What heroes do you commonly use?
Stuart444
I have been generally using the sabway heroes but I am thinking about branching out and using other heroes more than just the 3 necros.
Not sure which one I will keep >_> I like the MM and the SS necros.
What about yous, what heroes do you commonly use?
Not sure which one I will keep >_> I like the MM and the SS necros.
What about yous, what heroes do you commonly use?
distilledwill
Commonly, I do run with a modified sabway, although it changes depending on who I'm with and where I am. Often I'll let my bro run Sabs and I'll take 2 Paras and a Signet Mes.
I even occasionally branch out into monks if I'm feeling random.
Ive been doing tonnes of hero battles recently so I'm getting to know the heroes individual levels of durability and what kind of pressure they can handle.
I even occasionally branch out into monks if I'm feeling random.
Ive been doing tonnes of hero battles recently so I'm getting to know the heroes individual levels of durability and what kind of pressure they can handle.
Abedeus
Necroes, Paragons, Ritualists and rarely Monks. On Paragon, Dervish ordergon. And elementalists.
kostolomac
In NM sabway with a SF hero instead the curses necro , in HM sabway all the way.
MisterT69
sabway, sometimes i substitute MM w/razah, i also do 2 paras+orders dervs. That's always fun. and sousuke and zhed when I feel like it
Mahanaxar
Usually 3 necros, but I swap them often, especially in Hard Mode.
Examples of heroes I've used lately:
[Norgu for Kathandrax;OQBDAowTOFgMgy/AwB6BxNBA]
[Dunkoro;OwYT02nC1RjsRubT/Nd9IggMAA]
[Sousuke for Frostmaw;OgVDMZycOqOuKTLDaBSFIDBA]
[Zhed;OgNDoMnfO0txavAZUPCI4CBA]
[Margrid for Ooze Pit;OgEUUNbez8GL+xqmrFn2bWAA]
[Anti-melee Vekk;OgVDEJycS3AcDgDLgIDrAhDCAA]
[Ogden smiter;OwUTMQHD1xkY9rnLkHAe1lwRAA]
Examples of heroes I've used lately:
[Norgu for Kathandrax;OQBDAowTOFgMgy/AwB6BxNBA]
[Dunkoro;OwYT02nC1RjsRubT/Nd9IggMAA]
[Sousuke for Frostmaw;OgVDMZycOqOuKTLDaBSFIDBA]
[Zhed;OgNDoMnfO0txavAZUPCI4CBA]
[Margrid for Ooze Pit;OgEUUNbez8GL+xqmrFn2bWAA]
[Anti-melee Vekk;OgVDEJycS3AcDgDLgIDrAhDCAA]
[Ogden smiter;OwUTMQHD1xkY9rnLkHAe1lwRAA]
miskav
2 signet/smite mesmers and a smiting support monk n_n
-Lotus-
Ive been in love with Emos using zealot's fire and ether renewal to spam ally-based smites and heals lately.
