GW Storyline involving XPACS

johncam1

Ascalonian Squire

Join Date: Jun 2008

So I don't entirely understand how the GuildWars XPACS work.

With WoW, you got WoW classic & TBC. You work yourway through Classic, and then once you hit a certain level, you enter the xpac, and continue leveling in Outland. So you really don't miss anything in the game, and it's a continued story from WoW classic to the XPAC, TBC.

GW as I look at it, has GW Classic, and 4 XPACS. I played a bit, but am not convinced that it's a conitued story, not just for the storyline, but as well for the character.

It seems like all xpacs are solitary, they don't have any connection to other XPAC characters. You can start with any XPAC, and miss out on all the other content.

Does this make sense? See with WoW, you move onto the XPAC eventually, when you reach the end of the leveling for WoW classic. It doesn't seem like with GW, you take your character from GW classic, to Factions. to nightfall, etc. IT's just whatever xpac you want to buy.

Am I right?

Kumu Honua

Kumu Honua

Jungle Guide

Join Date: Feb 2008

Guild Wars isn't WoW.

Guild Wars has 3 campaigns and 1 expansion. Each campaign is stand alone, but you can bring your other campaign character over to that campaign and do that story as well.

They are all in the GW universe but encompass different times in history.

johncam1

Ascalonian Squire

Join Date: Jun 2008

I didn't say it was WoW. I was comparing a game with expansion(s). At first I thought you work your way up through the xpacs, building your char, keeping items, etc.but it doesnt seem like it matters.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

You can take one character through them all and build XP for skill points, get new items, etc, but they aren't one defined story.

By a time line, yes, it goes Prophecies - Factions - Nightfall - Eye of the North, but the storyline isn't intertwined much except with eotn.

TheRaven

TheRaven

Desert Nomad

Join Date: Sep 2006

Virginia

Spirit of Elisha

W/

uh, what's an XPAC?

Kumu Honua

Kumu Honua

Jungle Guide

Join Date: Feb 2008

eXpansion PACk

Chronos the Defiler

Chronos the Defiler

Desert Nomad

Join Date: May 2005

Calgary, Alberta, Canada

W/

you fail to understand that Factions and Nightfall are not "expansions" to Prophecies, they are completely different stand-alone campaigns. Instead of telling 1 story through all of them, each one tells a different one. The only actual Expansion would be Eye of the North, in which sense it is more of an expansion to the Prophecies campaign more than the others anyways.

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

apples and oranges....

and yes to the OP there is only one 'xpac' (never heard that term before today either) and that is eye of the north....we call it an expansion.....

you can buy any one of the chapters (prophecies, factions or nightfall) and play them just fine and dandy without the others....

hope your question has been answered.

Hollygen

Hollygen

Core Guru

Join Date: Feb 2007

UK

Blinkie Ponie Armie [bpa]

R/

The three stand alone chapters, Prophecies, Factions and Nightfall, follow three story archs set in the same universe. Each of these story archs, whilst occuring in the same universe, and following on chronologically from each other, are not dependent on either of the other two stories. There is the option to carry the same character through each story arch if you combine your chapters, but mainly each campaign is geared for starting fresh with new characters.

There is one expansion pack; XPAC if you will. This is not a specific expansion to a particular campaign and so can be used to expand on any/all of the three previous chapters. This is Eye of the North, and content is available only to existing characters from any of the other campaigns

DarkFlame

Desert Nomad

Join Date: Feb 2005

Ascalon

E/

There's a connecting thread between all three stand-alone campaigns with its conclusion in EoTN(which is the only "XPAC"). All three story arcs, though can be completed on their own.

And yes, you can freely jump between whatever campaigns you have. It was designed that way.

johncam1

Ascalonian Squire

Join Date: Jun 2008

Hmm

Doesn't really sound like a true MMORPG. I played the game for a bit, had some problems technically for some reason, even though my comp is good enough for AoC.

I liked it, far cry from WoW really. A great change from WoW as well. I just don't like the way it's setup. There's too many things to purchase, and too many stories to really get into the game.

Sure, you get to 20 in a few days, and then what? Spend another $40 to restart...eh
I just wish it was setup better, and it'd be the perfect game.

