i'm doubting about deleting my ritu to make a para
N1ghtstalker
Hi,
nowadays i don't play my ritu anymore and i'm doubting about deleting my ritu to make a para, but i'm not sure about doing this
is a para better then a ritu, or would it be a waste to delete my ritu?
she's got vanguard armor with glacials, quite sad if that has to go
nowadays i don't play my ritu anymore and i'm doubting about deleting my ritu to make a para, but i'm not sure about doing this
is a para better then a ritu, or would it be a waste to delete my ritu?
she's got vanguard armor with glacials, quite sad if that has to go
oliverrr1989
Forget armor, question is do you enjoy playing here? Would you enjpoy playing a paragon more? Do you have to delete a character?
N1ghtstalker
Quote:
Originally Posted by oliverrr1989
Forget armor, question is do you enjoy playing here? Would you enjpoy playing a paragon more? Do you have to delete a character?
well i barely play my ritu and spirit spamming is quite boring
and channeling 'n stuff isn't alot of fun either
the imbagon is actually quite interesting
and channeling 'n stuff isn't alot of fun either
the imbagon is actually quite interesting
oliverrr1989
Tried restoration or hybrid? Hybrid can be quite challenging...but if that can't get you interested then go play a Paragon :P Personally I've tried both and they're both quite boring especially when you've played an Elementalist, Mesmer or Dervish. But yeah it's your character so you decide.
upier
Quote:
Originally Posted by N1ghtstalker
the imbagon is actually quite interesting
Did you ever play it?
It's spam on recharge with c+space.
I simply can't play my para any longer because it's just so freaking boring.
(Ritu on the other hand is my main. PvE skills + AP + channeling = sweet, sweet, sweet, SWEET love!)
It's spam on recharge with c+space.
I simply can't play my para any longer because it's just so freaking boring.
(Ritu on the other hand is my main. PvE skills + AP + channeling = sweet, sweet, sweet, SWEET love!)
Sir Owns Alot EP
Just because you play a paragon doesn't mean that you have to use the Imbagon build. The only character I play is my paragon, but I'm not going to use a build that everyone uses simply because its "omgwtfbbq overpowered". GW is about variety, not having the same build as everyone else. (As much as HB Monks, Ursan, Terras, ect have disproven this)
KoleAurow 23
If you really cant decide, simple...buy an extra character slot from the store if ya can...($10 USD)
xPIMPx
I would just buy another character slot. Last time i deleted a character for a new one i ended up regretting it.
izzywish
First yeah I'd agree with those that have said buy a char slot if you can, that way no foul, no cry.
If you can't then you have to ask yourself what reasons you have to keep the Rit, titles, chance of mini-pet if they have a birthday, chance of suddenly deciding you really want to play it again!
If none of those apply or matter to you then sure delete it, the worse thing you get is hating para's and having to reroll the rit.
If you can't then you have to ask yourself what reasons you have to keep the Rit, titles, chance of mini-pet if they have a birthday, chance of suddenly deciding you really want to play it again!
If none of those apply or matter to you then sure delete it, the worse thing you get is hating para's and having to reroll the rit.
Abedeus
Don't make a para. I made one, invested ~50-60k in him and I barely play him anymore. Sometimes when my guild needs a cruel spear/imbagon for vanquish/UW/FoW.
Rit, however, finished Cantha and is still used sometimes.
Rit, however, finished Cantha and is still used sometimes.
Divine is Faith
Since Rit is my favorite class to play with. I would have to say dont delete it. If you get the right builds Rits can do spike damage just as well as any other class if not better. If you can buy another char slot for the reasons that have already been mentioned in previos post.
Divine is Faith
Since Rit is my favorite class to play with. I would have to say dont delete it. If you get the right builds Rits can do spike damage just as well as any other class if not better. If you can buy another char slot for the reasons that have already been mentioned in previos post.
Turbobusa
I had one slot, I made a para.
I got bored at level 20...
keep your rit, they are much, much more versatile.
edit: i've ben tru EotN with him, didn't use the imbagon build. After killing the great destroyer (oups spoiler tag), I saw I was still using a 20AL armor... it's just too easy.
I got bored at level 20...
keep your rit, they are much, much more versatile.
edit: i've ben tru EotN with him, didn't use the imbagon build. After killing the great destroyer (oups spoiler tag), I saw I was still using a 20AL armor... it's just too easy.
The Trouble With Me
I love my rit and lately i've been playing a rt/p build thats kinda fun for pvp. Use spirit's strength and sight beyond sight, then a channeling/restoration weapon spell (i recommend weapon of aggresion but go with restoration if you want a self heal), and a bunch of spear attacks. Maybe try it out instead of deleting your rit?
