shove assassin: the new best thing
Glider of chaos
My guess is that if this build will get any popularity we will end with 2 or 3 sec. disable on shadow walk.
moriz
shadow walk != dark prison
Unreal Havoc
Quote:
Originally Posted by Bobby2
OK this is not personal... but you're not the only one to place such a comment
[shadow prison] has been 25s recharge for a while now and still sees play. Now alluvasudden 20sec chain recharge is a problem?
/confused
Shadow Walk has a 30 second recharge time.
[shadow prison] has been 25s recharge for a while now and still sees play. Now alluvasudden 20sec chain recharge is a problem?
/confused
Bobby2
Quote:
Originally Posted by Unreal Havoc
Shadow Walk has a 30 second recharge time.
[shove] doesn't. 
scroll up 6 posts

scroll up 6 posts

Tyla
To be honest, I prefer Bull's Strike in the build.
[shove][falling spider][horns of the ox][falling lotus strike][twisting fangs][bull's strike][dash][shadow walk]
12+1+1 Dagger
10 Tactics
8 Critstrikes
[shove][falling spider][horns of the ox][falling lotus strike][twisting fangs][bull's strike][dash][shadow walk]
12+1+1 Dagger
10 Tactics
8 Critstrikes
Lady Raenef
[caltrops][shove][falling lotus strike][trampling ox][falling spider][blades of steel][shadow walk][dash]
[caltrops][shove][falling lotus strike][trampling ox][falling spider][blades of steel][dash][resurrection signet]
[caltrops][shove][falling lotus strike][trampling ox][falling spider][twisting fangs][shadow walk][dash]
Dagger Mastery: 12 + 1 + 1
Tactics: 10
Shadow Arts: 4
Critical Strikes 7 + 1
This is why I've been using. I perform by using Shadow Walk then immediately after, Caltrops. While crippled, this gives me enough time to catch up (dash if necessary) to Shove, then perform the chain. While crippled, the trampling ox allows me to KD them a second time.
Counters:
Earthbind
Increased attack speed on yourself
Anti-KD
Blocking/Missing
Cripple is removed
For RA/TA use, I simply remove the Shadow Walk and keep Dash to make sure I can catch my opponents. Serves me well, I hope it does the same for you all.

Note: Zealous daggers aren't really necessary. I just use Ebon/Vampiric switching back and forth and it works fine. I have 35 energy by default however.
[caltrops][shove][falling lotus strike][trampling ox][falling spider][blades of steel][dash][resurrection signet]
[caltrops][shove][falling lotus strike][trampling ox][falling spider][twisting fangs][shadow walk][dash]
Dagger Mastery: 12 + 1 + 1
Tactics: 10
Shadow Arts: 4
Critical Strikes 7 + 1
This is why I've been using. I perform by using Shadow Walk then immediately after, Caltrops. While crippled, this gives me enough time to catch up (dash if necessary) to Shove, then perform the chain. While crippled, the trampling ox allows me to KD them a second time.
Counters:
Earthbind
Increased attack speed on yourself
Anti-KD
Blocking/Missing
Cripple is removed
For RA/TA use, I simply remove the Shadow Walk and keep Dash to make sure I can catch my opponents. Serves me well, I hope it does the same for you all.

Note: Zealous daggers aren't really necessary. I just use Ebon/Vampiric switching back and forth and it works fine. I have 35 energy by default however.
RavagerOfDreams
^lacks deepwound drop blades for twisting
Lady Raenef
Quote:
Originally Posted by RavagerOfDreams
^lacks deepwound drop blades for twisting
Then swap it out.

