Throwing Daggers for Assassins

olopotna

olopotna

Pre-Searing Cadet

Join Date: Apr 2008

Mo/Me

no this isnt about perma sf or anything like that.

if you look at most assassins armor its covered with throwing knives so why dont u have throwing knives as a weapon?

im sure anet has thought about this and have got a load of skills to go with throwing knives, and im sure that lots of peolple would love to use throwing knives.

i would just like to hear peoples opinions on this.

thankyou in advance!

Edited by Celestial Beaver: Changed title to something more relevant

Ghostcell

Ghostcell

Krytan Explorer

Join Date: Nov 2006

=VX9=

N/Mo

http://guildwars.wikia.com/wiki/Caltrops

seraphite86

seraphite86

Frost Gate Guardian

Join Date: Jul 2005

Florida

Talk Less More [Sekz]

Rt/E

[Dancing Daggers] comes to mind.

Panais

Panais

Frost Gate Guardian

Join Date: Mar 2008

Binge And Purge [HET]

D/W

Quote:
Originally Posted by seraphite86
[Dancing Daggers] comes to mind.
he is asking for a weapon like a sword, axe etc, not a skill.
i dont see a use for a ranged assasin weapon

olopotna

olopotna

Pre-Searing Cadet

Join Date: Apr 2008

Mo/Me

yes ok there r a few skills that r ranged but i want actual throwing knives in my players hand and skills designd specificly so they only work with throwing knives.

masta_yoda

masta_yoda

Banned

Join Date: Feb 2007

most hated players in the [game]

R/Mo

no that would be lame, this aint WoW

if u want to chuck daggers then i want to chuck my hammer (stormbolt ftw)

so definite no

oliverrr1989

Academy Page

Join Date: May 2008

Lore of Mythos [Myth]

D/

I think it is a good idea
Unfortunately I doubt they could put it into the game now...but in GW2 perhaps

Nibbit

Nibbit

Frost Gate Guardian

Join Date: Oct 2007

The Netherlands

Good idea sins ftw gogogog more skills for all professions!

Productivity

Productivity

Lion's Arch Merchant

Join Date: Apr 2007

Mo/

Lets just add more imbalanced crap into the game.

GOODIDEA AMIRITE

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

dunno how you'd implement this
this ain't assassin's creed y'know
if you find out how to lemme know for now it's /notsigned

RiKio

RiKio

Krytan Explorer

Join Date: Dec 2007

Plato's Cave

W/E

Play a ranger or a para if you want to throw things.

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

And throwing axes for warriors.
/notsigned.

Necrotic

Necrotic

Elite Guru

Join Date: Feb 2005

The mists

Co-founder of Knights of the Phoenix

N/

So basically what you're looking for is throwing knives as a new weapon...with maybe some Assassin skills to make better use of 'em?

Exactly why would you want a short-ranged weapon that deals almost no damage? If they did anything else they would be overpowered or inappropriate.

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

Knife throwing should be crossed-profession, like throw dirt should be, like "swift foot" should be (i just made that up) or dodging or any kind of things like that.

but say if you are dodging elemental damages, then only elementalist knows more then other classes to be able to dodge it with more dmg reduction,

Holly Herro

Holly Herro

Jungle Guide

Join Date: Dec 2005

Kangaroo-land.

Blades of the Dingo [AUST]

No sorry?

/unsigned

They'd be way to underpowered or over powered. I can only think of them being good for sundering armor.

ilipol

Frost Gate Guardian

Join Date: Mar 2007

W/

every profession in the game could have a throwing weapon, potentially. That doesn't mean they should implement it...

/not signed

TheodenKing

TheodenKing

Jungle Guide

Join Date: Jun 2008

DoA

Dark Order of Retarded Knights (doRk)

N/Me

Sins can use spears, rods and staves like anyone else. If you want throwing daggers, maybe the developers can give them to you but take away all the shadow-stepping skills, since you wont need them anymore as a ranged attacker... I think not.

