Running in cities and outposts
Tender Care
Wouldn't be great if u can use stances for running in cities and outposts???
That makes the game much more faster when you need to go through the city selling stuff or doing your own business.
Why not allow players to use running stances??
That makes the game much more faster when you need to go through the city selling stuff or doing your own business.
Why not allow players to use running stances??
Taisayacho
One of the oldest game mechanics (imo) needs changing? No.
Outpost != explorable area/mission.
Outpost != explorable area/mission.
Tatile
I'd prefer being able to walk.
Besides, if we allow running stances, why not others? Why not all defensive skills? Offensive? Massive Meteor Shower displays in Kamadan District 1 during peak travel time?
Besides, if we allow running stances, why not others? Why not all defensive skills? Offensive? Massive Meteor Shower displays in Kamadan District 1 during peak travel time?
Akroma Angel NL
you can run in towns just use suger rush or other festival items
Shayne Hawke
Buy some Sugary Water and have a party.
/notsigned
Stances would be fine, but I'd doubt that'd be added when the original items for Sweet Tooth were all speed enhancements for outposts.
/notsigned
Stances would be fine, but I'd doubt that'd be added when the original items for Sweet Tooth were all speed enhancements for outposts.
MithranArkanere
Well, actually you DO run in outposts. What we can't do is WALK.
To run FASTER, you have sugary items. Oh, it's 400g too much?
Hm... farm mandragor roots!
Mwa-ha-ha-ha-ha!
To run FASTER, you have sugary items. Oh, it's 400g too much?
Hm... farm mandragor roots!
Mwa-ha-ha-ha-ha!
Kanyatta
Quote:
Originally Posted by MithranArkanere
Oh, it's 400g too much?
|
IMO, there should just be an inherent buff that gives you an extra 100% running speed while in towns, or make it a toggleable option. I would rather not spend 5 minutes I don't need to running between storage and Merchant and the zone portal, especially in big outposts like LA and Droks and such.
/sign
Operative 14
/Signed
In town skills like this would be kind of fun I think.
In town skills like this would be kind of fun I think.
Age
Chocolat Bunny hmmm good.
HawkofStorms
/notsigned
Stupid. Use sugar items instead.
Stupid. Use sugar items instead.
RedStar
/notsigned
Sugar rush should be enough. Unless if you are racing someone, but cheating is not good lol.
Sugar rush should be enough. Unless if you are racing someone, but cheating is not good lol.
I pwnd U
/notsigned
As others have mentioned, just use sugar rush.
As others have mentioned, just use sugar rush.
scythefromunder
hasnt this topic been talked about since the cavemen time?
/notsigned
/notsigned
Vilaptca
Quote:
Originally Posted by MithranArkanere
Well, actually you DO run in outposts. What we can't do is WALK.
|
We do actually run in town already. In fact we run everywhere all the time. We can't walk. Thats the real problem.
Axel Zinfandel
Quote:
Originally Posted by Tatile
Massive Meteor Shower displays in Kamadan District 1 during peak travel time?
|
Targren
Quote:
Originally Posted by Vilaptca
QFT, because everyone is focused on the rest of your statement.
We do actually run in town already. In fact we run everywhere all the time. We can't walk. Thats the real problem. |
*points*
Usul, we have Roleplayer-sign the likes of which God has never seen!
Kook~NBK~
Quote:
Originally Posted by Kanyatta
No, but "400g x Every outpost I ever visit" is.
IMO, there should just be an inherent buff that gives you an extra 100% running speed while in towns, or make it a toggleable option. I would rather not spend 5 minutes I don't need to running between storage and Merchant and the zone portal, especially in big outposts like LA and Droks and such. /sign |
/not signed. There's no need for it and the only result would be people getting things done 25 - 33% faster IN TOWN. The cumulative amount of time saved during overall game play wouldn't amount to a hill of beans. Besides, I don't know if the game mechanics would support using only certain skills in town without allowing all skills to be usable. And if it were possible to alter the game mechanics to allow it, I don't think it's worth the time and expense for A-Net to bother with it.
MagmaRed
Festivals have games that occur in towns (Dragon Nest). Being able to use skills of any kind for those would be unfair. This isn't needed, so
/unsigned
However, an option to open storage by pressing a single key would be nice. This would allow you to walk to the Merchant, and not walk to Storage as well. We can already open [I]nventory, [P]arty Menu, and things like frie[N]d's list, so why not an easier/faster way to open storage if in a town.
/unsigned
However, an option to open storage by pressing a single key would be nice. This would allow you to walk to the Merchant, and not walk to Storage as well. We can already open [I]nventory, [P]arty Menu, and things like frie[N]d's list, so why not an easier/faster way to open storage if in a town.