Make obtaining Endgame Prophecies green weapons easier.
Mike Dude
While I certainly think the new update for finishing Prophecies is a great addition to a great game, I now find out that in order to get the reward, you have to first finish the final mission, Hell's Precipice. I understand that this is the case for factions and nightfall, but Hell's Precipice is MUCH longer to complete just to get access to an area that I have already accessed. To put this into perspective, I have completed Prophecies with 7 of my 9 characters. Last I remember, Hell's Precipice takes about 45 minutes (maybe more) to complete, times 7 characters... OUCH!!! Factions is 2 minutes if you do it right, and Nightfall runs around 10 minutes with a decent group. Is there any way to avoid this pain?
I would think that you could have an area that allows access to the final Lich battle after someone has completed the prophecies campaign for the first time (kind of like the "Goddess of Truth" statue viewing area in the Chantry of Secrets). This would make it as easy to access the final area as the other campaigns, and you can't just "walk in" as you please, again staying with the not so easy accessible final area. Doing this would also avoid changing the original campaign design for anyone who hasn't completed it yet, so this would not be a big storyline design change. I think doing Hell's Precipice over again which is the current (and only) option is EXTREMELY undesireable!
Edited by Celestial Beaver: Changed thread title to something more relevant.
I would think that you could have an area that allows access to the final Lich battle after someone has completed the prophecies campaign for the first time (kind of like the "Goddess of Truth" statue viewing area in the Chantry of Secrets). This would make it as easy to access the final area as the other campaigns, and you can't just "walk in" as you please, again staying with the not so easy accessible final area. Doing this would also avoid changing the original campaign design for anyone who hasn't completed it yet, so this would not be a big storyline design change. I think doing Hell's Precipice over again which is the current (and only) option is EXTREMELY undesireable!
Edited by Celestial Beaver: Changed thread title to something more relevant.
Konig Des Todes
Stop complaining. It takes me about 30 min, an average mission time length, thats on a crappy go. If it were up to me, I'd put the weapons after you beat the Titan quests, just to force people to enjoy the loveliness that I find in them, aka the challenge . Besides, Hell's Precipice is fun to H/H, and just not hard.
poasiods
Come on, did you just have to make this kind of thread with your first post?
Doesn't usually take more than 25 mins with a well-coordinated group. There are plenty of people actually doing the mission thanks to the update. You shouldn't have too much problem finding a group.
Doesn't usually take more than 25 mins with a well-coordinated group. There are plenty of people actually doing the mission thanks to the update. You shouldn't have too much problem finding a group.
Lawrence Chang
It doesn't take 45 min, I've done it in 30> min with a non ursan PUG.
Pesi
Quote:
Originally Posted by Mike Dude
While I certainly think the new update for finishing Prophecies is a great addition to a great game, I now find out that in order to get the reward, you have to first finish the final mission, Hell's Precipice. I understand that this is the case for factions and nightfall, but Hell's Precipice is MUCH longer to complete just to get access to an area that I have already accessed. To put this into perspective, I have completed Prophecies with 7 of my 9 characters. Last I remember, Hell's Precipice takes about 45 minutes (maybe more) to complete, times 7 characters... OUCH!!! Factions is 2 minutes if you do it right, and Nightfall runs around 10 minutes with a decent group. Is there any way to avoid this pain?
I would think that you could have an area that allows access to the final Lich battle after someone has completed the prophecies campaign for the first time (kind of like the "Goddess of Truth" statue viewing area in the Chantry of Secrets). This would make it as easy to access the final area as the other campaigns, and you can't just "walk in" as you please, again staying with the not so easy accessible final area. Doing this would also avoid changing the original campaign design for anyone who hasn't completed it yet, so this would not be a big storyline design change. I think doing Hell's Precipice over again which is the current (and only) option is EXTREMELY undesireable! |
So what are u actually saying here??
Hmm I get it now, You want the complete storyline removed so u just can go kill the lich and pick up the "end game green"
Well i guess thats fair?
