Should SS/LB titles be account based?
Kattar
If it was required by the storyline for them to be maxed (10k Faction anyone?), I'd say yes.
But they're not. So /notsigned.
But they're not. So /notsigned.
BlackSephir
Quote:
Originally Posted by Abedeus
PvP Aspect? Oh, you are one of those people that think about AB as of PvP. |
Marverick
Quote:
Originally Posted by Marty Silverblade
It shouldn't be in the way that Lux/Kurz is. I think it'd be better if you gained SS/LB faction faster if you have characters on your account that are R9/R10.
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Having every new character r10 SS and r8 LB is somewhat too much, but regrinding everything per character also is.
Something like: you gain 3% more points for each rank attained by each character on your account. Title must be maxed on at least one character in order for this to take effect.
They'd have to make LB a double though.
Alternatively, lower the title limits.
Title requirements are lowered by 3% for each rank attained by each character. Title must be maxed on at least one character in order for this to take effect.
Damian979
Quote:
Originally Posted by BlackSephir
Breaking news- all grind titles are easy.
/signed all the way |
Phoenix Tears
Quote:
Originally Posted by Abedeus
2 minutes of googling - tl;dr is ,,Too long, don't read''. And I'm not native English speaker. Thanks for assuming that I am.
You are trying to justify something in a really, really... way. For example: High rank of Lightbringer is required in DoA and RoT unless you are a warrior/Ursan. Required = don't try without at least r4. Not to mention you MUST have r7/8 to join a pug. Regardless if you are Ursan, Monk or something from balanced teams. |
absolutely no high rank (in your example r7/8) is required to find pug, heck i played with Pugs the DoA, there was my Lightbrigner Title only 5 and my ursan also not maxed (r8) and I found succesfully people, that took me with them, and why is that so ?
Because of REPUTATION and Friends, once people have seen, that you can play good, the fact of how high your title ranks are, is complete regardless, when they know, that you can compensate your lack of power with good GAMEPLAY SKILLS & KNOWLEDGE.
Additionally also Teamspeak makes a huge Difference, I'd never play with someone DoA, even when the peoples are all R10/8's, when they can't play with Teamspeak !!! Noobs often think, the pure power of Ursan will compensate the lack of organitation under the party and that is very often the reason, why PuG's fail - cause of catastrohpal to no existent inner organisation, because of most PuG'ers don't play often with TS, more or less only, when people get forced to use it, when the consequence would mean otherwise to be kicked out of the party, if you don't use it.
guess what my main is, with that I play - its no Warrior, its a Ranger and with that I played DoA with no max title ranks.
When I first cleaned the DoA complete, for the monument statue, I was short before R9 Ursan and just only R5 LB...
so I was 15% weaker, than all peopel with max titles, had only average AL with no perfect Damage Reduction and guess what ? I died only once in the run and that due to a very good timed Spike attack from the Margonites, where the Monks had absolutely no chance to react on, because I had the pitch, that thius spike hitted me right in the moment, where my ursan runned out cause of no energy anymore.
This stuff aboput r7/8 beign a must is just only the retarded dictation of the average Community of bad players, which compensate their bad playing skills through making all things in the game only with max rep titles for most best Skill Effects and most easy kills, because of the fear, the party might fail eventually. But parties can also fail with party member,s that have both titles maxed, it happens also alot, like with people that have their titles not maxed and are under r7/8
Mitchel
Grind is baed, therefore this idea is win!
SpotJorge
so i assume if this was accepted that when you create a new character in Nighfall it would be born already with high level Lighbringer and Sunspear with respective skills already in skill list ... so if next stupid petition is for norn, asuran, dwarf and vanguard ... this will be a funny game ... 
Not signed

Not signed
isamu kurosawa
/signed
If it was account based then simply playing all 10 professions though the game would max the title. Much more productive than having to drop down to playing a single class for titles.
The only titles that should be character based in my opinion are those that directly link to your characters achievements such as exploration, skill hunter, prot/guardian, vanquisher, LDoA and survivor.
If it was account based then simply playing all 10 professions though the game would max the title. Much more productive than having to drop down to playing a single class for titles.
