Missions that just aren't worth it

Kerwyn Nasilan

Kerwyn Nasilan

Forge Runner

Join Date: Aug 2007

WHERE DO YOU THINK

W/

The mission where you save Kormir, I HATE HER SO F'ING MUCH. She is the most useless, annoying, bitch ever. "Go attack the kournans" "Go into the deamon world and kill a god" "Only I can take the god power" NO YOU DID NOTHING, I WANT THE GODS POWER. Then she can't even help cleaning up her new home. "No you go kill mallyx, I'm to lazy"

poasiods

poasiods

Krytan Explorer

Join Date: Apr 2008

R/

Finish Prophecies... and go over to Cantha...

Canthan Noble: Don't touch me peasant, I don't know what kind of disease you're carrying.
Hero:...
Minister of Earth/Fire/Water/Air: Who the f are you?
Hero:...
Luxons + Kurzicks: Hm... We can't really tell if you're good enough. Go get us 10k factions.
Hero: I just saved an entire funking continent and got rid of ancient undead and titan abominations! I've funking ascended to be alongside the gods! You should be licking my shoes!

Finish Factions... Go to Elona...
Kormir: Enemies did not expect heroes of your orgasmic merit to aid us.
Hero: Yeahhhh
Kehanni: Oh ho ho HOE, one does not simply go up and talk to the princes.
Hero: Even though I've served with the Prince of Ascalon, proved myself to the king of the dwarves, restored Kryta's old monarchy, befriended Turai Ossa, outdid Turai Ossa, chilled with Envoys, and got eternal blessing from the Emperor or Cantha himself?

Finish Nightfall... Go to Far Shiverpeaks
Random Fatass Norn: We've heard of your merits but they're no more than childish fictions written for our children to us.
Hero: How many funking gods did you kill?

Snograt

Snograt

rattus rattus

Join Date: Jan 2006

London, UK GMT??0 ??1hr DST

[GURU]GW [wiki]GW2

R/

Quote:
Originally Posted by Yuhe Ji
"The Wilds" in prophecies is pretty much pointless. I think it's smart not to follow people who know the jungle well into the jungle and try to attack them. Come on, now, no one should be that dumb.
Is it just me, or is that a really subtle pointer to Vietnam?

The Meth

The Meth

Desert Nomad

Join Date: Jan 2007

R/

Quote:
Originally Posted by Snograt
Is it just me, or is that a really subtle pointer to Vietnam?
Excellent catch.

Quote:
Originally Posted by Kerwyn Nasilan
The mission where you save Kormir, I HATE HER SO F'ING MUCH. She is the most useless, annoying, bitch ever. "Go attack the kournans" "Go into the deamon world and kill a god" "Only I can take the god power" NO YOU DID NOTHING, I WANT THE GODS POWER. Then she can't even help cleaning up her new home. "No you go kill mallyx, I'm to lazy"
/agree

You really have to wonder what the heck the gods are able to do sometimes. They don't want to interfere in the mortal world either then to just say 'hey, good luck killing the bad guys we let go' then when you go to their own domains everything has gone to hell. Pretty much the only evidence we have of the gods powers is their ability to maintain mending on large numbers of players for an indefinite time until they cross a glowing portal. Which, by the way, the kurzicks/luxons can do as well.

Sparks Dawnbringer

Krytan Explorer

Join Date: Oct 2005

Los Angeles

none

E/Mo

Oh, for crying out loud most of the quests in pre are to teach new players how to do stuff. Like carry stuff and drop stuff, hence the whole honeycomb quest! Each mission in it's own way advances the story line. Maybe in a way you don't like or enjoy as much as others. But they were encluded to advance the story because GW is build around a story and not just a big place to quest.

Hyper Cutter

Hyper Cutter

Desert Nomad

Join Date: Jun 2006

Knights of the White Eye [HINA]

Quote:
Originally Posted by WoodyDotNet
None were worth it if you look at GW2 lore. The whole world is in disarray! All the fighting and dying we did was for nothing.
Especially that Ascalon thing. Hey Anet, care to beat that horse a little more, I don't think the place is dead enough yet!