DarkSpirit
These are some of my 3-heroes HM configurations:
MM/Ele/DAgon
[E/Rt;OghkowMYoIqDZlYUE7FIDcBGL5C]
[N/Mo;OANUQmCbyWSLVTBHVJgLCoBGNVVA]
[P/N;OQSlcUlrJdio64utwBZ7wEmD3jl3A]
====
MM/Healer/Paragon
[N;OABTQmCbYapaK4oKBcRANQRoqC]
[P/Me;OQWkIMlrJiuj7eHnDYwW4w/FWeD]
[N/Mo;OANTYyG/SSj4upBEC0opqqeIgA]
=====
Ele/Necro/Paragon (No MM)
[E/Mo;OgNDoMnfOkViRRsXgMwF1jAC]
[N/Rt;OAhjYghsoSYMEPSTTODTjTJgVVA]
[P/Me;OQWkIMlrJiuj7uHnDYwW4w/FWeD]
=====
Dual MM (Too cruel to the poor monsters )
[N/Mo;OANDUslfSLVUBHVKgKCVV1DBEA]
[N/Mo;OANDUshtSLVVBoBLCJgKgGNVVA]
[N/Rt;OAhkYgHcoIqUegdQZwuDjIGTVVyF]
=====
3-heroes Orders
[N/Rt;OAhkQoGbYIqEGzkghwcwWwWYVl3E]
[P/Me;OQWkIMlrJiuj7GfHkZwW4cwFWeD]
[P/N;OQSlcUlrJdio64utwBZ7wE2Dzhl3]
MM/Ele/DAgon
[E/Rt;OghkowMYoIqDZlYUE7FIDcBGL5C]
[N/Mo;OANUQmCbyWSLVTBHVJgLCoBGNVVA]
[P/N;OQSlcUlrJdio64utwBZ7wEmD3jl3A]
====
MM/Healer/Paragon
[N;OABTQmCbYapaK4oKBcRANQRoqC]
[P/Me;OQWkIMlrJiuj7eHnDYwW4w/FWeD]
[N/Mo;OANTYyG/SSj4upBEC0opqqeIgA]
=====
Ele/Necro/Paragon (No MM)
[E/Mo;OgNDoMnfOkViRRsXgMwF1jAC]
[N/Rt;OAhjYghsoSYMEPSTTODTjTJgVVA]
[P/Me;OQWkIMlrJiuj7uHnDYwW4w/FWeD]
=====
Dual MM (Too cruel to the poor monsters )
[N/Mo;OANDUslfSLVUBHVKgKCVV1DBEA]
[N/Mo;OANDUshtSLVVBoBLCJgKgGNVVA]
[N/Rt;OAhkYgHcoIqUegdQZwuDjIGTVVyF]
=====
3-heroes Orders
[N/Rt;OAhkQoGbYIqEGzkghwcwWwWYVl3E]
[P/Me;OQWkIMlrJiuj7GfHkZwW4cwFWeD]
[P/N;OQSlcUlrJdio64utwBZ7wE2Dzhl3]
Turbobusa
Triple discord or triple R/P on my necro
Rit smiter + smiter's boon monk + Minion bomber with my sin
Rit smiter + smiter's boon monk + Minion bomber with my sin
rick1027
well melee take the shelf i never use them unless the mission requires them. i generally switch back and forth depending on the mission or area. i beginning to like the three necro bunch sort of an offspring of sabs but with a different twist. and for the henchies depends on where i am i really like sologon from nightfall and the mesmer from the kurzick side and the archer from the luxons herta is nice to have at times when you can but otherwise its usually caster types or rangers
BigDave
With my Rit I pretty much go everywhere with these 3, with a few small tweaks here and there depending on what i'm facing.
[Mo/Me Healer Interrupter;OwUTMwGD1Ju67+dZkpfGY0hGBA]
[N/Mo Minion Bomber Prot;OANDUslfOL1qAeANUVnJBk6B]
[E/N Melee Shutdown Nuker;OgRDcYysOnCm2O0O8JeFwiUB]
[healing whisper] on the monk works well for me because i generally use all casters so they are fairly close together. Sometimes i switch it for [patient spirit].
For areas with nasty conditions i'll swap [signet of lost souls] and [reversal of fortune] for [infuse condition] and [foul feast] or [draw conditions] (note that Foul Feast works the same way as Draw Conditions but with a higher HP gain and gains energy aswell).
For areas with a lot of KD's (Jotun's, Giants in tyria, etc..) i'll fit [ward of stability] on the ele bar somewhere.
I find that melee is pretty much shut down completely long enough to do some serious damage to the enemy group. Ele damage is also reduced and the monk stops a lot of powerful nukes from hitting ([power return] is great in PvE )
I also pack [ebon battle standard of honor] on my own bar pretty much all the time. The damage increase it gives to DoT nukes is quite spectacular. With a couple of other DoT nukers in your group (Cynn and Herta are fine) things just drop dead in seconds. Especially if you hit them with [weaken armor] for some nice AoE cracked armour to increase the damage further.
The only thing that poses a threat is heavy AoE casting damage but that's a problem for most groups anyway. Just gotta spread out a bit.
