Headgear version of festival hats

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

hi,

i know that many people like some of the festival hats and i came up with this idea
we could let the festival hats be crafted in a current version of 15g or as a 1k armor piece at the festival hat maker
we could make a new tab for it like, lets just say "Please craft me a combat version of a hat"
these would be crafted at the normal prices as headgear
as an example the new grasping mask

Grasping mask 25 bones, 4 steel ingots, 1 platinum

this would be real easy to do, all anet has to do is script a vendor screen for the festival hat guy and give the craftable hats there some AL rating
to prevent a huge tab full of headgear for all attributes these festival armors these armors would be an item's Attribute + 1 headgear like the spectacles or dread mask
anyway that's my 2 cents on the whole thing
hope to see some good response on this
peace

Sai Rith

Sai Rith

Krytan Explorer

Join Date: Jan 2006

W/

/signed. Why stop here though? Why not the other festival hats?

hallucinogenic

hallucinogenic

Lion's Arch Merchant

Join Date: Oct 2007

Trinity of the Ascended [ToA]

W/

It's a good idea, but it wont happen.

Free Runner

Free Runner

Forge Runner

Join Date: Oct 2005

GW2G

Knights Of The Sacred Light [KSL]

/signed

I'm all for this idea and still dont know why Anet are so reluctent with this.

Zidane Ortef

Zidane Ortef

Site Contributor

Join Date: Dec 2006

Martinsburg, WV

Scions of Carver [SCAR]/Trinity Of The Ascended [ToA]

W/

Quote:
Originally Posted by Sai Rith
/signed. Why stop here though? Why not the other festival hats?
Did you even read the post? In the title is clearly states Festival HATS and the OP stated the grasping mask as an example.

xPIMPx

xPIMPx

Frost Gate Guardian

Join Date: Jul 2005

Uk

Hmmm Defrosted Cat [Poo]

W/A

/signed I always wanted to wear my pumpking helm out doors =(

ShoGunTheOne

ShoGunTheOne

Banned

Join Date: Sep 2007

Undercity

泰瑞亚联盟

E/

/signed
but that however may provide early max armor parts which can only be obtained later in the game,(ignore runs/ferrys)

make it a level 20 only feature

EDIT: they already added max weps obtainable at low level(BMP), so i'm ignore my point

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

/signed Do want. They are just so useless right now...

Quote:
Originally Posted by ShoGunTheOne
make it a level 20 only feature
Make it scale like hero armor. So max armor is only for lvl 20, while for example level 10 elem will have 30 armor.

panaku7

panaku7

Pre-Searing Cadet

Join Date: Jul 2008

E/

I agree, Anet should add all festival hats from the past and new ones as they come as armor pieces.
/signed

Torabo

Frost Gate Guardian

Join Date: Sep 2007

A/

/signed

Just so I can use a mask instead of a lot of the ugly headgears out there

WinterSnowblind

WinterSnowblind

Jungle Guide

Join Date: Feb 2007

/Not signed.

Festival hats should be for fun, we don't need people wearing them all the time. Makes them less special.

zelgadissan

zelgadissan

Forge Runner

Join Date: Feb 2008

The Warrior Priests [WP]

Me/Rt

/notsigned for this reason:

Quote:
Originally Posted by WinterSnowblind
Festival hats should be for fun, we don't need people wearing them all the time. Makes them less special.
I like the OP idea in theory but I'm all for festive at the time. I hate those people who still have Christmas decorations up in March.

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

Quote:
Originally Posted by Dr.Jones
/signed nothing in this game is "special"
I would call festivals "special" as they only come about 5 times a year.

/notsigned for reasons stated above.

toastgodsupreme

toastgodsupreme

Wilds Pathfinder

Join Date: May 2005

United States

Me/

It'd be nice.

1. Scales like hero armor. So it's defensive rating would be based on your level. (prevents lowbies from getting max rated headgear right away)
2. Crafter can only make hats that you own.
3. Crafter would craft each hat for 1k and some mats. Same mats would be used for all headgears. Core materials only.

Does this take away from these things being special?
No. People have them anyway, it just allows them to wear them outside of towns.