Bobby2
If you gonna rely on the Cripple... there's no reason to favour [shove] over [iron palm]
that would save you your Elite.
EDIT:
Quote:
Originally Posted by Lady Raenef
that would save you your Elite.
EDIT:
Quote:
This is why I've been using. I perform by using Shadow Walk then immediately after, Caltrops. While crippled, this gives me enough time to catch up (dash if necessary) to Shove, then perform the chain. While crippled, the trampling ox allows me to KD them a second time.
w00t?
Sorn Xarann
raenef's build works great, load of fun too!
Tyla
If I was going to be using a Res Sig, I would be an arena with a Monk, so I would go Back Breaker 'Sin to be honest. Especially when I'm not teleporting around.
meat shield
[build prof=W/A dagg=12 tac=12+1+1 str=3+1][shove][falling spider][twisting fangs][falling lotus strike][blades of steel][tiger stance][healing signet][/build]
run on a warior primary (dont forget stonefist isigna)
run on a warior primary (dont forget stonefist isigna)
Tyla
^
Wouldn't it be easier just using Mark of Instability on yourself or a caster?
(I believe it is bugged and will never end when you get a doublestrike when it's on an enemy but not casted by you)
Plus, the idea of this is an Assassin build that can still shadowstep.
Quote:
Originally Posted by Raenef
Wouldn't it be easier just using Mark of Instability on yourself or a caster?
(I believe it is bugged and will never end when you get a doublestrike when it's on an enemy but not casted by you)
Plus, the idea of this is an Assassin build that can still shadowstep.
Quote:
Earthbind
Increased attack speed on yourself
Anti-KD
Blocking/Missing
Cripple is removed In the case of IAS and Earthbind, just wait until a certain point where you can continue the chain.
Increased attack speed on yourself
Anti-KD
Blocking/Missing
Cripple is removed In the case of IAS and Earthbind, just wait until a certain point where you can continue the chain.
Bobby2
Quote:
Originally Posted by meat shield
[build prof=W/A dagg=12 tac=12+1+1 str=3+1][shove][falling spider][twisting fangs][falling lotus strike][blades of steel][tiger stance][healing signet][/build]
run on a warior primary (dont forget stonefist isigna) LOL
[way of the empty palm]
here you go
Still fails
run on a warior primary (dont forget stonefist isigna) LOL
[way of the empty palm]
here you go
Still fails

meat shield
Quote:
Originally Posted by Bobby2
LOL
[way of the empty palm]
here you go
Still fails
why? spike is 20 recharge and costs only 14 energy whit zealous daggers
[way of the empty palm]
here you go
Still fails

Bobby2
Quote:
Originally Posted by meat shield
why? spike is 20 recharge and costs only 14 energy whit zealous daggers
I have a whole list of things that are imo wrong with Dagger Wars. This, however, is the Assassin forum: not the place to discuss them.
Post a topic regarding Dagger Warriors in the Warrior forum. I can assure you, you'll get plenty of feedback.
Post a topic regarding Dagger Warriors in the Warrior forum. I can assure you, you'll get plenty of feedback.

RavagerOfDreams
Quote:
Originally Posted by Bobby2
I have a whole list of things that are imo wrong with Dagger Wars. This, however, is the Assassin forum: not the place to discuss them.
Post a topic regarding Dagger Warriors in the Warrior forum. I can assure you, you'll get plenty of feedback.
lol i hitting u wif mah daggerz?
Post a topic regarding Dagger Warriors in the Warrior forum. I can assure you, you'll get plenty of feedback.

Bobby2
[siphon speed]
kthxbai
EDIT: lol, it's not about having the guts to think outside the box ^^
kthxbai
EDIT: lol, it's not about having the guts to think outside the box ^^
GourangaPizza
I run ["On Your Knees"] since my chain ends with HOTO
Considering it costs 6 adrenaline and your typical Shove build revolves 6 attacks (2 offhand + 2 double strike)
Considering it costs 6 adrenaline and your typical Shove build revolves 6 attacks (2 offhand + 2 double strike)
Bobby2
Quote:
Originally Posted by GourangaPizza
Considering it costs 6 adrenaline and your typical Shove build revolves 6 attacks (2 offhand + 2 double strike)
Shove
Concise: Deals 15...63 damage. Causes knock-down. You lose all adrenaline. Your other non-attack skills are disabled (10...6 seconds).
7 Seconds disable in aforementioned scenario. Besides, what Stance is worth cheating back into anyways? [shadow walk] while [shadow walk]ing never yielded the results I wanted

Note: HotO as finisher? I'd like to see this build
I Eat Noobs
[Unsuspecting Strike][Flail][Shove][Falling Spider][Falling Lotus][Twisting Fangs]
8 tact, 11 crit, 11 dagger
8 tact, 11 crit, 11 dagger
Lady Raenef
Quote:
Originally Posted by Tyla
In the case of IAS and Earthbind, just wait until a certain point where you can continue the chain.
Anyone with a brain can figure that out. Just, if you examine almost every single assassin out there, they'll use attacks even though they'll fail miserably. Happens all the time, sadly. Just pointing it out for the dumb.