The only titles that should be character based in my opinion are those that directly link to your characters achievements such as exploration, skill hunter, prot/guardian, vanquisher, LDoA and survivor.
prinzess of life
If they make it accountwide, they also have to adjust the level requirments to make it comparable to other accountwide titels. So that the max level is not 50.000 but 5.000.000 - Now who would now want to farm 5.000.000 on all his characters to get that titel maxed ???
I'm happy with it now. The only character that needs SS & LB maxed is my main characters and all my other characters realy don't need it maxed to beat nightfall.
If it was an accoundwide titel like the Luxon or Kurzick it would take at least 1 year of grinding to get it maxed...
I'm happy with it now. The only character that needs SS & LB maxed is my main characters and all my other characters realy don't need it maxed to beat nightfall.
If it was an accoundwide titel like the Luxon or Kurzick it would take at least 1 year of grinding to get it maxed...
BlackSephir
Quote:
Originally Posted by SpotJorge
so i assume if this was accepted that when you create a new character in Nighfall it would be born already with high level Lighbringer and Sunspear with respective skills already in skill list ... so if next stupid petition is for norn, asuran, dwarf and vanguard ... this will be a funny game ...
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bhavv
Quote:
Originally Posted by Phoenix Tears
tto Reputatiuon Titles i must say no, these ones are toon based titles, they belong partwise to the story of the game and are kind of (yes grindy) achievement titles.
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Obviously, it would be plain daft to suggest titles like Vanquisher and Carto to become account based as these are specific to each individual characters progress through the game world, but having to grind reputation titles on multiple characters, no matter how easy or hard they are, is still annoying grind.
Once you have grinded them once, would you want to do them again on an Alt? I dont think you would want to waste the time, even if they are easy, the grind is still boring.
isamu kurosawa
Quote:
Originally Posted by prinzess of life
If they make it accountwide, they also have to adjust the level requirments to make it comparable to other accountwide titels. So that the max level is not 50.000 but 5.000.000 - Now who would now want to farm 5.000.000 on all his characters to get that titel maxed ???
I'm happy with it now. The only character that needs SS & LB maxed is my main characters and all my other characters realy don't need it maxed to beat nightfall. If it was an accoundwide titel like the Luxon or Kurzick it would take at least 1 year of grinding to get it maxed... |
Jetdoc
Quote:
Originally Posted by isamu kurosawa
The whole point of this suggestion is to make the title easier to max for people with multiple characters. Nobody suggested increasing the requirement nor does that need to happen.
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FlamingMetroid
/signed
I never make characters in NF because of all the grindan I HAVE to do.
I never make characters in NF because of all the grindan I HAVE to do.
MagmaRed
LB has a passive benefit when dealing with certain types of monsters. The skills also become better with increased levels of the 2 titles. Although it is stretching it, this is my comparison:
My Ranger does not get +10% armor penetration because my Warrior has 10 Strength. My Monk does not get +10 energy whenever something dies because my Necro has 10 Soul Reaping. The titles function similar to an attribute, and should be character based.
My Ranger does not get +10% armor penetration because my Warrior has 10 Strength. My Monk does not get +10 energy whenever something dies because my Necro has 10 Soul Reaping. The titles function similar to an attribute, and should be character based.
Ate of DK
Ofcourse not.
And if Anet wants to make certain titles account based then the max cap should be increased. Like double of what it is now.
And if Anet wants to make certain titles account based then the max cap should be increased. Like double of what it is now.
Kanyatta
Quote:
Originally Posted by Phoenix Tears
Because of REPUTATION and Friends, once people have seen, that you can play good, the fact of how high your title ranks are, is complete regardless, when they know, that you can compensate your lack of power with good GAMEPLAY SKILLS & KNOWLEDGE. |
I don't like to toot my own horn, but I like to think that I have good gameplay skills & knowledge, but if I'm not r7 LB or r10 Ursan, I'm probably not going to find a group in DoA anytime soon.
bhavv
Quote:
Originally Posted by MagmaRed
My Ranger does not get +10% armor penetration because my Warrior has 10 Strength. My Monk does not get +10 energy whenever something dies because my Necro has 10 Soul Reaping. The titles function similar to an attribute, and should be character based.