ShoGunTheOne

ShoGunTheOne

Banned

Join Date: Sep 2007

Undercity

泰瑞亚联盟

E/

urmm...
i don't think you understand GW entirely...
WoW and GW are just too different
no 1 would play GW if it's just another clone of WoW

reaching lv20 is the begining of the actural game, where you're opened to all the things you can do, everything before lv20 is just learning to get used to the system

GW is Skill > Time afterall

a-kyle

Krytan Explorer

Join Date: Apr 2008

A/R

if you watch the bonus making of nightfall movie that comes with the collectors site for nightfall it states that it all comes together in nightfall and that the evil is in the desert

johncam1

Ascalonian Squire

Join Date: Jun 2008

Well

I bought factions. That's all I have. After lvl 20. I'm done. I've got to then make another $40-$50 purchase for Nightfall or Eye of the North to continue the story.

BladeDVD

Wilds Pathfinder

Join Date: Jul 2006

Hawaii

Clan Of Elders

N/

The bulk of the game content in all the games is aimed at level 20 characters.

The growth comes in the form of learning new skills, opening up more of the areas of the game and unlocking weapon mods/runes/inscriptions for eventual PVP play.

Kumu Honua

Kumu Honua

Jungle Guide

Join Date: Feb 2008

Quote:
Originally Posted by johncam1
Well

I bought factions. That's all I have. After lvl 20. I'm done. I've got to then make another $40-$50 purchase for Nightfall or Eye of the North to continue the story.
I think this was your problem.

Factions is small in comparison to Prophecies or Nightfall. You bought the campaign with arguably the least amount of content.

Additionally, $40-50? Are you shopping around in the least? I bought Eye of the north for $9. I bought factions for $15. I got nightfall for $18. Prophecies is the only one that cost $40 and that's because a friend bought it for me in the online store. If he bought it at a store it probably could have been found for far less.

In your position you could go get the Platinum Proph/Eye of the north for $40 and get nightfall for $15 or so.

If you want to follow the story, you would have to get Nightfall since that's the "Next in line" You skipped over prophecies which is the beginning (And by far the most content)

johncam1

Ascalonian Squire

Join Date: Jun 2008

Quote:
Originally Posted by Kumu Honua
I think this was your problem.

Factions is small in comparison to Prophecies or Nightfall. You bought the campaign with arguably the least amount of content.

Additionally, $40-50? Are you shopping around in the least? I bought Eye of the north for $9. I bought factions for $15. I got nightfall for $18. Prophecies is the only one that cost $40 and that's because a friend bought it for me in the online store. If he bought it at a store it probably could have been found for far less.

In your position you could go get the Platinum Proph/Eye of the north for $40 and get nightfall for $15 or so.

If you want to follow the story, you would have to get Nightfall since that's the "Next in line" You skipped over prophecies which is the beginning (And by far the most content)
This is exactly what the games problem is. Tons of expansions, wait, campaigns, not expansions, but they still cost $40. You have no clue what expansion, wait...campaign to start with. You can miss tons of content, which really...doesn't make any sense for the next expansion...wait, campaign.

I loved the gameplay. I hate the story and the setup

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

GW is unlike any other on-line game. It is NOT a MMORPG.

It has no monthly subscription fee, so ArenaNet makes their money when someone buys a campaign or expansion or something in the on-line store. I've spent $160 in 2.5 years. Multiply a MMORPG subscription by 30 months and I think I saved a lot of money.

You don't have to buy another campaign or the expansion. You can keep playing Factions with different characters. There is no pressure, except your own.

Kumu Honua

Kumu Honua

Jungle Guide

Join Date: Feb 2008

Tons of expansions: 3.
Cost $40: I already mentioned that I spent $87 for all 4 and could have spent ~$50 if the first one wasn't a gift.
Missed content: You missed nothing. You can complete each game with the skills you are given. They are created as stand alone campaigns for a reason.

BladeDVD

Wilds Pathfinder

Join Date: Jul 2006

Hawaii

Clan Of Elders

N/

Quote:
Originally Posted by johncam1
This is exactly what the games problem is. Tons of expansions, wait, campaigns, not expansions, but they still cost $40. You have no clue what expansion, wait...campaign to start with. You can miss tons of content, which really...doesn't make any sense for the next expansion...wait, campaign.

