What do you think about permasins who DON'T farm ectos?
Lothlorian Sassun
Perma Sins that don't farm Ecto???
Although I'm sure you can farm allot more than ecto with a perma sin. But I don't see where that would be more profitable.
Although I'm sure you can farm allot more than ecto with a perma sin. But I don't see where that would be more profitable.
Age
Quote:
Originally Posted by Hugh Manatee
They put scarabs where the griffons used to be, dying nightmares in the UW to deal with 55s... just stick one or two new popup things(maybe a chaos nightmare or rework the current dyings with vamp touch) with natures renewal, EW, leech sig, PBAoE, Signet of Humility, vamp touch, touch of agony+dark aura, ligtning touch, shoch(heck, put a charged blackness patroll on the plains) or any of that, the SF sin still remains viable for tons of other stuff(just like the 55, terras, W/rts, ect) the run is no longer broken, and the price of ecto stabilizes, and we still get to have fun with SF as a viable pve skill.
I haven't tried PSF in the UW yet(I always get lost down there), I've used it to farm tengu for golds, runes and feathers(something a Rt can do too), elite kournans in the fortress of jahai(something a 55 can pull off), various bosses(which SF could always have killed, or various other boss farm builds from the wiki farm section) and blatant farm mobs(trolls, raptors, hulking eles, Charr, ect.) It's not that much more powerful then a 55, it can just farm a few things that would normally strip enchants, but it will get rolled by touch skills, PBAoE, certain spirits and shouts, signets, ect. |
Permsins should not be able to avoid all of the countors in Lornar's Pass as well.
Shadowmoon
People don't care about balance unless it starts hurting their pocket books. No one cares that you can farm ectos with the build, it that it lower the value of them.
Where was the call for balance when 600/smite could do CoF easily. This drop the price of relics from 15k each to 2k. Or that the majority of dungeons can be 2-3 man using 600/smite/utility ranger. Or that warriors can solo most of tyria.
Where was the call for balance when 600/smite could do CoF easily. This drop the price of relics from 15k each to 2k. Or that the majority of dungeons can be 2-3 man using 600/smite/utility ranger. Or that warriors can solo most of tyria.
Tom Swift
Quote:
Originally Posted by Shadowmoon
People don't care about balance unless it starts hurting their pocket books. No one cares that you can farm ectos with the build, it that it lower the value of them.
Where was the call for balance when 600/smite could do CoF easily. This drop the price of relics from 15k each to 2k. Or that the majority of dungeons can be 2-3 man using 600/smite/utility ranger. Or that warriors can solo most of tyria. |
BuD
[sarcasm]Oh noes my duped stacks of ectos are losing value fast!...Nerf SF![/sarcasm]
[DE]
Quote:
What do you think about permasins who DON'T farm ectos? |
FrAnt1c??
Permasins that dont farm ectos are just plain idiots, but hey, in gw....
MMSDome
Quote:
Originally Posted by FrAnt1c²
Permasins that dont farm ectos are just plain idiots, but hey, in gw....
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anyway since my vulgar post was deleted I will some up what I said and say that you are a fool not to take advantage of free ecto.
agrios
Why so much permasin hate? 55s are on the farming scene since ever and with a few tweaks here and there, still functional. And I see no 55 hate/QQ threads.
But when another class becomes suitable for farming something profitable (like the VwK core farm) it gets the nerfbat. Now everyone is QQ'ing permasins.
Anyone who think permasin is imba, join the wave, make a 55 or develop your own farm.
Thats my 0.02.
But when another class becomes suitable for farming something profitable (like the VwK core farm) it gets the nerfbat. Now everyone is QQ'ing permasins.
Anyone who think permasin is imba, join the wave, make a 55 or develop your own farm.
Thats my 0.02.
ap0c
Buff Spellbreaker to a point where you can maintain it.
So monks can farm it to
Game is dead/broken anyway
Oh and give back protective bond, maybe push it to 1e per hit.