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There is nothing individual, or seperate about grind fest titles. I am pretty certain that people who do play multiple characters would rather not want to grind each and every title per character, and would like to be able to display some of their accomplishments that they have on their main character while they are playing their alts.
isamu kurosawa
Quote:
Originally Posted by Jetdoc
Actually, I disagree. If you made this title obtainable using multiple characters, it is natural for the cap to be increased. Otherwise, 3-4 characters just playing through the main storyline would be able to max out an account-based title. If you don't agree with that, name another account-based title that you can max with a similar effort...you won't find one.
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If you increase the cap level of ss/lb etc after making them account based then you defeat the purpose of making them account based in the first place. As it will not only take just as long for people with multiple characters to max the titles but will make them take even longer to max for those who prefer to only play one character.
Why increase the grind in a game change that should do what players want and reduce it.
MagmaRed
Quote:
Originally Posted by bhavv
Quite a bad comparison IMO. Primary attributes that each character have dont require any grind to achieve, and they are diferences between each class otherwise they would all be the same.
There is nothing individual, or seperate about grind fest titles. I am pretty certain that people who do play multiple characters would rather not want to grind each and every title per character, and would like to be able to display some of their accomplishments that they have on their main character while they are playing their alts. |
My R/E uses Conjure Flame with 10 attribute points and a fiery bowstring. However, since my Elementalist can put 12 points into the attribute, with no worry, my Ranger's Conjure Flame now does more damage!
I consider Lightbringer and Sunspear to be attributes to use with skills. That makes them character based. Luxon/Kurzick are similar, but considering the insane amount of points required to increase those titles, I don't care about them being account based.
I also view the titles as part of the game, and not a 'grind'. Grind to me is something you do repeatedly, but DO NOT ENJOY. I enjoy playing the game. Raising the titles is done by playing the game. If I want the benefits of the titles (improved skills, passive defense/offense against creatures), then I play the game to improve those titles. I don't want to play PvE where I can make a level 1 character and have EVERY skill in the game available without completing quests or purchasing them. Nor do I want to have that character buy max armor without working my way to a location that sells it.
Play the game, it might just be fun to do.
Jenn
Yes: if they raise the 50k cap to 100k
No: but lower the 50k cap to 35-40k.
No: but lower the 50k cap to 35-40k.
Breakfast Mc Rit
Quote:
Originally Posted by Tyla
Just wondering, why do people not sign it because they're "easy enough as it is"?
Grind was and is never hard. Although time is a valuable thing. |
Is it ever fun to grind your title out? No. That is why it is an achievement.
BlackSephir
Quote:
Originally Posted by Breakfast Mc Rit
Oh ok. Why not just make all titles account based? Then we can have Pre-Searing Legendary Spearmarshals, Vanquishers and Guardians. Hell, why not God Walking Amongst Mere Mortals?
Is it ever fun to grind your title out? No. That is why it is an achievement. |
Thizzle
All reputation titles should be account based.
Puebert
/signed
As others have said;
Skill>Time, its one of the reasons I bought GW.
As others have said;
Skill>Time, its one of the reasons I bought GW.
Skye Marin
I'd be for it, but SS/LB are considerably less grindy than Wisdom/Treasure.
Tyla
Quote:
Originally Posted by Breakfast Mc Rit
Is it ever fun to grind your title out? No. That is why it is an achievement.
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As for achievements, continually clicking the same enemies and rolling my face on a keyboard a ton of times counts as an achievement? Awesome. I think there should be an achievement for who has lost the most teeth while grinding.
I pwnd U
No, they are easy enough to farm even though they are a huge grind.
bhavv
Quote:
Originally Posted by BlackSephir
Yes, imagine if pre-searing or shing jea lvl 1 character had hero r8, glad r5 and champ r6, plus saviour of kurzicks. Madness, eh?
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Nerf those titles!!!!
I quite used to enjoy running around in Pre searing flashing my Wolf Emote.
I made a Pre searing farmer, but got fed up and deleted him on his first birthday, but it was fun having an emote there at such a low level.
