Redesign the Asuran Race for Guild Wars 2

Kinn

Kinn

Frost Gate Guardian

Join Date: Apr 2007

Englandshire, England.

The International Association of Mending Wammos

R/

I don't think I'm alone in despising these little buggers. Everything about the Asurans gets my goat; whether it's the uninspiring, market research-driven "cute" style of the character design (shamelessly ripped off from "Lilo & Stitch"); or the jarring, contemporary sci-fi theme to their culture and personalities (the stereotypical cocky, wisecracking "science nerd").

However you look at them, they're just naff, and fit in to the rest of the Guild Wars world about as elegantly as a christmas turkey fits into a toaster.

I suggest Anet reviews the entire concept of the Asuran race and moves it towards something that doesn't make me feel as if I've stumbled into a bits box of rejected Cartoon Network characters. In summary:

1 - Restyle the visual look of the Asurans to something less cartoony and kid-friendly. Something that at least feels like it belongs in a world of (relatively) anatomically correct humans and animals (and all the beastlike derivatives of) would be a start.

2 - Make their technology more mystical and arcane - more appropriate to a world based around magic and ancient myth, and move away from using modern sci-fi jargon and maths/computing buzzwords.

Stuart444

Stuart444

Krytan Explorer

Join Date: Aug 2007

Alexandria, Scotland

The Charter Vanguard [CV]

W/

/notsigned

I like them the way they are now

Breakfast Mc Rit

Breakfast Mc Rit

Krytan Explorer

Join Date: Apr 2008

[Sin]

Me/

/notsigned

You're not alone, but not unopposed either. I love the Asura as they are.

Classic Monk

Ascalonian Squire

Join Date: Apr 2007

Dareis Mai [MAI]

Mo/

/somewhat signed

I kinda like their attitude however they are ugly looking rodents that do look like they were ripped off Lilo and Stitch....
I do enjoy your second idea very much so and hope it is changed but however ugly, I am just find with the way they look now.

Teh Charr Ranger

Teh Charr Ranger

Academy Page

Join Date: Apr 2008

Canada

Necropolis Warlords [NW]

P/W

/notsigned

I agree with Stuart; they're fine the way they are.

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

I like how the asura are cute and cuddly.
Although they could try to make their technology more magical...

/notsigned

Phoenix Tears

Phoenix Tears

Desert Nomad

Join Date: Feb 2007

they could defenitely need a redesign ,those cheap impersonated ugly invalid excuses, therefore that we should not be able to play Dwarfs in GW2, thx to all those stupid WoW-QQ'ers

Jesses Paradigm

Jesses Paradigm

Ascalonian Squire

Join Date: Jul 2007

Mo/N

Quote:
Originally Posted by Kinn
I don't think I'm alone in despising these little buggers. Everything about the Asurans gets my goat; whether it's the uninspiring, market research-driven "cute" style of the character design (shamelessly ripped off from "Lilo & Stitch"); or the jarring, contemporary sci-fi theme to their culture and personalities (the stereotypical cocky, wisecracking "science nerd").

However you look at them, they're just naff, and fit in to the rest of the Guild Wars world about as elegantly as a christmas turkey fits into a toaster.

I suggest Anet reviews the entire concept of the Asuran race and moves it towards something that doesn't make me feel as if I've stumbled into a bits box of rejected Cartoon Network characters. In summary:

1 - Restyle the visual look of the Asurans to something less cartoony and kid-friendly. Something that at least feels like it belongs in a world of (relatively) anatomically correct humans and animals (and all the beastlike derivatives of) would be a start.

2 - Make their technology more mystical and arcane - more appropriate to a world based around magic and ancient myth, and move away from using modern sci-fi jargon and maths/computing buzzwords.
quit bein a pussy, there is nothing better than a bad ass midget mouse spiking SF. If we don't keep them the way they are.. we should just go play R.O.S.E instead of GW2.


for those who dont know what R.O.S.E is... www.roseonlinegame.com/

kazi_saki

kazi_saki

Lion's Arch Merchant

Join Date: Feb 2008

Somewhere between GW and GW2

Shaved Wookies [HoT]

N/

/signed.

I agree with you that they should move away from the scifi-esque theme and back to the magic.

anyways, at least our lil bastards look cute vs. those butt-ugly gnomes.

Mr Midget

Pre-Searing Cadet

Join Date: Jul 2008

Vabbi

Victory not Vengeance [VnV]

E/Me

/notsigned ... the asura are just fine the way they are ... they irk me occasionally but it's too late to change them

Mr Joshua Strange

Mr Joshua Strange

Ascalonian Squire

Join Date: Jul 2008

By Virtue of Power

D/R

/half signed.

