Points for ressed foes
Tender Wolf
A lot of times when you're farming rep points, you come across foes that res each other. It's very annoying and we don't get points for killing them again. So my idea is to let us have the points even if the foe is ressed.
Exceptions would be for bosses, and maybe if it's a ressed foe we'd get half the amount of points we would normally get. Perhaps in hard mode we still couldn't get the points for a ressed foe, but in normal mode I see no problem.
Or, if it's the res skill that's the problem, consider the self-ressing mandragors in Grothmar Wardowns. They res randomly even when the group is dead. No skill brings them back to life, yet they still res and we still get no points for killing them again. I think we should at least get points for foes that res themselves.
What does everyone else think?
Exceptions would be for bosses, and maybe if it's a ressed foe we'd get half the amount of points we would normally get. Perhaps in hard mode we still couldn't get the points for a ressed foe, but in normal mode I see no problem.
Or, if it's the res skill that's the problem, consider the self-ressing mandragors in Grothmar Wardowns. They res randomly even when the group is dead. No skill brings them back to life, yet they still res and we still get no points for killing them again. I think we should at least get points for foes that res themselves.
What does everyone else think?
Songbringer
There was a lb farm that was abused because of getting points off of ressed foes it won't come back.
Arkantos
You mean bring back afk LB farming?
No thanks. It was changed for a reason.
No thanks. It was changed for a reason.
Winterclaw
What they said, it'd be abusable.
MithranArkanere
Such thing would only work if:
- The party has been wiped out and is resurrected in a sanctuary far aways from the enemies, so they are out of radar.
- A lot of time has passed since they where resurrected, about 10 minutes or so.
Otherwise it could be highly exploitable.
- The party has been wiped out and is resurrected in a sanctuary far aways from the enemies, so they are out of radar.
- A lot of time has passed since they where resurrected, about 10 minutes or so.
Otherwise it could be highly exploitable.
miskav
Was a feature that got abused in the past, don't count on it coming back.
Diddy bow
Yea, this was removed for a reason and ideally you should kill foes before they rez or interupt them so no point rewarding playing worse.
Solas
Bring that ranger spirt that stops ressing in the area, forget the name><
/not-signed as mentioned above abusable
/not-signed as mentioned above abusable
Age
I agree i hate foes that res themselves like inflicted ritualist with flesh of my flesh in around KC and the dominators in Grothmar Wardowns with res chant.
Miska Bow
[frozen soil] FTW!!!!!!!!!
Tatile
Considering you didn't add a poll:
No.
This is just a bad idea, I don't care about whatever reasoning you may have for it. The idea of wondering out of Doomlore and camping a bunch of insects when I could be doing full vanquishing doesn't appeal to me. Yes, I know it would be optional, but I'm damn lazy. I don't want the option to be even more lazy than I already am. I play Pokemon while farming! Laziness is a bad thing, it makes you not eat and drink tea instead.
Oh yeah,
/notsigned
No.
This is just a bad idea, I don't care about whatever reasoning you may have for it. The idea of wondering out of Doomlore and camping a bunch of insects when I could be doing full vanquishing doesn't appeal to me. Yes, I know it would be optional, but I'm damn lazy. I don't want the option to be even more lazy than I already am. I play Pokemon while farming! Laziness is a bad thing, it makes you not eat and drink tea instead.
Oh yeah,
/notsigned
Konig Des Todes
So, we can't get drops from resurrected foes, but you want us to be able to get points from them? No. From an in-game/lore perspective, and not a abusing/game mechanic perspective, you kill the monsters once, if they are brought back to life, you don't get "fame" for killing the same monster several times (in real life instances, you actually lose fame from doing the same thing over and over again).
So player-wise, lore-wise, and game mechanic-wise, this is a bad idea. Too easy to get points, people don't get more fame from doing the same thing over and over, and the kills of resurrected foes do not even count towards counters like Vanquishing anyways, so you'd have to change that and the bounty bonuses (from killing x amount of foes) if you were to change this.
No poll to vote in so /notsign
So player-wise, lore-wise, and game mechanic-wise, this is a bad idea. Too easy to get points, people don't get more fame from doing the same thing over and over, and the kills of resurrected foes do not even count towards counters like Vanquishing anyways, so you'd have to change that and the bounty bonuses (from killing x amount of foes) if you were to change this.
No poll to vote in so /notsign
Kanyatta
They should just take rezzes away from PvE monsters, that's just annoying and unnecessary imo....
But yeah, afk LB farm ftl, so /notsigned
But yeah, afk LB farm ftl, so /notsigned
zwei2stein
What about LOOSING points for ressed foes? After all, its kinda fail if you allow them to get ressed to being with.
MirkoTeran
Quote:
Originally Posted by zwei2stein
What about LOOSING points for ressed foes? After all, its kinda fail if you allow them to get ressed to being with.
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weretoad
oh and beside frozen soil, you could just kill the enemy while hes ressing. i laugh when enemy monks res. 1 new guy 3 guys die in the time it takes to res
Elder III
I'd rather have a change to eliminate mobs ressing completely than have this suggested change implemented.
imo leave it as is....
imo leave it as is....
BlackSephir
guise, its okay because you dont have to kill rezzed foes if you dont want to
MagmaRed
Tender, do some research on things you want to suggest to see if they are worth your time. It wouldn't be hard to learn why it was changed, and the fact that it was indeed changed.
Tender Wolf
And people, READ WHAT I WROTE BEFORE YOU REPLY. I said that in hard mode this shouldn't be an option, OR if a foe has a res and resses an ally it also shouldn't be an option. But for the mantids that self-res when there are no other mantids around like in Grothmar Wardowns, then we should get points because they res for no effin reason.
Kattar
No.
No need to elaborate since it's already been done for me.
No need to elaborate since it's already been done for me.
Arkantos
Quote:
And people, READ WHAT I WROTE BEFORE YOU REPLY. I said that in hard mode this shouldn't be an option, OR if a foe has a res and resses an ally it also shouldn't be an option. But for the mantids that self-res when there are no other mantids around like in Grothmar Wardowns, then we should get points because they res for no effin reason. |
Mantids are easy. They may be annoying, but they're easy. I don't see why you care so much about a few extra points.
Arduin
Quote:
Originally Posted by Tender Wolf
But for the mantids that self-res when there are no other mantids around like in Grothmar Wardowns, then we should get points because they res for no effin reason.
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But still /notsigned, because all it would lead to is AFK Vanguard point farming in the end.