Skye Marin
Quote:
Originally Posted by Breakfast Mc Rit
Oh ok. Why not just make all titles account based? Then we can have Pre-Searing Legendary Spearmarshals, Vanquishers and Guardians. Hell, why not God Walking Amongst Mere Mortals?
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Dr.Jones
i think they should be but they would have to rase the cap... or just do it for LB
Breakfast Mc Rit
Quote:
Originally Posted by Tyla
Since when do you play games not for fun?
As for achievements, continually clicking the same enemies and rolling my face on a keyboard a ton of times counts as an achievement? Awesome. I think there should be an achievement for who has lost the most teeth while grinding. |
isamu kurosawa
Quote:
Originally Posted by Breakfast Mc Rit
Oh ok. Why not just make all titles account based? Then we can have Pre-Searing Legendary Spearmarshals, Vanquishers and Guardians. Hell, why not God Walking Amongst Mere Mortals?
Is it ever fun to grind your title out? No. That is why it is an achievement. |
Quote:
Originally Posted by Breakfast Mc Rit
I always play for fun. As much as people may deny it, grinding (which is incredibly tame in Guild Wars) gives people something to do and it is moderately fun, and when it isn't, the reward is in achieving your desired rank. Why else would people do it? When you've had your fill of it, go play something else.
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Having non direct gameplay titles character based has led to alot of people who prefer to play a variety of characters to choose to play just the one so they can achieve seid titles. The announced change to the HoM helps to solve the problem and shows anet recognise the issue. Account based titles will also help.
What is wrong with letting someone who achieved a title that does not represent specific areas completed by one character display it on another of their characters?
Forcing someone to grind more because of they way they prefer to play the game is a good way of alienating a large portion of the playerbase and as such is bad for the game as a whole.
Phoenix Tears
Quote:
Originally Posted by Kanyatta
I personally have never heard of you outside Guru. It's hard to get your "REPUTATION" so well known that as soon as you zone in to the DoA, you get all these party search requests because people are like "ZOMG! ITZ FEENICKZ TEERZ!!! GET HIM IN GROOP NAO!!!!!"
I don't like to toot my own horn, but I like to think that I have good gameplay skills & knowledge, but if I'm not r7 LB or r10 Ursan, I'm probably not going to find a group in DoA anytime soon. |
i meant that point about reputation, that so more you play with certain peoples, so more they will start to learn, how you play and when other peoples see, that you do your job pretty well, even when you're not max ranked, that those peoples owuld be pretty dumb, if they would kick you, because of such a silly reason. The fact is only, that very much people don't even think about it, to give others at least A CHANCE, to show the others, if they can play good enough to compensate the lack of power with their gamign skills.
Thats the exact point, where the System Skill > Time fails, because it fails at the mentality of stubborn players, which think ,anythign can be done only, when everythign is maxed, what requiores naturally lots of Time, where we would be at Time > Skill, thx to stubborn players.
Issac
I think they should make it account based, but then again since both of the titles can be done in the same run, and you can make some money out of it to.
darkknightkain
SS/LB (and those four EofN titles) should be account-based the same way as the Luxon/Kurzick ones.
Thizzle
Vanquisher, Cartographer, and LDoA are understandable why there player based. I really think the reputation ones are too much of a grind to max on more than 1 character.
Lady Raenef
I say we do this.
Make ALL grind titles account based. Put some rules and changes.
Change #1 - Add quests to use the special abilities of the titles so you don't walk into an Asuran area with lots of extra energy as a level 10.
Change #2 - Make Nightfall characters not require Sunspear anymore on Istan.
Change #3 - Anet reads Guru some more and acts quickly so we can find out what else to fix so Lady Raenef doesn't have to name everything to be perfect for everyone.
Rule #1 - You choose a character. Those grind titles become how far you've ranked. If you have a character with all of them maxed out, good job! They're maxed for all characters. If you have only rank 1 on each character and expect to be rank 5 because all 12 of your characters have rank 1, no. That's bologna. I think since it takes no effort to get rank 1, you stay rank 1. End of story.