I don't like the design, but I love the attitudes.

A nice way to explain a change in design is natural evolution as a result of 250 years of living on the surface. VERY FAST natural evolution. The eyes and ears, according to science, would not need to be as large, and they would probably become taller.

And I like the technology. Remember that Guild Wars 2 takes place 250 years in the future. The dwarves already have gunpowder in the current go-around.

Lady Syve

Lady Syve

Frost Gate Guardian

Join Date: Mar 2008

PWNZILLA team

X Legion Of Doom X [LOD]

/notsigned

The Asura are fine the way they are now, and I'm really not sure why everyone thinks that they are cute. I know for certain that if I were to meet one I would not want to come up to it and give it a hug. Those are mean little buggers that have no qualms about using you as a guinea pig, even if it means your death.

Plus, their superior attitude is a win for me; makes them all that much funkier :P.

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

Quote:
Originally Posted by Kinn
I don't think I'm alone in despising these little buggers. Everything about the Asurans gets my goat; whether it's the uninspiring, market research-driven "cute" style of the character design (shamelessly ripped off from "Lilo & Stitch"); or the jarring, contemporary sci-fi theme to their culture and personalities (the stereotypical cocky, wisecracking "science nerd").

However you look at them, they're just naff, and fit in to the rest of the Guild Wars world about as elegantly as a christmas turkey fits into a toaster.

I suggest Anet reviews the entire concept of the Asuran race and moves it towards something that doesn't make me feel as if I've stumbled into a bits box of rejected Cartoon Network characters. In summary:

1 - Restyle the visual look of the Asurans to something less cartoony and kid-friendly. Something that at least feels like it belongs in a world of (relatively) anatomically correct humans and animals (and all the beastlike derivatives of) would be a start.

2 - Make their technology more mystical and arcane - more appropriate to a world based around magic and ancient myth, and move away from using modern sci-fi jargon and maths/computing buzzwords.
I have a few things to say. First, how do you connect Asuras to Stitch? Sure the look similar, but if you look at all the concept art for Asuras and the comments on them, it is clearly stated that they were based loosely off of goblins and the like.

Second, how are they not belonging in the world? In fact, WHY would they belong in the world? They were from underground, therefore they would look different than most things (the cave thing explains their big eyes and white skin mainly).

Thirdly, their technology is more mystical than scientifical. Look at the explanation for what a Golem is, it's a machine, powered by magic. That is how all of their technology is, machines powered by magic. They don't use electricity the way we do, they don't use motion the way we do. They use Magic to power all of their machines.

I see nothing wrong with the Asura (aka brainiac goblins).

Sword Hammer Axe

Sword Hammer Axe

Wilds Pathfinder

Join Date: Jun 2008

Look up.

Kurzick Conflagration Unit [KCU].

W/

Child friendly? Them? They are small creatures that can look cute yes but seriously look at them when they're in a battle stance. Besides they are perfectly formed with every detail well thought through.

And I think it's a good thing that it isn't all about the magic. It is a world and therefore it should have different aspects and the mathematical and scientific part for the asuras are perfect. And there's still a lot of magic with them. The golems, ether crystals, all their technology is based on draining magic from different sources such as the great stones in Rata Sum or that ancient dragon (forgot his name)


Besides they've made this specie like this so if they suddenly change again after only 200 years that would be ridiculous.

/notsigned

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

/signed
You could have an RP explination for thier loss of technology/change in appearence that makes sense.

Have some sort of "nuclear hallucust" or some other mystic crystal malfunction, etc that levels their civilization so they have to start from scratch (and have to rediscover all their technologies by going back to the basics... some forms of magic). If nothing else, it will give their species some sort of overall motivation behind their behavior.

Lykan

Lykan

Forge Runner

Join Date: May 2005

StP

R/

/signed they suck

Having a hard time trying to imagine an asuran warrior come GW2 tbh.

Just images of yoda bouncing around.

Steps_Descending

Steps_Descending

Wilds Pathfinder

Join Date: Apr 2007

IN my pocket plane. Obviously!

Little Tom's Pocket Plane [THom]

Me/Mo

Quote:
Originally Posted by Kinn
or the jarring, contemporary sci-fi theme to their culture and personalities (the stereotypical cocky, wisecracking "science nerd").

However you look at them, they're just naff, and fit in to the rest of the Guild Wars world about as elegantly as a christmas turkey fits into a toaster.
I'd agree they barely fit in Tyria, but that's not really.

1 - Restyle the visual look of the Asurans to something less cartoony and kid-friendly. Something that at least feels like it belongs in a world of (relatively) anatomically correct humans and animals (and all the beastlike derivatives of) would be a start.

