Assassin becoming the new Paragon?

Lady Raenef

Lady Raenef

Jungle Guide

Join Date: Feb 2007

Oregon, USA.

Zero Mercy [zm]

W/

To all of you who lack brain cells:

Quote:
Originally Posted by Taurucis
"Assassins are becoming the new Paragons" mean that Assassins have become the new dummy for the nerf bat. Quoted for truth. kthxbai.

Made this easier for everyone so there's less QQ.

I'm complaining about the aftercast on shadowstepping. Poof + Cripple = out of the question? Why not take advantage of Critical Strikes for shadowstepping advantages, keeping the disadvantages to other professions. Shadowstepping is part of the assassin, it's like taking the nipple of a breast away from the baby. People tend to cry.


Mental note before edit: I'm not deleting my sin. That's mutiny.

English Warrior

English Warrior

LEET HAXXOR!

Join Date: Feb 2007

Random Arena

N/A

Shadowstep nerfs are drastic really they hurt the jumper warriors and thats it.

Sarevok Thordin

Sarevok Thordin

Desert Nomad

Join Date: Apr 2006

Scotland

W/N

Quote:
Originally Posted by Lady Raenef
They keep repeatedly being nerfed through means of Shadow Form. I'm okay with destroying the UW farming, but now that skill is less effective at making money.

Now we have after casting to all the shadowsteps to make it harder to surprise people. Shall I delete my assassin now? They're basically going to be useless in a few more updates.

Your call

I'm keepin mine

sthpaw

sthpaw

Frost Gate Guardian

Join Date: Oct 2007

Australia, Sydney

Overclockers Australia [OCAU]

W/

New Paragon??
what do you mean by that?
do u think Paragons are useless?

Stuart444

Stuart444

Krytan Explorer

Join Date: Aug 2007

Alexandria, Scotland

The Charter Vanguard [CV]

W/

if you think assassins are useless, delete it

I love my assassin <3

StormDragonZ

StormDragonZ

Desert Nomad

Join Date: Jan 2008

New York

W/R

I never made an Assassin. For those people who made Assassins for the sole purpose of never using it except farming... well, I think you can put one and one together as to why the assassin skills are being... changed...

Other than that, I'm still waiting for the day they buff [skill]Beguiling Haze[/skill]to 10 energy just to see what people think of that.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

I think you mean paragons became the new assassin. Assassin's have been getting major nerfs since Factions.

Lady Raenef

Lady Raenef

Jungle Guide

Join Date: Feb 2007

Oregon, USA.

Zero Mercy [zm]

W/

Quote:
Originally Posted by sthpaw
New Paragon??
what do you mean by that?
do u think Paragons are useless? They have their moments, but face it, a majority of the vote goes to: yes.

Why not make shadow stepping more of an assassin things. They did this to ruin warriors or dervishes teleporting to deliver hard spikes. Make it so critical strikes affects the aftercasting time, to the point where 13+ critical strikes can deplenish the aftercasting completely. I hate this. I don't use Shadow Prison, but I love my death's charge.

RavagerOfDreams

RavagerOfDreams

Desert Nomad

Join Date: Dec 2007

somewhere over the rainbow....

A/

if warriors and eles were the ones abusing shadow stepping izzy coulda just put a r4critical strikes or 50% failure on all shadow steps

instead of RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing up sins once more

i'm down to moebius builds dark day indeed

Dr.Jones

Dr.Jones

Banned

Join Date: Jul 2008

with each chappter release they have add things that have broken the game like Shadowsteping, scythe's and shouts, and weapon skills. theirs really no way of countering/removing these things and thus are broken.

Lady Raenef

Lady Raenef

Jungle Guide

Join Date: Feb 2007

Oregon, USA.

Zero Mercy [zm]

W/

Quote:
Originally Posted by Dr.Jones
with each chappter release they have add things that have broken the game like Shadowsteping, scythe's and shouts, and weapon skills. theirs really no way of countering/removing these things and thus are broken. There are more people displeased than happy with several updates. Including the people using Shadow Form to their advantage before it was reduced to 50% less damage.