Tyla
I wouldn't, but that's because I find Rit more fun. Paragons are a bitch role, but it depends what you like to play.
Panais
paragon has been my main ever since NF came out.
The good thing about them is that u can actually join pugs and dont have to be ursan
but yh i think paragons are better than ritus
u can have amazing fun trying allt heir buffs out and trying to come up with builds to help u through the game other than imbagon
if u want a challenge though dont go paragons. i can do FoW with my guild and watch TV at the same time. paras are just too strong for PvE so they arent that challenging, but they are huge fun
The good thing about them is that u can actually join pugs and dont have to be ursan
but yh i think paragons are better than ritus
u can have amazing fun trying allt heir buffs out and trying to come up with builds to help u through the game other than imbagon
if u want a challenge though dont go paragons. i can do FoW with my guild and watch TV at the same time. paras are just too strong for PvE so they arent that challenging, but they are huge fun
N1ghtstalker
well i looked at some builds and i'm actually willing to give my ritu another chance
i've seen some wacky cool sh*t i wanna try out before giving up
i've seen some wacky cool sh*t i wanna try out before giving up
Konig Des Todes
I wouldn't delete your ritualist. Paragons are too easy to get things done with, it's boring. I ended up getting survivor without really trying, never had to run/log to avoid deaths in other words. I hardly play my ritualist, but I never play my paragon now, just got him through the games and done. Ritualist is much more fun to play, don't spirit spam though, that is boring.
I would rather go with the character slots idea that other's suggested before considering deleting a character. If you have a PvP character that you don't use and that isn't very old (if you care about mini pets), then delete that and make your paragon there.
I would rather go with the character slots idea that other's suggested before considering deleting a character. If you have a PvP character that you don't use and that isn't very old (if you care about mini pets), then delete that and make your paragon there.
kostolomac
rit>para in fun factor
rit<para in terms of efficiency (if the player was average)
Even if the imbagon becomes twice as powerful , I doubt I would play them , too boring.
rit<para in terms of efficiency (if the player was average)
Even if the imbagon becomes twice as powerful , I doubt I would play them , too boring.
faraaz
Play Resto Rit on HM Norn Farm or HM FoW Run with idiot Ursans...you'll definitely enjoy it. Either that or tear your hair out! Honestly tho...IMO Rits >>>>>> Paras...but then again, its your call!
Nightow
Well, I think in some ways both roles are similar but in other ways are different.
Your traditional Rit is a hybrid of Restoration and Channeling. Usually something like or a slight variation of this following build.
[build=OACjEyiM5MjTMm3UaOMzYH3LG]
The build is basically a versatile support used to buff the damage output of your front and/or mid-line physicals with some very good AoE damage. You also have a few party wide heals (able to heal from roughly 2.7 Danger Zone radii away or further) as well as condition removal to relieve pressure from your monks. Good at helping to keep everyone alive, doesn't have to grind out title ranks and makes your enemies die quicker.
Your standard Imbagon is a mix of high leadership, high spear mastery and relies heavily on PVE title skills. Usually something like or a slight variation of this following build.
[build=OQGjUumI6SPYWYxgAhAAVYpbubA]
This build build gives constant damage reduction through the use of "SY!" and "TNtF!", helps boost the DPS of your fellow physical attackers as well as your own, single target DPS. Keep in mind, this offers none of the condition removal, none of the AoE and barely any heals that the ritualist has to offer. Also, this does require at least some title hunting work in order to be effective. Given the state of GW, this is not an issue but I do know that there are plenty of players who abhor or detest titles and title hunting. However, there is a reason why this was called "Godmode" before a certain bear strode into town.
In my opinion, while both standard builds are fine, the ritualst comes out in top with it's versatility. The ritualist can take on a plethora of roles within a party with the right setup while the Paragon only has a handful of builds to work with.
tl;dr: Keep the rit, only make the para if and when you're bored and have a free slot.
Your traditional Rit is a hybrid of Restoration and Channeling. Usually something like or a slight variation of this following build.
[build=OACjEyiM5MjTMm3UaOMzYH3LG]
The build is basically a versatile support used to buff the damage output of your front and/or mid-line physicals with some very good AoE damage. You also have a few party wide heals (able to heal from roughly 2.7 Danger Zone radii away or further) as well as condition removal to relieve pressure from your monks. Good at helping to keep everyone alive, doesn't have to grind out title ranks and makes your enemies die quicker.
