Is that the title that guild wars has earned for its self? there is a mas diffrence between this game and every other game as there is a diffrence between every other game. But has this game fallen prey to the "farming" life of players where they spend countless hours away from the story line just to get the best wapons and armour?
I think so.
There was a time when you would follow a story line to se whats around the corner, whats on the next page or even whats behind dorr number 3. but it seems that as the character reaches lv 20, and the story line either is finished or gets boring players steer away from there "story line" to farm.
farming is all fun and dandy, dont get me wrog, i love farming dungeons and the EotN areas with my level 19 dervish/monk. but whats makes the idea of farming so special? is it the gold? is it the u8ber titles, weapons and the abillity to not be called a so called "newb" any more?
where guild wars is the best is with its builds and focusing on the characters fighting/healing style. bhut has that been enhanced or has that been lost on this "farming"?
so i ask you:
What is your oppinion on the idea that guild wars has become like every other rpg in the sense that: get to max level, farm for best stuff, instead of play the story line?
a

)