Rule #2 - KoaBD needs to be fixed to be character based. All titles earned on that character shall be attained. Rather than you make a PvP character and it has KoaBD already. If you earned Rank 2 Sweet tooth on your main, only your main gets the point. Get the picture? Choose which one to max. When rule #1 is applied, the character you pick gets the KoaBD start.
I don't care to add more. I think my idea makes it a little more fair for everyone, rather than midget characters with KoaBD running around, or them running through Nightfall like slavery has ended like it has in Prophecies.
Make ALL grind titles account based. Put some rules and changes.
Change #1 - Add quests to use the special abilities of the titles so you don't walk into an Asuran area with lots of extra energy as a level 10.
Change #2 - Make Nightfall characters not require Sunspear anymore on Istan.
Change #3 - Anet reads Guru some more and acts quickly so we can find out what else to fix so Lady Raenef doesn't have to name everything to be perfect for everyone.
Rule #1 - You choose a character. Those grind titles become how far you've ranked. If you have a character with all of them maxed out, good job! They're maxed for all characters. If you have only rank 1 on each character and expect to be rank 5 because all 12 of your characters have rank 1, no. That's bologna. I think since it takes no effort to get rank 1, you stay rank 1. End of story.
Rule #2 - KoaBD needs to be fixed to be character based. All titles earned on that character shall be attained. Rather than you make a PvP character and it has KoaBD already. If you earned Rank 2 Sweet tooth on your main, only your main gets the point. Get the picture? Choose which one to max. When rule #1 is applied, the character you pick gets the KoaBD start.
I don't care to add more. I think my idea makes it a little more fair for everyone, rather than midget characters with KoaBD running around, or them running through Nightfall like slavery has ended like it has in Prophecies.
MithranArkanere
Since the Sunspear title is required in the Plot, one thing that could be done is keeping an Account-based title until you finish the campaign with that character.
And once finished, you can select the 'account version' of the title.
This could be applied for all grind titles.
- Instead of the current Titles tab, characters would have two tabs, one Account titles and one Character titles.
- PvP Titles would be ONLY in the Account tab.
- Achievement titles (Skills, Missions, Exploration, Vanquish, etc..) would appear only in the Character tab.
- And Grind titles would appear in BOTH tabs.
*Plot grind titles would appear only in the Character tab until the character finishes the campaign for that title, and then, the character would be able to activate the account-wide version.
*Non-plot grind titles would appear in the character tab until the character gets to the first rank of the title, and they they would have aceess to the account-wide verion.
The account wide version would be calculated by:
- 1 Get the highest rank for that title between all characters.
- 2 Add up the points over that rank that the rest of the characters have.
So if You have two characters with Susnpear rank 10 one with 53,001 points and another with 98,321 points, you'll have rank 10 points (50,000) + the points over 50,000 of all characters (3,001,48,321): 101,322
Hm... yup, that would be fair enough.
And once finished, you can select the 'account version' of the title.
This could be applied for all grind titles.
- Instead of the current Titles tab, characters would have two tabs, one Account titles and one Character titles.
- PvP Titles would be ONLY in the Account tab.
- Achievement titles (Skills, Missions, Exploration, Vanquish, etc..) would appear only in the Character tab.
- And Grind titles would appear in BOTH tabs.
*Plot grind titles would appear only in the Character tab until the character finishes the campaign for that title, and then, the character would be able to activate the account-wide version.
*Non-plot grind titles would appear in the character tab until the character gets to the first rank of the title, and they they would have aceess to the account-wide verion.
The account wide version would be calculated by:
- 1 Get the highest rank for that title between all characters.
- 2 Add up the points over that rank that the rest of the characters have.
So if You have two characters with Susnpear rank 10 one with 53,001 points and another with 98,321 points, you'll have rank 10 points (50,000) + the points over 50,000 of all characters (3,001,48,321): 101,322
Hm... yup, that would be fair enough.
byteme!
Problem with making LB/SS account based is................UW/FoW entry. Titles were added to fuel the timer for favor. We bitched about the change to the favor system a while back because we feared favor would run out. DID YOU ALL FORGET ALREADY!?