[Mo/Me Healer Interrupter;OwUTMwGD1Ju67+dZkpfGY0hGBA]
[N/Mo Minion Bomber Prot;OANDUslfOL1qAeANUVnJBk6B]
[E/N Melee Shutdown Nuker;OgRDcYysOnCm2O0O8JeFwiUB]
[healing whisper] on the monk works well for me because i generally use all casters so they are fairly close together. Sometimes i switch it for [patient spirit].
For areas with nasty conditions i'll swap [signet of lost souls] and [reversal of fortune] for [infuse condition] and [foul feast] or [draw conditions] (note that Foul Feast works the same way as Draw Conditions but with a higher HP gain and gains energy aswell).
For areas with a lot of KD's (Jotun's, Giants in tyria, etc..) i'll fit [ward of stability] on the ele bar somewhere.
I find that melee is pretty much shut down completely long enough to do some serious damage to the enemy group. Ele damage is also reduced and the monk stops a lot of powerful nukes from hitting ([power return] is great in PvE )
I also pack [ebon battle standard of honor] on my own bar pretty much all the time. The damage increase it gives to DoT nukes is quite spectacular. With a couple of other DoT nukers in your group (Cynn and Herta are fine) things just drop dead in seconds. Especially if you hit them with [weaken armor] for some nice AoE cracked armour to increase the damage further.
The only thing that poses a threat is heavy AoE casting damage but that's a problem for most groups anyway. Just gotta spread out a bit.
odly
Most of the time (when playing with H/H) :
Olias (JB - extinguish + dark fury if I'm on my paragon or warrior)
Suzuki (SF-Healparty-Dwayna's Sorrow)
Zhed (SF-Prot spirit-Aegis)
+ sword, heal, prot and interupt henchmen.
Olias (JB - extinguish + dark fury if I'm on my paragon or warrior)
Suzuki (SF-Healparty-Dwayna's Sorrow)
Zhed (SF-Prot spirit-Aegis)
+ sword, heal, prot and interupt henchmen.
DarkSpirit
By the way, I find the dual MM with Barbs/MoP combination to be really unfair to the monsters even in HM. I almost feel pity for them.
Tyla
Quote:
Originally Posted by DarkSpirit
These are some of my 3-heroes HM configurations:
MM/Ele/DAgon
[E/Rt;OghkowMYoIqDZlYUE7FIDcBGL5C]
[N/Mo;OANUQmCbyWSLVTBHVJgLCoBGNVVA]
[P/N;OQSlcUlrJdio64utwBZ7wEmD3jl3A] I really do think you should swap out the res for Burning Finale on the Paragon.
I myself just roll with Sabway. Abusing Soul Reaping while it's abusable is awesome.
MM/Ele/DAgon
[E/Rt;OghkowMYoIqDZlYUE7FIDcBGL5C]
[N/Mo;OANUQmCbyWSLVTBHVJgLCoBGNVVA]
[P/N;OQSlcUlrJdio64utwBZ7wEmD3jl3A] I really do think you should swap out the res for Burning Finale on the Paragon.
I myself just roll with Sabway. Abusing Soul Reaping while it's abusable is awesome.
DarkSpirit
Quote:
Originally Posted by Tyla
I really do think you should swap out the res for Burning Finale on the Paragon.
I myself just roll with Sabway. Abusing Soul Reaping while it's abusable is awesome. You should try out the dual MM build, it is so ridiculously overpowered. Especially if you add a Curse necro with Barbs, MoP, and Splinter Weapon.
I myself just roll with Sabway. Abusing Soul Reaping while it's abusable is awesome. You should try out the dual MM build, it is so ridiculously overpowered. Especially if you add a Curse necro with Barbs, MoP, and Splinter Weapon.
Master Necromanz
Discordway, thats all I need with my necro 4xDiscord=DEATH ;D
ramma77
Am i the only mug that takes a res with me?
DarkSpirit
Quote:
Originally Posted by Master Necromanz
Discordway, thats all I need with my necro 4xDiscord=DEATH ;D
Discord doesn't have enough meat shield for protection or kill as fast as dual MM.
Barbs+MoP+20 minions is just incredible. They remind me of piranhas.
Barbs+MoP+20 minions is just incredible. They remind me of piranhas.
Cebe
Quote:
Originally Posted by ramma77
Am i the only mug that takes a res with me?
Taking resurrection skills is down to personal choice.