Quote:
Originally Posted by I MP I
9. Unwaking Waters - Pretty much the same failure of a mission as Vizunah Square except you get to kill a Dragon at the end. Which later becomes your ally.
Also the fact that you can't reach the dragon with melee weapons...

Quote:
Originally Posted by Kerwyn Nasilan
The mission where you save Kormir, I HATE HER SO F'ING MUCH. She is the most useless, annoying, bitch ever. "Go attack the kournans" "Go into the deamon world and kill a god" "Only I can take the god power" NO YOU DID NOTHING, I WANT THE GODS POWER. Then she can't even help cleaning up her new home. "No you go kill mallyx, I'm to lazy"
And in half a century or so she'll do absolutely nothing to stop Joko from taking Elona over (For that matter. Come to think of it, why can't we just kill him? I know the lore says he can't be killed, but I just can't imagine a universe where you can kill a god but the sarcastic mummy is invincible)...

BadgerznPie

BadgerznPie

Academy Page

Join Date: Jun 2008

Mo/

I agree on Dragon's Lair Bonus. "Yeah, you've proven yourselves about over 9000 times,but just for kicks you must fight me."
*party wipes*
"Woops, I killed the heroes, oh well"

ALF71BE

ALF71BE

Jungle Guide

Join Date: Jan 2008

In your fridge, stealing your pickles. for mah subway

R/

Riverside Province bonus is the stupidiest thing I have heard.

Quote:
Originally Posted by Kerwyn Nasilan
The mission where you save Kormir, I HATE HER SO F'ING MUCH. She is the most useless, annoying, bitch ever. "Go attack the kournans" "Go into the deamon world and kill a god" "Only I can take the god power" NO YOU DID NOTHING, I WANT THE GODS POWER. Then she can't even help cleaning up her new home. "No you go kill mallyx, I'm to lazy"
Yeah that. I just want to kick that bitch everytime I see it. No matter how bad my situation is, that's why I never choose Margrid the Sly first.

MMSDome

MMSDome

Raged Out

Join Date: Sep 2005

Pretty much all of Maguuma Jungle is useless.

Alex the Great

Alex the Great

Jungle Guide

Join Date: Feb 2007

America.....got a problem with that?

[Lite]

W/

Quote:
Originally Posted by Snograt
Is it just me, or is that a really subtle pointer to Vietnam?



but we don't get to use [liquid flame] to get through the jungle faster, unlike the army.

FlamingMetroid

FlamingMetroid

Jungle Guide

Join Date: Sep 2007

standing on your last control point, while the rest of your team is to busy killing mine

The Luminaries [Lumi]

A/

Factions, the all of it.
I protect this retarded motherf****r the entire game and he DIES in the end!?! Thanks for the well invested time Anet.

tuna-fish_sushi

tuna-fish_sushi

Desert Nomad

Join Date: Dec 2005

California

E/A

All the missions are a waste of time except for the last one's because then you get a cool green weapon! (or shield/focus)

Rhamia Darigaz

Desert Nomad

Join Date: Apr 2008

Quote:
Originally Posted by Alex the Great
but we don't get to use [liquid flame] to get through the jungle faster, unlike the army.

NAPALM
it's good for navigating jungles

Tom Swift

Jungle Guide

Join Date: Aug 2007

for me it's a quest rather than a mission

Heart of the Shiverpeaks -

You fight a giant flame spitting worm who wipes your whole party 3 or 4 times till you finally limp away with a hammer so the dwarves can turn to stone - and what happens?

In the next mission (destruction's depths) the vanguard show up to help you fight destroyers, the asura lend you 3 golems which are pretty handy, and the norn help you fight destroyers. But what do the stone dwarves do?

When you finally get to them they are standing there doing NOTHING! Apparently, taking a smoke break waiting for you to do all the work. And then, in spite of the fact there is not an enemy in sight, they can lend you only TWO dwarves to help retake the central chamber. Heck, the two dwarves were so useless, I didn't even realize they were with me till the mission was over.

