Think my rangers buggy somehow??

Syn Wind

Frost Gate Guardian

Join Date: May 2008

grabbed a couple of henchie's to do a simple quest with, went outside, killed a lv 1 mantid using pet attack and hunters shot and savage shot, just wanting to try out the 2 shot skills, and i died O.o ranger being lv 9 pet 8 henchies 3 or 6 one of them taya healer kept reviving me and i was dead instlantly again, so popped back to shing jea, tried again, just to rule out if it was the shot skills, i sent hunchmen a far and my pet in the ohter direction to attack a lv mantid, i took one hit from mantid and died oO creepy or buggy, my armour in as good i get get with runes attached, for extra's my bow is some purple type i cant rember what name n such, so now im think its something maybe with just my ranger and pet , but i shouldnt die from a lv 1 one hit ?? i went back into town and asked if anyone else was having problems like that 2 said no, so must me somehow, logged off logged my warrior on and shes' fine when doing normal missions and taking normal amout of dmg with a team, my campaings are faction and eotn
thank you in advance

The Meth

The Meth

Desert Nomad

Join Date: Jan 2007

R/

Whats your health? Add too many sup runes and you can die instantly like that when rezzing. Dieing in 1 hit from a mantid is really odd though.

malko050987

malko050987

Wilds Pathfinder

Join Date: Jan 2007

Arad, Romania

The Arctic Marauders [TAM] - now recruiting!

R/

Probably too many superior runes ^_^

distilledwill

distilledwill

Forge Runner

Join Date: Sep 2006

Blighty

The Legion of the Blue Blade

R/Mo

Maybe 5 sup runes with non-max health and a vamp weapon?

absolutcrobi

absolutcrobi

Lion's Arch Merchant

Join Date: Jul 2006

Naked Pagans

Rt/Me

Tell us the armour you are using (IE armour rating), and the runes/insignias in your armour and your weapon stats.

Lyndka

Lyndka

Elite Guru

Join Date: Jan 2008

UK

Angels of KaoS [KaoS]

R/

Yep - sounds like all Sup runes (probably also insignia of the same type - they don't always stack) and a 'nice' vampiric weapon to me too.

If you're going to run a Ranger - most you will need is two major runes for skills at a time then runes of attunement, vitae or vigor on the remaining. Of the two skills runes - one should be expertise (thats where you get your energy from) in your chest armour or leggings, the 'proper' skill rune goes in your mask - more often marksmanship.

The mask (if you chose wisely!) will also boost that runes effect and so you can have a spare mask and rune in your belt pouch to swap to Wilderness Expertise or Beast mastery as things dictate.

Also - check the req's on the weapon - can you get to the level it asks for its damage to activate, otherwise you may as well just wave a stick!

Syn Wind

Frost Gate Guardian

Join Date: May 2008

>< dangit that must be it, for the first decided to spend some cash, and get sup runes, so i got one for eac peice not understanding about the - health % on them, one for each peice of armour aww, what a waste now >> marksmenship + runes ./sigh god ....... ok well know i know, so is it possible to replace the runes, but addind a lesser rune on top, or just replace the armour altogether = / ........ but i like that " mays as well wave a stick" = ) thanks in advance

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

if you have eye you can get a perfect salvage kit and remove the runes without losing either the runes or the armor---you can always put them on a different set of armor later (or give the ranger runes to your ranger hero when you get one)....
so yeah take a look at your health---if its under 100 you need to think about not using runes and maybe some insignias (like survivor---) until you get farther along.

Syn Wind

Frost Gate Guardian

Join Date: May 2008

ok i went to gw replaced the runes with a lesser one, like +1 marks and exp and bm, that worked, i shouldve read this first, and used a kite to get back the rund for another, but at least im not instant dead anymore, thank you all





"know what they say too much of a good thing is not good for your health " XD


thanks

pamelf

pamelf

Forge Runner

Join Date: Aug 2006

Australia

Lost Templars [LoTe]

Me/Mo

Quote:
Originally Posted by Syn Wind
>< dangit that must be it, for the first decided to spend some cash, and get sup runes, so i got one for eac peice not understanding about the - health % on them, one for each peice of armour aww, what a waste now >> marksmenship + runes ./sigh god ....... ok well know i know, so is it possible to replace the runes, but addind a lesser rune on top, or just replace the armour altogether = / ........ but i like that " mays as well wave a stick" = ) thanks in advance
Keep the armour...get a max collectors set and chop and change the armour pieces with the sup runes depending on what build you're running. That way you'll look great when you're in an outpost, but can have your sup runes when fighting. I.e. Sup Marksmanship helm, but collectors rest, or sup 'whatever else' on feet and collector rest.... Variants thereeof. That way you keep your armour and your runes, and don't have to spend any money on anything new.