Headgear version of festival hats
N1ghtstalker
hi,
i know that many people like some of the festival hats and i came up with this idea
we could let the festival hats be crafted in a current version of 15g or as a 1k armor piece at the festival hat maker
we could make a new tab for it like, lets just say "Please craft me a combat version of a hat"
these would be crafted at the normal prices as headgear
as an example the new grasping mask
Grasping mask 25 bones, 4 steel ingots, 1 platinum
this would be real easy to do, all anet has to do is script a vendor screen for the festival hat guy and give the craftable hats there some AL rating
to prevent a huge tab full of headgear for all attributes these festival armors these armors would be an item's Attribute + 1 headgear like the spectacles or dread mask
anyway that's my 2 cents on the whole thing
hope to see some good response on this
peace
i know that many people like some of the festival hats and i came up with this idea
we could let the festival hats be crafted in a current version of 15g or as a 1k armor piece at the festival hat maker
we could make a new tab for it like, lets just say "Please craft me a combat version of a hat"
these would be crafted at the normal prices as headgear
as an example the new grasping mask
Grasping mask 25 bones, 4 steel ingots, 1 platinum
this would be real easy to do, all anet has to do is script a vendor screen for the festival hat guy and give the craftable hats there some AL rating
to prevent a huge tab full of headgear for all attributes these festival armors these armors would be an item's Attribute + 1 headgear like the spectacles or dread mask
anyway that's my 2 cents on the whole thing
hope to see some good response on this
peace
Sai Rith
/signed. Why stop here though? Why not the other festival hats?
hallucinogenic
It's a good idea, but it wont happen.
Free Runner
/signed
I'm all for this idea and still dont know why Anet are so reluctent with this.
I'm all for this idea and still dont know why Anet are so reluctent with this.
Zidane Ortef
Quote:
Originally Posted by Sai Rith
/signed. Why stop here though? Why not the other festival hats?
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xPIMPx
/signed I always wanted to wear my pumpking helm out doors =(
ShoGunTheOne
/signed
but that however may provide early max armor parts which can only be obtained later in the game,(ignore runs/ferrys)
make it a level 20 only feature
EDIT: they already added max weps obtainable at low level(BMP), so i'm ignore my point
but that however may provide early max armor parts which can only be obtained later in the game,(ignore runs/ferrys)
make it a level 20 only feature
EDIT: they already added max weps obtainable at low level(BMP), so i'm ignore my point
Abedeus
/signed Do want. They are just so useless right now...
Make it scale like hero armor. So max armor is only for lvl 20, while for example level 10 elem will have 30 armor.
Quote:
Originally Posted by ShoGunTheOne
make it a level 20 only feature
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panaku7
I agree, Anet should add all festival hats from the past and new ones as they come as armor pieces.
/signed
/signed
Torabo
/signed
Just so I can use a mask instead of a lot of the ugly headgears out there
Just so I can use a mask instead of a lot of the ugly headgears out there
WinterSnowblind
/Not signed.
Festival hats should be for fun, we don't need people wearing them all the time. Makes them less special.
Festival hats should be for fun, we don't need people wearing them all the time. Makes them less special.
zelgadissan
/notsigned for this reason:
I like the OP idea in theory but I'm all for festive at the time. I hate those people who still have Christmas decorations up in March.
Quote:
Originally Posted by WinterSnowblind
Festival hats should be for fun, we don't need people wearing them all the time. Makes them less special.
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Kanyatta
Quote:
Originally Posted by Dr.Jones
/signed nothing in this game is "special"
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/notsigned for reasons stated above.
toastgodsupreme
It'd be nice.
1. Scales like hero armor. So it's defensive rating would be based on your level. (prevents lowbies from getting max rated headgear right away)
2. Crafter can only make hats that you own.
3. Crafter would craft each hat for 1k and some mats. Same mats would be used for all headgears. Core materials only.
Does this take away from these things being special?
No. People have them anyway, it just allows them to wear them outside of towns.
Does it guarantee everyone will use them?
Not at all. Once the novelty wears off it'll die down in pugs. And at least it's a change from the norm.
1. Scales like hero armor. So it's defensive rating would be based on your level. (prevents lowbies from getting max rated headgear right away)
2. Crafter can only make hats that you own.
3. Crafter would craft each hat for 1k and some mats. Same mats would be used for all headgears. Core materials only.
Does this take away from these things being special?