If you think you'll often lose party members, take one.
If you think you'll often lose party members, take one.
Ruricu
I had honestly not heard of this "sabway" craze until long after I had already completed all PvE content (all vanquishes, all dungeons, etc). I, however, used only one MM and two SS necros, with bars somewhat like this:
[Jagged Bones][Animate Bone Minions][Death Nova][Signet of Lost Souls][Blood of the Master][Ancestor's Rage][Splinter Weapon][Death Pact Signet]
[Spiteful Spirit][Reckless Haste][Enfeebling Blood][signet of Lost Souls][Barbs][Rip Enchantment][Protective was Kaolai][Death Pact Signet]
[Spiteful Spirit][Reckless Haste][Enfeebling Blood][Signet of Lost Souls][Mark of Pain][Blood Ritual][Protective was Kaolai][Death Pact Signet]
and then I ran Ursan to provide targeted physical damage for barbs/mop
This worked effectively for me; the dual SS's provided a good deal of physical defense that the extra MM would likely also provide. However, a variant closer to the two-MM one-SS build does look intriguing. Too bad I'm out of content, eh?
[Jagged Bones][Animate Bone Minions][Death Nova][Signet of Lost Souls][Blood of the Master][Ancestor's Rage][Splinter Weapon][Death Pact Signet]
[Spiteful Spirit][Reckless Haste][Enfeebling Blood][signet of Lost Souls][Barbs][Rip Enchantment][Protective was Kaolai][Death Pact Signet]
[Spiteful Spirit][Reckless Haste][Enfeebling Blood][Signet of Lost Souls][Mark of Pain][Blood Ritual][Protective was Kaolai][Death Pact Signet]
and then I ran Ursan to provide targeted physical damage for barbs/mop
This worked effectively for me; the dual SS's provided a good deal of physical defense that the extra MM would likely also provide. However, a variant closer to the two-MM one-SS build does look intriguing. Too bad I'm out of content, eh?
Master Necromanz
Quote:
Originally Posted by DarkSpirit
Discord doesn't have enough meat shield for protection or kill as fast as dual MM.
Barbs+MoP+20 minions is just incredible. They remind me of piranhas. Then it is not needed to cast MoP, because the quick death of target.
BUT in MANY areas, there are not much corpses etc. and in the beginning of the vanquish/mission you have not so much minions so in the begin its nearly useless. I prefer Discordway, you can use it everywhere in PvE, and it kill as fast as dual-MM.
~Master
Barbs+MoP+20 minions is just incredible. They remind me of piranhas. Then it is not needed to cast MoP, because the quick death of target.
BUT in MANY areas, there are not much corpses etc. and in the beginning of the vanquish/mission you have not so much minions so in the begin its nearly useless. I prefer Discordway, you can use it everywhere in PvE, and it kill as fast as dual-MM.
~Master
DarkSpirit
Quote:
Originally Posted by Master Necromanz
Quote:
BUT in MANY areas, there are not much corpses etc. and in the beginning of the vanquish/mission you have not so much minions so in the begin its nearly useless. I prefer Discordway, you can use it everywhere in PvE, and it kill as fast as dual-MM. ~Master Tried a version of discordway some one posted before, didnt really like it, attack is medium, not enough defense. Turbobusa
You can take 3 copy of discord and have 18(20 of you go 16DM) minions, I can assure you. Ofc you also have AoE weakness and some prots. you can even sub in MoP since you seem to be fan of this skill!
-Lotus-
Quote:
Originally Posted by DarkSpirit
Discord doesn't have enough meat shield for protection or kill as fast as dual MM.
Barbs+MoP+20 minions is just incredible. They remind me of piranhas. a 4x discord team can easily maintain 20 minions and keep up MoP and Barbs... mine does. they kill fast enough that you dont need to bother with jagged bones. Super Igor
Quote:
Originally Posted by miskav
2 signet/smite mesmers and a smiting support monk n_n
Much lurveee
DarkSpirit
Quote:
Originally Posted by Turbobusa
You can take 3 copy of discord and have 18(20 of you go 16DM) minions, I can assure you. Ofc you also have AoE weakness and some prots. you can even sub in MoP since you seem to be fan of this skill!
