Sundering Sephis Axe Of Fortitude
15^50, req 9, hp+30, 20/20, max, gold
Bow Grip Of Fortitude
+30hp (max)
Bow Grip of Dragonslaying (x2)
+20%dmg vrs dragons (max)
Sword Pomel of Fortitude
+29hp
Crimson Claw Scepter (wand)
max, req9 soul reaping, inscribable, gold
Vampiric Bow String
hp + 5 on hit, 1 degen (max)
Vampiric Sword Hilt
hp+3 on hit, 1 degen (not sure if its max...)
Talons of The Forgotten (green)
max, req 9, 15^50, zealeous, +30hp
Staff Wrapping of enchanting
Enchantments last 20% longer (max)
Insightful Staff Head
energy + 5 (max)
Adept's Staff Head
Halves casting time of spells of items attribs, chance: 20% (max)
Broadblade Scimitar
req 9, max, purple, inscribable
Spiked Club
max, req 13, purple, inscribable
White Dye
Stack of Bones (x3)
250 bones (x3 = 750 bones)
Stack of Wood (x2)
250 wood (x2 = 500 wood)
Stack of Iron Ingots
250 iron ingots
Long Sword
Gold, Max, 15^50 (no inscribable)
Dead Sword of Deathbane
Max, Gold, req 12, +20% vrs undead(max), inscribable
Tower Shield
Gold, Max, req9 strength, physical dmg -5 (chance 19%)
Defender of Fortitude
blue, REQ 8 strength!, +30hp, inscribable
Shield Handle of Fortitude
+29 hp
39 Steel Ingots
Miniature Prince Ruric
dedicated, gold
Miniature Charr Shaman
Purple
whew...

[edit]
ADDED:
Insightful Holy Staff of Enchanting
gold, max, req 9 divine favor, Halves skill recharge (20%), Energy + 10, Energy +5, (inscription, "Hale and Hearty", Energy +5^50) enchants last 20% longer. -Thats +20 energy.