make the armor unrelated to professions
Scary
Wouldnt it be nice that we could use every armor there is and
not be bounded to one profession.
That Would give us a opportunity to mix and make a great diversity in what we
could wear.
Just an idea
not be bounded to one profession.
That Would give us a opportunity to mix and make a great diversity in what we
could wear.
Just an idea
Shuuda
Bad idea is bad.
Zorian Direspell
That would probably be untenable in this game, but I suspect that something similar could happen in GW2.
sph0nz
No.
Players wouldn't be able to distinguish professions in PvP gameplay as easily.
Players wouldn't be able to distinguish professions in PvP gameplay as easily.
pumpkin pie
armor no, character yes.
MisterB
What pumpkin pie said. Also, Sardelac thread in Riverside.
Armor models are pretty much designed for quick recognition of class in PvP, but character models don't really have to be. I'm sure there's quite a few people who'd rather not have their male warrior look "fat," nor some of the female assassins look like they may have an eating disorder.
Armor models are pretty much designed for quick recognition of class in PvP, but character models don't really have to be. I'm sure there's quite a few people who'd rather not have their male warrior look "fat," nor some of the female assassins look like they may have an eating disorder.
Zahr Dalsk
Quote:
Originally Posted by sph0nz
Players wouldn't be able to distinguish professions in PvP gameplay as easily.
|
Speaking of appearances, I want to roll a PvE monk but the male character models are terrible, as are their faces.
makosi
Yeah 15k female Hydromancer would look great on a male warrior...
The idea couldn't be implemented without a complete overhaul of all armour art because a lot of armour sets are re-skins of the character's model (like female ele obsidian). Most models are very diverse.
The idea couldn't be implemented without a complete overhaul of all armour art because a lot of armour sets are re-skins of the character's model (like female ele obsidian). Most models are very diverse.
N1ghtstalker
yea lets put my female ele fow on my male necromancer
gonna look great
maybe my necro is gonna shrink a bit and the armor will be a bit torn cuz he's so big but yea
i love your idea
/sarcasm
gonna look great
maybe my necro is gonna shrink a bit and the armor will be a bit torn cuz he's so big but yea
i love your idea
/sarcasm
Breakfast Mc Rit
Quote:
Originally Posted by sph0nz
No.
Players wouldn't be able to distinguish professions in PvP gameplay as easily. |
OT: No.
Jebus
Quote:
Originally Posted by Breakfast Mc Rit
What? I know what profession is coming at me the second I spot an enemy on my radar. Tab more.
|
Ate of DK
/Not Signed.
This would destroy an important aspect of the game.
This would destroy an important aspect of the game.
Odinius
Didn't Jeff Strain say something about this being implemented in GW2 in his German interview?
From here
"But we confirmed that Guild Wars 2 a "robust" craft system. In addition, equipment such as weapons and clothing, a much more important role and no longer bound to be classes-the war in Guild Wars 1 still completely different."
The translation is crap but you get the idea.
From here
"But we confirmed that Guild Wars 2 a "robust" craft system. In addition, equipment such as weapons and clothing, a much more important role and no longer bound to be classes-the war in Guild Wars 1 still completely different."
The translation is crap but you get the idea.
AscalonWarrior
Quote:
Originally Posted by makosi
Yeah 15k female Hydromancer would look great on a male warrior...
|

Kusandaa
Quote:
Originally Posted by AscalonWarrior
I was thinking more of my Elite Sunspear female armor on a male warrior
![]() |
@ OP: Sorry but the idea doesn't work in this game, unlike in Diablo2 where you CAN EQUIP armor made for another "class" (ie. strenght-based weapons on another class than a barbarian, you CAN do it) if you meet the general requirement. I don't know how to explain it, but it just wouldn't work in GW.
aaje vhanli
Odinius is right (concerning GW2): "equipment such as weapons and clothing, a much more important role and no longer bound to be classes"
farmerfez
Quote:
Originally Posted by aaje vhanli
Odinius is right (concerning GW2): "equipment such as weapons and clothing, a much more important role and no longer bound to be classes"
|
Shadowhaze
Sacry huh?
It would be interesting if they made the armor that way. I donno. Maybe just add more armor instead. lol.
It would be interesting if they made the armor that way. I donno. Maybe just add more armor instead. lol.
Longasc
Mesmer armor would so totally fit to male warriors, indeed.
Not really...
The usual way is that certain armor item drops look different on different classes. This would include that armor items "drop" in addition to being crafted for materials and gold.
Not really...
The usual way is that certain armor item drops look different on different classes. This would include that armor items "drop" in addition to being crafted for materials and gold.
Dallcingi
That defeats armors purpose of being made for that single class...
you still got chaos gloves and bandanas etc though... everyone can use those
you still got chaos gloves and bandanas etc though... everyone can use those
Damian979
I like having class specific armor is so, say you are die hard kurzick you can have a kurz set on all your char's and not all have the same armor.
I wish they made the appearance of collector's pieces class specific too instead of 5 million people running around with the same gauntlets, mask of mo zing, eye glasses etc.
I wish they made the appearance of collector's pieces class specific too instead of 5 million people running around with the same gauntlets, mask of mo zing, eye glasses etc.
bhavv
It would be even more awesome if I could wear female elly armor on my male elly and run around role playing a cross dresser.
/signed for that idea.
(Turn on your sarcasm detector plox!!!)
/signed for that idea.
(Turn on your sarcasm detector plox!!!)
Nude Nira
Quote:
Originally Posted by farmerfez
oh god it's turning into WoW lol
|
aaje vhanli
Quote:
Originally Posted by farmerfez
oh god it's turning into WoW lol
|
sph0nz
Quote:
Originally Posted by Breakfast Mc Rit
What? I know what profession is coming at me the second I spot an enemy on my radar. Tab more.
OT: No. |
I said it would make it more difficult to distinguish other players. Remember the shitstorm April Fools caused because everybody looked like stickfigures?
imnotyourmother
right no armor at all. you can kill snow wurms with no armor
N1ghtstalker
then the armor will be uncostumized and you can actually buy and sell fow armor in town
Elder III
/unsigned
now give me the last 2 minutes of my life back please...
fyi - this would not work in GW1 - the character models and the armor models would have to either be redone completely or new ones added for all the new armors.... far more work than Anet will be putting into this when GW2 is around the corner (er around several more corners actually).
now give me the last 2 minutes of my life back please...