Your standard Imbagon is a mix of high leadership, high spear mastery and relies heavily on PVE title skills. Usually something like or a slight variation of this following build.
[build=OQGjUumI6SPYWYxgAhAAVYpbubA]
This build build gives constant damage reduction through the use of "SY!" and "TNtF!", helps boost the DPS of your fellow physical attackers as well as your own, single target DPS. Keep in mind, this offers none of the condition removal, none of the AoE and barely any heals that the ritualist has to offer. Also, this does require at least some title hunting work in order to be effective. Given the state of GW, this is not an issue but I do know that there are plenty of players who abhor or detest titles and title hunting. However, there is a reason why this was called "Godmode" before a certain bear strode into town.
In my opinion, while both standard builds are fine, the ritualst comes out in top with it's versatility. The ritualist can take on a plethora of roles within a party with the right setup while the Paragon only has a handful of builds to work with.
tl;dr: Keep the rit, only make the para if and when you're bored and have a free slot.
Jormungandr
I play both rit and paragon, and I play both so frequently they could both be considered mains.
I'd have to say, they're both very fun classes, and I'd recommend keeping both.
Rits not only have spirit spamming and channeling, but they have restoration(I'm terrible at healing, so I don't like resto...), hybrid(see resto), and spirit's strength, which turns you into a glass cannon of sorts, weapon support, weapon spike(nightmare weapon FTW!) Rits are pretty much the most variable class in the game. They are capable of doing anything, so keep at it, you'll find something.
Paragons are pretty fun, and are incredible damage dealers with spears. I play a spearagon in both PvP and PvE, and it works wonderfully. You get all the damage of a warrior(or more), with the range of a midline fighter, and some great party support with GFTE! and Burning Anthem. Imbagon is just spamming the same skills over and over, ends up boring as hell, and if you make a Paragon just for that, you will regret it.
I'd have to say, they're both very fun classes, and I'd recommend keeping both.
Rits not only have spirit spamming and channeling, but they have restoration(I'm terrible at healing, so I don't like resto...), hybrid(see resto), and spirit's strength, which turns you into a glass cannon of sorts, weapon support, weapon spike(nightmare weapon FTW!) Rits are pretty much the most variable class in the game. They are capable of doing anything, so keep at it, you'll find something.
Paragons are pretty fun, and are incredible damage dealers with spears. I play a spearagon in both PvP and PvE, and it works wonderfully. You get all the damage of a warrior(or more), with the range of a midline fighter, and some great party support with GFTE! and Burning Anthem. Imbagon is just spamming the same skills over and over, ends up boring as hell, and if you make a Paragon just for that, you will regret it.
Improvavel
I love the way people say that paragons are c+space and spam on recharge. Isn't basically what all physical characters but rangers do?
And even many of the rangers builds I see around revolve around [[glass arrows] or barrage+splinter.
And although casters have generally more situational skills, most of the popular builds of eles and monks (and aren't these guys everywhere compared to other casters) revolve around spamming [[searing flames] on recharge or [[heal party] with [[healer's boon].
I really don't see what kind of finesse you can introduce on classes that revolve on smacking enemies with their weapons. Guess they might have "silver bullets" like [[mirror of disenchant] and other stuff, but mostly their decisions is move to body block and changing targets to pressure and make the healing/protection spread around instead of on a single target and then unload their skills.
And even many of the rangers builds I see around revolve around [[glass arrows] or barrage+splinter.
And although casters have generally more situational skills, most of the popular builds of eles and monks (and aren't these guys everywhere compared to other casters) revolve around spamming [[searing flames] on recharge or [[heal party] with [[healer's boon].
I really don't see what kind of finesse you can introduce on classes that revolve on smacking enemies with their weapons. Guess they might have "silver bullets" like [[mirror of disenchant] and other stuff, but mostly their decisions is move to body block and changing targets to pressure and make the healing/protection spread around instead of on a single target and then unload their skills.
Zahr Dalsk
I played around 600 hours on my ritualist, had a lot of fun. Playing Monk for now though.
ShadowbaneX
I have both and truth be told, I like my Paragon alot more. I guess I just don't have the patience to spent 3-5 seconds casting up a bunch of spirits to kill a mob that only takes 10 seconds to kill. I've looked at the Rit elites and tried to make a Channeling Rit, but, tbh, I just don't like the spells that much.
I'm not going to delete my Ritualist though. Eventually, I might find something that I like. Were I you, I'd just grab another character slot, they're only $10 USD, and it's fun being able to have the choice of character to play.
