While still having the same idea of combining a league of damage addition modifiers like order of pain, Ebon ward, Great Dwarf weapon, Winnowing, "Dodge this!", and Favorable Winds, on top of the standard +damage to barrage to have the rangers gain around +100 unconditional damage to their barrages, the ton of +damage modifiers in the build also made Dual Shot and Triple Shot attractive for some potent single-target damage.
This time around, however, the purpose of the pets are not to be cannonfodder for necromancers, but to be used as the reciever for a variety of weapon spell buffs. This is where two variant midlines are created in the build- on one hand, you could use a communing ritualist, spamming Great Dwarf Weapon on the rangers, and Brutal Weapon on the pets, allowing for a spread of unconditional damage on the pets, as well as being able to use Weapon of Quickening on his allies to decrease the recharge times of key skills (ie. ebon wards, enfeebling blood) on the necromancer as well as himself. He needs a ton of energy though, thus forcing the necromancer to bring blood is power, which is a decent skill pick anyway considering the monk setup in this build. As well, considering the nature of Brutal Weapon, keeping the pets alive is a must with this midline setup. On the other hand, you could take a channeler, which on top of spamming Great Dwarf Weapon like the communing rit, spams splinter and nightmare weapon on the pets, which is probably more damage, but not as reliable as Brutal Weapon. It is also completely in the green in terms of energy management, allowing the Necro to take an elite like Glyph of Renewal, placing full mobility of the ebon ward on that position. Whatever midline you choose, the pets will be doing a sizable amount of damage, as well as to allowing the rangers to utilize Never Rampage Alone.
All in all, offensively you'll be packing a wallop, with the barrages becoming a targeted Ursan Rage, pets swarming the area with damage buffs, and Dual Shot and Triple Shot allowing you to crush any single targets in your path. Defensively, the build is on the weaker end of the spectrum, with block stances and enfeebling blood being relied on to stop most of the damage- the healer's boon can clean up the rest, but lack of prot on him will obviously be a problem in concentrated damage areas like the UW or DoA.
It's another bleeding-edge offense and defense build for those of you who enjoy the flavor.

Barragepet Redux @ gwShack: http://gwshack.us/f1005