fyi - this would not work in GW1 - the character models and the armor models would have to either be redone completely or new ones added for all the new armors.... far more work than Anet will be putting into this when GW2 is around the corner (er around several more corners actually).
Breakfast Mc Rit
Quote:
Originally Posted by sph0nz
lulz thx for the pr0 tip.
I said it would make it more difficult to distinguish other players. Remember the shitstorm April Fools caused because everybody looked like stickfigures? |
Dr.Jones
i think this is abad idea for both gw1+2. if it means that you have to kill stuff to get one armor peace i hated that in diablo2
darkknightkain
/signed
Since the game already support Bandanas and etc with same skin but profession-specific stat, the system is already in place.
And the fact that the skins are already there and don't need to remodel anything.
With it then we can have more mix-n-match options for everyone, in particular Dervishes and Paragons whose armour options are very limited.
Just imagine, Pants for Paragons !!!
Since the game already support Bandanas and etc with same skin but profession-specific stat, the system is already in place.
And the fact that the skins are already there and don't need to remodel anything.
With it then we can have more mix-n-match options for everyone, in particular Dervishes and Paragons whose armour options are very limited.
Just imagine, Pants for Paragons !!!

Carinae
As a compromise I'd suggest relaxing the restriction in regards to hand and feet armor. Keep the head, chest and leg pieces as profession-specific (to allow the PvPers easy identification)
Indeed, my necro really fancies some monk sandals, and I don't think her having sandals would cause anyone to mistake her as a necro.
Indeed, my necro really fancies some monk sandals, and I don't think her having sandals would cause anyone to mistake her as a necro.
MithranArkanere
Design warning!
Armor are profession specific for two reasons:
- Fast recognition of characters and main professions.
- Rune limitations to primary attribute.
Armor should ALWAYS go with primary attribute and profession.
If they added a way to change profession, sure! Let people equip the armor of the primary profession after changing it.
Otherwise, not.
Armor are profession specific for two reasons:
- Fast recognition of characters and main professions.
- Rune limitations to primary attribute.
Armor should ALWAYS go with primary attribute and profession.
If they added a way to change profession, sure! Let people equip the armor of the primary profession after changing it.
Otherwise, not.
sixofone
Quote:
Originally Posted by MisterB
What pumpkin pie said. Also, Sardelac thread in Riverside.
Armor models are pretty much designed for quick recognition of class in PvP, but character models don't really have to be. I'm sure there's quite a few people who'd rather not have their male warrior look "fat," nor some of the female assassins look like they may have an eating disorder. |
(And why are all the male mesmers fat?)
AshenX
For recognition in PVP just have characters take on their profession glow...like a boss. The basic idea of mix and match armor is to have the skin available for any profession. Of course a mesmer wearing an armor skin like 15k druids would not have the benefits of the ranger armor...the stats would be set for Mesmer armor. As far as having it fit...resizing isnt really a problem conceptually. My Ranger is as tall as I could make him but he can buy armor from the same crafter as someone who chose minimum height.
On the other hand this is too much of a change for GW1. Hopefully something like it will be available in GW2.
On the other hand this is too much of a change for GW1. Hopefully something like it will be available in GW2.
Winterclaw
I don't think that this would work for every class, but for some classes (as long as the gender is the same) maybe.
For example warriors and paragons could switch and would be one group. Sassis, rangers, and dervs would be the next group. And all the casters would be a group. You could then switch in your group and gender, but not beyond that. However I don't think all armors should be switchable either.
For example warriors and paragons could switch and would be one group. Sassis, rangers, and dervs would be the next group. And all the casters would be a group. You could then switch in your group and gender, but not beyond that. However I don't think all armors should be switchable either.
inchoate
Yawn.
Stupid idea.
Stupid idea.
Lady Raenef
I wouldn't mind having awesome warrior armor on my female monk. Hell, male primeval on midget girl monk, ftw!