Antidote Signet Vs. Mending Touch

Sir Tidus

Wilds Pathfinder

Join Date: Jan 2008

With the June 12 update, would you now consider [antidote signet] to be superior to [mending touch] on a warrior?

dilan155

dilan155

Desert Nomad

Join Date: May 2007

living room

N/

its a matter of your build, if its not too energy intensive you can use mending as it will also provide a bit of healing, but then again wars arent known for thier energy, another thing is wars mainly use a condition removal to remove blind which is the main thing a self removal is used for. also poison is prob one of the most coomon maybe next to daze and/or blind so as the sig removes it i would have to go with the sig being supoerior now with the update

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

Better recharge time, and no energy cost, so yes. Only problem it encounters is if you need/want to remove 2 conditions like Cripple, Deep Wound, and Cracked Armor. Blind is the biggest problem for a warrior, but not the only one. Mending Touch will remove ANY 2 conditions. Antidote Signet will only remove 1 condition on top of the Blind/Poison/Disease.

So, as long as you are only worried about 1 condition outside of the 3 (Blind, Poison, Disease), then yes, it is better. If you need to remove 2 conditions other than those 3, Mending Touch is better.