So monks can farm it to
Game is dead/broken anyway
Oh and give back protective bond, maybe push it to 1e per hit.
Trader of Secrets
Permasins that havent taken advantage of the easy ecto farming, insane. The balance is upset; SF is way overpowered. It is by far the best method to farm, mainly ecto. And the reason there is no 55 or 600 "hate-threads" is because these require some skill in some area, and not a maintainable godmode. Also 55 and 600 are slow compared to the permasin.
R.Shayne
Quote:
Originally Posted by Trader of Secrets
Permasins that havent taken advantage of the easy ecto farming, insane. The balance is upset; SF is way overpowered. It is by far the best method to farm, mainly ecto. And the reason there is no 55 or 600 "hate-threads" is because these require some skill in some area, and not a maintainable godmode. Also 55 and 600 are slow compared to the permasin.
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Looking back at it I have to wonder if the dying nightmare updates happen to save the price of ecto or to stop "55 bots" from farming the underworld for gold sellers. My bet is it was to stop the bots.
As for permasin and farming ecto only, it is not about gold for me anymore so the UW is borring. I am more in it for rare drops and they are better places to hunt for those than the UW. I still need 117 ecto for the last three remaining FoW armor I want but I just can't force myself to go down there more than once a week. Rather take the gold I get from farming other places and just buy the ecto, especially since it is so cheap. As for why not just farm the ecto and buy the rare weapons, it is always better when you get the drop.
I have been using the new permasin to farm colossal scimitars since the only req. 9 colossal scimitar I have ever gotten turn out to have a max undead bane mod, could have screamed.
pumpkin pie
don't have an assassin on my primary account, lol... I have a 55 monk on my secondary account, I have not play with it for ages. I made it when i found out that, that's how you make money in Guild Wars way back when.. and well it just isn't what I wanted, and I suspect if I were to have a farming any kind of build/profession it would receive the same treatment as the 55. like my earth elementalist I try it, know it works and that's it, i won't repeatedly do something just to collect some stuffs. thats just not fun.
ps: my elementalist is using the dual attunement /water /air/fire/earth at the moment. its very flexible.
ps: my elementalist is using the dual attunement /water /air/fire/earth at the moment. its very flexible.
Tyla
I think they're not very smart, but this only applies if they don't have the skills to run either of the variations.
Why wouldn't you take advantage of the easiest, fastest and most profitable farm? I don't know, but it's foolish not to do so.
Why wouldn't you take advantage of the easiest, fastest and most profitable farm? I don't know, but it's foolish not to do so.
O Nuxtofulakas
Why should we think something special about it??
enjoy your class combo and have fun...
enjoy your class combo and have fun...
odly
Permasin is only good for farming and running.
And running is hardly reserved for them.
If you nerf the farming spots you can just as well delete the skill alltogether.
An assassin using a permasin build during normal gameplay is quite useless. They should be dealing damage instead.
On the other hand I have an assassin with which I used to sliverfarm greens in factions. I haven't even tried the new SF out, and I'm not planning to do so in the near future.
And running is hardly reserved for them.
If you nerf the farming spots you can just as well delete the skill alltogether.
An assassin using a permasin build during normal gameplay is quite useless. They should be dealing damage instead.
On the other hand I have an assassin with which I used to sliverfarm greens in factions. I haven't even tried the new SF out, and I'm not planning to do so in the near future.
spun ducky
The UW is most certainly not the end all of farming with the way ecto prices have gone I have found other areas that can make comparable sums of money.(A hint to the old schoolers a farm spot that was nerfed with mesmers in kryta since ectos aren't the only valuable material)
BLOODGOAT
All I'm seeing here is Qing about "Godmode" and "permanent invincibility". I guess no one's ever had fun tanking enchantment strippers all day with a 55 monk Arcane Echoing SB for 95% uptime, and covering Prot Spirit during it's down-time.
