Reckless haste + Blurred vision = 50%+50% = 75% ??
Price of failure + Spirit of failure + Blurred vision + Reckless haste = ??
Do you multiplie on the first one cast ?
Would it be PoF (25%) multiplied by SoF (25%) = 31.25 % chance to miss
+ BV (50%) = 46.875 % + RH (50%) = 70.3125 ?
What about if cast Reckless haste before followed by Blurred vision, Price of failure and Spirit of failure ?
50% + 50 % + 25% + 25% = 117.1875 % ????
Thanks for the answer.
How does "miss attack %" works ?
eximiis
Ministry Of Peace
miss chance works exactly like block, except from the attacker's perspective. And yes, it stacks multiplicatively like block. So 50% + 50% = 75%, add another 50% and you have 87.5%. If you have blind and blurred vision, for example, then you'd have 90% and 50% which would be 95%.
Also if you want to find the total chance of something hitting, it will stack multiplicatively with block, as well. Suppose you have blurred vision and aegis, there is a 50% chance it will miss, and a 50% chance that it will get blocked, giving a total of 75% chance to miss.
As an example, suppose that out of 4 hits in this situation, you have a 50% miss chance. It follows that 2 of the 4 hits will not miss . Of these 2 hits that don't miss, one of them will be blocked, and one will actually hit, giving a total miss chance of 75%.
Miss is distinguished from block only in that it is an effect on all attacks by the attacker, whereas block is an effect that applies to all incoming attacks on the defender.
Edited. Thanks to sindy
Also if you want to find the total chance of something hitting, it will stack multiplicatively with block, as well. Suppose you have blurred vision and aegis, there is a 50% chance it will miss, and a 50% chance that it will get blocked, giving a total of 75% chance to miss.
As an example, suppose that out of 4 hits in this situation, you have a 50% miss chance. It follows that 2 of the 4 hits will not miss . Of these 2 hits that don't miss, one of them will be blocked, and one will actually hit, giving a total miss chance of 75%.
Miss is distinguished from block only in that it is an effect on all attacks by the attacker, whereas block is an effect that applies to all incoming attacks on the defender.
Edited. Thanks to sindy

Sindy
Ministry is right, except he mixed up a few "hit" with "miss" (ie. in his example, it is a total *miss* chance of 75%)
This comes up a lot when people talk about critical strikes, too. Basically, you take the chance to *hit* (75% block chance = 0.25 hit chance) and multiply those together. That is the chance to hit, so 1-ans = chance to miss.
PoF -> SoF -> BV -> RH
0.75*0.75= 0.5625 * 0.5 = 0.28125*.5= roughly 14% hit chance, or 86% miss chance.
This comes up a lot when people talk about critical strikes, too. Basically, you take the chance to *hit* (75% block chance = 0.25 hit chance) and multiply those together. That is the chance to hit, so 1-ans = chance to miss.
PoF -> SoF -> BV -> RH
0.75*0.75= 0.5625 * 0.5 = 0.28125*.5= roughly 14% hit chance, or 86% miss chance.
buckscrib
All these numbers make my head hurt.