Does it guarantee everyone will use them?
Not at all. Once the novelty wears off it'll die down in pugs. And at least it's a change from the norm.

Dr.Jones

Dr.Jones

Banned

Join Date: Jul 2008

Quote:
Originally Posted by toastgodsupreme
It'd be nice.

1. Scales like hero armor. So it's defensive rating would be based on your level. (prevents lowbies from getting max rated headgear right away)
2. Crafter can only make hats that you own.
3. Crafter would craft each hat for 1k and some mats. Same mats would be used for all headgears. Core materials only.

Does this take away from these things being special?
No. People have them anyway, it just allows them to wear them outside of towns.

Does it guarantee everyone will use them?
Not at all. Once the novelty wears off it'll die down in pugs. And at least it's a change from the norm.
agreed. you already see them around towns alll year long why not let them be head gear.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

/notsigned
Defeats the whole point of festival hats. They were made with 0 AL for a reason.

Hollow Gein

Hollow Gein

Krytan Explorer

Join Date: Aug 2007

Menos Espadas

N/

/signed. I would be so happy if they did this

gremlin

Furnace Stoker

Join Date: Oct 2006

GWAR

Me/Mo

My first thought was what a bunch of wimps, go on adventure with a pumpkin hat.
So you have zero head armour, so what your big and tough aren't you.

But then I relented so ok /Signed for armoured hats and you can scale the armour value by level or by other armour worn.
I trust we will treat those that wear them all year round as demented idiots not worth pugging with.

But no way do you get festival hats from events you were not at, its not that its a big deal it's only a hat.
But it's a hat I have and you don't so there

aaje vhanli

aaje vhanli

Krytan Explorer

Join Date: Dec 2006

Quote:
Originally Posted by HawkofStorms
/notsigned
Defeats the whole point of festival hats. They were made with 0 AL for a reason.
Agreed. /notsigned

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

The hat maker should have an option to make 'Reinforced' masks.

Click the option, and a crafting panel appears, with the cost (1000gold) and the materials.

Some people may say that 'festival hats' are only for festivals, but truth is that there are some of them that look better than some armor headgear pieces, like the Grasping mask or the Ice Crown.

You already see a lot of people with those horrible bandanas, that are way uglier than any of the Festival Masks.

Dr.Jones

Dr.Jones

Banned

Join Date: Jul 2008

Quote:
Originally Posted by MithranArkanere
You already see a lot of people with those horrible bandanas, that are way uglier than any of the Festival Masks.
AGREED. the only argument that people have against it is that they cant get them. which dose not really matter because they would only be 1k armors and most people at least have one hat. maybe these wont be customized to the person so they could be traded but not added to the hat maker.

toastgodsupreme

toastgodsupreme

Wilds Pathfinder

Join Date: May 2005

United States

Me/

Quote:
Originally Posted by HawkofStorms
/notsigned
Defeats the whole point of festival hats. They were made with 0 AL for a reason.
Oh go on wise one, what was the reason?

Maybe because festival hats could be easily obtained and they didn't want free armor floating around?

But wait! A crafter that requires materials + plat + festival hat = NOT FREE. So that point is null.

What other reason could there be then?

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

I'd love to have this option as well. I know exactly the armor mix to make my warrior the permanent Headless Horseman...

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

Funny, I was talking to my guild about an idea like this yesterday, glad I don't have to use search to find this.

Quote:
Originally Posted by toastgodsupreme
It'd be nice.

1. Scales like hero armor. So it's defensive rating would be based on your level. (prevents lowbies from getting max rated headgear right away)
2. Crafter can only make hats that you own.
3. Crafter would craft each hat for 1k and some mats. Same mats would be used for all headgears. Core materials only.

Does this take away from these things being special?
No. People have them anyway, it just allows them to wear them outside of towns.

Does it guarantee everyone will use them?
Not at all. Once the novelty wears off it'll die down in pugs. And at least it's a change from the norm.
Best way to implement this. Although I think the price should depend on the rating, so it should depend on your level.

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

Easy solution to this would be to make the festival hat reinforcers only in places where you can buy max armour anyway.