And of course, they don't help at all in the final mission - that's completely your job.

So, remind me again, why did I fight that worm to get them that hammer?

Hugh Manatee

Hugh Manatee

Jungle Guide

Join Date: May 2007

Nice But Deadly[nice]

N/

Pretty sure they were holding a defensive line at the gate. They couldn't attack without abandoning their post and had to stay in case any destroyers came in after you.

RiKio

RiKio

Krytan Explorer

Join Date: Dec 2007

Plato's Cave

W/E

Bonuses of every mission often disapoint me.

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Here's a quick synopsis of the missions and which ones I thought were kinda silly:

Great Northern Wall
- Purpose: Noobs...see if the Charr are about to attack.
- Result: Charr are starting their attack. Run (while the commanders are lmao)!!!!

Ruins of Surmia (SILLY)
- Purpose: LEEEROY JENKINS!!@!#!@
- Result: Sweet, there's a teleporter to Nolani...which is surrounded by Charr.

Nolani Academy
- Purpose: "To the KING!!!!"
- Result: We "saved" a bunch of rubble. Reward: Banished. Sweet!

Borlis Pass
- Purpose: "Make a hole, make it wide."
- Result: Well, we won't freeze to death out here.

Frost Gate
- Purpose: Get rid of Rurik.
- Result: Got rid of Rurik. "...and there was much rejoicing."

Gates of Kryta
- Purpose: Welcome to the Jungle!
- Result: You mean non-undead people actually LIVE out here? Take me to your leader!

D'Alessio Seaboard (SILLY)
- Purpose: Please join the most powerful fighting force in Tyria!
- Result: Whew...thanks for saving me. I thought 2 Knights could hold off 50 or so undead.

Divinity Coast
- Purpose: Lead the Chosen to the gathering place.
- Result: We have this all powerful E Pluribus Unum thing to guide you, but once the Chosen get to the jungle, all bets are off.

I'll do more.

Damian979

Krytan Explorer

Join Date: May 2008

Gayla Hatchery: Let's have a giant turtle parade and hope the Kurzicks don't notice.

For God's sake hide the damn baby turtles in a box with some holes in the lid and carry them.

dark_prince2023

dark_prince2023

Frost Gate Guardian

Join Date: Mar 2007

W/Mo

Quote:
Originally Posted by Rhamia Darigaz

NAPALM
it's good for navigating jungles
also sticks well to kids!! lol

Edge Martinez

Edge Martinez

Jungle Guide

Join Date: May 2005

NC

DKL

Befriending the Luxons/Kurzicks.

"Hi, I've saved the world once before, slain mighty dragons, ascended, and I've helped so many people here in Cantha. Your good friend Togo and Mehnlo can vouch for me. I got your spear and killed the beastly. I'm here to help you."

"Ah. Well, go kill scuttlefish until we believe you."

And becoming a Sunspear General. (Granted, they did change this AFTER I'd done it a few times)

"Hi, I've done all the stuff previously stated to the Luxons and Kurzicks. Now I've saved the world twice. Since being here, I've helped uncover a plot that threatens not only you, but the world. I've led your people to safety. I've helped establish a base of operations in contested lands. I risked my life to recue Koss and the others. I'm here to help you."

"Yah... don't you have some ntoukas to kill?"

And then Eye of the North.

"Hello Vanguard/Norn/Asura/Dwarves. I've done all the things previously stated. In fact, I've finished helping you guys... seriously, the Great Destroyers is dead. I've already helped you. I-..."

"If you want some sunglasses, go kill frogmen. Bookah."

doudou_steve

doudou_steve

Lion's Arch Merchant

Join Date: Dec 2007

Canada

Guildless QQ

W/

Boreas seabed:

-Ohhhh wise old elder Rhea, we need the spear of archemorus to kill the spirit of shiro that might become human once more and destroy the world!

-Ok, but first, you need to do a tournament to prove you're worthy.

-ZOMG WTF?!!! We need it NOW!

-You must first kill all opposite teams then kill the mighty kraken AND then you can have the spear!