Bob Grunter
lol these are really fun to play
Tyla
Quote:
Originally Posted by I Eat Noobs
[Unsuspecting Strike][Flail][Shove][Falling Spider][Falling Lotus][Twisting Fangs]
8 tact, 11 crit, 11 dagger If I'm not going to be using shadowsteps, I would turn to the Backbreaker 'Sin.
[backbreaker][flail][falling spider][twisting fangs][falling lotus strike][blades of steel]
12+1+1 Dagger Mastery
10 Hammer Mastery
8 Critical Strikes
Sundering Hammer of Fortitude on switch for spiking with Vampiric Daggers of Fortitude. Not sure if a vampiric hammer would be better though, so...
8 tact, 11 crit, 11 dagger If I'm not going to be using shadowsteps, I would turn to the Backbreaker 'Sin.
[backbreaker][flail][falling spider][twisting fangs][falling lotus strike][blades of steel]
12+1+1 Dagger Mastery
10 Hammer Mastery
8 Critical Strikes
Sundering Hammer of Fortitude on switch for spiking with Vampiric Daggers of Fortitude. Not sure if a vampiric hammer would be better though, so...
haberu
Anyway to transfer this build with out eotn? :[
Trinity Fire Angel
nah... don;t even bother wth shove. it;s not as instagib as my SP build. but... why would i say that.... keep using your sub par builds and i will use my shadow prison build.. 100AL target in 5 secs. 12345678
Cathode_Reborn
[skill]Glyph of Renewal[/skill][skill]Shadow Fang[/skill]
Now you got a normal Shadow step that can be used every 10 secs.
Shove builds are fine, but I really don't like chains with long cooldowns, especially in AB.
Now you got a normal Shadow step that can be used every 10 secs.
Shove builds are fine, but I really don't like chains with long cooldowns, especially in AB.
Trinity Fire Angel
Quote:
Originally Posted by Cathode_Reborn
[skill]Glyph of Renewal[/skill][skill]Shadow Fang[/skill]
Now you got a normal Shadow step that can be used every 10 secs.
Shove builds are fine, but I really don't like chains with long cooldowns, especially in AB. LOL. i came up with that idea yesterday. ha ha.... it;s amazing how great minds think alike. [glyph of swiftness] also makes [shadow fang] recharge in 30.1 seconds.
problem was, when i started comparing damage of different assassin builds i found that it was a toss up between [glyph of renewal][shadow fang][conjure frost] build and an old [Shadow Prison] build. and well... sorry, the old SP build won on dmg. unfortunately, even the BB sin or Shove sin build doesn;t come anywhere the old SP sin damage or the Renewal Conjure Frost Fang Sin. well... it depends on the chain.... very spammable
1 problem tho... no IAS.
edit: sorry: what i was saying was. Shadow fang build is good, but does not have IAS so it doesn;t kill as fast. It also doesn;t have a snare so people can run away from shadowfang. unless you hit them with a KD or cripple
Now you got a normal Shadow step that can be used every 10 secs.
Shove builds are fine, but I really don't like chains with long cooldowns, especially in AB. LOL. i came up with that idea yesterday. ha ha.... it;s amazing how great minds think alike. [glyph of swiftness] also makes [shadow fang] recharge in 30.1 seconds.
problem was, when i started comparing damage of different assassin builds i found that it was a toss up between [glyph of renewal][shadow fang][conjure frost] build and an old [Shadow Prison] build. and well... sorry, the old SP build won on dmg. unfortunately, even the BB sin or Shove sin build doesn;t come anywhere the old SP sin damage or the Renewal Conjure Frost Fang Sin. well... it depends on the chain.... very spammable
1 problem tho... no IAS.