:/
:/
mazza558
Quote:
Originally Posted by spun ducky
The UW is most certainly not the end all of farming with the way ecto prices have gone I have found other areas that can make comparable sums of money.(A hint to the old schoolers a farm spot that was nerfed with mesmers in kryta since ectos aren't the only valuable material)
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Omnidragon42
Farming ectos got me playing my sin more, but as I played some pve with him to get skills and locations to farm at, I realized that I truly enjoy playing the class. Even if perma-sin gets nerfed, I'll continue playing my sin for the pure joy of teleporting into a mob with death blossom and splinter weapon
Yawgmoth
Many people keep saying that they're having fun playing their permasin and that nerfing it would kill their enjoyment of the game.
BS.
Enjoyability of something absurdly overpowered like a god mode is not an argument. Many people enjoyed typing IDDQD and killing everything without having to care about own health, even completing entire game this way. This shouldn't exist in an online game.
It's like saying:
I enjoyed farming with Protective Bond, aggroing whole rooms, watching tv in meantime and picking up the ectos. I loved instakill Signet of Ghostly Might or my 44%enchanting SoA axe, or 1000s of damage from Splinter Weapon. I really enjoyed them, they were real fun to play with, they shouldn't have nerfed, they killed my fun, QQ, blahblah blah, etc...
That's not a fk'n argument for keeping something overpowered in game.
BS.
Enjoyability of something absurdly overpowered like a god mode is not an argument. Many people enjoyed typing IDDQD and killing everything without having to care about own health, even completing entire game this way. This shouldn't exist in an online game.
It's like saying:
I enjoyed farming with Protective Bond, aggroing whole rooms, watching tv in meantime and picking up the ectos. I loved instakill Signet of Ghostly Might or my 44%enchanting SoA axe, or 1000s of damage from Splinter Weapon. I really enjoyed them, they were real fun to play with, they shouldn't have nerfed, they killed my fun, QQ, blahblah blah, etc...
That's not a fk'n argument for keeping something overpowered in game.
Holly Herro
People that have perma-SF sins and arn't farming ectos are doing 2 things:
1. Saving the economy
2. Wasting alot of money/time :P
1. Saving the economy
2. Wasting alot of money/time :P
Raven Wing
I have been having fun testing my permasin in many different places, doing the dagger version (havent really gotten used to the fire version )
I farm the undeads outside beetletun, also the krytan tengu for feathers. I also tried the drakkar lake jotuns in HM. I killed 30, but it looks like they just drop their old stained pants and some random crap, it isnt really worth it I think
But a different use of it is for tank in a team.
Recently I tanked a vanquish in ice cliff chasms and the gates of madness mission. You get hurt some by various kinds of enemies, but its easy for monk to heal, so you make a nice tank
But a place like UW was thought to be a hard place, kinda elite, so to me its a mistake its solo farmable.
I farm the undeads outside beetletun, also the krytan tengu for feathers. I also tried the drakkar lake jotuns in HM. I killed 30, but it looks like they just drop their old stained pants and some random crap, it isnt really worth it I think
But a different use of it is for tank in a team.
Recently I tanked a vanquish in ice cliff chasms and the gates of madness mission. You get hurt some by various kinds of enemies, but its easy for monk to heal, so you make a nice tank
But a place like UW was thought to be a hard place, kinda elite, so to me its a mistake its solo farmable.
Age
Quote:
Originally Posted by Yawgmoth
Many people keep saying that they're having fun playing their permasin and that nerfing it would kill their enjoyment of the game.