-Why?!? Won't you just give it to us?

-This would not be a mission if i gave it to you MWHAHAHAH



Old fart lady.

englitdaudelin

Krytan Explorer

Join Date: Jul 2006

East Coast

Soldier's Union [SU]

N/Me

Ring of Fire Mission:

Climb into a Volcano at the behest of the sketchy Vizier (come on! you KNOW anyone with the title of "Vizier" is dicey!) for the CHANCE to ACCESS the Door of Komalie.

So, we might climb in this volcano...and die from that. Or we might get ganked by Mursaat, Jades, and more.

Then, assuming you survive that, you need to break into a fortress and overpower the garrison in it.

...All for a SHOT at the Door in the NEXT mission--a shot that's certainly not guaranteed (from the mortal hero's perspective.

Can't I just sneak up the volcano, drop some of Budger Blackpowder's goodies in there, and watch it all go boom!?

And seriously...couldn't Glint have said, hey, doods, beware teh Vizeer, he'z outtagetcha!? Isn't she like, omniscient?

As a hero, I dislike playing the pawn.

englitdaudelin

Krytan Explorer

Join Date: Jul 2006

East Coast

Soldier's Union [SU]

N/Me

Quote:
Originally Posted by Shadowmere
in Nightfall, probably the Nundu Bay one...mostly because despite melonni's raving nothing ever *actually* happened to the village...essentially we just took melonni to some kind of hypnotherapist and embarked on a weird adventure into melonni's subconcious.
Man, Freud coulda had a field day with this dream.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

I would have to say Auroa Glade.The New Thirsty River.Dunes bonus,The Enternal Gove,The Gayla Hatchery,The Grande Courte and The Gate of Madness.

I do agree with what someone saidand that is if we had a choice to choose between the Borlis Pass mission or another that let you go with the King to Drascir and go and fight the charr I would of done that instead.

Master Knightfall

Banned

Join Date: Dec 2007

Quote:
Originally Posted by Knight O Cydonia
not so sure about missions, but im sure luring away some bees in pre searing seems a bit on the light side compared to defeating gods.
That wasn't a mission that was a QUEST, missions are singular and have an instance of their own.

Tender Wolf

Tender Wolf

Banned

Join Date: Jul 2007

All over Tyria, Cantha, & Elona

The Eternal Night Vanguard [TEN]

R/

Gate of Madness, it was pointless to fight through all that (and the Lich and Shiro) to get to the gods only to hear them say they aren't going to help. What a pain.

I agree with the Great Northern Wall, pretty dumb to see that the Charr was there and then they see and follow you.

I know there are more but at the moment I can't quite think of them. hehe

holababe

holababe

Jungle Guide

Join Date: Dec 2006

Goon Squad [LLJK]

Mo/

Gyala Hatchery

Oh noez, the Kurzicks are attacking. Lets save some giant turtles!

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Quote:
Originally Posted by tuna-fish_sushi
All the missions are a waste of time except for the last one's because then you get a cool green weapon! (or shield/focus)
Wow, I completely forgot that I need to replay the last proph mission for the green you get there now o.O

I never even understood or paid attention to any of the story.

So much that when Pricne Rurik died I thought - 'WTF did he do anyway? Ummmmm.... Get in my way and lead us all to potential death?'

Wow! My hero.

Ultima pyromancer

Lion's Arch Merchant

Join Date: Jan 2007

Club Of A Thousand Pandas [LOD???]

Me/

I never got thunderhead keep
why are we defending it again?
actually why are we attacking it, there was a mursaat portal in the iron mines mission...we cudda used that.

Why did we ascend? it didnt do me any favours... i mean we still get treated like crap and have too buy stuff, if i was up with the gods, i wouldnt be paying for ectos

We save the world a total of...4 times!!!!!! and what is the reward?
we got a crappy green worth 2k, people dont even recognize us, back to feeding old joe the devourer, chasing the prized hog, and all other novelty missions.

why did we try and escape from ascalon 2 years after the searing? and how the hell did level 10 charr do that? killing them in pre for charr bags to pretty up the inventory didnt stop it either.

factions was so stupid.