~That sounds like a joke to me, so does You.
If u want the green play the fricken game for a moment its not hard or anything,
Anet should stop the updates on a regular basis, people are getting TOO cranky.
/notsignet, one of the worst things i've heard.
Konig Des Todes
I'm really starting to think that ANet should just give up on GW1 all together. They do something to please people, twice as many get pissed off, and once that reason to be pissed off is gone, then those same people find other reasons to get pissed off about. If ANet wants to do something that won't piss people off, they should add content (in other words, add more areas to play, not just elite areas, similar to a Sorrow's Furnace update).
Trying to balance skills seems to just bring out hell with the players. And titles don't make things better with the game.
Trying to balance skills seems to just bring out hell with the players. And titles don't make things better with the game.
StueyG
After playing it 7+ times I am pretty sure he got the storyline.... which by the way is one of the worst storylines, and compared to most other games is a joke. Besides he said AFTER you have beaten it. Funny part is how many people like to whine about whining. I do not understand though why A-Net made the first final boss mission long while the rest are quick and easy. You walk right into the boss area in Factions, Nightfall, and EoTN.
In the end - it really does not take that long so just get it done and get it over with - but it is also not something to have to get all worked up over either. ;P
In the end - it really does not take that long so just get it done and get it over with - but it is also not something to have to get all worked up over either. ;P
Cebe
Mike Dude. You've had it way too easy with Factions, Nightfall and Eye of the North in my opinion. I like the fact that you need to play through a lengthy mission to get the reward...makes the reward seem more "worth it".
If this thread descends into flaming and trolling it will be locked down. Just a warning to you all.
If this thread descends into flaming and trolling it will be locked down. Just a warning to you all.
Aldric
If you want the reward go do the mission , it's not particularly difficult or long and the fact that the other campaigns end boss is made nice and easy to access is irrelevant.
Squishy ftw
If you want it, play for it, or don't bother at all.
It shouldn't take much longer than 25min with a h/h team anyways.
It shouldn't take much longer than 25min with a h/h team anyways.
t00115577
Its an easy mission just run it. And if its gonna be so unbearable for you for some lame ass greens dont do it at all.
Narcissia
ur kidding right? omg! beat a mission to get FREE weapons! soo difficult... if its the number of times u want to do it, having 7 chars, do it once every few days with diff chars. it wont seem like much
zwei2stein
amongst all classes, its pretty easy to get 20-25 minute times with H/H.
if it takes you 45 minutes, what about just, you know, farming for ~20 minutes and buy those weapons with cash?
if it takes you 45 minutes, what about just, you know, farming for ~20 minutes and buy those weapons with cash?
MirkoTeran
I agree. They should give you the end-game items once you make a new char.
Edit: It's a sarcasm... I know some are missing the sarcasm-detectors.
Edit: It's a sarcasm... I know some are missing the sarcasm-detectors.
ilipol
I think any character that has Guardian + Protector on a continent should be able to access end game areas without having to replay the mission.
The Meth
Theres nothing requiring you to get every single character a green weapon from there, and I am sure that all of your characters have max weapons already. QQing because you have to make a small amount of effort to get the prettier weapons reeks of laziness. You are already required to grind titles for 100s of hours in the other campaigns, you should be used to it by now! (this is a shot at anet, not you )
btw, it takes so long in UW to get to the mindreapers on my A/E, can't I just teleport straight to Chaos Plains from ToA? Also make the Dream Riders spawn all right next to each other, its just plain boring running back and forth to pull them all to the same place before farming.
btw, it takes so long in UW to get to the mindreapers on my A/E, can't I just teleport straight to Chaos Plains from ToA? Also make the Dream Riders spawn all right next to each other, its just plain boring running back and forth to pull them all to the same place before farming.
Taisayacho
The things are easy enough to get already, they're almost worthless. They don't need to be any easier to get, if anything, they should be harder to get, imo.
