need to get rid of some unwanted stuff just like everyone else, so I'm selling these thingies rather cheap and hopefully at least some could raise your interest.
Last update: 15.10.
1. Items with a price - B/Os only.
2. As for the rest of the items - offers are up to you. They will be sold/reserved 3 days after the last bid on them.
I reserve the right to sell items in game and I reserve the right not to sell whenever I feel the offer is too low.
Also, take a look at here please (would be happy to trade): WTB greens, armor remnants, other stuff (updated from time to time)
Happy looking

Greens:
Vulnero's curse - 2k
* Cold damage 11-22 (req. 9 Curses)
* Halves skill recharge of spells (Chance: 10%)
* Energy +5 (while Health is above 50%)
Milthuran's Staff - 3k
* Energy +10
* Dark damage: 11-22 (req. 9 Blood Magic)
* Halves casting time of Blood Magic spells (Chance: 20%)
* Halves skill recharge of spells (Chance: 20%)
* Blood Magic +1 (20% chance using skills)
* Energy +5
Zoldark's Focus - 1k
* Energy +12 (req. 9 Soul Reaping)
* Halves skill recharge of spells (Chance: 10%)
* Energy +15
* Energy regeneration -1
Bazzr's Wail - 2k
* Dark Dmg: 11-22 (req. 9 Death Magic)
* Halves skill recharge time of Death Magic spells (Chance: 20%)
* Energy +15
* Energy regeneration -1
Alem's Remedy - 1k
* Energy +15
* Dark damage: 11-22 (req. 9 Restoration Magic)
* Halves skill recharge of spells (Chance: 20%)
* Energy +5 (while Health is above 50%)
* Health +30
Oola's Focus - 2k
* Energy +12 (req. 9 Restoration Magic)
* Halves skill recharge of Restoration Magic spells (Chance: 20%)
* Health +30
The Magekiller - 3k
* Energy +10
* Chaos Dmg: 11-22 (req. 9 Domination Magic)
* Halves casting time of Domination Magic spells (Chance: 20%)
* Halves skill recharge of spells (Chance: 20%)
* Health +60
Kenrii's Sorrow - 4k
* Energy +10
* Chaos damage: 11-22 (req. 9 Illusion Magic)
* Halves casting time of Illusion Magic spells (Chance: 20%)
* Halves skill recharge of spells (Chance: 20%)
* Health +30
* Energy +5
Flint's Fleshcleaver - 4k
* Energy +10
* Cold damage: 11-22 (req. 9 Water Magic)
* Halves casting time of Water Magic spells (Chance: 20%)
* Halves skill recharge of spells (Chance: 20%)
* Energy +5
* Health +30
Darkroot's Daggers - 3k
* Piercing damage: 7-17 (req. 9 Dagger Mastery)
* Damage +15% (while Enchanted)
* Energy gain on hit: 1
* Energy regeneration -1
* Health +30
Golds: (all perfect, inscriptable unless stated, junk modes are not stated)
- Plagueborn Staff of enchanting (r9 death magic) - S/B 15k
* HCT 10% INHERENT MODE, NOT INSCRIPTABLE
* Enchants +20%
- Vampiric Oni Daggers (r9 dagger mastery)
* Dmg +15% (while in a stance) INHERENT MODE, NOT INSCRIPTABLE
* Life stealing 3, life degen -1
- Marble Hammer (r10 hammer mastery)
* Dmg +15% ^ 50% INHERENT MODE, NOT INSCRIPTABLE
- The Bison Cup
* Energy +6
* Inscription: "Hail to the King"
o Armor +5 (while Health is above 50%)
* Energy +6 (req. 9 <Primary caster attribute>)
* Health +30
Purples: (all perfect, inscriptable unless stated, junk modes are not stated)
- Blessed Chalice (r9 healing prayers)
Mods: (all perfect)
1 x Furious Hammer Haft (1k)
1 x Sundering Bowstring (2k)
1 x Wand Wapping of Memory (1k)
2 x Wand Wapping of Quickening (1k each)
2 x Swift Staff Head (1k each)
1 x "Aptitude not attitude" inscription (2k)
Misc.:
2 x Deldrimor talisman (5k each)
1 x Mirage Iboga polymock piece (10k)
Should you like to buy an item, please leave a post in here and we'll meet in the game eventually.

IGN: Blue Eyed Prince