
Although I'm sure you can farm allot more than ecto with a perma sin. But I don't see where that would be more profitable.
Lothlorian Sassun
Age
Originally Posted by Hugh Manatee
They put scarabs where the griffons used to be, dying nightmares in the UW to deal with 55s... just stick one or two new popup things(maybe a chaos nightmare or rework the current dyings with vamp touch) with natures renewal, EW, leech sig, PBAoE, Signet of Humility, vamp touch, touch of agony+dark aura, ligtning touch, shoch(heck, put a charged blackness patroll on the plains) or any of that, the SF sin still remains viable for tons of other stuff(just like the 55, terras, W/rts, ect) the run is no longer broken, and the price of ecto stabilizes, and we still get to have fun with SF as a viable pve skill.
I haven't tried PSF in the UW yet(I always get lost down there), I've used it to farm tengu for golds, runes and feathers(something a Rt can do too), elite kournans in the fortress of jahai(something a 55 can pull off), various bosses(which SF could always have killed, or various other boss farm builds from the wiki farm section) and blatant farm mobs(trolls, raptors, hulking eles, Charr, ect.) It's not that much more powerful then a 55, it can just farm a few things that would normally strip enchants, but it will get rolled by touch skills, PBAoE, certain spirits and shouts, signets, ect. |
Shadowmoon
Tom Swift
Originally Posted by Shadowmoon
People don't care about balance unless it starts hurting their pocket books. No one cares that you can farm ectos with the build, it that it lower the value of them.
Where was the call for balance when 600/smite could do CoF easily. This drop the price of relics from 15k each to 2k. Or that the majority of dungeons can be 2-3 man using 600/smite/utility ranger. Or that warriors can solo most of tyria. |
BuD
[DE]
What do you think about permasins who DON'T farm ectos? |
FrAnt1c??
MMSDome
Originally Posted by FrAnt1c²
Permasins that dont farm ectos are just plain idiots, but hey, in gw....
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agrios
ap0c
Trader of Secrets
R.Shayne
Originally Posted by Trader of Secrets
Permasins that havent taken advantage of the easy ecto farming, insane. The balance is upset; SF is way overpowered. It is by far the best method to farm, mainly ecto. And the reason there is no 55 or 600 "hate-threads" is because these require some skill in some area, and not a maintainable godmode. Also 55 and 600 are slow compared to the permasin.
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pumpkin pie
Tyla
O Nuxtofulakas
odly
spun ducky
BLOODGOAT
mazza558
Originally Posted by spun ducky
The UW is most certainly not the end all of farming with the way ecto prices have gone I have found other areas that can make comparable sums of money.(A hint to the old schoolers a farm spot that was nerfed with mesmers in kryta since ectos aren't the only valuable material)
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Omnidragon42
Yawgmoth
Holly Herro
Raven Wing
Age
Originally Posted by Yawgmoth
Many people keep saying that they're having fun playing their permasin and that nerfing it would kill their enjoyment of the game.
BS. Enjoyability of something absurdly overpowered like a god mode is not an argument. Many people enjoyed typing IDDQD and killing everything without having to care about own health, even completing entire game this way. This shouldn't exist in an online game. It's like saying: I enjoyed farming with Protective Bond, aggroing whole rooms, watching tv in meantime and picking up the ectos. I loved instakill Signet of Ghostly Might or my 44%enchanting SoA axe, or 1000s of damage from Splinter Weapon. I really enjoyed them, they were real fun to play with, they shouldn't have nerfed, they killed my fun, QQ, blahblah blah, etc... That's not a fk'n argument for keeping something overpowered in game. |
toastgodsupreme
Originally Posted by neighto
lol i made a sin to farm with.. but low and behold.. im up to 650k exp without dying.. so my sin has turned into a survivor title char.. so no farming for me
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Originally Posted by Yawgmoth
Many people keep saying that they're having fun playing their permasin and that nerfing it would kill their enjoyment of the game.
BS. Enjoyability of something absurdly overpowered like a god mode is not an argument. Many people enjoyed typing IDDQD and killing everything without having to care about own health, even completing entire game this way. This shouldn't exist in an online game. It's like saying: I enjoyed farming with Protective Bond, aggroing whole rooms, watching tv in meantime and picking up the ectos. I loved instakill Signet of Ghostly Might or my 44%enchanting SoA axe, or 1000s of damage from Splinter Weapon. I really enjoyed them, they were real fun to play with, they shouldn't have nerfed, they killed my fun, QQ, blahblah blah, etc... That's not a fk'n argument for keeping something overpowered in game. |
eeks
Originally Posted by Yawgmoth
Many people keep saying that they're having fun playing their permasin and that nerfing it would kill their enjoyment of the game.
BS. |
Phoenix Ex
Shadowmoon
Originally Posted by Yawgmoth
It's like saying:
I enjoyed farming with Protective Bond, aggroing whole rooms, watching tv in meantime and picking up the ectos. I loved instakill Signet of Ghostly Might or my 44%enchanting SoA axe, or 1000s of damage from Splinter Weapon. I really enjoyed them, they were real fun to play with, they shouldn't have nerfed, they killed my fun, QQ, blahblah blah, etc... That's not a fk'n argument for keeping something overpowered in game. |
toastgodsupreme
Originally Posted by Shadowmoon
Protective bond was nerfed because of pve, of course, unless you remember izzy stated that it was nerfed because if a potential game crashign exploit (yeah i know that was bs).
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Originally Posted by Shadowmoon
Also like i said in a previous post, where the call for balance on 600/smite. This 2-3 man build can complete most gwen dungeon, some faster than full 8 man teams. It doesn't exist, solely because people dont' care that gwen skins loose value, they only care that their stacks of ecto are loosing value.
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manitoba1073
hurdlebeast
Originally Posted by Yawgmoth
Farming ectos is not the biggest problem, it's game balance that matters. This is a farming build far more efficient and reliable than anything else, for almost everything that can be farmed.
It's ridiculously overpowered. Aggroing whole large areas carelessly and just nuking them with no skill involved is clearly a degenerate way of playing the game. Allowing a God Mode skill to be maintained with no downtime is a terrible mistake by Anet and must be fixed. SF needs a radical change in functionality, so it can't be maintained permantently, with all options like Glyph, Paradox and Arcane Echo taken care of. |
Skitsefrenik
Originally Posted by Yawgmoth
Many people keep saying that they're having fun playing their permasin and that nerfing it would kill their enjoyment of the game.
BS. Enjoyability of something absurdly overpowered like a god mode is not an argument. Many people enjoyed typing IDDQD |
Kanyatta
Originally Posted by Yawgmoth
Enjoyability of something absurdly overpowered like a god mode is not an argument. Many people enjoyed typing IDDQD and killing everything without having to care about own health, even completing entire game this way. This shouldn't exist in an online game.
|
Kashrlyyk
Originally Posted by Kanyatta
Difference between IDDQD and Permasin is Doom = Single Player and Permasin = MMO.
If you're caught with something in an FPS that gives you immunity to all damage, you'd get banned from every server you've ever visited. In an MMO, it's considered "fun" by half the community. |
Tyla
Shadowmoon
MithranArkanere
Thizzle
Hugh Manatee
Lycan Nibbler