BS. Enjoyability of something absurdly overpowered like a god mode is not an argument. Many people enjoyed typing IDDQD and killing everything without having to care about own health, even completing entire game this way. This shouldn't exist in an online game. It's like saying: I enjoyed farming with Protective Bond, aggroing whole rooms, watching tv in meantime and picking up the ectos. I loved instakill Signet of Ghostly Might or my 44%enchanting SoA axe, or 1000s of damage from Splinter Weapon. I really enjoyed them, they were real fun to play with, they shouldn't have nerfed, they killed my fun, QQ, blahblah blah, etc... That's not a fk'n argument for keeping something overpowered in game. |
toastgodsupreme
Quote:
Originally Posted by neighto
lol i made a sin to farm with.. but low and behold.. im up to 650k exp without dying.. so my sin has turned into a survivor title char.. so no farming for me
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my sin is doing HFFF runs as i type this
perma sf just allowed me to live through getting here.
Quote:
Originally Posted by Yawgmoth
Many people keep saying that they're having fun playing their permasin and that nerfing it would kill their enjoyment of the game.
BS. Enjoyability of something absurdly overpowered like a god mode is not an argument. Many people enjoyed typing IDDQD and killing everything without having to care about own health, even completing entire game this way. This shouldn't exist in an online game. It's like saying: I enjoyed farming with Protective Bond, aggroing whole rooms, watching tv in meantime and picking up the ectos. I loved instakill Signet of Ghostly Might or my 44%enchanting SoA axe, or 1000s of damage from Splinter Weapon. I really enjoyed them, they were real fun to play with, they shouldn't have nerfed, they killed my fun, QQ, blahblah blah, etc... That's not a fk'n argument for keeping something overpowered in game. |
You're telling me it's not fun to go into an area, grab a shit ton of baddies and destroy them? How would you NOT feel accomplished?
It's like "wow, my character just survived all that... that's great!"
It's about as close to feeling epic in GW as it's going to get right now.
There are no HUGE raids versus scripted bosses that when it's over, you and 20 other people are congratulating each other on surviving a grueling battle.
eeks
Quote:
Originally Posted by Yawgmoth
Many people keep saying that they're having fun playing their permasin and that nerfing it would kill their enjoyment of the game.
BS. |
Sins knowingly not taking advantage of SF farming (unless they're going for a different goal, like the earlier poster with his survivor or the other testing farmable areas), are being silly. Apparently the false sense of dignity people get from claiming non-conformity here is a cool thing.
I for one couldn't give a hoot about what random people online think of me, unless they were my friends.
Phoenix Ex
Permasins are fine, every other farming builds are underpowered. Buff all those nerfed farm builds and bring them in line with the permasins.
Shadowmoon
Quote:
Originally Posted by Yawgmoth
It's like saying:
I enjoyed farming with Protective Bond, aggroing whole rooms, watching tv in meantime and picking up the ectos. I loved instakill Signet of Ghostly Might or my 44%enchanting SoA axe, or 1000s of damage from Splinter Weapon. I really enjoyed them, they were real fun to play with, they shouldn't have nerfed, they killed my fun, QQ, blahblah blah, etc... That's not a fk'n argument for keeping something overpowered in game. |
Signet of Ghostly Might was a bug in the targeting of the skill, the skill wording stated spirits, not anything. Acting like this was a nerf is like saying that fixing the duping exploit was a nerf. Plus it was during a test weekend, testing nightfall skills/classes.
Splinter Weapon was nerfed solely because of VoD in gvg. It was not nerfed because of the farms that involve it.
Besides prot bond, you are comparing apples to oranges.
Also like i said in a previous post, where the call for balance on 600/smite. This 2-3 man build can complete most gwen dungeon, some faster than full 8 man teams. It doesn't exist, solely because people dont' care that gwen skins loose value, they only care that their stacks of ecto are loosing value.
Can perma Sins do any of the dungeons at the same speed as 600/smite? No because of touch skills, non target aoe, signets, lack of self heals, and traps. UW is the only decent farm, outside of boss farming, but tomes and green well not worth much for a while.
toastgodsupreme
Quote:
Originally Posted by Shadowmoon
Protective bond was nerfed because of pve, of course, unless you remember izzy stated that it was nerfed because if a potential game crashign exploit (yeah i know that was bs).