BlackSephir
You can get Proph green with 1 hand in your ass. How much easier does it need to be?
imnotyourmother
Wait a second just hold on.
You see, this type of instant satisfaction is what killed the game. There IS a reward for doing Hell's if you play the game!
This thing that they added at the end WHO CARES. I can make a weapon with the same mods in EYE OF THE NORTH.
Matter a fack I can craft a 5K weapon or shield or whatever with the req of 9
The Reward that I mentioned is PROTECTOR OF ASCALON! Geesh. No more on it. If you play this right it only take 15 minutes tops!
The problem if I might be so bold is that NO ONE knows how to play the game anymore.
You need 7 REAL people with you. Not H/H but get yourself into a team like this...
3 Monks - 2 War - Ele - Ranger - Mes and it can easily be done.
One of the monks is SMITING 600.
Here is what to do, set traps, pull to Wars who hold agro, Bane and sig to death while ele does MASSIVE damage at war location...earth that is of course for the knockdown. It is easy.
Oh did I forget that war secondary is RANGER for Troll and pet extra damage. These war also know how to control their pets! SO that is a team of 16 not 8.
Easy. Now finding a group like this is near impossible cause everyone just wants to RUN to get DONE. Bad, very bad for the game.
So my advice is, Learn to play in this type of group. Get the skills to keep yourself alive for a bit (directed at war's) and NEVER RUN IN without asking your monks if they have enough energy to heal you.
Side note. I play both war and Monk only.
You see, this type of instant satisfaction is what killed the game. There IS a reward for doing Hell's if you play the game!
This thing that they added at the end WHO CARES. I can make a weapon with the same mods in EYE OF THE NORTH.
Matter a fack I can craft a 5K weapon or shield or whatever with the req of 9
The Reward that I mentioned is PROTECTOR OF ASCALON! Geesh. No more on it. If you play this right it only take 15 minutes tops!
The problem if I might be so bold is that NO ONE knows how to play the game anymore.
You need 7 REAL people with you. Not H/H but get yourself into a team like this...
3 Monks - 2 War - Ele - Ranger - Mes and it can easily be done.
One of the monks is SMITING 600.
Here is what to do, set traps, pull to Wars who hold agro, Bane and sig to death while ele does MASSIVE damage at war location...earth that is of course for the knockdown. It is easy.
Oh did I forget that war secondary is RANGER for Troll and pet extra damage. These war also know how to control their pets! SO that is a team of 16 not 8.
Easy. Now finding a group like this is near impossible cause everyone just wants to RUN to get DONE. Bad, very bad for the game.
So my advice is, Learn to play in this type of group. Get the skills to keep yourself alive for a bit (directed at war's) and NEVER RUN IN without asking your monks if they have enough energy to heal you.
Side note. I play both war and Monk only.
Kook~NBK~
/not signed.
If anyone feels that an end-game item is worth having, then they should feel that it's worth WORKING FOR.
And when I say "work" I don't just mean "do the mission." It also includes taking the time to optimize your character's build, weapons, armor, etc. to best face the challenges ( I use the term loosely) of the mission at hand to speed up the process of getting through it. That shouldn't be hard, since you already know what you're facing in the mission.
If anyone feels that an end-game item is worth having, then they should feel that it's worth WORKING FOR.
And when I say "work" I don't just mean "do the mission." It also includes taking the time to optimize your character's build, weapons, armor, etc. to best face the challenges ( I use the term loosely) of the mission at hand to speed up the process of getting through it. That shouldn't be hard, since you already know what you're facing in the mission.
imnotyourmother
That is right. I am glad that they did not change some things to make them easier to obtain like LDoA.
I remember working long and hard for my LS but then the boxing came out and you ca get it in a day.
I remember working long and hard for my LS but then the boxing came out and you ca get it in a day.
itsvictor
Quote:
Originally Posted by imnotyourmother
Block of text that encourages bad BYOB crap
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And @ OP, the mission is easy enough, work for your rewards ffs and the instant gratification of getting it cause you already did it doesn't apply. If you really want it DO THE FRIGGING MISSION, god people these days are way too spoiled.
