Melee Multi Attack for Paragon
Captain Herbalife
Every other melee class has a multi target attack. War:Cyclone axe/Hundred Blades.....Ranger: Barrage. I feel that the paragon is more or less a glorified
version of the warrior so give him a mutli target melee attack. This would make him much more friendly to use for those of us who enjoy the warrior class. Even if its a spear attack that hits 3-5 targets which is basically the same as the above noted skills by comparison.
version of the warrior so give him a mutli target melee attack. This would make him much more friendly to use for those of us who enjoy the warrior class. Even if its a spear attack that hits 3-5 targets which is basically the same as the above noted skills by comparison.
Bobulation
How can a spear attack more than one person at the same time? That wouldn't make any sense. Barrage you shoot multiple arrows, cyclone axe you spin around, etc. There is no way you can hit multiple targets with a spear...
Oh yeah, /notsigned for not being somewhat realistic at all
Oh yeah, /notsigned for not being somewhat realistic at all
Nessar
Quote:
Originally Posted by Bobulation
How can a spear attack more than one person at the same time? That wouldn't make any sense. Barrage you shoot multiple arrows, cyclone axe you spin around, etc. There is no way you can hit multiple targets with a spear...
|
Yea.../notsigned...
Bobulation
Quote:
Originally Posted by Nessar
Well if you break the spear into 5 parts and attach spearheads at the end..but that would take at least 5-10sec on gw's time o.o;
Yea.../notsigned... |
5 Energy
13 second Cast Time
Split your spear into 5 pieces and attach spear heads to them. Hits up to 5 foes for +10 damage. Your spear is broken forever
shoyon456
Ok, one thing, bows are a ranged weapon NOT a melee weapon, same goes with spears. Spears are very strong and combined with a paragon's natural strength on the battlefield, a multitargeted attack is not needed in my opinion.
In addition, on a purely logical note, when have you EVER seen someone throw multiple spears at one time? Not literally, but in the tribes who hunt in africa, this is not how it is done lol. No, agressive refrain=strong IAS and that is enough.
If you really want this to make playing a paragon more enjoyable comming from a warrior background, you should realize paragons are not warriors, despite many similarities
In addition, on a purely logical note, when have you EVER seen someone throw multiple spears at one time? Not literally, but in the tribes who hunt in africa, this is not how it is done lol. No, agressive refrain=strong IAS and that is enough.
If you really want this to make playing a paragon more enjoyable comming from a warrior background, you should realize paragons are not warriors, despite many similarities
Bobulation
I would be ok with a multi target attack if it looked like the skill I just made... Lulz
GaaaaaH
What if it was a swipe attack
eg
Melee attack. Damages target and foes adjacent to target. Deals +20...45 damage.
eg
Melee attack. Damages target and foes adjacent to target. Deals +20...45 damage.
Konig Des Todes
I would rather see a Spear being able to be used as an actual melee weapon, as well as ranged like it is, and through more then [Spear Swipe]
Daviez
Magnetic spear =D you throw it and its fly to foe to foe =D
Tyla
How about we fix the damage of spears to be less imbalanced?
Stormlord Alex
Quote:
Originally Posted by Tyla
How about we fix the damage of spears to be less imbalanced?
|
/signed for Tyla's idea
RPGmaniac
Quote:
Originally Posted by GaaaaaH
What if it was a swipe attack
eg Melee attack. Damages target and foes adjacent to target. Deals +20...45 damage. |
Even though I don't think a multi-target spear attack is necessary. Paragons are not exactly like warriors (so they don't necessarily need a multi-target attack), and plus they are good enough as they are.
therefore, /notsigned
placebo overdose
Quote:
Originally Posted by Stormlord Alex
13-22 sounds good.
/signed for Tyla's idea |
Aldric
Much as I would like it i think it would be a tad overpowered.
I use Holy Spear since its fairly easy to satisfy the condition (at least in EotN where i am at the moment) since the enemy Ranger/Ritualist/Necro's usually provide an easy summoned creature target and it does a shedload of damage if used properly.
I use Holy Spear since its fairly easy to satisfy the condition (at least in EotN where i am at the moment) since the enemy Ranger/Ritualist/Necro's usually provide an easy summoned creature target and it does a shedload of damage if used properly.
scythefromunder
Quote:
Originally Posted by placebo overdose
only if scythes go to hell with em
|
but only if in pvp...i love my pve derv =D
N1ghtstalker
maybe because other weapons aren't as strong as a spear?
i dunno how you'd patch this up as a spear that hits multiple targets seriously
/notsigned
i dunno how you'd patch this up as a spear that hits multiple targets seriously
/notsigned
Etta
Spear in GW is more like Javalin, mid range projectile single target attack only. If Paragon's spear was made to be a close range attack from the bigining, then yes you should be able to attack multiple targets. But that is not the case here, is it?
/notsigned
/notsigned
Emissary of Xunlai
I have an idea for a skill!
Paragons tantrum
Elite Spear attack. Throw the spear side-ways hit up to 2...4 foes for 10...24 blunt dmg, target foes are knocked down and suffer from Daze for 2...5 seconds.
