutes. the run is 2-3 maybe. Now you are at the plains and you cant just pop the whole she-bang. you have to run around pullin and placing them where you want them and it goes 3-6-9 for each dream rider right?
and if im not mistakin there are 9 dream riders on the plains that spawn MBS. the rest are just there. so 3 waves for each rider =18 MBS per rider x 9 riders =162 Mind blades. that doesnt count the 9 mind blades that pop with out killin a dream rider.

so this is done in 35 minutes? again the offer stands. if someone is willin to let me observe this 35 minute run in action ill pay 10k screw it make it 25k.

i just want to see this. it would be mighty impressive.


Cronk

joshuarodger

joshuarodger

Unbanned

Join Date: Jan 2008

Trinity of the Ascended [ToA] -- IGN: Swirly

Mo/

cronk, the 20-35 minute times were before the recharge on SF was nerfed. also before mindblades had a billion health and hexbreaker. the mesmer builds don't work well there anymore and surely not in less than 30 minutes. before the nerf, it was possible because they all grouped up around you and you could cry them all at the same time after casting ether nightmare or something on them. now if you use ether nightmare on them, hexbreaker kills you.

EDIT: also the dream riders used to follow you a long way before they broke aggro so you could easily kill 2-3 of them at a time then kill the mindblades that spawned from each of them all at the same time. now the riders only follow a short distance so you have to kill them individually.

CronkTheImpaler

CronkTheImpaler

Jungle Guide

Join Date: Apr 2006

midwest

AE

W/Me

Thanks for the post joshua. i knew there was no way to do it that fast anymore. Im glad you were willing to post it. I still see posts about oh i can do it under 45 minutes and so on. i have posted this 25k challenge MANY MANY times and despite all the posts about 40 minute times no one has takin my 25k. you were the only one to just say it cant be done that fast.

and for anyone that has that magic bullet build to do it under 45 the 25k still stands.

thanks again joshua


Cronk

PS rgr thta on the dream riders. i just go around kill the first three riders then drag the MBS into a mob against the cavern edges and do them that way. its still slowwwww but you can do them in huge groups that way.

Ġ ō Đ??

Ġ ō Đ??

Wilds Pathfinder

Join Date: Dec 2007

In the ★'s

No guild i quit and went to Aion! :)

A/

im just wondering if you used the same build as a UWSC chamber sin and then used radiation field to degen them to death (it might take awhile) but wouldnt it work because you wouldnt cast a hex...and i dont think the run from RF just a thought

Kazurin

Academy Page

Join Date: Mar 2009

Quebec

sR

W/Mo

So does this mean this build no longer works in UW?

Xiaxhou of Trinity

Xiaxhou of Trinity

Krytan Explorer

Join Date: Dec 2005

CA

Scythes of Chaos [SoC], [PNOY] alliance guild forums: http://socguild.cjb.net

E/

it still works
but killing mindblades will take longer since you can't hex them --> they have hexbreaker
otherwise it still works...basically chamber build doing everything except smites

Covah

Forge Runner

Join Date: Aug 2006

Ontario, Canada

Catching Jellyfish With [소N트T ]

Me/Rt

Instead of ether nightmare throw in mind wrack. It will only hex one of them so you won't get hurt that much and it has a quick recharge to reapply fast.

riktw

Wilds Pathfinder

Join Date: Jul 2008

netherlands

Mo/E

lame discussion, it works fine here, wasted another 10K on cons and failed, 1 run went good and i got 6 ecto so cons payed
thanks for sharing
took me around 50 min on my first try, think it can be done faster.
if you want real speed, try this:
http://pvx.wikia.com/wiki/Build:A/E_Planes_SC
under 30 min should be possible with that.