1. Ascend for no reason and prove yourself to the old dudes
2. Get the kurzicks/luxons to help
3. Kill shiro with no such help. Sure we get like 3 henchmen from kurzicks/luxons, but where the hell is the cavalry? im talking about the massive turtle sieges you see in eternal grove, the ambushes of hundreds of kurzicks in gyala hatchery.. that would have gone down a treat against shiro.. imagine 6 siege turtles and 300 kurzicks mobbing him...yea meditation of the reaper that.

Nightfall

1. go to vabbi
2. go to desolation
3. go to the vortex thing
4. kill varesh shiro and undead lich.... again
5. kill a god with the "blessing" of other gods..which we never got. wheres the damn mending and +1 fire attributes for 10 mins balthazar!?

Eotn

WTF!!?? did they run out of ideas? again no help as promised by the many factions whos butts you wiped clean to gain there help. the asura dont do anything, ebdon vanguard are still QQ'in about the searing, the dwarves have a hammer which they dont use and the norn... well actually they gave us ursan so gg

so thats it, the whole story line of all 4 campaigns is bad lol

Lady Raenef

Lady Raenef

Jungle Guide

Join Date: Feb 2007

Oregon, USA.

Zero Mercy [zm]

W/

I think all of them are pointless. PvP ftw.

Trub

Trub

Jungle Guide

Join Date: Mar 2006

Sitting in the guildhall, watching the wallows frolic.

Trinity of the ascended [SMS]+[Koss]+[TAM]=[ToA]

Quote:
I never got thunderhead keep
why are we defending it again?
The midget wrestler with the gold hat asked us too!!
(Remember the days, when it was THE HARDEST mission in the game??)

Mouse at Large

Mouse at Large

Jungle Guide

Join Date: Dec 2005

Scotland

Fuzzy Physics Institute

E/

THK is there to remind players that being infused is a good thing and that there was a point to the whole Seer/Eidolon thingie.....

Also it confirms that the dwarves are complete nutters

It is therefore not pointless

Q.E.D.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Factions - The Envoys resurrecting us and then claiming we owe them something. Listen, buddy, next time, don't resurrect me, let the resurrection shrine do that, mkay?

Nightfall - Helping that leecher Kormir become a god with no merit of her own.

Prophecies - Most everything? The stuff in Ascalon achieves nothing, since everyone leaves anyways; in Kryta and the Maguuma we help the White Mantle, then the Shining Blade, handed the Sceptre of Orr over to the Lich, then did random, pointless stuff in the desert, wandered the Shiverpeaks killing the Mursaat, who were good guys trying to stop the Lich, then went to the Ring of Fire to kill off more good guys, got the small pleasure of personally zapping Rurik's rear end with Ancestor's Rage and other good stuff, then killed the Lich and some titans, and were rewarded with one of the most unsatisfactory endgame cutscenes ever, followed by being dumped back to Droknar's Forge, surrounded by Prophecies scrubs and forced to desperately get out of there before we start taking INT damage. Gah.

Star Gazer

Star Gazer

Wilds Pathfinder

Join Date: Nov 2005

Zerohour Enterprises [ZHE]

W/

gates of kryta bonus - bringing a pig back to its owner! now we can kill AND be the local pet patrol!

draxynnic

draxynnic

Furnace Stoker

Join Date: Nov 2005

[CRFH]

Quote:
Originally Posted by N1ghtstalker
gate of madness
it's shit hard with shiro and all of that just to hear some stupid speech from the gods before we gotta do it all ourselves
Everyone, including Kormir, denigrates the blessing. But as I've commented in previous threads, we don't actually know what it did. We assume nothing because it didn't give a status effect, but that could be just that the design team didn't bother because everyone who got to Abaddon would have gone through the Gate of Madness to get there, and if you didn't have the blessing it may have been impossible.

