No one said anything about constructive complaining. Complaining doesn't normally mean constructive at all. Usually it's people whining and what not. And no the Facepalm wasn't at you avarre, it was more just out of frustration.
GW2 is a long time away, should give them enough time to get their chit straightened out hopefully.
Does the community know what they want?
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Originally Posted by bhavv
I want 7 heroes for fun with making builds. Henchmen bore me (no im never going to group with others anymore).
And HOM achievemts and grind titles to be made account wide so I can enjoy playing multiple classes. There is only so much fun that an elly can have after 3 years, and since I wouldnt gain anything for from playing an alt, there isnt much incentive for playing multiple characters. |
HoM benefits for GW2 is one thing that the community suggested and devs changed but didn't get a lot of credit or applause for. that's the way it goes with gaming communities, devs and CR employees only hear about things that their players are upset about but not things they've done well. part of the reason is because there is always something to complain about, whereas with things that are working properly or are beneficial to the entire community, devs hear "well it should be that way" instead of "you did a good job on that".
obviously they did a good enough job to sell 5 million or so units and are still doing enough to keep a couple million of us playing. i say if you enjoy playing the game, keep doing it, if not stop. if you have suggestions, make them, but don't cry when things don't go your way. that's life. not everything is going to go your way all of the time. deal with it or find a way around it.
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Originally Posted by Arkantos
So if I'm constructively complaining about something, I'm crying about it?
QQ =/= complaining. Anyways, I agree with Avarre. ANet need to decide what they want to do with the game, instead of listening to the majority. Since they want everyone to buy GW2, they won't do that. Hopefully they'll do it for GW2, though. |
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Originally Posted by Red Sonya
You'll never know the real truthful answer to that question unless Anet/NCsoft polls the entire GW population. Polls on forums just aren't valid and are irrelevent as they can only represent a very very very small portion of the entire community as a whole even with 20000 if you got all 20000 to vote it would only be an inkling of the entire population of the game.
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But in response to the OP: The community is not a single entity. Each person wants a different thing out of the game.
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Originally Posted by Arkantos
Constructive complaining is still complaining, regardless of someone mentioning it. You can't classify all complaints as crying.
Complaining is expressing dissatisfaction. Are you trying to say you cannot express dissatisfaction without being constructive about it? |
I know what I want and I can only get half of that if they up their game. I want challenging PVE that I can solo. No heroes, no hench, just me. Just like in WoW. I want teams to be optional and not forced outside PVP. Basically, I want what GW2 is rumoured to have.
You'll never find someone making a post every day saying "I'm happy with this skill", so you'll never truly know what the community wants as a mass. As a single entity, that will never happen.
You'll never find someone making a post every day saying "I'm happy with this skill", so you'll never truly know what the community wants as a mass. As a single entity, that will never happen.
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Originally Posted by Bryant Again
A poll on a forum is much more valid than a poll in-game. When you poll all the players you're taking in votes from people who don't know much about the game, and those people make up a huge majority of the playerbase.
But in response to the OP: The community is not a single entity. Each person wants a different thing out of the game. |
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Originally Posted by Bryant Again
A poll on a forum is much more valid than a poll in-game.
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Arenanet's problem is not figuring out what players want, that's not a difficult task. They just can't decide what problem they want to solve and how they want to solve it, and they take months to fix a problem.
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Originally Posted by joshuarodger
actually the HoM is now account based, as far as what your characters in GW2 will receive. if you max LB on one character in GW1 and SS on another, your GW2 characters will receive benefits, such as they may be, from both of those characters. after all, the only reason to grind these titles out is for the supposed benefits they may have in GW2. so play whichever class you desire and get titles on one character that you don't have on the other and you will still be set when GW2 hits the shelves.
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Account based HOM means being able to contribute towards filling your HOM up with multiple characters, which I have heard Anet are going to do. E.G. 5 seperate characters with one ascended armor each gives you a full Armor monument. Account based weapon monument instead of player based ones so I can add my weapons from different characters. Also maybe allow end game greens to count towards the HoM as well because each character can only achieve one of these per campaign.
Personally I want to have fun and challenge outside of grind.