/not signed >.>
Paragons tantrum
Elite Spear attack. Throw the spear side-ways hit up to 2...4 foes for 10...24 blunt dmg, target foes are knocked down and suffer from Daze for 2...5 seconds.
/not signed >.>
BlackSephir
Ye, and monks can't apply Deep Wound. Srsly AN- wtf? :(
/notsigned
/notsigned
MirkoTeran
Quote:
Originally Posted by BlackSephir
Ye, and monks can't apply Deep Wound. Srsly AN- wtf?
|
Attribute: Divine Favor
10 Energy
15s Recharge
Throw your want in your enemy. If it hits Deep Would is applied for 3..12s. Wand returns to you when Deep Would is removed.
OK?
Anyways... /notsigned.
ilipol
How about a shout?
"Aria of Cacofonix"
All Creatures within range are knocked down, dazed and loose 50hp.
/notsigned
"Aria of Cacofonix"
All Creatures within range are knocked down, dazed and loose 50hp.
/notsigned
Alastair
guys guys.... its simple:
Chuck Norris Round house kick:
4 adrenaline
+10..22 to all adjacent foes, and then they die from the awesomeness
or maybe:
go horizontal on your spear and walk on all adjacent enemies faces (think Neo vs all the Smith's in Matrix part 2)
inflicts smelly foot face (cuz sandals smellz)
-Alastair
Chuck Norris Round house kick:
4 adrenaline
+10..22 to all adjacent foes, and then they die from the awesomeness
or maybe:
go horizontal on your spear and walk on all adjacent enemies faces (think Neo vs all the Smith's in Matrix part 2)
inflicts smelly foot face (cuz sandals smellz)
-Alastair
Kattar
No no, you're doing it wrong. You have to break the spear into two pieces. The attack can also only hit a target-touched foe.
Oh wait...that's an assassin.
/notsigned.
Oh wait...that's an assassin.
/notsigned.
MithranArkanere
It could be a Prophecies PvE skill, since both Factions and Nightfall have 10 profession-specific skills.
Earned by making a certain Sorrow's Furnace quest.
But since there are no reputation titles in Prophecies, it would be unlinked, like this:
Downpour
A:8 C:2 R:n/a
Ranged attack. Lose all adrenaline. Attack target foe and all foes nearby to target foe. (Paragon. No attribute)
Earned by making a certain Sorrow's Furnace quest.
But since there are no reputation titles in Prophecies, it would be unlinked, like this:
Downpour
A:8 C:2 R:n/a
Ranged attack. Lose all adrenaline. Attack target foe and all foes nearby to target foe. (Paragon. No attribute)
Jetdoc
P/W + Whirlwind Attack
It's awesome for building adrenaline for your shouts as well.
It's awesome for building adrenaline for your shouts as well.
Alleji
You're P/W for Save Yourselves already anyway. Just take Whirlwind attack or cyclone axe.
Orange Milk
Quote:
Originally Posted by Tyla How about we fix the damage of spears to be less imbalanced? |
Then Delete Dervs from the game
And Sins
Then completly redo NF, but think about what your doing first
Do the same for GWEN only relsease it when its complete instead of patching to gether 5 dungeons to be 18 of them.
Now I lost my train of thought......
Oh yeah, A spear is a rangerd weapon, not a melee weapon, now if it were a "Lance" that would be a different story. Though you can still only stab one person at a time with a Lance, unless like 4 guys decided to stand in line for you and you got a real good running start, my even down hill for a bit more momentum, you could maybe puncture through a couple of them at once, DAMNIT, my mind has wandered off again.
ANYWAY......
/not signed
The Meth
Quote:
Originally Posted by Orange Milk
Or slow down the attack speed to 2 secs, maybe even 2.5.
Then Delete Dervs from the game And Sins Then completly redo NF, but think about what your doing first Do the same for GWEN only relsease it when its complete instead of patching to gether 5 dungeons to be 18 of them. Now I lost my train of thought...... Oh yeah, A spear is a rangerd weapon, not a melee weapon, now if it were a "Lance" that would be a different story. Though you can still only stab one person at a time with a Lance, unless like 4 guys decided to stand in line for you and you got a real good running start, my even down hill for a bit more momentum, you could maybe puncture through a couple of them at once, DAMNIT, my mind has wandered off again. ANYWAY...... /not signed |
Anyways, I remember the Amazon in D2 had that multi attack, where the spear did a bunch of quick jabs hitting multiple enemies and doing less damage. Something like that would make sense. But from a balance standpoint Paragons DEFINITELY don't need such a skill.
Shayne Hawke
I can't imagine someone chucking five spears at once. Maybe we could try this...
"Ugh!" - 10e, 3c, 8r
Chuck 3...6 spears at target enemy and foes adjacent to target enemy. You are Dazed and Weakened for 7...21 seconds.
/notsigned
"Ugh!" - 10e, 3c, 8r
Chuck 3...6 spears at target enemy and foes adjacent to target enemy. You are Dazed and Weakened for 7...21 seconds.
