Caster Classes with Melee Gear, why?

Ryquevin

Banned

Join Date: May 2008

R/E

I see a lot of caster classes having melee+shield or wand+shield equipped in screenshots or when I watch PvP. Is there some advantage to using these vs. spell casting weapons? Is there something about losing 20% HSR and energy that makes it worth it?

Or... is this limited to making screenshots look cool and hiding energy.

Just curious.
-Ryq

Murmel

Murmel

Krytan Explorer

Join Date: Mar 2008

Land of Confusion

[swea]

W/

1. Shield give half their AL even if you don't meet the req.
2. Melee weps have an +5 energy that isn't dependant on anything really (i.e it does'nt require health above 50%)

Masseur

Wilds Pathfinder

Join Date: Dec 2005

Southern California

R/Mo

just for looks, it doesn't help and in fact hurts casters. Specific builds might need such things, but for normal PvE play you're better with staff or wand and offhand by a longshot

Unreal Havoc

Guest

Join Date: Dec 2007

I might be quite wrong here, but I think NPCs dont target you with caster hate as much either.

Ryquevin

Banned

Join Date: May 2008

R/E

I guess at that point... it is okay to feel the loss of a potential 38% HSR from a 40/40 set? I guess as a follow-up, in what situations do you commonly see this happen? I figure a SS Rt/P would be a big one.

My further assumption is that these casters are frequent weapon swappers?

Thanks in advance
-Ryq

seandom

seandom

Academy Page

Join Date: Feb 2006

Bay Area, CA

Nine Inch Males [IX]

W/E

melee weapons also allow you to have a +30 mod on your weapon while you're casting

shield + sword = +60 hp
40/40 cast set = +0 hp

edit: in response to Ryquevin - decent casters will switch their weapons according to their situation ie. - if they need energy they'll switch to a high energy set, if they need more health they'll switch to sword/shield, if you're casting an enchantment you'll switch to a +20% weapon, etc etc

Murmel

Murmel

Krytan Explorer

Join Date: Mar 2008

Land of Confusion

[swea]

W/

true, although most people I see usually only use the shield for escaping or while being attacked... But using the melee/spear weapon for the +5 energy and 20% enchant all the time.

Edit: Post above got a good point ^

Ryquevin

Banned

Join Date: May 2008

R/E

Very interesting...

I was hoping there was some awesome reason, because I have been looking for a good looking Channeling Focus, and they all look meh... some of the shields on the other hand are down right sexy.

Thanks for the info.
-Ryq

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

PvE, you use what you want.

PvP, you use what helps you stay alive. This means MULTIPLE weapon sets, and swapping during battle depending on what you face.

toastgodsupreme

toastgodsupreme

Wilds Pathfinder

Join Date: May 2005

United States

Me/

If I go around energy burning/surging you, you'll be glad to have that shield on instead of the focus. then once i burn/surge you and see that i did 0 damage because you have no energy, that's when you switch to your caster off hand and start casting stuff again. then back to shield to protect your energy pool.

Alex the Great

Alex the Great

Jungle Guide

Join Date: Feb 2007

America.....got a problem with that?

[Lite]

W/

when i play pvp casters i bring my spear/shield set and a 40/40 set.


weapon switching is ftw

Ryquevin

Banned

Join Date: May 2008

R/E

Ah, I see... so it is mainly a PvP thign then, and probably/possibly more of a hinderence in PvE.

I'll keep that in mind.
-Ryq

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

It's still beneficial in PvE, but many people can't be bothered to weapon swap in PvE.

Miss Eisei

Miss Eisei

Krytan Explorer

Join Date: Jan 2006

In The Scribe October 19, 2006

[BrKn] The Brovian Knights

Mo/

Anyone that has been a caster in The Deep
Knows why not to have a wand/staff equiped
Enemies treat u different depening on what u weild

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

[[Healer's Boon] monks in FoW/UW Ursan runs rarely get below 50% of their energy pool. The combinations of HB and Consumables makes you cast in a split second, and you can use your spells on recharge if you want.

So no need for 40/40, just take a shield if you like the looks, and bring a staff/wand in case the situation goes south fast and you do need a tad more energy.

Hmmm, might try HB-ing without any weapons next time, should be possible.

obsidian ectoplasm

obsidian ectoplasm

Desert Nomad

Join Date: Jan 2008

also sex appeal it looks way cooler lol

Elena

Elena

Desert Nomad

Join Date: May 2005

Belgium

hmm i never thought about enemy AI reacting different depending on what weapon i wield might try going for sword + shield combo on my necro

A Leprechaun

A Leprechaun

Desert Nomad

Join Date: Feb 2006

W/

I personally would still use a focus because of all the extra energy it grants, wands on the other hand don't have such an advantage over a melee weapon/spear.
Spear + Focus ftw! Just as a general setup

~A Leprechaun~

Axis

Ascalonian Squire

Join Date: Jul 2005

White Redeemers

N/Me

Many monks in pvp also use -5energy weapons for hiding energy. There are some nasty mesmer skills that drain your energy. People in pvp use multiple weapon sets. If your main weapon gives you +15e and you change it during battle to -5e weapon you wil actualy "hide" +20e that mesmers cant drain. Buy swaping it back from -5e to +15 you wil get "free" +20e that you can use.

then emaris says

then emaris says

Ascalonian Squire

Join Date: Oct 2005

Teh Seks

N/

Quote:
Originally Posted by Miss Eisei
Anyone that has been a caster in The Deep
Knows why not to have a wand/staff equiped
Enemies treat u different depening on what u weild
There we go.

Enemies everywhere and anytime will cast the appropriate spells depending on what you're wielding. So if you're the type to micromanage down to that level in pve then it's a good thing to know ... among a lot of other things the AI is predisposed to do.

Red Sand

Red Sand

Lion's Arch Merchant

Join Date: Mar 2008

New England

Warriors of Wynd [WoW]

W/

The armor of a shield having a 16 AL, +10 vs fire, without points to meet the shield requirement, is 18 AL vs fire. For an AL 60 character that's a 27 percent decrease in damage when hit by a fire nuke, and a 12 percent decrease in damage from all other physical attacks.

That's why some casters use shields and swap weapons, although weapon swapping is also an energy management tool.