You think they're cute? I don't think I am the only one thinking they are not so cartony, judging for the replies.


2 - Make their technology more mystical and arcane - more appropriate to a world based around magic and ancient myth, and move away from using modern sci-fi jargon and maths/computing buzzwords.
I'd agree they could lower the techno feeling a bit, but over all they are probably the second "best" presented GW2 race so far (we only have Sylvari left to see).
Replies are in bold in the quote.
That being said, all I do is hope they will deepen all races a bit. And I have more hope they will make the Norn a lot less stuck up than they are now. Which could happen since the norn are only begining to have dealings with humans, so they can "humanize" themselves a bit.

Checking at the voices asuran responses on the wiki... I'm almost tempted to get to r10.

aaje vhanli

aaje vhanli

Krytan Explorer

Join Date: Dec 2006

/not signed

While I certainly hope that the new engine allows for the graphics to more closely resemble the concept art throughout ALL of GW, I do not think they need a complete redesign.

A darker edge to the entire universe would be well accepted, though (!).

joshuarodger

joshuarodger

Unbanned

Join Date: Jan 2008

Trinity of the Ascended [ToA] -- IGN: Swirly

Mo/

Quote:
Originally Posted by Azazel The Assassin
First, how do you connect Asuras to Stitch? Sure the look similar
umm... i think you answered your own question.

/signed for changing the look of them. the very first thing i thought when i saw them was "is that supposed to be lilo and stitch" i don't have a problem with them not looking human but they definitely look too cartoonish.

keep the attitude though.

aaje vhanli

aaje vhanli

Krytan Explorer

Join Date: Dec 2006

I thought they looked more like Gremlins than Stitch. Then again, Stitch is a rip-off of Gremlins... Perhaps I'm from the wrong generation to be stuck on these similarities.

Dr.Jones

Dr.Jones

Banned

Join Date: Jul 2008

/notsigned.

Anets interpretation of Advanced magic is what you see with the asuran. i wish we knew more about them like why did they decide to live undergound they dont realy have any back story besideds the murssat and rata sum

Stockholm

Stockholm

Desert Nomad

Join Date: Feb 2006

Censored

Censored

R/

/notsigned

They are small (but really nice presents come in small pakets) and they will bit the enemy in the knees, leave them be.

aaje vhanli

aaje vhanli

Krytan Explorer

Join Date: Dec 2006

In addition, we haven't seen what they are doing with the Asuran race yet so why would you argue to "redesign" them when you have yet to see how cool they may look with the new graphics capabilities of GW2.

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

Quote:
Originally Posted by joshuarodger
umm... i think you answered your own question.

/signed for changing the look of them. the very first thing i thought when i saw them was "is that supposed to be lilo and stitch" i don't have a problem with them not looking human but they definitely look too cartoonish.

keep the attitude though.
Looking like Stitch is not enough to say they were based off of it. And as I said, even comments on concept art for the Asuras say they are based off of Goblins and the like, not stitch.

Quote:
Originally Posted by aaje vhanli
I thought they looked more like Gremlins than Stitch. Then again, Stitch is a rip-off of Gremlins... Perhaps I'm from the wrong generation to be stuck on these similarities.
Your not in the wrong generation, Stitch isn't popular enough, or old enough, to be worth ripping off from.

pamelf

pamelf

Forge Runner

Join Date: Aug 2006

Australia

Lost Templars [LoTe]

Me/Mo

/notsigned. I love them. I always felt that they were a wholly original game character.

MirkoTeran

MirkoTeran

Forge Runner

Join Date: Sep 2005

Slovenia

Scars Meadows [SMS]

Mo/

/signed

When I first saw them I thought ANet was joking with adding something like that into the game.
IMO, they need to completely redesign the whole race or (even better) just remove them.

ilipol

Frost Gate Guardian

Join Date: Mar 2007

W/

/not signed

I say leave them be ... unless you have a better idea for a race that fits their size.

romeus petrus

romeus petrus

Jungle Guide

Join Date: Jun 2006

Urgoz Warren

Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com

/signed

I still can't figure out why the decided to make them look like toons out of Disney Land.

Shadowhaze

Shadowhaze

Nothing, tra la la?

Join Date: Oct 2007

At first I thought they were stupid, but now I think they're cute. lol.
I say leave them as they are.

the Puppeteer

the Puppeteer

Jungle Guide

Join Date: Apr 2007

maybe just a little taller in GW - just not to be viewed as garden gnomes...

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

1. What? Cute? Have you ever seen an Asura during battle?
That angry face? All those teeth? Their sharp claws?
They were an underground race. Small size, big eyes, grayish skin, big ears.
That fits underground life.