Squishy ftw
Quote:
Originally Posted by imnotyourmother
So my advice is, Learn to play in this type of group. Get the skills to keep yourself alive for a bit (directed at war's) and NEVER RUN IN without asking your monks if they have enough energy to heal you. |
imnotyourmother
Well then it would seem like I have no idea what I am talking about. Hero's/Henchies it is then.
I am OK with that. Hero's and Henchies are controllable to the most part.
Oh if everyone runs ranger and has a pet then that is 8 players and 8 pets for 16.
On a side note, when I first started to play PvP I played my War/Monk. I got killed cause I had no pet. I had to kill 2 kill two things. Then I got ranger with pet for extra damage. Now I have 3 hero's on most mission and take henchies with me as the game is way easy with H/H and no one plays with real people in all 8 slots anymore.
So I have 3 Maxed out Hero;s with pets and I take the monk henchmen. I have 8 in my party and 4 Hearty pets to hold agro. Easy stuff.
So basically I remember doing only one mission a night before the expansions cause we were all trying to balance out builds. That is where the skill was. Setting the builds to go with a group and how to react to different situations.
An example of that is I had 4 different shields for my war for every mission that I went on. I would change shields depending on what baddie that I was facing at the time. I have NEVER heard of that being done anymore.
So, if you want someone to show you old school stuff like Pulling and holding agro with pets alone look me up sometime. A S L A N is the toon.
I am OK with that. Hero's and Henchies are controllable to the most part.
Oh if everyone runs ranger and has a pet then that is 8 players and 8 pets for 16.
On a side note, when I first started to play PvP I played my War/Monk. I got killed cause I had no pet. I had to kill 2 kill two things. Then I got ranger with pet for extra damage. Now I have 3 hero's on most mission and take henchies with me as the game is way easy with H/H and no one plays with real people in all 8 slots anymore.
So I have 3 Maxed out Hero;s with pets and I take the monk henchmen. I have 8 in my party and 4 Hearty pets to hold agro. Easy stuff.
So basically I remember doing only one mission a night before the expansions cause we were all trying to balance out builds. That is where the skill was. Setting the builds to go with a group and how to react to different situations.
An example of that is I had 4 different shields for my war for every mission that I went on. I would change shields depending on what baddie that I was facing at the time. I have NEVER heard of that being done anymore.
So, if you want someone to show you old school stuff like Pulling and holding agro with pets alone look me up sometime. A S L A N is the toon.
The Meth
'Pulling and holding aggro' and using pets in general are signs of bad players. Good players kill things. The fact that you aren't using either Necros or Ritualists and that warrior waste slots on both survival skills AND pet skills shows you have no idea how to kill things.
Kanyatta
TBH, Factions, Nightfall, and EotN were just too easy. Walk into an arena, fight the baddie, and win. Prophecies was the only end-game mission done right, an actual mission. Oh, and StueyG, the story for Prophecies was the only one that I actually felt compelled to follow. Factions story was kind of stupid in general and Nightfall really didn't have one. I don't really know about EotN, because I haven't gotten the work ethic to complete it yet.
IMHO, if they're going to do anything, they should revamp Factions and Nightfall endgame to be an actual mission. I think it would be cool.
/notsigned @ OP
On an added note:
Are you serious? You've "NEVER heard of that being done"? Obviously you either don't pay attention or don't play the game. People have been doing that since 20 days after release.
IMHO, if they're going to do anything, they should revamp Factions and Nightfall endgame to be an actual mission. I think it would be cool.
/notsigned @ OP
On an added note:
Quote:
Originally Posted by imnotyourmother
An example of that is I had 4 different shields for my war for every mission that I went on. I would change shields depending on what baddie that I was facing at the time. I have NEVER heard of that being done anymore.
|
MithranArkanere
If they made the Lich MUCH, VERY, VERY, VERY, ...