I loved the gameplay. I hate the story and the setup
The three campaigns are stand alone games and stories. While the stories are some what intertwined, there really is no requirement that you do one before the other. This is the reason we make the distinction between expansion and campaign, as you don't need Prophecies to enjoy and/or complete Factions or Nightfall. Eye of the North was the first true expansion of the game as you need to be at least level 10 to enter the area (and it then gives you an in-game buff so that you are level 20), and it does not have as much content as the actual campaigns.

The point behind GW's level system was to take away the need to grind levels in order to be able to enjoy the game content. As a result, it is very easy to get to the max level and get max damage weapons and max level of armor rating and obtain a decent mix of skills. Instead of having to spend weeks leveling up to level 30 or 60 or whatever, you spend your time learning how skills and armor/skill modifiers work together and playing the game and story.

If your idea of an RPG is just to keep leveling and to become more and more powerful as you put more and more time into the game, then Guild Wars is not going to make you happy.

Necrotic

Necrotic

Elite Guru

Join Date: Feb 2005

The mists

Co-founder of Knights of the Phoenix

N/

I'm not clear on this....did you actually finish Factions? Or did you simply reach level 20 and figured that was it? In any of the campaigns reaching level 20 is is just about in the middle of storyline progression...plenty to do afterward.

Unfortunately you picked the one campaign geared more toward PvP only players and therefore the one designed to get you ready for the arena the fastest.

komma

komma

Wilds Pathfinder

Join Date: Aug 2007

None

N/

XPAC = lamest wrestler ever!!!!

johncam1

Ascalonian Squire

Join Date: Jun 2008

Quote:
Originally Posted by BladeDVD
The three campaigns are stand alone games and stories. While the stories are some what intertwined, there really is no requirement that you do one before the other. This is the reason we make the distinction between expansion and campaign, as you don't need Prophecies to enjoy and/or complete Factions or Nightfall. Eye of the North was the first true expansion of the game as you need to be at least level 10 to enter the area (and it then gives you an in-game buff so that you are level 20), and it does not have as much content as the actual campaigns.

The point behind GW's level system was to take away the need to grind levels in order to be able to enjoy the game content. As a result, it is very easy to get to the max level and get max damage weapons and max level of armor rating and obtain a decent mix of skills. Instead of having to spend weeks leveling up to level 30 or 60 or whatever, you spend your time learning how skills and armor/skill modifiers work together and playing the game and story.

If your idea of an RPG is just to keep leveling and to become more and more powerful as you put more and more time into the game, then Guild Wars is not going to make you happy.
Well, you said it best. It's not a true MMORPG. I don't know why it's considered one, it's really nothing like one. Not the typical MMORPG. And no my idea isn't to grind lvls and become stronger in that sense. But to have a storyline and continuing environment more than anything. GW doesn't offer that.
GW doesn't even have endgame content am I correct? So this time spent modifying weapons and armor, and what not, is almost a waste. Now I can see the PvP part working out. As all you need for PvP is other people to kill. You mix that with a great battle system, weapons and armor, and you got something going. As far as PvE goes for GW, it's probably not the best game to pick.

Rushin Roulette

Rushin Roulette

Forge Runner

Join Date: Sep 2007

Right here

Ende

There is an ongoing story in GW actually.

The stories of Prophecies (the original Guildwars) and Factions are completely separate (so it seems), but all 3 come together in Nightfall and are linked towards the end of that campaign.

EotN goes a bit further and goes a little more in depth about what was happening in another part of the game while Nightfall was happeneing which also contributes in linking all 3 storylines together.

There is no endgame content compared to WoW... but as others have said, you can not compare WoW to GW very well because each game is focused on completely different play styles and setups. However there are elite areas (Underworld, Fissure of Woe to name a few)

Etta

Etta

Forge Runner

Join Date: Jun 2006

Mancland, British Empire

Playing GW with WOW or any other mmo mindset and you won't enjoy the game as it intended. Max lv in GW is where the game begins, you can't over power bosses or mobs by over lving but you beat them by tactics and skills.

Well.... that was what it used to be anyway.

BladeDVD

Wilds Pathfinder

Join Date: Jul 2006

Hawaii

Clan Of Elders

N/

Quote:
Originally Posted by johncam1
Well, you said it best. It's not a true MMORPG. I don't know why it's considered one, it's really nothing like one. Not the typical MMORPG. And no my idea isn't to grind lvls and become stronger in that sense. But to have a storyline and continuing environment more than anything. GW doesn't offer that.
GW doesn't even have endgame content am I correct? So this time spent modifying weapons and armor, and what not, is almost a waste. Now I can see the PvP part working out. As all you need for PvP is other people to kill. You mix that with a great battle system, weapons and armor, and you got something going. As far as PvE goes for GW, it's probably not the best game to pick.
Well, ANet didn't call it an MMORPG when they first created it, it's just that it's what it is most like.