Esan

Esan

Jungle Guide

Join Date: Jul 2007

Wars

Shadow stepping is a poorly thought out mechanic in the first place. Movement should be a counterable tactic, but currently there is nothing in the game that prevents shadow stepping. Shouts and chants at least have counters, however unviable.

Lest121

Lest121

Wilds Pathfinder

Join Date: Apr 2007

Army of Darkness

A/Mo

Quote:
Originally Posted by Arkantos
I think you mean paragons became the new assassin. Assassin's have been getting major nerfs since Factions. QFT.....

Anet is hating on Sins lately, last year they were ignored now they are under heavy Nerf attacks.

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

Quote:
Originally Posted by Lady Raenef
There are more people displeased than happy with several updates. Including the people using Shadow Form to their advantage before it was reduced to 50% less damage.
And those people are displeased because they have the view that the most common things are the only thing that they can do (i.e. Assassins can only farm, Paragons can only run Imbagon, etc, and if they don't they suck). This is not the case.

As Arkanos pointed out, Assassins have been getting Nerfed since day 1 (for them), so Paragons became the new assassins, and now it is going back because they made an oversight.

Quote:
Originally Posted by RavagerOfDreams
if warriors and eles were the ones abusing shadow stepping izzy coulda just put a r4critical strikes or 50% failure on all shadow steps

instead of RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing up sins once more

i'm down to moebius builds dark day indeed Sins are not RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed up, they could have done what you said, although shadow steps are alligned with Shadow Arts/Deadly Arts, not Critical Strikes . Also, my sin build has never been touched since the Way of Perfection buff (only 3 things have really been changed on my build, Wild Strike (buffed), Way of Perfection (buff), Shadow Refuge (buff then nerfed back to normal)), so not all sins builds are bad except Moebius .

Also, if you really think sins are going to get nerfed to hell, then go ahead and delete your sin. They are only being nerfed to hell in terms of their farming builds. Regular builds are still viable, and hopefully always will be.

You don't like the nerfs, find a way around them like I do (the few times I have to). I do find it funny how the builds I make are hardly touched.

RavagerOfDreams

RavagerOfDreams

Desert Nomad

Join Date: Dec 2007

somewhere over the rainbow....

A/

Quote:
Originally Posted by Azazel The Assassin
Sins are not RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed up, they could have done what you said, although shadow steps are alligned with Shadow Arts/Deadly Arts, not Critical Strikes . Also, my sin build has never been touched since the Way of Perfection buff (only 3 things have really been changed on my build, Wild Strike (buffed), Way of Perfection (buff), Shadow Refuge (buff then nerfed back to normal)), so not all sins builds are bad except Moebius .
you speak of PvE which i care little about

rayd

Frost Gate Guardian

Join Date: Nov 2006

No Veo Na [xX]

Assassin? What's that?


Never heard of them before

toastgodsupreme

toastgodsupreme

Wilds Pathfinder

Join Date: May 2005

United States

Me/

Quote:
Originally Posted by Lady Raenef
They have their moments, but face it, a majority of the vote goes to: yes.

Why not make shadow stepping more of an assassin things. They did this to ruin warriors or dervishes teleporting to deliver hard spikes. Make it so critical strikes affects the aftercasting time, to the point where 13+ critical strikes can deplenish the aftercasting completely. I hate this. I don't use Shadow Prison, but I love my death's charge.
Actually I think a better solution is either:Apend critical strikes to include "50% failure of shadow stepping if less than 1 in critical strikes." Or apend critical strikes to include "Aftercast delays on shadowstepping are removed with 1 or more in critical strikes."
The first suggestion puts shadow stepping back into the hands of assassins. Just like Avatars are solely owned by dervishes.

The second merely gives assassins the incentive to continue to use those skills.

Quote:
Originally Posted by Esan
Shadow stepping is a poorly thought out mechanic in the first place. Movement should be a counterable tactic, but currently there is nothing in the game that prevents shadow stepping. Shouts and chants at least have counters, however unviable. I've suggested many times that the shadowstepping mechanic be changed so that at least when you're knocked down, shadowstepping is prevented. Meaning stance cancel while knocked down wouldn't teleport you anywhere.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Your assertion that Paragons are bad or useless is incorrect.