[ten minutes later]
...
VERY, VERY, VERY, MUCH harder, then I would do agree with this. After all, youcould consider Rurik the boss of the previous battle and put the Lich separately then.
But the Fight with the lich should be something around 3..7 minutes, not something you can do in 30 seconds.
It could be the second timed mission in Prophecies, after the Doppelganger one.
[ten minutes later]
...
VERY, VERY, VERY, MUCH harder, then I would do agree with this. After all, youcould consider Rurik the boss of the previous battle and put the Lich separately then.
But the Fight with the lich should be something around 3..7 minutes, not something you can do in 30 seconds.
It could be the second timed mission in Prophecies, after the Doppelganger one.
poasiods
Quote:
Originally Posted by imnotyourmother
Wait a second just hold on.
You see, this type of instant satisfaction is what killed the game. There IS a reward for doing Hell's if you play the game! This thing that they added at the end WHO CARES. I can make a weapon with the same mods in EYE OF THE NORTH. Matter a fack I can craft a 5K weapon or shield or whatever with the req of 9 The Reward that I mentioned is PROTECTOR OF ASCALON! Geesh. No more on it. If you play this right it only take 15 minutes tops! The problem if I might be so bold is that NO ONE knows how to play the game anymore. You need 7 REAL people with you. Not H/H but get yourself into a team like this... 3 Monks - 2 War - Ele - Ranger - Mes and it can easily be done. One of the monks is SMITING 600. |
Quote:
Originally Posted by imnotyourmother
Oh did I forget that war secondary is RANGER for Troll and pet extra damage. These war also know how to control their pets! SO that is a team of 16 not 8.
|
joshuarodger
Quote:
Originally Posted by poasiods
You appear to be mistaken what Legendary Protector of Ascalon title is. Also, a trapper ranger, eh? A Mesmer too?
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i could be confused too though because it's kind of hard to follow what imnotyourmother says a lot of times.
Tyla
I believe "less time consuming" should be how it is said.
Either way if you won't work for it don't bother.
Either way if you won't work for it don't bother.
poasiods
Quote:
Originally Posted by joshuarodger
you may be mistaken. there is no title called "legendary protector of ascalon". there's "legendary defender of ascolon" in which you must hit lvl 20 in pre-searing.
i could be confused too though because it's kind of hard to follow what imnotyourmother says a lot of times. |
Quote:
Originally Posted by joshuarodger
Protector of Ascolon requires you to do mission and bonus on all missions in Prophecies. this is one of 6 titles required for Legendary Guardian.
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Snow Bunny
This thread is representative of the reasoning behind ArenaNet's more retarded decisions as of late.
/notsigned
/notsigned
Bryant Again
What? No, it's fine. /notsigned. But...
/signed on the above.
Quote:
Originally Posted by Snow Bunny
This thread is representative of the reasoning behind ArenaNet's more retarded decisions as of late.
|
Engage
I actually love this mission the way it is. Not really hard at all but a little longer than the others. It is the last mission of the best campaign and it still reigns supreme.
zwei2stein
Quote:
Originally Posted by Squishy ftw
My advice is to not take any advice from this guy.
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savage vapor 33
It took longer for you to log on to here, register, type out this post than it would to complete that mission....
MStarfire
I'm pretty sure he's trolling you all.
I sincerely HOPE he's trolling you all...nobody could be THAT noobish...
I sincerely HOPE he's trolling you all...nobody could be THAT noobish...
Moloch Vein
How anyone can feel it's such a chore to walk through a mission, look some at the scenery and kick the shit out of a few insignificant foes is beyond me.
Not signed.
Not signed.
quickmonty
They should have made the other end game greens harder to get. Leave the Prophecies end game greens as they are please.
Thizzle
All you do is get a run to THK and then do three missions and you're done. If your from Prophecies then you have to get ascended. and that is also not a big deal.