Possible to get shadow arts to 18?

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Z
Zarroc
Pre-Searing Cadet
#1
Could anyone help me out with getting the shadow arts to 18? I recently thought it possible, but then realized profession runes don't stack. I can only think of the following:

12 from regular point spending
1 from the mask bonus
3 from a superior rune:

Altogether making 16, is there something i'm missing that would get me the 2 extra points?
Dark Desicration
Dark Desicration
Ascalonian Squire
#2
Consumables and blessings from shrines
scythefromunder
scythefromunder
Desert Nomad
#3
I believe you can use pumpkin pies to give a +1
Z
Zarroc
Pre-Searing Cadet
#4
Oh didn't know about that, where does one get a pumpkin pie?
J
Joseph Leito
Frost Gate Guardian
#5
Pumpkin cookie. >

Cookies > Pie

Buy them, or wait till Halloween.
Konig Des Todes
Konig Des Todes
Ooo, pretty flower
#6
Pumpkin Cookies are from Halloween. There are also the con, blessings, and Golden Eggs from Easter. So, with everything, you can get any attribute to 20, in explorables.
Koricen
Koricen
Lion's Arch Merchant
#7
Grails of Might, Golden Eggs, and Candy Corn each give +1 to your attributes.

Pumpkin Cookies give morale.
farmerfez
farmerfez
Krytan Explorer
#8
do the +1's from those stack?
RavagerOfDreams
RavagerOfDreams
Desert Nomad
#9
yup
12121212
Songbringer
Songbringer
Desert Nomad
#10
Why do you need them. You can keep perma sf up with 16 shadow arts and as low as 13-14.
e
evenfall
Lion's Arch Merchant
#11
With 18 shadow arts, you can keep perm sf with just deadly paradox, saving a skill slot (and frees your secondary).
Pleikki
Pleikki
WTB q8 15^50 Weapons!
#12
Well with those Candies & consumables thats possible yes but those consumables arent easyest to faind 1 lasts like 10-15mins and costs 200-400g/e
jonnieboi05
jonnieboi05
Forge Runner
#13
Quote: Originally Posted by evenfall With 18 shadow arts, you can keep perm sf with just deadly paradox, saving a skill slot (and frees your secondary). at the cost of spending gold just to run this build, hence, completely ruining the idea of FARMING to make gold, NOT spend it to keep running it.


solo farming is meant to be done with the most gold profit possible with no consumables/items used in the least amount of time possible.



~LeNa~
Z
Zarroc
Pre-Searing Cadet
#14
Actually I was trying to get the perma SF since I don't have the right secondary for it. at least this way I'll only be a few seconds off.
Moloch Vein
Moloch Vein
Forge Runner
#15
Quote: Originally Posted by JonnieBoi05 at the cost of spending gold just to run this build, hence, completely ruining the idea of FARMING to make gold, NOT spend it to keep running it.


solo farming is meant to be done with the most gold profit possible with no consumables/items used in the least amount of time possible.



~LeNa~ If a build was ONLY possible using consumables, yet VERY profitable, would you say the same thing?

It's the same consideration if you can, say, make a farming run X time faster by switching a skill for more damage output, but requiring a con to use it. Will gold made > price paid?
Bobby2
Bobby2
Furnace Stoker
#16
Quote: Originally Posted by Moloch Vein
Will gold made > price paid and time spent gathering the consumables in the first place, which might otherwise have been spent on more farming? Fix'd.

I don't really do any farming anymore, btw - can't be arsed to.
Moloch Vein
Moloch Vein
Forge Runner
#17
^ That's also pretty obvious, yes.