No. People have them anyway, it just allows them to wear them outside of towns.
Does it guarantee everyone will use them?
Not at all. Once the novelty wears off it'll die down in pugs. And at least it's a change from the norm.
Dr.Jones
Quote:
Originally Posted by toastgodsupreme
It'd be nice.
1. Scales like hero armor. So it's defensive rating would be based on your level. (prevents lowbies from getting max rated headgear right away) 2. Crafter can only make hats that you own. 3. Crafter would craft each hat for 1k and some mats. Same mats would be used for all headgears. Core materials only. Does this take away from these things being special? No. People have them anyway, it just allows them to wear them outside of towns. Does it guarantee everyone will use them? Not at all. Once the novelty wears off it'll die down in pugs. And at least it's a change from the norm. |
HawkofStorms
/notsigned
Defeats the whole point of festival hats. They were made with 0 AL for a reason.
Defeats the whole point of festival hats. They were made with 0 AL for a reason.
Hollow Gein
/signed. I would be so happy if they did this
gremlin
My first thought was what a bunch of wimps, go on adventure with a pumpkin hat.
So you have zero head armour, so what your big and tough aren't you.
But then I relented so ok /Signed for armoured hats and you can scale the armour value by level or by other armour worn.
I trust we will treat those that wear them all year round as demented idiots not worth pugging with.
But no way do you get festival hats from events you were not at, its not that its a big deal it's only a hat.
But it's a hat I have and you don't so there
So you have zero head armour, so what your big and tough aren't you.
But then I relented so ok /Signed for armoured hats and you can scale the armour value by level or by other armour worn.
I trust we will treat those that wear them all year round as demented idiots not worth pugging with.
But no way do you get festival hats from events you were not at, its not that its a big deal it's only a hat.
But it's a hat I have and you don't so there

aaje vhanli
Quote:
Originally Posted by HawkofStorms
/notsigned
Defeats the whole point of festival hats. They were made with 0 AL for a reason. |
MithranArkanere
The hat maker should have an option to make 'Reinforced' masks.
Click the option, and a crafting panel appears, with the cost (1000gold) and the materials.
Some people may say that 'festival hats' are only for festivals, but truth is that there are some of them that look better than some armor headgear pieces, like the Grasping mask or the Ice Crown.
You already see a lot of people with those horrible bandanas, that are way uglier than any of the Festival Masks.
Click the option, and a crafting panel appears, with the cost (1000gold) and the materials.
Some people may say that 'festival hats' are only for festivals, but truth is that there are some of them that look better than some armor headgear pieces, like the Grasping mask or the Ice Crown.
You already see a lot of people with those horrible bandanas, that are way uglier than any of the Festival Masks.
Dr.Jones
Quote:
Originally Posted by MithranArkanere
You already see a lot of people with those horrible bandanas, that are way uglier than any of the Festival Masks.
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toastgodsupreme
Quote:
Originally Posted by HawkofStorms
/notsigned
Defeats the whole point of festival hats. They were made with 0 AL for a reason. |
Maybe because festival hats could be easily obtained and they didn't want free armor floating around?
But wait! A crafter that requires materials + plat + festival hat = NOT FREE. So that point is null.
What other reason could there be then?
Jetdoc
I'd love to have this option as well. I know exactly the armor mix to make my warrior the permanent Headless Horseman...
Konig Des Todes
Funny, I was talking to my guild about an idea like this yesterday, glad I don't have to use search to find this. 
Best way to implement this. Although I think the price should depend on the rating, so it should depend on your level.

Quote:
Originally Posted by toastgodsupreme
It'd be nice.
1. Scales like hero armor. So it's defensive rating would be based on your level. (prevents lowbies from getting max rated headgear right away) 2. Crafter can only make hats that you own. 3. Crafter would craft each hat for 1k and some mats. Same mats would be used for all headgears. Core materials only. Does this take away from these things being special? No. People have them anyway, it just allows them to wear them outside of towns. Does it guarantee everyone will use them? Not at all. Once the novelty wears off it'll die down in pugs. And at least it's a change from the norm. |
Darkobra
Easy solution to this would be to make the festival hat reinforcers only in places where you can buy max armour anyway.