MoP is good but I dont trust heroes to use it properly on their own. I either bring it on my character or micro manage it.
Tried out the pvxwiki Discord team build and it seems to work quite well. Turbobusa
The pvxwiki build is very inferior to what you can run (I posted mine in the discution, last post). Thing is, it is rated by dumb, close minded people.
Let's see, it has: 2 healers, one pseudo-protter which spreads attributes between healing, prot, SR, death magic for ultimate failure, 2 hexes only (unless you use pain inverter on the target you're going to spike...need I explain why it's dumb). Try the version I posted, you basically have 2 MMs with one spamming death nova, and one healer. It can be improved, but it is way, way more effective than the subpart "official" version. OT, I also use Wounding strike dervishes... because you can't fail with it and it rapes face! Richardt
I've been working with an Incoming para, Discord w/ minion support necro and a WoH hybrid.
I've lately been playing around with an Earth ele hero on my sin and ranger. Basically something like: [unsteady ground][earthquake][stoning][enfeebling blood][glowstone][glyph of lesser energy][earth attunement][resurrection signet] vandevere
I basically just do casual PvE play, so the Heroes I bring are usually Koss, Dunkaro, and Olias...
DarkSpirit
Quote:
Originally Posted by Turbobusa
The pvxwiki build is very inferior to what you can run (I posted mine in the discution, last post). Thing is, it is rated by dumb, close minded people.
Let's see, it has: 2 healers, one pseudo-protter which spreads attributes between healing, prot, SR, death magic for ultimate failure, 2 hexes only (unless you use pain inverter on the target you're going to spike...need I explain why it's dumb). Try the version I posted, you basically have 2 MMs with one spamming death nova, and one healer. It can be improved, but it is way, way more effective than the subpart "official" version. OT, I also use Wounding strike dervishes... because you can't fail with it and it rapes face! Melee hero?..eeewwww.. Discord recharges in 2 seconds, you dont really need to use any other damage skills except for the required hexes/conditions. Where is your build? Winterclaw
Usually I have Jora (swords), Talkorah (WoH/prot hybrid), and Gwen (interrupts).
Though sometimes I like bringing Jin or Zenmai (never really noticed any problem with her using attack chains). Super Igor
I use Sabway usually, or some variants of it, also use monk hybrids, earth eles, mesmers, nukers, rits meh...a lot of stuff.
Super Igor
Quote:
Originally Posted by Turbobusa
The pvxwiki build is very inferior to what you can run (I posted mine in the discution, last post). Thing is, it is rated by dumb, close minded people.
Let's see, it has: 2 healers, one pseudo-protter which spreads attributes between healing, prot, SR, death magic for ultimate failure, 2 hexes only (unless you use pain inverter on the target you're going to spike...need I explain why it's dumb). Try the version I posted, you basically have 2 MMs with one spamming death nova, and one healer. It can be improved, but it is way, way more effective than the subpart "official" version. OT, I also use Wounding strike dervishes... because you can't fail with it and it rapes face! Wrong, pvx is were builds are stored and original sabway is what sab actually runs, if you think to be better than sab, think again, pretty much the same goes for discordspam. Turbobusa
I did not say anything about sabway.
I don't even care about it. I just said the version present as discord spam has many flaws and really only uses half the power of a death magic team. EDIT: just read the post under. I give up. If you're not able to pass up your pride and consider my point you don't even deserve being on a forum. Think whatever you want, stick with subpart builds. Super Igor
No not really, Discord spam is very powerful, both in its damage output and defense, dont be funny, discord, necrosis on human and some hexes/conditions is all u need.
Jenn
I use almost all my heroes. IMO the best way to be affective is to adapt to each environment instead of using a sweeping moderate solution. Probably the only ones that don't get a lot of use are my extra rangers, the extra dervish and the extra monks. I try and build as much damage into my heroes as possible and leave the easier jobs like healing to the henchies, which I can't micro.