edit: sorry: what i was saying was. Shadow fang build is good, but does not have IAS so it doesn;t kill as fast. It also doesn;t have a snare so people can run away from shadowfang. unless you hit them with a KD or cripple
RavagerOfDreams
[glyph of renewal] [shadow fang] [black mantis thrust] [jungle strike] [trampling ox] [falling lotus strike] [twisting fangs]
fairly quick activation time for no IAS. Shadow Fang kinda sucks in its current form deepwound needs to be after 5 seconds not 10.
fairly quick activation time for no IAS. Shadow Fang kinda sucks in its current form deepwound needs to be after 5 seconds not 10.
Trinity Fire Angel
Quote:
Originally Posted by RavagerOfDreams
[glyph of renewal] [shadow fang] [black mantis thrust] [jungle strike] [trampling ox] [falling lotus strike] [twisting fangs]
fairly quick activation time for no IAS. Shadow Fang kinda sucks in its current form deepwound needs to be after 5 seconds not 10. have you tried this one?
[build prof=A/E name="My Character12" Cri=10+1 Dag=12+2 Air=8][Shadow Fang][Black Lotus Strike][Black Spider Strike][Horns of the Ox][Falling Lotus Strike][Blades of Steel][Conjure Lightning][Glyph of Renewal][/build]
100AL barrel < 10secs. usually dead before you step out with deep wound. just do the combo and then 1 auto attack will kill off the barrel usually (depending on how many crits you get)
fairly quick activation time for no IAS. Shadow Fang kinda sucks in its current form deepwound needs to be after 5 seconds not 10. have you tried this one?
[build prof=A/E name="My Character12" Cri=10+1 Dag=12+2 Air=8][Shadow Fang][Black Lotus Strike][Black Spider Strike][Horns of the Ox][Falling Lotus Strike][Blades of Steel][Conjure Lightning][Glyph of Renewal][/build]
100AL barrel < 10secs. usually dead before you step out with deep wound. just do the combo and then 1 auto attack will kill off the barrel usually (depending on how many crits you get)
Kyosuki
Would it still work if i'd replace Failling Lotus Strike by Failling Spider?
I dont have GW;EN,
I dont have GW;EN,
Tyla
^
You'd need to use a +5E and probably a zealous mod, but it'll probably work.
I've recently been running around with some corny SP...
[shadow prison][tiger stance][golden phoenix strike][twisting fangs][black spider strike][blades of steel][way of the lotus][no skill]
I could use Signet of Toxic Shock or the one... that increases damage per conditions for five more damage than Toxic Shock.
You'd need to use a +5E and probably a zealous mod, but it'll probably work.
I've recently been running around with some corny SP...
[shadow prison][tiger stance][golden phoenix strike][twisting fangs][black spider strike][blades of steel][way of the lotus][no skill]
I could use Signet of Toxic Shock or the one... that increases damage per conditions for five more damage than Toxic Shock.
BlackSephir
Why the hell does Way of the Lotus have hex triangle on its icon?
Tyla
You know, I only noticed that because you mentioned it. O_O
Unreal Havoc
Quote:
Originally Posted by Tyla
^
You'd need to use a +5E and probably a zealous mod, but it'll probably work.
I've recently been running around with some corny SP...
[shadow prison][tiger stance][golden phoenix strike][twisting fangs][black spider strike][blades of steel][way of the lotus][no skill]
I could use Signet of Toxic Shock or the one... that increases damage per conditions for five more damage than Toxic Shock. Lol, I posted that one on PvXwiki way back when Black Lotus Strike was nerfed. Good build imo.
You'd need to use a +5E and probably a zealous mod, but it'll probably work.
I've recently been running around with some corny SP...
[shadow prison][tiger stance][golden phoenix strike][twisting fangs][black spider strike][blades of steel][way of the lotus][no skill]
I could use Signet of Toxic Shock or the one... that increases damage per conditions for five more damage than Toxic Shock. Lol, I posted that one on PvXwiki way back when Black Lotus Strike was nerfed. Good build imo.
Tyla
^
The problem with it is it only just kills people, and that's with Signet of Toxic Shock, and that it has no knockdown. The kills gained by it are extremely fragile unless you get some sort of assist.
The problem with it is it only just kills people, and that's with Signet of Toxic Shock, and that it has no knockdown. The kills gained by it are extremely fragile unless you get some sort of assist.
Unreal Havoc
Depends on what you target. I generally just use it to gank off casters in AB. Most don't stand a chance.
I'm curious as to what attributes you run it with?
I'm curious as to what attributes you run it with?
Tyla
12+1+1 Dagger Mastery
10+1 Deadly Arts
7+1 Critical Strikes
Rest in Shadow Arts with no rune.
10+1 Deadly Arts
7+1 Critical Strikes
Rest in Shadow Arts with no rune.