Carmen
Omw i think this is a fab idea! I love my Jesters cap...I wear it all the time..except outside obviously. Oh and the witches hat...sigh yeh would be awesome..much better than Bandana ! lol i think it would absolutely classic to see dudes running outside with a "Radient Pumpkin Head of Superior vigor"
I think the festival hatmaker should give u an option, so u can choose which primary attribute will be the +1 modifier!
PEACE!
I think the festival hatmaker should give u an option, so u can choose which primary attribute will be the +1 modifier!
PEACE!
MithranArkanere
Another possible way would be to allow Armor rafters to reinforce armors by talking to them.
It would work like the Customize panel.
Keep item in inventory.
Talk to Armor crafter.
Select 'Reinforce'. Only level 20 armorers would have that tab.
The cost and material would be compared with the current item.
If the item is a mask, it would have full price: 1..15K, level 20 costs in materials.
If the item is another kind of armor (like a starting or a collector armor) the cost would be less, proportional to the difference in quality between the max possible for that piece of armor and the item you give to the Carfter to reinforce.
That way, turning a mask from a 0AL, into a piece of armor with max Level 20 AL would cost the same as making a new head piece.
And turning a Level 1 Canthan Assassin Mask would (the starting armor) into a level 20 one would cost a bit less than making it from raw: the price of the level 20 AL minus the price of selling the old armor to th merchant.
It would work like the Customize panel.
Keep item in inventory.
Talk to Armor crafter.
Select 'Reinforce'. Only level 20 armorers would have that tab.
The cost and material would be compared with the current item.
If the item is a mask, it would have full price: 1..15K, level 20 costs in materials.
If the item is another kind of armor (like a starting or a collector armor) the cost would be less, proportional to the difference in quality between the max possible for that piece of armor and the item you give to the Carfter to reinforce.
That way, turning a mask from a 0AL, into a piece of armor with max Level 20 AL would cost the same as making a new head piece.
And turning a Level 1 Canthan Assassin Mask would (the starting armor) into a level 20 one would cost a bit less than making it from raw: the price of the level 20 AL minus the price of selling the old armor to th merchant.
no talent
/signed
ballin idea imo xD
ballin idea imo xD
darkknightkain
/signed
Always wanted to use the Witch Hat and the Santa Hat.
Always wanted to use the Witch Hat and the Santa Hat.
HawkofStorms
Quote:
Originally Posted by toastgodsupreme
Oh go on wise one, what was the reason?
Maybe because festival hats could be easily obtained and they didn't want free armor floating around? But wait! A crafter that requires materials + plat + festival hat = NOT FREE. So that point is null. What other reason could there be then? |
Also, they don't want people going around "lol you n00b you don't have a 2005 pumpkin mask," "lfg, experienced players only, need 2 year old mask or later."
Masks are (generally) exclusive. Minipets can be bought and traded. But masks are customized and can only be obtained at the time of the event. Allowing them to be used all the time creates a false value to them, since they become exclusive to people who showed up to the event. It goes against skill > time because no matter how good at the game you are, you will be unable to ever get the older masks.
An example from a game I've never played, Runescape. They had holiday masks in Runscape that were max AL. Unlike GW, armor wasn't customized. Christmas hats quickly became one of the most valuable items in the game since they could never be obtained again and the only way to get them was to trade.
gremlin
There are very few if any reasons against this being implemented, apart from the time to program it in.
Reasons against
People will wear them all the time ---- They do anyway and when they wear them outside only their party members will see.
Its free armour --- not at all you either scale them to the armour you are wearing, or you allow them only on max level armour both already suggested.
suggestions
They could have it stack with your helm ie its a magical effect so you are wearing it over the headpiece.
You could even have it work as a localised transmog potion collectable at festivals that give you the festival hat for an hour or so.
Something else to collect at events and fill storage.
Reasons against
People will wear them all the time ---- They do anyway and when they wear them outside only their party members will see.
Its free armour --- not at all you either scale them to the armour you are wearing, or you allow them only on max level armour both already suggested.
suggestions
They could have it stack with your helm ie its a magical effect so you are wearing it over the headpiece.
You could even have it work as a localised transmog potion collectable at festivals that give you the festival hat for an hour or so.
Something else to collect at events and fill storage.
Darkobra
Quote:
Originally Posted by HawkofStorms
An example from a game I've never played, Runescape. They had holiday masks in Runscape that were max AL. Unlike GW, armor wasn't customized. Christmas hats quickly became one of the most valuable items in the game since they could never be obtained again and the only way to get them was to trade.
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