Community in this medium = whatever the majority feel positive or negative about imo.
It's defined by what ever is relevant to the player at the time.
Example:SF buff.
Community = A million new posters posting threads titled: "How do I farm UW?"
Yup.
Community in this medium = whatever the majority feel positive or negative about imo.
It's defined by what ever is relevant to the player at the time.
Example:SF buff.
Community = A million new posters posting threads titled: "How do I farm UW?"
Yup.
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Originally Posted by Bryant Again
A poll on a forum is much more valid than a poll in-game. When you poll all the players you're taking in votes from people who don't know much about the game, and those people make up a huge majority of the playerbase.
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I think this is precisely what is wrong with Anet's usual role. They spend too much time listening to a small group of whiny morons, implement some rash changes to try to placate the whiny morons, and end up screwing the game up for the majority of the people playing who could care less about the whiny morons' opinions.
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Originally Posted by Savio
Doesn't matter where you're polling, people are stupid. The forum has more hardcore players, but a hardcore player isn't necessarily a good player.
Arenanet's problem is not figuring out what players want, that's not a difficult task. They just can't decide what problem they want to solve and how they want to solve it, and they take months to fix a problem. |
Aside from that, couldn't agree more.
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Originally Posted by Clone
So.... its somehow more fair by going to a minority of the people and excluding the majority of the playerbase?
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Besides: nearly everything seen on this forum concerns with game issues that aren't seen or accessed on the surface.
b
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Originally Posted by bhavv
I want 7 heroes for fun with making builds. Henchmen bore me (no im never going to group with others anymore).
And HOM achievemts and grind titles to be made account wide so I can enjoy playing multiple classes. There is only so much fun that an elly can have after 3 years, and since I wouldnt gain anything for from playing an alt, there isnt much incentive for playing multiple characters. |
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Originally Posted by Kanyatta
I know that there are loads of people who say "The community asked for SF to be nerfed, and now that it got changed, everyone's complaining again!" and acting as if the community is one "thing" (for lack of a better word). The point "does the community really know what they want?" has been brought up countless times, and I might be the first to admit, I really don't know what I want when it comes to Guild Wars.
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The community as a whole never agrees completely. Anet has employees who surf the forums and try to discern if the community overall is having a legitimate issue with the game or not. Sometimes a topic may be hot and involve much QQing, but is only a special interest group lobbying for something the majority or players don't want or need. Employees like Gaile,Andrew and now Regina sort out issues they feel are representative of the community concerns after reading many forums and recommend that the devs may have to look into certain issues.
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Originally Posted by Kanyatta
In a roundabout way of saying it, as a player, I'm not sure what more I want from Guild Wars. I really see no reason to do anything anymore, because a lot of the novelty has already been sucked out of the game. I'm not really sure what I want. I just stumbled upon this after random contemplation while bored SS/LB farming and wondered if anyone else has ever felt the same way.
Anyone else agree/disagree? Any thoughts? |
T
I'd like the core philosophy of GW Prophecies to be maintained as that attracted me to the game in the first place.
In a perfect world I'd hope Anet have tried a few things and learned from what worked and what failed with the goal being towards GW2 awesomeness.
In saying I fear GW2 will just end up being a WoW clone.
Time will tell.
In a perfect world I'd hope Anet have tried a few things and learned from what worked and what failed with the goal being towards GW2 awesomeness.
In saying I fear GW2 will just end up being a WoW clone.
Time will tell.
T
Each person in the community knows what they want.
All of those people do not want the same thing.
None of those people know what's the best for them or the community.
I don't see what's so hard to understand. Anyway, these two posts are the answer to every single thread like this:
All of those people do not want the same thing.
None of those people know what's the best for them or the community.
I don't see what's so hard to understand. Anyway, these two posts are the answer to every single thread like this:
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Originally Posted by pamelf
The community' is unfortunately not a collective decision maker. Individuals know and get what they want, but as the community as a whole doesn't always want the same thing this is a stupid topic.
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Originally Posted by Shuuda
It's not a question of whether the [individuals of a] community knows what it want, but whether they know what's good for them.
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