Wouldn't be great if u can use stances for running in cities and outposts???
That makes the game much more faster when you need to go through the city selling stuff or doing your own business.
Why not allow players to use running stances??
Running in cities and outposts
1 pages • Page 1
K
Quote:
|
Originally Posted by MithranArkanere
Oh, it's 400g too much?
|
IMO, there should just be an inherent buff that gives you an extra 100% running speed while in towns, or make it a toggleable option. I would rather not spend 5 minutes I don't need to running between storage and Merchant and the zone portal, especially in big outposts like LA and Droks and such.
/sign
T
K
Quote:
|
Originally Posted by Kanyatta
No, but "400g x Every outpost I ever visit" is.
IMO, there should just be an inherent buff that gives you an extra 100% running speed while in towns, or make it a toggleable option. I would rather not spend 5 minutes I don't need to running between storage and Merchant and the zone portal, especially in big outposts like LA and Droks and such. /sign |
/not signed. There's no need for it and the only result would be people getting things done 25 - 33% faster IN TOWN. The cumulative amount of time saved during overall game play wouldn't amount to a hill of beans. Besides, I don't know if the game mechanics would support using only certain skills in town without allowing all skills to be usable. And if it were possible to alter the game mechanics to allow it, I don't think it's worth the time and expense for A-Net to bother with it.
Festivals have games that occur in towns (Dragon Nest). Being able to use skills of any kind for those would be unfair. This isn't needed, so
/unsigned
However, an option to open storage by pressing a single key would be nice. This would allow you to walk to the Merchant, and not walk to Storage as well. We can already open [I]nventory, [P]arty Menu, and things like frie[N]d's list, so why not an easier/faster way to open storage if in a town.
/unsigned
However, an option to open storage by pressing a single key would be nice. This would allow you to walk to the Merchant, and not walk to Storage as well. We can already open [I]nventory, [P]arty Menu, and things like frie[N]d's list, so why not an easier/faster way to open storage if in a town.