[[Shadow Form] is not the only Assassin skill, nor does it define the profession.

Shadow steps hurt tactical play and positioning, and many players, like me, don't appreciate that particular mechanic. Some sort of balance solution is needed.

RavagerOfDreams

RavagerOfDreams

Desert Nomad

Join Date: Dec 2007

somewhere over the rainbow....

A/

Quote:
Originally Posted by Esan
Shadow stepping is a poorly thought out mechanic in the first place. Movement should be a counterable tactic, but currently there is nothing in the game that prevents shadow stepping. Shouts and chants at least have counters, however unviable. could make all shadow steps easily interruptible. Instead of wand the trapper it would be wand the sin

toastgodsupreme

toastgodsupreme

Wilds Pathfinder

Join Date: May 2005

United States

Me/

Quote:
Originally Posted by RavagerOfDreams
could make all shadow steps easily interruptible. Instead of wand the trapper it would be wand the sin How do you interupt INSTANT?

What they should've done with Factions and later campaigns was give mesmers some hexes that had a side effect of preventing shadowstepping while hexed with those certain hexes.

Or give the ritualists a spirit that disables shadowstepping within it's range.

Instead of being creative, Anet takes the lazy way out. Like always.

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

Quote:
Assassin becoming the new Paragon? Oh man, I wish. Assassins with killing capabilities equal prot capabilities of imbagon? lolwut

Dr.Jones

Dr.Jones

Banned

Join Date: Jul 2008

Quote:
Originally Posted by Lady Raenef
There are more people displeased than happy with several updates. Including the people using Shadow Form to their advantage before it was reduced to 50% less damage. what dose what i said have anything to do with people being disapointed with skill updates?

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

lol no.



Assassins aren't even as close as broken as paragons. ^^;

R.Shayne

Wilds Pathfinder

Join Date: Oct 2007

Had my sin since faction was released so I am not deleting it now.

For farming now the sin is just to slow compared to something like my 600 / Smite on things like vermin or fenrir cave. That means the only affective farm I have left for my sin is the Underworld.

I hate farming the Underworld, boring skins, few rare drops, not inscribable weapons, and when I want to farm with the sin the UW is where I always end up. I am a little fustrated but I learned to role with it in the past 3 years. I did enjoy the 7 months they left my sin alone.

I don't think sins are the new paragon because paragon are way more affective. Sins have two purpose now, farm the underworld and run other people places.

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

Shadow stepping should die.
In a big nasty fire, full of AIDs and failed memes.

I'm not sure how anyone with a clue could lament shadowsteps being killed (or, for that matter, 'sins and paras as well)

Lady Raenef

Lady Raenef

Jungle Guide

Join Date: Feb 2007

Oregon, USA.

Zero Mercy [zm]

W/

Quote:
Originally Posted by DarkNecrid
Assassins aren't even as close as broken as paragons. ^^; I know. I find it funny that people knack on the things I'm not actually starting the topic on. They're posting about the Paragon title (they suck, face it) and me saying I'll delete my assassin. I'm not deleting my ninja.

I'm saying that this aftercast for shadowstepping is a bit over the line for a nerf. Even now, I see people poofing to me, and I laugh to myself because I can still get away. They don't have time to shadowstep and cripple anymore. You can just slip past without care.

I hate it! Shadowstepping should be more of an assassin thing and should be affected by Critical strikes.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
They have their moments, but face it, a majority of the vote goes to: yes.
I find it funny when people say paragons are useless. Really, I do.

Quote:
Why not make shadow stepping more of an assassin things. They did this to ruin warriors or dervishes teleporting to deliver hard spikes. Make it so critical strikes affects the aftercasting time, to the point where 13+ critical strikes can deplenish the aftercasting completely. I hate this. I don't use Shadow Prison, but I love my death's charge. Shadow stepping was a broken mechanic, and should have never been brought into the game. I'm happy they're finally doing something about them, after a couple of years.