/notsigned
Musei Karasu
Quote:
Originally Posted by MirkoTeran
Throw Wand (Elite Skill)
Attribute: Divine Favor 10 Energy 15s Recharge Throw your want in your enemy. If it hits Deep Would is applied for 3..12s. Wand returns to you when Deep Would is removed. |
Quote:
Originally Posted by Shayne Hawke
I can't imagine someone chucking five spears at once. Maybe we could try this...
"Ugh!" - 10e, 3c, 8r Chuck 3...6 spears at target enemy and foes adjacent to target enemy. You are Dazed and Weakened for 7...21 seconds. /notsigned |
Lishy
Quote:
Originally Posted by Azazel The Assassin
I would rather see a Spear being able to be used as an actual melee weapon, as well as ranged like it is, and through more then [Spear Swipe]
|
I play a paragon and can't stress it enough to my non-paragon buddies how annoying it is to build up adrenaline with a ranged weapon.
Besides.
Spears= Close range
Javelin= Mid-range
Orange Milk
To contiune my rambling jibba jabba...
Why are there not Staff attacks? The "Bo Staff" IS a weapon, you ever see that purple Ninja Turtle whoop ass with his Bo Staff?
Or that guy Moses, he turned his staff into a snake, and it ate some other snakes. but then it was fat and he couldn't grip it well, or so I'm told.
Or maybe Staffs (Staves) could cause "Staph infections" when they deal Dmg.
So in summation, who needs "multi-target" Spear Attacks when Staff need to be buffed, the possiblies are seemingly endless.
Why are there not Staff attacks? The "Bo Staff" IS a weapon, you ever see that purple Ninja Turtle whoop ass with his Bo Staff?
Or that guy Moses, he turned his staff into a snake, and it ate some other snakes. but then it was fat and he couldn't grip it well, or so I'm told.
Or maybe Staffs (Staves) could cause "Staph infections" when they deal Dmg.
So in summation, who needs "multi-target" Spear Attacks when Staff need to be buffed, the possiblies are seemingly endless.
Fishmonger
ok, as long as para's can use a sins attack chain too....from range.
ranged moebius+death blossom nuke ftw
oh and /notsigned
ranged moebius+death blossom nuke ftw
oh and /notsigned
Dr.Jones
YES lets make the paragon even more overpowered then it already is.
Marty Silverblade
Paragons already have similar raw DPS as a War. Wars get to hit lots of people, you get to change targets without moving and don't get the first crapload of hexes. Paras are in a better position if you look at it.
Ec]-[oMaN
Sardelac Sanitarium needs to be locked and or be overseen before the actual thread gets posted, the 5% of decent ideas get lost within the 95% of crap ones. Then again Anet probably doesn't read this section for that reason.
Winterclaw
Actually I think they do and that's part of the problem.
Paragons aren't a melee class as long as spears are thrown weapons so no. If you want AoE damage, there are a few other ways to get it.
Paragons aren't a melee class as long as spears are thrown weapons so no. If you want AoE damage, there are a few other ways to get it.
Clarissa F
Quote:
Originally Posted by Kain Fz
QFT
I play a paragon and can't stress it enough to my non-paragon buddies how annoying it is to build up adrenaline with a ranged weapon. |
OT...yeah, the spear is a ranged weapon, as the paragon is the leader, motivating from behind. If you are getting within Melee range enough to need spear as a melee weapon, you are playing your profession wrong. Be a warrior, Dervish, or sin.
squiros
well if the problem is ranged, why is everyone okay with barrage? something similar to dual shot or triple shot would be fine.
the spartan spear was an entirely valid melee and ranged weapon. the idea does slightly stray from the paragon concept, however. rangers get melee/aoe, even though they're considered a ranged class; traps also bypass most forms of defense. though the consensus is that the request simply lacks the standard focus on the paragon's strengths, it doesn't invalidate the idea. not everyone wants a cookie cutter. it's easy to say 'use my build, my build is better', but it really doesn't address the issue. furthermore, it's possible that the increased adrenaline will open up new builds, similar to SF's increase.
the spartan spear was an entirely valid melee and ranged weapon. the idea does slightly stray from the paragon concept, however. rangers get melee/aoe, even though they're considered a ranged class; traps also bypass most forms of defense. though the consensus is that the request simply lacks the standard focus on the paragon's strengths, it doesn't invalidate the idea. not everyone wants a cookie cutter. it's easy to say 'use my build, my build is better', but it really doesn't address the issue. furthermore, it's possible that the increased adrenaline will open up new builds, similar to SF's increase.
Lady Raenef
I'd rather them come up with a logical explanation of how characters pull spears and arrows out of their head. Quivers needed, yes?
They did say melee attack, so I'm going to guess (since there is a melee spear skill already), a spin attack involving multiple hits. I'm going to guess to make an Imbagon even more powerful.
They did say melee attack, so I'm going to guess (since there is a melee spear skill already), a spin attack involving multiple hits. I'm going to guess to make an Imbagon even more powerful.