I started using the dual-nec (MM+N/Rt) build before sabway was even named as such - it was quite common amongst my "group." The one thing that was immediately evident was that it was built for sustainability instead of damage. Tossing in an SS necro for the traditional "sabway" is useful, but only situationally. Even with modifications to buff the MM, it's still slow but sustainable killing, with seriously dispersed damage. The only thing I can really compliment about the triple necro build is that it protects the group with minion fodder and saves them from having to bring adequate protection alternatives. Snow Bunny
Eh, I don't have a set group.
That being said, I manage to take Enfeebling blood, a nova bomber, and some sort of serious shutdown wherever I go. Occasionally, I take 3 Assassin's promise eles - if you micro it correctly, you can blow stuff up. I also enjoy taking a P/N Stunning Striker w/ enfeebling blood, Spear Swipe, and Anthem of Envy. Add that to an Earthshaker and a triple chopper and you'll kill stuff hard. Being a primary monk, it's difficult to find a good set of heroes. The problem is that monks don't really have useful PvE skills that make them worth the bar. Seed of life is really only good for serious focus firing; I'd rather have SoA in some instances. As a result, I'm pressured to make builds with as little defense as possible and taking prot/para henchies. iEnjoy running BHA Rangers, AP Eles, triple discord w/ dual mms and 1 curser, paragons. Derv and sins are used so damn poorly by the AI it's a travesty. Unless you're putting the derv on the ubiquitous orders bar. DarkSpirit
Quote:
Originally Posted by Turbobusa
I did not say anything about sabway.
I don't even care about it. I just said the version present as discord spam has many flaws and really only uses half the power of a death magic team. EDIT: just read the post under. I give up. If you're not able to pass up your pride and consider my point you don't even deserve being on a forum. Think whatever you want, stick with subpart builds. Actually if you have tried it out, the official build isn't that bad. You certainly cant complain that it doesn't have enough heals, and Discord recharges so fast that you dont really need another "probably crappier" damage skill, so why not add more heals? I think it can be improved upon by adding a curse/discord necro then it has the basic sabway paradigm of MM/Healer/Curse, but all of them are using Discord as their elite. That way, they can better satisfy the hex+condition requirement for Discord to work, move the curse skills from the player necro to one of the hero necro, and amplify minion damage through Barbs. This would also release the requirement for the player character to be a necro, in order to use the Discord team build effectively. Here is the result of my testing using my mesmer instead of my necro (which works even better with triple necro discord hero team): I dont know if it is obvious but I was in the middle of attacking the Charr team when Molotov Rocktail's group appeared (as he often does), but the Discord team was so strong that we killed them all. On the way there, we also killed Horai Wingshielder and his group, no problem. Thus, the +4% morale boost. Here is one where we killed Rekoff Broodmother in HM Riven Earth with 0 casualties using the exact same build. Notice that I also completely forgot to change to the Asuran blessing for the energy bonus. ump
Every one of my heros has a different hat. I just pick the heroes based on who I need. Most of the time, it's the 3 necros. Recently, I've tried the paragon orders for physical damage team. Occassionally, I swap out the curse necro or one of the paragons depending on what I need. Monk heroes might see some play in certain ursan groups. I tend to prefer multi-purpose heroes then strictly offensive or defensive builds.
Often used Olias (death) - minion bomber Master (curse) - curse debuffer/party support Livia (soul reaping) - restoration healer Morgahn (spear) - stunning spear Hayda (leadership) - motivation support Melonni (mysticism) - orders healing Occasionally used Kahmu (scythe) - forms Dunkoro (healing) - healing Tahlkora (protection) - protection Odgen (smiting) - smiting Jin (expertise) - Burning Arrow or Broadhead Arrow Magrid (expertise) - Ebon Dust blinder Pyre (marksmanship) - Barrage Rarely used Koss (axe) - damage Jora (sword) - damage Goren (hammer) - damage/knockdown Souske (fire) - damage Zhed (fire) - damage - 2 fires better than 1 fire and 1 other Vekk (air) - blind debuffing, damage Never used Gwen (domination) Norgu (illusion) I used a domination mesmer for a brief time, but now rarely need the specialist. Usually, Broadhead Arrow is better anyways if I need it. I haven't tried the artificier builds. Razah, Xandra, Anton, Zenmai I don't even have a feasible build for them because I never used them (other than experimenting). |