(One off-the-wall theory, even though I'm pretty sure it's just a joke on ANet's part, is that the reason you die if you try to dance with Abaddon is that the gods get disgusted at your frivolity and withdraw the blessing. The blessing doesn't look so insignificant then, does it?)

Quote:
Originally Posted by Craero
Ruins of Sumaria/ Nolani Academy

Kill a ton of charr to find a horn that is supposed to be able to save Ascalon and then kill even more charr to take it out to a hill and blow on it.

Prince Rurik: "Oo it's raining"
Agreed, Stormcaller was a bit of a damp squib. I'd always thought it as being the item that would allow Ascalon to recover by finally washing away the Searing, but no, according to the leadup to GW2 Ascalon doesn't even get THAT...

Admittedly, though, finding it was serendipitous. The missions themselves were things that the relatively low-grade heroes we were at the time were appropriate for - rescue prisoners, then get the heck out of there. (It does further annoy me that the canon is apparently that the Flaming Sceptre mages got left behind, though. WHY?!?!?!)

Quote:
Originally Posted by lourens
Hmm i think vizunah sqaure is pretty pointless just kill mass waves of afflicted hooray
You're there in order to track Shiro down (and you do in fact face him at the end). The waves of Afflicted are the inevitable result of Shiro having gone through before you.

Quote:
Originally Posted by Abedous
The Wilds. Never going for Protector of Tyria again. Oh and pretty much all Jungle missions. I MEAN WHAT THE HELL. I know we have to ascend, we know I can do it by the ship... Yet you go to the jungle to be eaten alive by spiders, scorpions, giant trolls, CENTAURS (WTF), some very angry people... And then you wasted 5 hours. WASN'T. THAT. FUN?!
Story. You had no reason to GET ascended until you found out that the White Mantle, and the power behind them, was killing people. As for the Wilds... at the TIME, you were newly appointed knights of the Mantle being sent on a mission to track down the kidnappers of the Chosen you'd just escorted and avenge the murder of their guards. It just turned out that things were a little more complicated than that.

Quote:
Originally Posted by Abedous
Nightfall - Zomg, Moddok Crevice. And the whole thing "Oh noes we have to go to Vabbi but there are soldiers guarding fortress of Jahai''. God damn it, just send like 10000 soldiers there from your allies, crush the fortress and we can go to Vabbi. But nooo, it's much more fun to go through damn caves that can collapse on you and kill you.
Which ones? The Sunspears tried an invasion, and it failed. Kryta and Cantha still have their own problems at this point - and what's to say an attempt to intervene by them wouldn't have had the same result?

In fact, considering why you went to Vabbi in the first place, if you had the means to take Jahai by force you wouldn't have needed to.

Quote:
Originally Posted by Lordhelmos
Speaking of crossroads, I just love how the kournans are smart enough to lock up their prisoners while still letting them keep their weapons.

Yeah so I'm just going to patrol out by this jail cell, completely oblivious to the fact that my ranger prisoner has a 5 foot longbow drawn with an arrow pointing straight at my head...
I've made the same comment myself. I tend to rationalise it by figuring that they did take them but stored them near enough to the cell for them to be grabbed pretty much immediately on release - but ANet decided not to actually take all your weapons out of inventory to avoid the hassle.

Might have been interesting to have done it as a status effect, though.

Quote:
Originally Posted by poasiods
Finish Factions... Go to Elona...
Kormir: Enemies did not expect heroes of your orgasmic merit to aid us.
Hero: Yeahhhh
Kehanni: Oh ho ho HOE, one does not simply go up and talk to the princes.
Hero: Even though I've served with the Prince of Ascalon, proved myself to the king of the dwarves, restored Kryta's old monarchy, befriended Turai Ossa, outdid Turai Ossa, chilled with Envoys, and got eternal blessing from the Emperor or Cantha himself?
Don't forget that you Ascended, a task at which the (previous) greatest hero of Elona failed to achieve...