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

Who shadow steps in PvE anyway? (Barring promise builds)

Ate of DK

Ate of DK

Wilds Pathfinder

Join Date: Oct 2005

Netherlands

None but Fools [nuts]

Overpowered skills need to be fixed. Be it paragon, assassin or warrior.
It doesn't matter that some people love the skills in that case.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Monsters, solo farmers, and runners use shadow steps in PvE, I guess. We need more time in PvE to press 1,2,3 in Ursan when they shadow step. /sarcasm

hybrid114

Pre-Searing Cadet

Join Date: Sep 2007

England

FoP

A/

Overpowered on a another class maybe but on a sin? Not so much.
Not very assassin like if you see me running at you across the map.

Lady Raenef

Lady Raenef

Jungle Guide

Join Date: Feb 2007

Oregon, USA.

Zero Mercy [zm]

W/

Quote:
Originally Posted by hybrid114
Not very assassin like if you see me running at you across the map. "The Assassin walks the shadows, a deadly viper ready to strike at the heart when the enemy least expects it."

A quote from the Factions manual. It's not so surprising when I see the assassin stand there for about a second before reacting. I can understand limiting these to other classes, but why the assassin? They're supposed to have the element of surprise!

Classy assassins didn't appear out of no where, stumble, then kill their target.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Originally Posted by Lady Raenef
"The Assassin walks the shadows, a deadly viper ready to strike at the heart when the enemy least expects it."

A quote from the Factions manual. It's not so surprising when I see the assassin stand there for about a second before reacting. I can understand limiting these to other classes, but why the assassin? They're supposed to have the element of surprise!

Classy assassins didn't appear out of no where, stumble, then kill their target. Shadowsteps minimize the powers of kiting, which is one of the few reasons why GW is a step above the rest of its competition: it emphasizes movement rather than keeping the enemy out of the game for obscene amounts of times with more snares/roots/etc than Mhenlo has sex partners.

Trub

Trub

Jungle Guide

Join Date: Mar 2006

Sitting in the guildhall, watching the wallows frolic.

Trinity of the ascended [SMS]+[Koss]+[TAM]=[ToA]

Quote:
Originally Posted by DarkNecrid
etc than Mhenlo has sex partners.
THAT'S baed!

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by Lady Raenef
"The Assassin walks the shadows, a deadly viper ready to strike at the heart when the enemy least expects it."

A quote from the Factions manual. It's not so surprising when I see the assassin stand there for about a second before reacting. I can understand limiting these to other classes, but why the assassin? They're supposed to have the element of surprise!

Classy assassins didn't appear out of no where, stumble, then kill their target. Gameplay is more important than what the manual says. ANet isn't going to say hey, we believe this needs a nerf, but since it's mentioned in the manual, we can't touch it.

UnChosen

Wilds Pathfinder

Join Date: Mar 2006

The problem is that the shadow step is part of the assassin's defense. For warriors and dervishes its fine because they can keep chasing and can take hits. Sins can't afford to run everywhere chasing people because they can't take hits and they don't nearly have enough defensive skills compared to dervishes.

Lykan

Lykan

Forge Runner

Join Date: May 2005

StP

R/

Should have been -- Aftercast added .... with 4 or less Critical Strikes

-Lotus-

Jungle Guide

Join Date: May 2008

Quote:
Originally Posted by Lady Raenef
Now we have after casting to all the shadowsteps to make it harder to surprise people. Shall I delete my assassin now? go ahead. it should be a pvp character anyways if you were using shadow steps...

Shuuda

Shuuda

Forge Runner

Join Date: Jul 2006

Guildless

Me/

Shadow Stepping was bad for the game, and any half decent PvPer will tell you that. It is good that A-net nerfed them.

White Lies

White Lies

Frost Gate Guardian

Join Date: Feb 2007

Quote:
Originally Posted by Shuuda
Shadow Stepping was bad for the game, and any half decent PvPer will tell you that. PvP only nerf then?
why pvp and pve?