T
Allow players to chat during cutscenes
1 pages • Page 1
C
A
A
Quote:
|
Originally Posted by Cnegurozka
And there are often unforseen sequences, where you want to discuss more, not wait until the end of the scene.
Or some (rather rare) situations, where it is absolutly neccesary to skip the sequence, or the whol party would die. |
Quote:
|
Originally Posted by Aidan Gawain
Last night, our main healer was killed during a cutscene (you could actually see her getting hit). Why they let enemies attack you during cutscenes is beyond me - maybe it's just a glitch.
|

T
My concern is primarily with having something to do during those long cutscenes, especially if you are playing a mission for the second time (to help someone out, to complete bonus, etc.). They are painful the first time through; they are even more painful the second time through, and there is ALWAYS someone who doesn't want to skip (majority does not rule). There is a lot of of unused black space. Just let us text chat.
Quote:
|
Originally Posted by TheZoologist
My concern is primarily with having something to do during those long cutscenes, especially if you are playing a mission for the second time (to help someone out, to complete bonus, etc.). They are painful the first time through; they are even more painful the second time through, and there is ALWAYS someone who doesn't want to skip (majority does not rule). There is a lot of of unused black space. Just let us text chat.
|

T
No, its just a waste of their time and energy. Think about how many issues an MMO dev team has on their plate each week. Each one will take some time and effort even if it is miniscule comparatively in the grand scheme of things. But then I suppose you code games so you would know how easy it is to do these things right? 

j
R
Mordread, I'm curious as to what other things you'd rather the devs work on. I was thinking about this feature myself and I think it's actually fairly good. When playing PUGs and otherwise pve'ing generally I find there's very little opportunity to chat, and I'd rather not stand around in town doing so. Being able to chat during the cutscenes would be great. (also being able to properly autofollow so you can type whilst following someone around would be good too). Anything to promote communication between everyone can only be a good thing in a online game.
Quote:
|
Originally Posted by Rieselle
Mordread, I'm curious as to what other things you'd rather the devs work on. I was thinking about this feature myself and I think it's actually fairly good. When playing PUGs and otherwise pve'ing generally I find there's very little opportunity to chat, and I'd rather not stand around in town doing so. Being able to chat during the cutscenes would be great. (also being able to properly autofollow so you can type whilst following someone around would be good too). Anything to promote communication between everyone can only be a good thing in a online game.
|