Carmen

Carmen

Ascalonian Squire

Join Date: Apr 2007

south africa

SsoD

Rt/Mo

Omw i think this is a fab idea! I love my Jesters cap...I wear it all the time..except outside obviously. Oh and the witches hat...sigh yeh would be awesome..much better than Bandana ! lol i think it would absolutely classic to see dudes running outside with a "Radient Pumpkin Head of Superior vigor"
I think the festival hatmaker should give u an option, so u can choose which primary attribute will be the +1 modifier!

PEACE!

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Another possible way would be to allow Armor rafters to reinforce armors by talking to them.
It would work like the Customize panel.

Keep item in inventory.
Talk to Armor crafter.
Select 'Reinforce'. Only level 20 armorers would have that tab.
The cost and material would be compared with the current item.

If the item is a mask, it would have full price: 1..15K, level 20 costs in materials.

If the item is another kind of armor (like a starting or a collector armor) the cost would be less, proportional to the difference in quality between the max possible for that piece of armor and the item you give to the Carfter to reinforce.

That way, turning a mask from a 0AL, into a piece of armor with max Level 20 AL would cost the same as making a new head piece.
And turning a Level 1 Canthan Assassin Mask would (the starting armor) into a level 20 one would cost a bit less than making it from raw: the price of the level 20 AL minus the price of selling the old armor to th merchant.

no talent

no talent

Wilds Pathfinder

Join Date: Aug 2007

Africa

Scions of Carver [SCAR]

E/Me

/signed

ballin idea imo xD

darkknightkain

Lion's Arch Merchant

Join Date: Mar 2007

P/W

/signed

Always wanted to use the Witch Hat and the Santa Hat.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by toastgodsupreme
Oh go on wise one, what was the reason?

Maybe because festival hats could be easily obtained and they didn't want free armor floating around?

But wait! A crafter that requires materials + plat + festival hat = NOT FREE. So that point is null.

What other reason could there be then?
A.net wanted them to be 0 AL. Why? Because it looks ridiculous to see everybody in GvGs wearing snowman heads or pumpkins.

Also, they don't want people going around "lol you n00b you don't have a 2005 pumpkin mask," "lfg, experienced players only, need 2 year old mask or later."
Masks are (generally) exclusive. Minipets can be bought and traded. But masks are customized and can only be obtained at the time of the event. Allowing them to be used all the time creates a false value to them, since they become exclusive to people who showed up to the event. It goes against skill > time because no matter how good at the game you are, you will be unable to ever get the older masks.

An example from a game I've never played, Runescape. They had holiday masks in Runscape that were max AL. Unlike GW, armor wasn't customized. Christmas hats quickly became one of the most valuable items in the game since they could never be obtained again and the only way to get them was to trade.

gremlin

Furnace Stoker

Join Date: Oct 2006

GWAR

Me/Mo

There are very few if any reasons against this being implemented, apart from the time to program it in.

Reasons against

People will wear them all the time ---- They do anyway and when they wear them outside only their party members will see.

Its free armour --- not at all you either scale them to the armour you are wearing, or you allow them only on max level armour both already suggested.

suggestions

They could have it stack with your helm ie its a magical effect so you are wearing it over the headpiece.

You could even have it work as a localised transmog potion collectable at festivals that give you the festival hat for an hour or so.
Something else to collect at events and fill storage.

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

Quote:
Originally Posted by HawkofStorms
An example from a game I've never played, Runescape. They had holiday masks in Runscape that were max AL. Unlike GW, armor wasn't customized. Christmas hats quickly became one of the most valuable items in the game since they could never be obtained again and the only way to get them was to trade.
Unless that's changed, holiday items have never had armour. Santa hats used to have a magic boost but that was taken off if I remember right. Party hats are so desired as it was the earliest of holiday items when so few played and now the game has many more playing. Supply and demand kicked in. Since this wasn't the ideal use Jagex had in mind, they decided to make the more recent holiday items bound to you and cannot be traded. Even the holiday items like the scythe have such a small bonus that you'd sooner use a level 10's sword over it.