I'm not going to delete my Ritualist though. Eventually, I might find something that I like. Were I you, I'd just grab another character slot, they're only $10 USD, and it's fun being able to have the choice of character to play.
Nightow
Quote:
Originally Posted by ShadowbaneX
I have both and truth be told, I like my Paragon alot more. I guess I just don't have the patience to spent 3-5 seconds casting up a bunch of spirits to kill a mob that only takes 10 seconds to kill. I've looked at the Rit elites and tried to make a Channeling Rit, but, tbh, I just don't like the spells that much.
I'm not going to delete my Ritualist though. Eventually, I might find something that I like. Were I you, I'd just grab another character slot, they're only $10 USD, and it's fun being able to have the choice of character to play.
Not to go off topic here but I see this happen quite often where people make a ritualist, throw a bunch of spirits on their bar and then come back later and say they don't like them. Some of the ritualist's most powerful spells ([Gaze from Beyond], [Ghostly Haste], [Ghostmirror Light], [Mend Body and Soul], [Offering of Spirit], [Spirit Light], [Spirit Transfer]) only require a single spirit to be in range so why bother bogging yourself down with spirit after spirit after spirit?
Yeah, I know it's really weird that the one type of skill (binding ritual) the profession is named after can sometimes be it's downfall but really, people have to stop looking at the ritualist in that sense and more as a secondary healer with front line support.
I'm not going to delete my Ritualist though. Eventually, I might find something that I like. Were I you, I'd just grab another character slot, they're only $10 USD, and it's fun being able to have the choice of character to play.
Not to go off topic here but I see this happen quite often where people make a ritualist, throw a bunch of spirits on their bar and then come back later and say they don't like them. Some of the ritualist's most powerful spells ([Gaze from Beyond], [Ghostly Haste], [Ghostmirror Light], [Mend Body and Soul], [Offering of Spirit], [Spirit Light], [Spirit Transfer]) only require a single spirit to be in range so why bother bogging yourself down with spirit after spirit after spirit?
Yeah, I know it's really weird that the one type of skill (binding ritual) the profession is named after can sometimes be it's downfall but really, people have to stop looking at the ritualist in that sense and more as a secondary healer with front line support.
Crom The Pale
I run both almost as often as I run my war now.
I find the Paragon is great for leading a party, it has excelent control over the battlefield when it comes to calling targets or spotting some incoming spikes.
I find my Rit makes a powerful backup to the primary monk healer and can dish out enough damage to class it as a Nuker. Add to its survivability with skills like [protective was kaolai] and [caretaker's charge].
I find the Paragon is great for leading a party, it has excelent control over the battlefield when it comes to calling targets or spotting some incoming spikes.
I find my Rit makes a powerful backup to the primary monk healer and can dish out enough damage to class it as a Nuker. Add to its survivability with skills like [protective was kaolai] and [caretaker's charge].
Wirelessbluepig
I play paragon as my main. I tried ritualist but too confusing. Plus I like the class paragon since its a spear/healing/warrior/ in 1.
Xebedinct
Wait till after the update then decide. Who knows what's gonna happen to rits and paras.
RavagerOfDreams
you might wanna wait till after update then make your decision...sounds like paras are in for a decent nerfing.
Tyla
Rits shouldn't get hit hard, they are slightly balanced now.
Paragons should get killed.
Keep in mind we have the PvE/P split now which means they can kill it on one side and have it alive on the other. Imbagon is not the only viable build.
Paragons should get killed.
Keep in mind we have the PvE/P split now which means they can kill it on one side and have it alive on the other. Imbagon is not the only viable build.
Abedeus
I'd say buff Ritualist RITUALS. It's sick that ritualists don't use binding rituals because they are bad. It's like elementalist that could only wand because his Elemental spells suck.
woeye
I used to play ritualist for a long time. Mostly resto, sometimes communing/support, rarely spirit spammer. But I have to say that I am deeply depressed. Because if you play the ritu as a healer everyone will tell you that a monk is just better in any way. And if you play as damage dealer everyone will tell you that an elementalist is just better, again.
Therefore I switched to a monk (because I like healing). Finally PuGs no longer question my viability as a healer. And you know what? If I look at those nice monk elite spells I feel that ANet indeed favors monks over ritualists or that ANet has no idea what to do with the ritualist profession
Therefore I switched to a monk (because I like healing). Finally PuGs no longer question my viability as a healer. And you know what? If I look at those nice monk elite spells I feel that ANet indeed favors monks over ritualists or that ANet has no idea what to do with the ritualist profession