Quote:
Originally Posted by Shadowmere
n Nightfall, probably the Nundu Bay one...mostly because despite melonni's raving nothing ever *actually* happened to the village...essentially we just took melonni to some kind of hypnotherapist and embarked on a weird adventure into melonni's subconcious.
That's a weird one. On the way, you do meet other dreamers who turn out to be being used as portals for demons to arrive, but that doesn't happen to Melonni even if you don't do that mission. Maybe cleansing the garden has the same effect... which, of course, makes that by far the more important of the two missions.

Quote:
Originally Posted by BadgerznPie
agree on Dragon's Lair Bonus. "Yeah, you've proven yourselves about over 9000 times,but just for kicks you must fight me."
*party wipes*
"Woops, I killed the heroes, oh well"
She only does that if provoked. If someone interferes with her eggs she gets angry with you, wipes you, remembers she needs you and resurrects you to kick you out before you can try again. It is, however, possible to simply walk through the portal without fighting Glint at all.

Quote:
Originally Posted by Tom Swift
So, remind me again, why did I fight that worm to get them that hammer?
Actually, if you hang around long enough rather than jumping through the portal immediately, there is a huge army of Destroyers that comes in behind you.

Quote:
Originally Posted by englitdaudelin
Climb into a Volcano at the behest of the sketchy Vizier (come on! you KNOW anyone with the title of "Vizier" is dicey!) for the CHANCE to ACCESS the Door of Komalie.
I knew he was the Lich as soon as I heard that the Vizier was still 'alive'. Not because of the 'vizier=evil' trope, but because he was ground zero of the spell that made everyone ELSE become undead - throw in that he wanted the same Sceptre as the Lich did and it was stretching coincidence just a little too far.

Quote:
Originally Posted by Ultima pyromancer
I never got thunderhead keep
why are we defending it again?
actually why are we attacking it, there was a mursaat portal in the iron mines mission...we cudda used that.
It's the capital of the allied nation of Deldrimnor... who had provided a LOT of assistance previously in the storyline. Recapturing it to help your allies and, in the process, turning the tide in the war against the Stone Summit is all the incentive the heroes need to go. Really, we owed them one.

And if you didn't do it and just jumped through the first portal you came across, there'd be no Dwarves to sacrifice themselves so you can get past the Ring of Fire beachhead in the first place.

cthulhu reborn

cthulhu reborn

Wilds Pathfinder

Join Date: Jan 2007

the Netherlands

W/Mo

Well, even though I agree that there are some issues with a bunch of the missions, I would think that a lot of the comments here have to do with the fact that people obviously didn't really pay attention to the story line. We don't help Zhed free his buddy's cause we felt like it, but because we had to. Why? Well, that's the storyline I am talking about. You may want to read the conversation preceding that mission Still, I missed a lot of the storyline too and I can't blame people for it.

I still don't know what's so hard about GoM because even in HM we had to take care not to kill Shiro too quickly so we could finish the bonus.

I think that in the story the hero has a purpose and he does what he, or she, needs to do to get there. So in that sense all missions have a point. I would think that a better question to raise is which missions aren't worth it to the player rather than the hero in game. That's what a lot of replies seem to be about anyway.

Stoeffer

Stoeffer

Pre-Searing Cadet

Join Date: Jul 2008

Its All For Teh [LuLz]

D/

Unwaking Waters - Beat the shit out of a dragon that was previously attacking you to release it from Shiro's evilness?

If I were to try that on a kid, do you think it would work?

Pleikki

Pleikki

WTB q8 15^50 Weapons!

Join Date: Nov 2006

???oo ???ugs ???lan [?????????]

Meh the first mission in factions, rly whats the point?

JONO51

Wilds Pathfinder

Join Date: Oct 2006

P/

Moddok crevice

It would be more fun to just blitz the damn fort in the desert rather than going through some rubbish caves.

T. Drake

T. Drake

Frost Gate Guardian

Join Date: Dec 2006

R/Me

Quote:
Originally Posted by lyra_song
Any of the challenge missions?
Agreed.

I'll get probably better rewards (gold) by vanquishing Lakeside County in Pre-Searing than playing a challenge mission for 30+ minutes.

The challenge missions in Nightfall and EotN are better though...