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Quote:
Originally Posted by Shadowmoon
Also like i said in a previous post, where the call for balance on 600/smite. This 2-3 man build can complete most gwen dungeon, some faster than full 8 man teams. It doesn't exist, solely because people dont' care that gwen skins loose value, they only care that their stacks of ecto are loosing value.
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I GUARANTEE that if SF was unable to farm in UW for whatever reason (maybe mobs were given [signet of disenchant]) then the nerf cries would end INSTANTLY. I have no doubt in my mind about it.
manitoba1073
whats even more funnier is its not SF sins taht caused the prices to go down as SF has been able to be kept permenat for over a yr not to mention the eles, dervs, and wars that were also farming the chaos plains for as long also. The thing that caused the prices to go down was the fact ppl were trading them for Zkeys and the ones getting the ectos then proceded to dump them at the traders afterwards. That is what caused the downward prices. When Zkeys started going for 1 ecto is when the prices started going down.
Yes Prot Bond did crash teh game but it was a client crash and not server crash. You can achieve it today with the visages in raptor cave.
Yes Prot Bond did crash teh game but it was a client crash and not server crash. You can achieve it today with the visages in raptor cave.
hurdlebeast
Quote:
Originally Posted by Yawgmoth
Farming ectos is not the biggest problem, it's game balance that matters. This is a farming build far more efficient and reliable than anything else, for almost everything that can be farmed.
It's ridiculously overpowered. Aggroing whole large areas carelessly and just nuking them with no skill involved is clearly a degenerate way of playing the game. Allowing a God Mode skill to be maintained with no downtime is a terrible mistake by Anet and must be fixed. SF needs a radical change in functionality, so it can't be maintained permantently, with all options like Glyph, Paradox and Arcane Echo taken care of. |
Skitsefrenik
Quote:
Originally Posted by Yawgmoth
Many people keep saying that they're having fun playing their permasin and that nerfing it would kill their enjoyment of the game.
BS. Enjoyability of something absurdly overpowered like a god mode is not an argument. Many people enjoyed typing IDDQD |
Maybe SF should have 75% god mode
Kanyatta
Quote:
Originally Posted by Yawgmoth
Enjoyability of something absurdly overpowered like a god mode is not an argument. Many people enjoyed typing IDDQD and killing everything without having to care about own health, even completing entire game this way. This shouldn't exist in an online game.
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If you're caught with something in an FPS that gives you immunity to all damage, you'd get banned from every server you've ever visited. In an MMO, it's considered "fun" by half the community.
Kashrlyyk
Quote:
Originally Posted by Kanyatta
Difference between IDDQD and Permasin is Doom = Single Player and Permasin = MMO.
If you're caught with something in an FPS that gives you immunity to all damage, you'd get banned from every server you've ever visited. In an MMO, it's considered "fun" by half the community. |
Tyla
Shadowmoon
if yours goin to bring a bonder so a perma sin to survive, y not just take a 600/smite. it would do more damage, have better emanagement, and have self heals.
Honestly, perma sin only good for a small corner of the game, like every other farming build. But because it makes UW easy, 3 year old content with 3 year old builds, people as saying its god mode.
Honestly, perma sin only good for a small corner of the game, like every other farming build. But because it makes UW easy, 3 year old content with 3 year old builds, people as saying its god mode.
MithranArkanere
I think they should farm ectos, so the price goes down enough so I can buy them cheaply without going down to UW, XDDDD.
Thizzle
They nerfed it.
Hugh Manatee
It still works against stuff that's not UW That includes tengu, kournans, corsairs, heket, bugs(if there's enough to waste the queen), some margonite+kournan mobs, the grawl in talus chute(for ice breakers and those fans), some bosses for greens, and other stuff, and can still be used for running.
Lycan Nibbler
I never even gpot around to taking one of my Sins down under (so to speak), just used them to run other chars around the map. as I'm a terrible runner, the perma sin helped me lots :P.