I'm wondering if it's still possible for a team to speed run UW?
My alliance has tried today and failed miserable because of the new spawns and that signet of disenchantment basicly dropped the hammer on a guy during the 4 Horsemen.
Q/D Is it still possible?
viper11025
miskav
What's Q/D o.O;.... is what I want to ask you.
And to your question, I have no idea, haven't tried yet.
And to your question, I have no idea, haven't tried yet.
Borega
well assuming that only the spawns from curused riders can disenchant (if thats right??) u could keep them alive with 2 permas tanking at the place where the 4h come and the last terra or perma can kill the few ghosts and the dryders in the middle. than u tank with the riders on u and after that just let the ursans open chest and than take aggro from u. this should work i think
NoXiFy
it aint rocket science. Terra brings Aura of Resto, keeps it ontop of all the important enchants. gg.
Jetdoc
Yep - Terras just need to bring a cover enchantment that you can keep up 24/7.
viper11025
K. Ty.
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