2. NO. They are engineers, inventors, scientists. Magic is a science too. Is not something that you dvelop just by try and failure, if you study something, you can develop technology from it.
During GW, we already have machinery such as trebuchets and bombards.
After 200 years, they would have developed technology enough to have fireguns, cannons and even steam-like magic-powered machines.
You cannot stop progress.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by Azazel The Assassin
I have a few things to say. First, how do you connect Asuras to Stitch? Sure the look similar, but if you look at all the concept art for Asuras and the comments on them, it is clearly stated that they were based loosely off of goblins and the like.
They're as clearly ripped off of Stitch as the Zerg Hydralisk was blatantly ripped off of the Tyranid Ravener. It's not a coincidence. They could easily pass as the same species. Maybe they are the same species, just like the Zerg are apparently one of the Tyranid Hive Fleets.

zelgadissan

zelgadissan

Forge Runner

Join Date: Feb 2008

The Warrior Priests [WP]

Me/Rt

Wow, I looked at this thread expecting to see a flame fest. I'm disappointed in you Guru.

Anyway on topic, I don't see any problems with the Asura as is, except for maybe the voices. Oola - well, really just female Asurans in general - makes me want to kill things.

/notsigned

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

The OP's points are all valid, but despite all the stereotypical parts of the Asura, that's what makes them all the more lovable.

/notsigned

Yes, Anet did rip the Asura design off of Stitch from Lilo & Stitch, there's really no point trying to dispute that.

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

I find it funny how people go to the most recent idea of pop culture and say "THAT'S WHERE THEY GOT IT! OMGZ!!1!1!!" Instead of looking at older pop culture, which is where I, and apparently very few others, would believe they got it from.

For the sake of argument on this, I'll quote Jaime Jones from the PCGamer GW issue on one of the concepts for the Asura.

Quote:
Originally Posted by Jaime Jones
The Asura were originally concieved as a creepier, more primitive race. Here, I painted them living in holes in a cave and rowing a boat across an underground stream.
I don't think "Stitch" could be considered "primitive," let alone a "cave dweller." Not to mention, the original concept only holds resembelance through the big eyes and big ears, and the big eyes are common for cave dwelling species. *as is the white skin* I can see why people can look at stitch, then at an asura, and say there are similarities, but when you look at other fantasy creatures, that are much older, such as Gremlins and Goblins, they look more similar to those, just an advance version (and obviously one of the old ideas for the Asura were to be primitive). That at least makes me think they were more based off of Gremlins and Goblins, and were turned into high-tech creatures (and based off of an not an alien).

I find it funny how people are so hardcore about how the Asura "were based off of Stitch" when that movie was rather crappy. I wonder how old these people are, as it seems the older fantasy ideas are starting to wear off on "young people" (and I am considered a young person, luckily, I like fantasy so I know some of the older stuff).

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

/notsigned


Asura are pretty awesome tbh.

If you've looked at them, they have little razor teeth.

My first char in Gw2 will be an asuran, and it will ownnnnnnnnn

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by Azazel The Assassin
[...]

I find it funny how people are so hardcore about how the Asura "were based off of Stitch" when that movie was rather crappy. I wonder how old these people are, as it seems the older fantasy ideas are starting to wear off on "young people" (and I am considered a young person, luckily, I like fantasy so I know some of the older stuff).
Yeah! On top of that, Stich is not cute. Is the style of drawings that makes him look cuter!
If you remember the movies and series, most people find stitch disgusting and weird, with sharp claws, fangs and such.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

They're little genius gremlins. More importantly, they're unique. They're much better then say dwarves, gnomes and elves.

/notsigned

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

Quote:
Originally Posted by Azazel The Assassin
Your not in the wrong generation, Stitch isn't popular enough, or old enough, to be worth ripping off from.
Yeah, a Disney movie that made over $100 million at the box office and spawned its own mini-series that's been running for almost 5 years is definitely not popular at all.

Richardt

Richardt

Jungle Guide

Join Date: Sep 2007

http://friendsofloa.com/forum

Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!

Quote:
Originally Posted by Kinn
2 - Make their technology more mystical and arcane - more appropriate to a world based around magic and ancient myth, and move away from using modern sci-fi jargon and maths/computing buzzwords.
I won't comment on point 1 as Azazel and Mithran have already pointed out where the concept for the Asura came from.

As for point 2, you have to keep in mind that in Tyria magic is their physics-it's how their world operates. Thus a society of engineers and scientists are bound to create advanced devices based off of magic, and create scientific words for it. I think it adds a nice touch to the Asurans, so I'm voting for keeping them as is.