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

If this idea would be implemented, it would either be so underpowered, no one would ever use it, or it would be so overpowered that Rangers would never be wanted in PvE again.

/notsigned

NYC Elite

NYC Elite

Frost Gate Guardian

Join Date: Feb 2007

A/

No no no. Let's leave out all the ninja/Assassin's Creed bs out of a class concept. /notsigned.

Quote:
Originally Posted by Kanyatta
If this idea would be implemented, it would either be so underpowered, no one would ever use it, or it would be so overpowered that Rangers would never be wanted in PvE again.

/notsigned
I'm not sure how an assassin throwing a dagger would replace the yellow numbers from splinter barragers though.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

As long as other professions get other weapons for other attributes:

- Warrior:
* Names: Knuckles, Punch gloves.
* Range: Adjacent.
* Damage: Blunt. Low.
* Speed: High.
* Hands: Two handed
* Upgrades available: Same as daggers.
* Special: Inherent 10% armor penetration.
* Attributes: Strength, tactics.

- Ranger:
* Names: Whip. Chain.
* Range: Nearby.
* Damage: Blunt. Very low.
* Speed: Very low.
* Hands: Two handed
* Upgrades available: Same as staves.
* Special: +20% damage to Beast type creatures.
* Attributes: Expertise, Beast mastery, Wilderness Survival.

- Assassin:
* Names: Trowing dagger, throwing knife, dart, kunai...
* Range: Half casting spell.
* Damage: Piercing. Low.
* Speed: Medium.
* Hands: Two handed
* Upgrades available: Same as staves.
* Special: Nothing.
* Attributes: Critical strikes, Shadow Arts, Deadly Arts.

- Dervish:
* Names: Quarterstaff, Walking stick.
* Range: Adjacent.
* Damage: Blunt. Low.
* Speed: Fast.
* Special: Nothing.
* Hands: Two handed
* Upgrades available: Same as staves.
* Attributes: Mysticism, Wind Prayers, Earth Prayers.

- Paragon:
* Names: Staff of command, Scepter, Club.
* Range: Adjacent.
* Damage: Blunt. Normal.
* Speed: Normal.
* Hands: One handed
* Upgrades available: Same as wands.
* Special: +10% adrenaline gain per hit (+1 hit every 10 hits).
* Attributes: Leadership, Command, Motivation.



Of course, that won't be done.

komma

komma

Wilds Pathfinder

Join Date: Aug 2007

None

N/

my necro should be able to do a hado-ken

Targren

Desert Nomad

Join Date: Aug 2007

Primeval Warlords[wuw]

R/

Quote:
Originally Posted by MithranArkanere
- Ranger:
* Names: Whip. Chain.
* Speed: Very low.
* Hands: Two handed
While I see your point, I have to wonder about this part. How is a whip possibly "very low" (which I assume means slow) and two-handed?

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

Quote:
Originally Posted by Targren
While I see your point, I have to wonder about this part. How is a whip possibly "very low" (which I assume means slow) and two-handed?
Slow because it takes a while to attack with an actual whip. The attack itself is fast, but constant attacking is overall slower. 2 handed... can't explain .

New weapons... save for GW2 (of course if Assassins make it to GW2, I really hope to see the Arabaic assassin and not a ninja). And bring out the Katars!

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by Targren
While I see your point, I have to wonder about this part. How is a whip possibly "very low" (which I assume means slow) and two-handed?
Not the speed of the whip itself, but the time required to prepare it for the next attack. To prepare the whip, you use the other hand too, otherwise you 'risk hitting nearby allies'. The two hands are for 'control'.

And that saves us the need for creating a linked offhand (the other professions use their own)

RavagerOfDreams

RavagerOfDreams

Desert Nomad

Join Date: Dec 2007

somewhere over the rainbow....

A/

[crippling dagger] [disrupting dagger] [dancing daggers] [caltrops] [hidden caltrops]

you want moar?

Captain Herbalife

Captain Herbalife

Academy Page

Join Date: Jan 2006

Central United States

The Lords of Doom [LOD]

W/Mo

/not signed

This is why we have rangers.