Optimizing Mindblade run speeds

Vann Borakul

Frost Gate Guardian

Join Date: Feb 2007

Noble Honor [NH]

E/

After doing many, many runs in the Chaos Plains, I of course was able to keep cutting my time down. Now I'm down to 23 minutes which includes the terrorwebs at the end, which are pathetically easy to lump together if you use the doorway so they all stand on the corner.

But I haven't been using the common aggro route everyone else seems to be using. I always found it a pain in the ass to aggro all 4 groups at the beginning. So I decided to skip the group that is near the end of the run and save them for later. So I would just get the 3 groups at the beginning. Then I would do the normal groups near the shrine, using the shrine itself to lump up the monsters easily.

Then when that area is cleared, I go to the area of the group which I skipped. I aggro all of them and get them lumped up and lay waste. Then kill the 3 that come. Then the second group I bring over to the Dream Rider in the peninsula-ish area and kill them. Then get the 3 mindblades that spawn with the others in the 3rd group.

Then I just aggro everyone else who is left to finish the run, killing the last Mindblade spawn with the Terrorwebs which isn't hard at all to setup, despite the other thread saying so.

That's 23 minutes if done right. It might not be the fastest, but it is extremely smooth and doesn't become frustrating. Keep in mind I'm using an ele primary build with 17 fire magic (golden eggs), but it's basically the same speed in terms of killing since I don't use MoR (the 17 fire magic evens out the damage).

But I've also heard of an 18 minute run where you aggro 5 groups at the beginning. I couldn't find a discussion on optimizing the speed here, so I figured we can do it here. So lets share methods of the fastest runs and aggroing. I can't imagine cutting any time off my method, so I'm interested in what else everyone is doing.

Edit: I actually just did my method in 20 minutes. Odd, seeing how it seems like it should be slower.

Ignatius Tremere

Ignatius Tremere

Lion's Arch Merchant

Join Date: Dec 2006

CANADA FTW!!!!

Mo/

My Runs are 17-18 mins, i find that the lavafont / djinn haste build is by far the fastest. Some of the key to getting the extra couple of mins shaved off is how fast i can get to the plains.
When i zone in i grab the quest and agro the aataxe's in the area so they start running down to me (Less Body Blocks), quickly throw up SF and run up the Left ramp collecting the graspings as i go. Once i have all 3 spam in this order after fire attune/mark, Lava, Djinn, Lava, pause for reagro, Lava, Djinn and all graspings are dead. Now i bolt for the plains stoping for nothing and using Djinn as soon as its available, typical run time 2-3 mins.
Once on the plains agro the 1st Dream Rider, the Dream rider closer to grenth and the rider with the wailing lord/mindblades, pull them close to the corner going down to the wailing lord area, 1 group will spawn there. Grab the three groups and head over and grab the rider close to the pits entrance, pull to the middle of the first area and kill with 3 Lava's. Grab all mindblades and pull to middle of first area again kill quick with Lava, Djinn, Lava. 1 more spawn of 4 groups all pretty much ontop of you and then you can go kill the last group to the entrance by the pits. After this its back to the plain old run but i've found so long as agro is close and not perfectly pulled they'll die, this saves alot of time.
Always up to showen people my run as well contact me here or in game.

Masacru Ak

Masacru Ak

Wilds Pathfinder

Join Date: Jun 2007

Romania

No Guild

E/

Not all people see the real problem here. Are you blind,because of this build now ecto is going down i started to farm shards now instead of ecto they drop much better. you discuss aboout what is the best run UW ? i make 1-or 2 runs each day (sometimes nothing) guys i hope they gone nerf Sf i pray for that, and my runs are 30-35 min but that doesnt matter the real problem is the price for ecto. ARENANET give us Strength !

kicks66

Krytan Explorer

Join Date: Jun 2005

London

[Cape]

E/

You may be complaining about the time it takes to pull that 4th Dreamrider, but its worth it. Considering the time it takes to do a single Dreamrider and its 3 waves of Mindblades, its always faster to group as many together.

A Leprechaun

A Leprechaun

Desert Nomad

Join Date: Feb 2006

W/

I was supprised at how much faster it made my run to aggro 4 at the beggining, when you are pulling it seems to take ages but actually it speeds you up overall.
4-3-2 is best I think.

~A Leprechaun~

jbwarrior

jbwarrior

Wilds Pathfinder

Join Date: Jul 2006

The Netherlands

W/

I use the lava flont build as A/E, I also kill the black cows, because they gave several times ecto/ruby or sapphire.
My best time I had was 24 min.

The general tip for killing everything fast: Keep you HP below 115 (they won't flee)