Each campaign is it's own storyline, though, as already mentioned, Factions' is the shortest of the 3 campaigns. And as I said, they are intertwined and do build up on each other. There are a lot of quests that you can do beyond the main missions that really fill out the story line too. So if you are really into that, there is quite a lot you can spend your time doing in GWs. But the main story of each chapter does have a beginning, middle and end, so it's probably not like most of the MMORPGs that are out there in that sense. But the original idea behind GWs was to do the story and then start getting into PVP. That's changed in later chapters with more things you can do to develop skills and in game benefits, but certainly not along the lines of anything you'd find in WOW.

And actually, there is a good bit of end game content. There's Sorrows Furnace, The Tombs of the Primevil Kings and the Titan Quests in Prophecies. In Factions there's Urgoz Warren and The Deep (with 12 person groups), and in Nightfall there's Domain of Anguish, which I haven't done, but I understand to be pretty big and tough. On top of all that, all campaigns have access to the Realms of the Gods where you can go to the Fissure of Woe, and the Underworld.

I pretty much only PVE, and really have no experience with other MMORPGs, so can't really compare them, but I've greatly enjoyed GW's PVE elements for over two years now. Obviously your mileage may vary, and I don't know how far you've gotten into the game yet, but you may want to keep going with the idea that the point after level 20 is to learn how your skills work and how they work with each other, and finding the best weapon & armor mods for your skills.

Commander Ryker

Site Contributor

Join Date: Jun 2005

R/

Quote:
Originally Posted by johncam1
Sure, you get to 20 in a few days, and then what? Spend another $40 to restart...eh
I just wish it was setup better, and it'd be the perfect game.
There's plenty more to do after you reach level 20. If you buy any of the chapters and add them to your account, then you can take your already level 20 toons to the new chapter.

Quote:
Originally Posted by johncam1
This is exactly what the games problem is. Tons of expansions, wait, campaigns, not expansions, but they still cost $40. You have no clue what expansion, wait...campaign to start with. You can miss tons of content, which really...doesn't make any sense for the next expansion...wait, campaign.
WTF are you talking about? Nightfall and Factions are chapters/campaigns, Eye of the North is an expansion. They may cost a bit extra but there is no monthly fee!

Friday

Friday

Krytan Explorer

Join Date: Oct 2006

[DVDF]

I started with Factions, went to Prophesies, then Nightfall, then EotN. No problems with story lines because each one was stand-alone. There is no "right" or "wrong" way of doing it and no "unfairness" in the system.

By the tone of your posts, I think that you are either deliberately misunderstanding or are so brainwashed by WoW that you won't find anything worth your while in GW. Others have already pointed out your error in numbers with the price you "pay" versus monthly p2p; the difference in stand alone campaigns and "expansions"; and that GW and WoW are vastly different games when it comes to method of game-play, but you are not listening.

Either try to understand the system that is GW gameplay. drop the attitude of entitlement and enjoy the game, or just leave it alone.

DarkFlame

Desert Nomad

Join Date: Feb 2005

Ascalon

E/

Quote:
Originally Posted by johncam1
This is exactly what the games problem is. Tons of expansions, wait, campaigns, not expansions, but they still cost $40. You have no clue what expansion, wait...campaign to start with. You can miss tons of content, which really...doesn't make any sense for the next expansion...wait, campaign.

I loved the gameplay. I hate the story and the setup
O.o'

What's to hate? Just because you can jump around between the stories/campaigns doesn't mean you have to. To take your example of the WoW progression, you have to complete the original before you can move on to TBC. GW doesn't force that progression on you, but you can do so if you want.

Quote:
Originally Posted by johncam1
After lvl 20. I'm done. I've got to then make another $40-$50 purchase for Nightfall or Eye of the North to continue the story.
Considering you started in Factions, lvl20 is something you reach very very early in the game. Have you even reached the mainland?

a-kyle

Krytan Explorer

Join Date: Apr 2008

A/R

I am telling you the campaigns story line all comes together in nightfall and in EOTN